dAcEremly_c::StateFly

This commit is contained in:
elijah-thomas774
2026-04-05 17:16:58 -04:00
parent 39caf00af6
commit 689fdc7c8a
2 changed files with 202 additions and 19 deletions
+5 -3
View File
@@ -164,7 +164,7 @@ private:
/* 0xB08 */ f32 field_0xB08;
/* 0xB0C */ f32 field_0xB0C;
/* 0xB10 */ f32 field_0xB10;
/* 0xB14 */ u32 field_0xB14;
/* 0xB14 */ s32 field_0xB14;
/* 0xB18 */ u32 field_0xB18;
/* 0xB1C */ u8 _B1C[0xB1E - 0xB1C];
/* 0xB1E */ mAng3_c field_0xB1E;
@@ -186,13 +186,15 @@ private:
/* 0xB54 */ u16 field_0xB54;
/* 0xB56 */ u16 field_0xB56;
/* 0xB58 */ u16 field_0xB58;
/* */ u8 _B56[0xB60 - 0xB5A];
/* 0xB5A */ u16 field_0xB5A;
/* 0xB5C */ u16 field_0xB5C;
/* 0xB5E */ u16 field_0xB5E;
/* 0xB60 */ u8 field_0xB60; // Some State representation
/* 0xB61 */ u8 field_0xB61;
/* 0xB62 */ u8 mSleepDemoPlayedSceneflag;
/* */ u8 _B63;
/* 0xB64 */ u8 field_0xB64;
/* */ u8 _B65;
/* 0xB65 */ u8 field_0xB65;
/* 0xB66 */ u8 field_0xB66;
/* 0xB67 */ u8 field_0xB67;
/* 0xB68 */ u8 field_0xB68;
+197 -16
View File
@@ -18,8 +18,10 @@
#include "f/f_base.h"
#include "f/f_manager.h"
#include "f/f_profile_name.h"
#include "m/m3d/m_anmmdl.h"
#include "m/m3d/m_fanm.h"
#include "m/m3d/m_smdl.h"
#include "m/m_angle.h"
#include "m/m_mtx.h"
#include "m/m_quat.h"
#include "m/m_vec.h"
@@ -27,8 +29,11 @@
#include "nw4r/g3d/res/g3d_resfile.h"
#include "nw4r/g3d/res/g3d_resmdl.h"
#include "nw4r/g3d/res/g3d_resnode.h"
#include "nw4r/math/math_arithmetic.h"
#include "nw4r/math/math_triangular.h"
#include "s/s_Math.h"
#include "toBeSorted/attention.h"
#include "toBeSorted/d_d3d.h"
#include "toBeSorted/d_emitter.h"
#include "toBeSorted/event_manager.h"
@@ -111,6 +116,8 @@ bool dAcEremly_c::createHeap() {
}
int dAcEremly_c::actorCreate() {
s32 _weird_zero = 0;
CREATE_ALLOCATOR(dAcEremly_c);
u8 p = getFromParams(0, 0xF);
@@ -168,7 +175,7 @@ int dAcEremly_c::actorCreate() {
field_0xA50.z = mPosition.z;
mAcchCir.SetWall(field_0xB10 * 10.f, field_0xB10 * 60.f);
mAcch.SetField_0xD4(100.f + mAng(0));
mAcch.SetField_0xD4(100.f + _weird_zero);
field_0xB04 = 60.f;
if (field_0xB61 == 0) {
@@ -248,6 +255,8 @@ int dAcEremly_c::doDelete() {
}
int dAcEremly_c::actorExecute() {
s32 _weird_zero = 0;
mHealth = 100;
nw4r::g3d::ResMdl resMdl = mMdl.getModel().getResMdl();
@@ -458,14 +467,14 @@ int dAcEremly_c::actorExecute() {
mMdl.getModel().calc(false);
fn_177_6A40();
f32 radius = 40.f + mAng(0);
f32 radius = 40.f + _weird_zero;
mVec3_c center;
center.x = mPosition.x;
center.y = mPosition.y;
center.z = mPosition.z;
center.y += (30.f + mAng(0));
center.y += 30.f + _weird_zero;
mSph.SetC(center);
if (isState(StateID_Fly)) {
@@ -518,6 +527,8 @@ int dAcEremly_c::actorExecute() {
}
int dAcEremly_c::draw() {
s32 _weird_zero = 0;
if (mStateMgr.isState(StateID_BirthWait)) {
return SUCCEEDED;
}
@@ -532,8 +543,7 @@ int dAcEremly_c::draw() {
m3d::smdl_c &mdl = mMdl.getModel();
drawModelType1(&mdl);
static mQuat_c shadow = mQuat_c(mVec3_c(0, 70.f + mAng(0), 0), 290.f + mAng(0));
static mQuat_c shadow = mQuat_c(mVec3_c(0, 70.f + _weird_zero, 0), 290.f + _weird_zero);
