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https://github.com/zeldaret/ss
synced 2026-05-25 07:23:00 -04:00
d_a_obj_amber almost OK
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@@ -2,22 +2,22 @@ _prolog = .text:0x00000000; // type:function size:0x2C scope:global
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_epilog = .text:0x00000030; // type:function size:0x2C scope:global
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_unresolved = .text:0x00000060; // type:function size:0x4 scope:global
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dAcOAmber_c_classInit__Fv = .text:0x00000070; // type:function size:0x68
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fn_626_E0 = .text:0x000000E0; // type:function size:0x58
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AcOAmber__initModels = .text:0x00000140; // type:function size:0x98
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fn_626_1E0 = .text:0x000001E0; // type:function size:0x8
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fn_626_1F0 = .text:0x000001F0; // type:function size:0x24C
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AcOAmber__draw = .text:0x00000440; // type:function size:0x7C
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fn_626_4C0 = .text:0x000004C0; // type:function size:0xA4
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fn_626_570 = .text:0x00000570; // type:function size:0x10
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__dt__15dShadowCircle_cFv = .text:0x000000E0; // type:function size:0x58
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createHeap__11dAcOAmber_cFv = .text:0x00000140; // type:function size:0x98
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actorCreate__11dAcOAmber_cFv = .text:0x000001E0; // type:function size:0x8
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actorPostCreate__11dAcOAmber_cFv = .text:0x000001F0; // type:function size:0x24C
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draw__11dAcOAmber_cFv = .text:0x00000440; // type:function size:0x7C
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registerInEvent__11dAcOAmber_cFv = .text:0x000004C0; // type:function size:0xA4
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unkVirtFunc_0x6C__11dAcOAmber_cFv = .text:0x00000570; // type:function size:0x10
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__dt__11dAcOAmber_cFv = .text:0x00000580; // type:function size:0x78
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_ctors = .ctors:0x00000000; // type:label scope:global
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_dtors = .dtors:0x00000000; // type:label scope:global
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lbl_626_rodata_0 = .rodata:0x00000000; // type:object size:0xC data:float
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lbl_626_rodata_C = .rodata:0x0000000C; // type:object size:0x4 align:4 data:float
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lbl_626_rodata_0 = .rodata:0x00000000; // type:object size:0xC scope:local data:float
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lbl_626_rodata_C = .rodata:0x0000000C; // type:object size:0x4 scope:local align:4 data:float
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g_profile_OBJ_AMBER = .data:0x00000000; // type:object size:0x10
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lbl_626_data_10 = .data:0x00000010; // type:object size:0x8
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lbl_626_data_18 = .data:0x00000018; // type:object size:0x1C
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lbl_626_data_34 = .data:0x00000034; // type:object size:0xC
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lbl_626_data_40 = .data:0x00000040; // type:object size:0x10
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lbl_626_data_50 = .data:0x00000050; // type:object size:0x80
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lbl_626_data_D0 = .data:0x000000D0; // type:object size:0xC
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lbl_626_data_10 = .data:0x00000010; // type:object size:0x8 scope:local
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lbl_626_data_18 = .data:0x00000018; // type:object size:0x1C scope:local
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lbl_626_data_34 = .data:0x00000034; // type:object size:0xC scope:local
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lbl_626_data_40 = .data:0x00000040; // type:object size:0x10 scope:local
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__vt__11dAcOAmber_c = .data:0x00000050; // type:object size:0x80
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__vt__15dShadowCircle_c = .data:0x000000D0; // type:object size:0xC
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@@ -2,13 +2,30 @@
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#define D_A_OBJ_AMBER_H
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#include "d/a/obj/d_a_obj_base.h"
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#include "d/d_shadow.h"
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#include "m/m3d/m_smdl.h"
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#include "m/m_quat.h"
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#include "m/m_vec.h"
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class dAcOAmber_c : public dAcObjBase_c {
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public:
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dAcOAmber_c() {}
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virtual ~dAcOAmber_c() {}
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virtual bool createHeap() override;
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virtual int actorCreate() override;
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virtual int actorPostCreate() override;
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virtual int draw() override;
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virtual void registerInEvent() override;
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virtual void unkVirtFunc_0x6C() override;
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private:
