fix executeState_Wait

This commit is contained in:
swekka
2025-12-06 21:20:44 +01:00
parent da953600ce
commit 5d6136c364
+7 -7
View File
@@ -78,15 +78,15 @@ void dAcOpaint_c::executeState_Wait() {
} else {
mRotationZRelated = rotationZRelated1;
}
field_0x5AA = true;
startSound(SE_Paint_LOOSE);
}
field_0x5AA = true;
startSound(SE_Paint_LOOSE);
}
field_0x5A8 = 3;
mPosition.y += 10.f;
field_0x5A8 = 3;
mPosition.y += 10.f;
if (field_0x5AA) {
mRotationZOffset = mAng(0x100);
if (field_0x5AA) {
mRotationZOffset = mAng(0x100);
}
}
}