address review

This commit is contained in:
Swekka
2025-06-19 19:50:13 +02:00
parent eb97bbfbc7
commit 6c1e1991e5
5 changed files with 32 additions and 33 deletions
@@ -72,14 +72,14 @@ isSameName__26sFStateID_c<11dAcOChest_c>CFPCc = .text:0x00001B40; // type:functi
_ctors = .ctors:0x00000000; // type:label scope:global
_dtors = .dtors:0x00000000; // type:label scope:global
__destroy_global_chain_reference = .dtors:0x00000000; // type:object size:0x4 scope:global
lbl_326_rodata_0 = .rodata:0x00000000; // type:object size:0x3C data:float scope:local
lbl_326_rodata_3C = .rodata:0x0000003C; // type:object size:0x18 align:4 data:float scope:local
lbl_326_data_0 = .data:0x00000000; // type:object size:0xC data:4byte scope:local
lbl_326_data_C = .data:0x0000000C; // type:object size:0x4 data:4byte scope:local
lbl_326_rodata_0 = .rodata:0x00000000; // type:object size:0x3C scope:local data:float
lbl_326_rodata_3C = .rodata:0x0000003C; // type:object size:0x18 scope:local align:4 data:float
lbl_326_data_0 = .data:0x00000000; // type:object size:0xC scope:local data:4byte
lbl_326_data_C = .data:0x0000000C; // type:object size:0x4 scope:local data:4byte
lbl_326_data_10 = .data:0x00000010; // type:object size:0x10 scope:local
lbl_326_data_20 = .data:0x00000020; // type:object size:0x4 data:4byte scope:local
lbl_326_data_20 = .data:0x00000020; // type:object size:0x4 scope:local data:4byte
lbl_326_data_24 = .data:0x00000024; // type:object size:0xC scope:local
lbl_326_data_30 = .data:0x00000030; // type:object size:0x8 data:4byte scope:local
lbl_326_data_30 = .data:0x00000030; // type:object size:0x8 scope:local data:4byte
OPEN_WARDROBE_INTERACTION__11dAcOChest_c = .data:0x00000038; // type:object size:0x30 align:4 data:float
g_profile_OBJ_CHEST = .data:0x00000068; // type:object size:0x10
lbl_326_data_78 = .data:0x00000078; // type:object size:0x10 scope:local
@@ -87,7 +87,7 @@ lbl_326_data_88 = .data:0x00000088; // type:object size:0x10 scope:local
lbl_326_data_98 = .data:0x00000098; // type:object size:0x10 scope:local
lbl_326_data_A8 = .data:0x000000A8; // type:object size:0x10 scope:local
INSIDE_MODEL_NAMES__11dAcOChest_c = .data:0x000000B8; // type:object size:0x10
lbl_326_data_C8 = .data:0x000000C8; // type:object size:0xC data:string scope:local
lbl_326_data_C8 = .data:0x000000C8; // type:object size:0xC scope:local data:string
lbl_326_data_D4 = .data:0x000000D4; // type:object size:0x1C scope:local
lbl_326_data_F0 = .data:0x000000F0; // type:object size:0x8 scope:local
lbl_326_data_F8 = .data:0x000000F8; // type:object size:0x28 scope:local
+1 -1
View File
@@ -13369,7 +13369,7 @@ giveItem22 = .text:0x802490F0; // type:function size:0x4
fn_80249100 = .text:0x80249100; // type:function size:0x44
giveItem3 = .text:0x80249150; // type:function size:0x60
fn_802491B0 = .text:0x802491B0; // type:function size:0x54