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/* 0x330 */ m3d::smdl_c mMdl;
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/* 0x34C */ dShadowCircle_c mShadowCircle;
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/* 0x354 */ mVec3_c mMin;
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/* 0x360 */ mVec3_c mMax;
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/* 0x36C */ mQuat_c mShadowRot;
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/* 0x37C */ f32 field_0x37c;
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};
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#endif
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@@ -1,3 +1,77 @@
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#include "d/a/obj/d_a_obj_amber.h"
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#include "d/a/obj/d_a_obj_base.h"
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#include "d/col/bg/d_bg_s_gnd_chk.h"
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#include "f/f_base.h"
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#include "m/m_quat.h"
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#include "m/m_vec.h"
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#include "nw4r/g3d/res/g3d_resfile.h"
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#include "nw4r/g3d/res/g3d_resmdl.h"
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#include "sized_string.h"
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#include "toBeSorted/event_manager.h"
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SPECIAL_ACTOR_PROFILE(OBJ_AMBER, dAcOAmber_c, fProfile::OBJ_AMBER, 0x284, 0, 3);
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bool dAcOAmber_c::createHeap() {
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void *data = getOarcResFile("Amber");
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if (data == nullptr) {
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return false;
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}
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nw4r::g3d::ResFile resFile(data);
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if (!resFile.IsValid()) {
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return false;
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}
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nw4r::g3d::ResMdl mdl = resFile.GetResMdl("Amber");
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if (!mdl.IsValid()) {
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return false;
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}
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return mMdl.create(mdl, &heap_allocator, 0x120, 1, nullptr);
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}
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int dAcOAmber_c::actorCreate() {
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return SUCCEEDED;
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}
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int dAcOAmber_c::actorPostCreate() {
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CREATE_ALLOCATOR(dAcOAmber_c);
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if (dBgS_ObjGndChk::CheckPos(position + mVec3_c::Ey * 10.0f)) {
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mLightingInfo.mLightingCode = dBgS_ObjGndChk::GetLightingCode();
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if (&dBgS_ObjGndChk::GetInstance() != nullptr) {
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setPolyAttrs(dBgS_ObjGndChk::GetInstance());
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}
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}
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mMdl.getBounds(&mMin, &mMax);
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boundingBox.Set(mMin, mMax);
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mShadowRot.v = (mMin + mMax) * 0.5f;
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mShadowRot.w = ((mMax - mMin) * 0.5f).mag();
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updateMatrix();
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mMdl.setLocalMtx(mWorldMtx);
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if (dBgS_ObjGndChk::CheckPos(position + mVec3_c::Ey * mMax.y)) {
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field_0x37c = position.y - dBgS_ObjGndChk::GetGroundHeight() < 0.0f ? 0.0f : dBgS_ObjGndChk::GetGroundHeight();
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} else {
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field_0x37c = 1.0e+9f;
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}
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return SUCCEEDED;
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}
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int dAcOAmber_c::draw() {
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drawModelType1(&mMdl);
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if (field_0x37c != 1.0e+9f) {
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drawShadow(mShadowCircle, nullptr, mWorldMtx, &mShadowRot, -1, -1, -1, -1, -1, field_0x37c);
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}
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return SUCCEEDED;
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}
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void dAcOAmber_c::registerInEvent() {
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const char *eventName = EventManager::sInstance->getCurrentEventName();
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if (strequals(eventName, "TimeDoorIn") || strequals(eventName, "TimeDoorOut")) {
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mObjectActorFlags |= 0x200;
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}
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}
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void dAcOAmber_c::unkVirtFunc_0x6C() {
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mObjectActorFlags &= ~0x200;
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}
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