mirror of
https://github.com/zeldaret/ss
synced 2026-07-11 06:45:20 -04:00
address review
This commit is contained in:
@@ -72,14 +72,14 @@ isSameName__26sFStateID_c<11dAcOChest_c>CFPCc = .text:0x00001B40; // type:functi
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_ctors = .ctors:0x00000000; // type:label scope:global
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_dtors = .dtors:0x00000000; // type:label scope:global
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__destroy_global_chain_reference = .dtors:0x00000000; // type:object size:0x4 scope:global
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lbl_326_rodata_0 = .rodata:0x00000000; // type:object size:0x3C data:float scope:local
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lbl_326_rodata_3C = .rodata:0x0000003C; // type:object size:0x18 align:4 data:float scope:local
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lbl_326_data_0 = .data:0x00000000; // type:object size:0xC data:4byte scope:local
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lbl_326_data_C = .data:0x0000000C; // type:object size:0x4 data:4byte scope:local
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lbl_326_rodata_0 = .rodata:0x00000000; // type:object size:0x3C scope:local data:float
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lbl_326_rodata_3C = .rodata:0x0000003C; // type:object size:0x18 scope:local align:4 data:float
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lbl_326_data_0 = .data:0x00000000; // type:object size:0xC scope:local data:4byte
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lbl_326_data_C = .data:0x0000000C; // type:object size:0x4 scope:local data:4byte
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lbl_326_data_10 = .data:0x00000010; // type:object size:0x10 scope:local
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lbl_326_data_20 = .data:0x00000020; // type:object size:0x4 data:4byte scope:local
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lbl_326_data_20 = .data:0x00000020; // type:object size:0x4 scope:local data:4byte
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lbl_326_data_24 = .data:0x00000024; // type:object size:0xC scope:local
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lbl_326_data_30 = .data:0x00000030; // type:object size:0x8 data:4byte scope:local
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lbl_326_data_30 = .data:0x00000030; // type:object size:0x8 scope:local data:4byte
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OPEN_WARDROBE_INTERACTION__11dAcOChest_c = .data:0x00000038; // type:object size:0x30 align:4 data:float
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g_profile_OBJ_CHEST = .data:0x00000068; // type:object size:0x10
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lbl_326_data_78 = .data:0x00000078; // type:object size:0x10 scope:local
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@@ -87,7 +87,7 @@ lbl_326_data_88 = .data:0x00000088; // type:object size:0x10 scope:local
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lbl_326_data_98 = .data:0x00000098; // type:object size:0x10 scope:local
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lbl_326_data_A8 = .data:0x000000A8; // type:object size:0x10 scope:local
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INSIDE_MODEL_NAMES__11dAcOChest_c = .data:0x000000B8; // type:object size:0x10
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lbl_326_data_C8 = .data:0x000000C8; // type:object size:0xC data:string scope:local
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lbl_326_data_C8 = .data:0x000000C8; // type:object size:0xC scope:local data:string
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lbl_326_data_D4 = .data:0x000000D4; // type:object size:0x1C scope:local
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lbl_326_data_F0 = .data:0x000000F0; // type:object size:0x8 scope:local
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lbl_326_data_F8 = .data:0x000000F8; // type:object size:0x28 scope:local
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@@ -13369,7 +13369,7 @@ giveItem22 = .text:0x802490F0; // type:function size:0x4
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fn_80249100 = .text:0x80249100; // type:function size:0x44
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giveItem3 = .text:0x80249150; // type:function size:0x60
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fn_802491B0 = .text:0x802491B0; // type:function size:0x54
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giveItem__9dAcItem_cF7ITEM_IDii = .text:0x80249210; // type:function size:0x84
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giveItem__9dAcItem_cF7ITEM_IDll = .text:0x80249210; // type:function size:0x84
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fn_802492A0 = .text:0x802492A0; // type:function size:0x78
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fn_80249320 = .text:0x80249320; // type:function size:0x78
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fn_802493A0 = .text:0x802493A0; // type:function size:0x3C8
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@@ -46,7 +46,7 @@ public:
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static void spawnItem(u16 item, u32 room, const mVec3_c &pos, const mAng3_c &rot, u32 params, u32 arg);
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static void spawnDrop(u16 item, u32 room, const mVec3_c &pos, const mAng3_c &rot);
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static void giveItem(ITEM_ID, int, int);
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static void giveItem(ITEM_ID, s32, s32);
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static u32 checkFlag(u32 flag);