fn_8002edb0(mShadow, mdl, &shadow, -1, -1, mPosition.y - mAcch.GetGroundH());
return SUCCEEDED;
@@ -677,6 +687,8 @@ void dAcEremly_c::initializeState_Walk() {
field_0xB66 = 1;
}
void dAcEremly_c::executeState_Walk() {
s32 _weird_zero = 0;
const dAcPy_c *pPlayer = dAcPy_c::GetLink();
fn_177_6FC0(true);
@@ -738,7 +750,8 @@ void dAcEremly_c::executeState_Walk() {
}
return;
}
sLib::addCalcScaled(&mSpeed, 0.7f, 3.f + mAng(0));
sLib::addCalcScaled(&mSpeed, 0.7f, 3.f + _weird_zero);
fn_177_7040(0, 0.f);
if (mAng::abs(getXZAngleToPlayer() - mRotation.y) < 0x400) {
if (!fn_177_6B10(false, -1000)) {
@@ -807,6 +820,8 @@ void dAcEremly_c::initializeState_Escape() {
field_0xB18 = 0;
}
void dAcEremly_c::executeState_Escape() {
s32 _weird_zero = 0;
fn_177_6FC0(false);
if (0 == sLib::calcTimer(&field_0xB48)) {
fn_177_7040(1, 20.f);
@@ -826,9 +841,8 @@ void dAcEremly_c::executeState_Escape() {
}
if (field_0xB6A != 0) {
f32 f = mAng(0) + 400.f;
field_0xB6C = 1;
if (!fn_177_7510(f + 600.f) && !mNearbyBombRef.isLinked()) {
if (!fn_177_7510((_weird_zero + 400.f) + 600.f) && !mNearbyBombRef.isLinked()) {
field_0xB69 = 0;
changeState(StateID_Walk);
}
@@ -921,6 +935,8 @@ void dAcEremly_c::executeState_Wind() {
void dAcEremly_c::finalizeState_Wind() {}
void dAcEremly_c::initializeState_Hold() {
s32 _weird_zero = 0;
mMdl.setAnm("RemlyHold", m3d::PLAY_MODE_4, 4.f);
field_0xB60 = 11;
@@ -947,14 +963,14 @@ void dAcEremly_c::initializeState_Hold() {
field_0xB68 = 0;
}
mLinkage.field_0x90 = 13.f + mAng(0);
mLinkage.field_0x8C = 13.f + mAng(0);
mLinkage.field_0x90 = 13.f + _weird_zero;
mLinkage.field_0x8C = 13.f + _weird_zero;
if (field_0xB61 == 1) {
mLinkage.field_0x90 = 26.f + mAng(0);
mLinkage.field_0x8C = 13.f + mAng(0);
mLinkage.field_0x90 = 26.f + _weird_zero;
mLinkage.field_0x8C = 13.f + _weird_zero;
}
mAcceleration = -1.75f + mAng(0);
mAcceleration = -1.75f + _weird_zero;
field_0xB48 = 64.f + cM::rndF(64.f);
field_0xB4E = 90;
}
@@ -1011,9 +1027,11 @@ void dAcEremly_c::initializeState_Jump() {
field_0xB4E = 90;
}
void dAcEremly_c::executeState_Jump() {
s32 _weird_zero = 0;
field_0xB4E = 90;
if (field_0xB60 == 14 && !fn_177_8980(100.f) && (mAcch.ChkGndHit() || mVelocity.y < 0.f)) {
mMdl.setAnm("RemlyHoldJumpEnd", m3d::PLAY_MODE_4, 0.f + mAng(0));
mMdl.setAnm("RemlyHoldJumpEnd", m3d::PLAY_MODE_4, 0.f + _weird_zero);
field_0xB60 = 15;
return;
}
@@ -1040,8 +1058,171 @@ void dAcEremly_c::executeState_Jump() {
}
void dAcEremly_c::finalizeState_Jump() {}
void dAcEremly_c::initializeState_Fly() {}
void dAcEremly_c::executeState_Fly() {}
void dAcEremly_c::initializeState_Fly() {
s32 _weird_zero = 0;
mAcch.ClrGndThinCellingOff();
field_0xB5C = 0;
field_0xB5E = 0;
field_0xB58 = 0;
unsetActorProperty(AC_PROP_0x1);
field_0xB6B = 0;
mMdl.setAnm("RemlyFly", m3d::PLAY_MODE_4, 4.f);
field_0xB60 = 16;
mMdl.setRate(1.3f);
field_0xB66 = 1;
field_0xB6A = 0;
field_0xB14 = 0;
field_0xB68 = 0;
if (fn_177_7330()) {
field_0xB64 = 2;
} else {
field_0xB64 = 1;
}
mAcch.ClrRoofNone();
f32 f = 200.f + _weird_zero;
field_0xB3C = 0.f;
field_0xB65 = 0;
mAcch.SetField_0xD4(f);
mVelocity.x = mVelocity.z = 0.f;