giveItem__9dAcItem_cF7ITEM_IDii = .text:0x80249210; // type:function size:0x84
giveItem__9dAcItem_cF7ITEM_IDll = .text:0x80249210; // type:function size:0x84
fn_802492A0 = .text:0x802492A0; // type:function size:0x78
fn_80249320 = .text:0x80249320; // type:function size:0x78
fn_802493A0 = .text:0x802493A0; // type:function size:0x3C8
+1 -1
View File
@@ -46,7 +46,7 @@ public:
static void spawnItem(u16 item, u32 room, const mVec3_c &pos, const mAng3_c &rot, u32 params, u32 arg);
static void spawnDrop(u16 item, u32 room, const mVec3_c &pos, const mAng3_c &rot);
static void giveItem(ITEM_ID, int, int);
static void giveItem(ITEM_ID, s32, s32);
static u32 checkFlag(u32 flag);
static bool hasItem(u32 flag) {
return checkFlag(flag);
+2 -2
View File
@@ -58,7 +58,7 @@ public:
private:
/* 0x330 */ nw4r::g3d::ResFile mResFile;
/* 0x334 */ d3d::AnmMdlWrapper mAnmMdl;
/* 0x3A4 */ m3d::smdl_c mMdl;
/* 0x3A4 */ m3d::smdl_c mInsideMdl;
/* 0x3C0 */ dBgW mBgW;
/* 0x5D0 */ STATE_MGR_DECLARE(dAcOChest_c);
/* 0x60C */ ActorEventRelated mEvent;
@@ -68,7 +68,7 @@ private:
/* 0x65F */ bool mIsLinksCloset;
/* 0x660 */ DowsingTarget mDowsingTarget;
static const float OPEN_WARDROBE_INTERACTION_FIELD_0x24;
static const f32 OPEN_WARDROBE_INTERACTION_FIELD_0x24;
static const char *CHEST_OPEN;
static const char *CHEST_OPEN_AFTER;
static const char *CHEST_FAIL;
+21 -22
View File
@@ -18,7 +18,6 @@
#include "m/m_vec.h"
#include "nw4r/g3d/res/g3d_resfile.h"
#include "nw4r/g3d/res/g3d_resmdl.h"
#include "rvl/MTX/mtx.h"
#include "s/s_Math.h"
#include "toBeSorted/attention.h"
#include "toBeSorted/dowsing_target.h"
@@ -29,7 +28,7 @@ const char *dAcOChest_c::CHEST_OPEN = "ChestOpen";
const char *dAcOChest_c::CHEST_OPEN_AFTER = "ChestOpenAfter";
const char *dAcOChest_c::CHEST_FAIL = "ChestFail";
const float dAcOChest_c::OPEN_WARDROBE_INTERACTION_FIELD_0x24 = 10.0f;
const f32 dAcOChest_c::OPEN_WARDROBE_INTERACTION_FIELD_0x24 = 10.0f;
InteractionTargetDef dAcOChest_c::OPEN_WARDROBE_INTERACTION = {0, 3, 1, OPEN, 0, 140.0f,
40.0f, 40.0f, -100.0f, 100.0f, 50.0f, 1.0f};
@@ -93,7 +92,7 @@ bool dAcOChest_c::createHeap() {
void *insideMdlData = getOarcResFile("TansuInside");
mResFile = nw4r::g3d::ResFile(insideMdlData);
nw4r::g3d::ResMdl mdl = mResFile.GetResMdl(INSIDE_MODEL_NAMES[getFromParams(0x10, 0xFF)]);
if (!mMdl.create(mdl, &heap_allocator, 0x120, 1, nullptr)) {
if (!mInsideMdl.create(mdl, &heap_allocator, 0x120, 1, nullptr)) {
return NOT_READY;
}
}
@@ -130,7 +129,7 @@ int dAcOChest_c::create() {
poscopy2.y = position.y + 150.0f;
poscopy3 = poscopy2;
if ((s32)getFromParams(0x10, 0xFF) != 0xFF) {
mMdl.setLocalMtx(mWorldMtx);
mInsideMdl.setLocalMtx(mWorldMtx);
}
if (dScGame_c::isCurrentStage("F001r") && roomid == 1 && 900.0f < position.x && position.x < 1000.0f &&
-50.0f < position.y && position.y < 50.0f && -2730.0f < position.z && position.z < -2630.0f) {
