A few more

This commit is contained in:
robojumper
2025-06-07 15:30:24 +02:00
parent b53bafeeb4
commit 5b896bb471
5 changed files with 20 additions and 10 deletions
+1 -1
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@@ -1031,7 +1031,7 @@ __ct__9dAcBase_cFv = .text:0x8002C3B0; // type:function size:0x178
__dt__7dBase_cFv = .text:0x8002C530; // type:function size:0x58
__dt__9dAcBase_cFv = .text:0x8002C590; // type:function size:0xB4
setTempCreateParams__9dAcBase_cFP7mVec3_cP7mAng3_cP7mVec3_clUlP9dAcBase_cUcUsScPC9ActorInfo = .text:0x8002C650; // type:function size:0x34
FUN_8002c690__9dAcBase_cFv = .text:0x8002C690; // type:function size:0x78
createSoundSource__9dAcBase_cFv = .text:0x8002C690; // type:function size:0x78
initAllocatorWork1Heap__9dAcBase_cFiPci = .text:0x8002C710; // type:function size:0xC
initAllocator__9dAcBase_cFiPcPQ23EGG4Heapi = .text:0x8002C720; // type:function size:0x8C
addActorToRoom__9dAcBase_cFl = .text:0x8002C7B0; // type:function size:0x88
+1 -1
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@@ -252,7 +252,7 @@ public:
s8 viewClipIdx, const ActorInfo *actorInfo
);
/* 8002c690 */ SoundSource *FUN_8002c690();
/* 8002c690 */ SoundSource *createSoundSource();
/* 8002c710 */ int initAllocatorWork1Heap(int size, char *name, int align);
/* 8002c720 */ int initAllocator(int size, char *name, EGG::Heap *heap, int align);
/* 8002c7b0 */ bool addActorToRoom(s32 roomId);
+11
View File
@@ -6,7 +6,16 @@
// TODO: Expand when we figure out what the other entries have in common
enum SoundSourceCategory_e {
SND_SOURCE_PLAYER = 0,
SND_SOURCE_PLAYER_HEAD = 1,
SND_SOURCE_NET = 2,
SND_SOURCE_BLADE = 3,
SND_SOURCE_SHIELD = 4,
SND_SOURCE_WHIP = 5,
SND_SOURCE_ARROW = 7,
SND_SOURCE_HOOKSHOT = 9,
SND_SOURCE_BULLET = 29,
SND_SOURCE_OBJECT = 32,
SND_SOURCE_ITEM = 35,
@@ -18,6 +27,8 @@ enum SoundSourceCategory_e {
SND_SOURCE_PLAYER_BIRD = 45,
SND_SOURCE_INSECT = 49,
SND_SOURCE_NPC_NRM = 51,
SND_SOURCE_NPC_DRAGON = 52,
SND_SOURCE_TG_SOUND = 53,
SND_SOURCE_SW_HARP = 56,
};
+4 -5
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@@ -110,8 +110,7 @@ void dAcBase_c::setTempCreateParams(
s_Create_ActorInfo = actorInfo;
}
// has regswap
SoundSource *dAcBase_c::FUN_8002c690() {
SoundSource *dAcBase_c::createSoundSource() {
if (mpActorInfo == nullptr) {
return nullptr;
}
@@ -121,8 +120,8 @@ SoundSource *dAcBase_c::FUN_8002c690() {
return nullptr;
}
const char *objName = getActorName(mpActorInfo);
return soundForActorInitRelated_803889c0(soundSourceCategory, this, objName, subtype);
const char *actorName = getActorName(mpActorInfo);