mSpeed = 0.f;
}
void dAcEremly_c::executeState_Fly() {
s32 _weird_zero = 0;
if (field_0xB61 == 1 && !fn_177_75E0() && EventManager::isInEvent()) {
setActorProperty(AC_PROP_0x1);
mPosition.set(mStartingPos.x, mStartingPos.y, mStartingPos.z);
mAngle.y = mRotation.y = mStartingRot.y;
changeState(StateID_Sleep);
return;
}
fn_177_6FC0(false);
if (field_0xB60 == 17 && mMdl.getAnm().isStop()) {
mMdl.setAnm("RemlyFly", m3d::PLAY_MODE_4, 4.f);
field_0xB60 = 16;
mMdl.setRate(1.3f);
}
if (mAcch.ChkWallHit(nullptr) || mAcch.ChkRoofHit()) {
mAng a;
if (mAcch.ChkWallHit(nullptr)) {
a = mAcchCir.GetWallAngleY() + 0x8000;
} else {
a = mAngle.y + 0x8000;
}
field_0xB14++;
mVec3_c v(0.f, 0.f, 0.f);
v.offsetWithAngle(a, -10.f + _weird_zero);
field_0xAF8.set(v);
}
mAng toStartingPosAngle = cLib::targetAngleY(mPosition, mStartingPos);
switch (field_0xB65) {
default: {
sLib::addCalcScaledDiff(&mVelocity.y, 8.f, 0.7f, 2.f);
sLib::addCalcScaled(&mAcceleration, 0.7f, 2.f);
sLib::addCalcAngle(mAngle.y.ref(), getXZAngleToPlayer(), 2, 0x800);
sLib::addCalcAngle(mRotation.y.ref(), mAngle.y, 2, 0x800);
if (mStartingPos.y + 300.f < mPosition.y) {
mAcceleration = 0.f;
mVelocity.y = 0.f;
field_0xB65++;
}
} break;
case 1: {
if (field_0xB14 < 120 && fn_177_7650(false)) {
changeState(StateID_BirthWait);
return;
}
f32 targetSpeed;
if (field_0xB14 < 120 && mStartingPos.squareDistanceToXZ(mPosition) > 2500.f) {
u32 angle = ++field_0xB5C * 1000;
targetSpeed = mAng(angle).sin();
targetSpeed *= _weird_zero + 30.f;
} else {
targetSpeed = 0.f;
}
sLib::addCalcScaledDiff(&field_0xB3C, targetSpeed, 0.5f, 10.f);
if (field_0xB14 < 120 && mStartingPos.squareDistanceToXZ(mPosition) > 2500.f) {
s32 angle = ++field_0xB5E * 300;
f32 tmp = mAng(angle).cos();
tmp *= 10000.f + _weird_zero;
sLib::addCalcAngle(mAngle.y.ref(), toStartingPosAngle + tmp, 2, 0x800);
sLib::addCalcAngle(mRotation.y.ref(), toStartingPosAngle, 2, 0x800);
if (mAcch.ChkWallHit(nullptr)) {
sLib::addCalcScaledDiff(&mVelocity.y, 8.f, 0.7f, 2.f);
if (std::abs(mPosition.y - field_0xAA4.y) < 4.f) {
field_0xB14++;
}
} else {
mAcceleration = 0.f;
mVelocity.y = 0.f;
field_0xB14 = 0;
}
targetSpeed = 8.f;
} else {
sLib::addCalcScaledDiff(&mVelocity.y, -8.f, 0.7f, 2.f);
targetSpeed = 0.f;
if (field_0xB14 >= 120 && fn_177_8980(100.f) && !d3d::isOnScreen(mPosition)) {
changeState(StateID_BirthWait);
return;
}
if (mAcch.ChkGndHit()) {
field_0xB3C = 0.f;
mAcceleration = -3.f;
mSpeed = 0.f;
field_0xB65++;
mAcch.SetRoofNone();
setActorProperty(AC_PROP_0x1);
if (field_0xB14 >= 120) {
field_0xB64 = 0;
changeState(StateID_Scared);
} else {
if (fn_177_7330()) {
changeState(StateID_NightWait);
} else {
mMdl.setAnm("RemlyWakeUp", m3d::PLAY_MODE_4, 4.f);
mMdl.setFrame(mMdl.getAnm().getEndFrame() - 1.f);
mMdl.setRate(-1.f);
field_0xB60 = 20;
}
}
return;
}
}
sLib::addCalcScaledDiff(&mSpeed, targetSpeed, 0.7f, 3.f);
} break;
case 2: {
if (mMdl.getAnm().checkFrame(0.f)) {
setActorProperty(AC_PROP_0x1);
mAngle.y = mRotation.y;
changeState(StateID_Sleep);
}
} break;
}
}
void dAcEremly_c::finalizeState_Fly() {}
void dAcEremly_c::initializeState_Damage() {}