@@ -166,7 +165,7 @@ int dAcOChest_c::actorExecute() {
int dAcOChest_c::draw() {
drawModelType1(&mAnmMdl.getModel());
if (hasInsideModel()) {
drawModelType1(&mMdl);
drawModelType1(&mInsideMdl);
}
return SUCCEEDED;
}
@@ -175,7 +174,7 @@ void dAcOChest_c::initializeState_Wait() {}
void dAcOChest_c::executeState_Wait() {
OPEN_WARDROBE_INTERACTION.field_0x24 = OPEN_WARDROBE_INTERACTION_FIELD_0x24;
AttentionManager::GetInstance()->addTarget(*this, OPEN_WARDROBE_INTERACTION, 0, (mVec3_c *)0);
AttentionManager::GetInstance()->addTarget(*this, OPEN_WARDROBE_INTERACTION, 0, nullptr);
}
void dAcOChest_c::finalizeState_Wait() {}
@@ -195,7 +194,7 @@ void dAcOChest_c::initializeState_OrderOpenEventAfter() {}
void dAcOChest_c::executeState_OrderOpenEventAfter() {
if (mGaveItem && EventManager::sInstance->isInEvent0Or7()) {
char *name = getName();
void *data = dAcObjBase_c::getOarcZev(name);
void *data = getOarcZev(name);
Event event(CHEST_OPEN_AFTER, data, 400, 0x100001, nullptr, (void *)changeStateWaitCallback);
mEvent.scheduleEvent(event, 0);
} else if (EventManager::sInstance->isInEvent(this, CHEST_OPEN_AFTER)) {
@@ -222,7 +221,7 @@ void dAcOChest_c::finalizeState_FailEvent() {}
void dAcOChest_c::doInteraction(s32 _unused) {
char *name = getName();
void *data = dAcObjBase_c::getOarcZev(name);
void *data = getOarcZev(name);
if (hasBeenOpened()) {
Event event(CHEST_FAIL, data, 100, 0x100001, (void *)changeStateFailCallback, (void *)changeStateWait2Callback);
@@ -234,7 +233,7 @@ void dAcOChest_c::doInteraction(s32 _unused) {
}
void dAcOChest_c::fn_326_C90() {
PSMTXTrans(mWorldMtx.m, position.x, position.y, position.z);
mWorldMtx.transS(position);
mWorldMtx.ZXYrotM(rotation);
mAnmMdl.getModel().setLocalMtx(mWorldMtx);
mAnmMdl.getModel().calc(false);
@@ -278,12 +277,12 @@ char *dAcOChest_c::getName() {
char *dAcOChest_c::getSubtypeName() {
switch (getSubtype()) {
case 0: return "TansuA";
case 1: return "TansuB";
case 2: return "TansuC";
case 3: return "TansuD";
case 0: return "TansuA";
case 1: return "TansuB";
case 2: return "TansuC";
case 3: return "TansuD";
default: return "TansuA";
}
return "TansuA";
}
char *dAcOChest_c::getModelName() {
@@ -292,20 +291,20 @@ char *dAcOChest_c::getModelName() {
char *dAcOChest_c::getOpenOrClose(u8 openOrClose) {
switch (openOrClose) {
case 0: return "TansuOpen";
case 1: return "TansuClose";
case 0: return "TansuOpen";
case 1: return "TansuClose";
default: return nullptr;
}
return nullptr;
}
char *dAcOChest_c::getDzbPlcName() {
switch (getSubtype()) {
case 0: return "TansuA";
case 1: return "TansuB";
case 2: return "TansuC";
case 3: return "TansuD";
case 0: return "TansuA";
case 1: return "TansuB";
case 2: return "TansuC";
case 3: return "TansuD";
default: return "TansuA";
}
return "TansuA";
}
s32 dAcOChest_c::getSubtype() {