return soundForActorInitRelated_803889c0(soundSourceCategory, this, actorName, subtype);
}
int dAcBase_c::initAllocatorWork1Heap(int size, char *name, int align) {
@@ -133,7 +132,7 @@ int dAcBase_c::initAllocator(int size, char *name, EGG::Heap *heap, int align) {
if (!heap_allocator.createNewTempFrmHeap(size, heap, name, 0x20, 0)) {
return 0;
}
sound_source = FUN_8002c690();
sound_source = createSoundSource();
int success = createHeap();
heap_allocator.adjustFrmHeapRestoreCurrent();
return success;
+3 -3
View File
@@ -424,7 +424,7 @@ static const ActorInfo sInfos[] = {
{"Musasab", fProfile::OBJ_MUSASABI, fProfile::OBJ_MUSASABI, 321, SND_SOURCE_OBJECT, 0},
{ "MvElc", fProfile::OBJ_MOVE_ELEC, fProfile::OBJ_MOVE_ELEC, 0xFFFF, SND_SOURCE_OBJECT, 0},
{"MvLiftV", fProfile::OBJ_MOVE_LIFT_VOL, fProfile::OBJ_MOVE_LIFT_VOL, 0xFFFF, SND_SOURCE_OBJECT, 0},
{ "NpcAdr", fProfile::NPC_ADR, fProfile::NPC_ADR, 310, 52, 0},
{ "NpcAdr", fProfile::NPC_ADR, fProfile::NPC_ADR, 310, SND_SOURCE_NPC_DRAGON, 0},
{"NpcAkuH", fProfile::NPC_AKU_HUMAN, fProfile::NPC_AKU_HUMAN, 346, SND_SOURCE_NPC_NRM, 0},
{"NpcAkum", fProfile::NPC_AKUMAKUN, fProfile::NPC_AKUMAKUN, 279, SND_SOURCE_NPC_NRM, 0},
{"NpcAzFa", fProfile::NPC_AZUKARIYA_FATHER, fProfile::NPC_AZUKARIYA_FATHER, 298, SND_SOURCE_NPC_NRM, 0},
@@ -445,7 +445,7 @@ static const ActorInfo sInfos[] = {
{"NpcDrbC", fProfile::NPC_DRBC, fProfile::NPC_DRBC, 320, 43, 0},
{ "NpcDsk", fProfile::NPC_DSK, fProfile::NPC_DSK, 258, SND_SOURCE_NPC_NRM, 0},
{"NpcDskN", fProfile::NPC_DAISHINKAN_N, fProfile::NPC_DAISHINKAN_N, 340, SND_SOURCE_NPC_NRM, 0},
{ "NpcFdr", fProfile::NPC_FDR, fProfile::NPC_FDR, 318, 52, 0},
{ "NpcFdr", fProfile::NPC_FDR, fProfile::NPC_FDR, 318, SND_SOURCE_NPC_DRAGON, 0},
{ "NpcGhm", fProfile::NPC_GHM, fProfile::NPC_GHM, 323, 50, 0},
{"NpcGost", fProfile::NPC_TOILET_GHOST, fProfile::NPC_TOILET_GHOST, 300, SND_SOURCE_NPC_NRM, 0},
{ "NpcGra", fProfile::NPC_GRA, fProfile::NPC_GRA, 302, SND_SOURCE_NPC_NRM, 0},
@@ -514,7 +514,7 @@ static const ActorInfo sInfos[] = {
{ "NpcSui", fProfile::NPC_SUISEI, fProfile::NPC_SUISEI, 344, 43, 0},
{"NpcSuiN", fProfile::NPC_SUISEI_NORMAL, fProfile::NPC_SUISEI_NORMAL, 309, 50, 0},
{"NpcSuiS", fProfile::NPC_SUISEI_SUB, fProfile::NPC_SUISEI_SUB, 309, 43, 0},
{ "NpcTdr", fProfile::NPC_TDR, fProfile::NPC_TDR, 322, 52, 0},
{ "NpcTdr", fProfile::NPC_TDR, fProfile::NPC_TDR, 322, SND_SOURCE_NPC_DRAGON, 0},
{"NpcTdrB", fProfile::NPC_TDRB, fProfile::NPC_TDRB, 322, SND_SOURCE_OBJECT, 0},
{ "NpcTds", fProfile::NPC_TDS, fProfile::NPC_TDS, 478, 0xFF, 0},
{ "NpcTer", fProfile::NPC_TERRY, fProfile::NPC_TERRY, 264, SND_SOURCE_NPC_NRM, 0},