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static bool hasItem(u32 flag) {
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return checkFlag(flag);
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@@ -58,7 +58,7 @@ public:
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private:
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/* 0x330 */ nw4r::g3d::ResFile mResFile;
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/* 0x334 */ d3d::AnmMdlWrapper mAnmMdl;
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/* 0x3A4 */ m3d::smdl_c mMdl;
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/* 0x3A4 */ m3d::smdl_c mInsideMdl;
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/* 0x3C0 */ dBgW mBgW;
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/* 0x5D0 */ STATE_MGR_DECLARE(dAcOChest_c);
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/* 0x60C */ ActorEventRelated mEvent;
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@@ -68,7 +68,7 @@ private:
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/* 0x65F */ bool mIsLinksCloset;
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/* 0x660 */ DowsingTarget mDowsingTarget;
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static const float OPEN_WARDROBE_INTERACTION_FIELD_0x24;
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static const f32 OPEN_WARDROBE_INTERACTION_FIELD_0x24;
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static const char *CHEST_OPEN;
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static const char *CHEST_OPEN_AFTER;
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static const char *CHEST_FAIL;
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@@ -18,7 +18,6 @@
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#include "m/m_vec.h"
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#include "nw4r/g3d/res/g3d_resfile.h"
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#include "nw4r/g3d/res/g3d_resmdl.h"
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#include "rvl/MTX/mtx.h"
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#include "s/s_Math.h"
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#include "toBeSorted/attention.h"
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#include "toBeSorted/dowsing_target.h"
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@@ -29,7 +28,7 @@ const char *dAcOChest_c::CHEST_OPEN = "ChestOpen";
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const char *dAcOChest_c::CHEST_OPEN_AFTER = "ChestOpenAfter";
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const char *dAcOChest_c::CHEST_FAIL = "ChestFail";
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const float dAcOChest_c::OPEN_WARDROBE_INTERACTION_FIELD_0x24 = 10.0f;
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const f32 dAcOChest_c::OPEN_WARDROBE_INTERACTION_FIELD_0x24 = 10.0f;
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InteractionTargetDef dAcOChest_c::OPEN_WARDROBE_INTERACTION = {0, 3, 1, OPEN, 0, 140.0f,
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40.0f, 40.0f, -100.0f, 100.0f, 50.0f, 1.0f};
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@@ -93,7 +92,7 @@ bool dAcOChest_c::createHeap() {
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void *insideMdlData = getOarcResFile("TansuInside");
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mResFile = nw4r::g3d::ResFile(insideMdlData);
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nw4r::g3d::ResMdl mdl = mResFile.GetResMdl(INSIDE_MODEL_NAMES[getFromParams(0x10, 0xFF)]);
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if (!mMdl.create(mdl, &heap_allocator, 0x120, 1, nullptr)) {
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if (!mInsideMdl.create(mdl, &heap_allocator, 0x120, 1, nullptr)) {
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return NOT_READY;
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}
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}
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@@ -130,7 +129,7 @@ int dAcOChest_c::create() {
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poscopy2.y = position.y + 150.0f;
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poscopy3 = poscopy2;
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if ((s32)getFromParams(0x10, 0xFF) != 0xFF) {
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mMdl.setLocalMtx(mWorldMtx);
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mInsideMdl.setLocalMtx(mWorldMtx);
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}
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if (dScGame_c::isCurrentStage("F001r") && roomid == 1 && 900.0f < position.x && position.x < 1000.0f &&
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-50.0f < position.y && position.y < 50.0f && -2730.0f < position.z && position.z < -2630.0f) {
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@@ -166,7 +165,7 @@ int dAcOChest_c::actorExecute() {
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int dAcOChest_c::draw() {
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drawModelType1(&mAnmMdl.getModel());
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if (hasInsideModel()) {
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drawModelType1(&mMdl);
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drawModelType1(&mInsideMdl);
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}
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return SUCCEEDED;
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}
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@@ -175,7 +174,7 @@ void dAcOChest_c::initializeState_Wait() {}
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void dAcOChest_c::executeState_Wait() {
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OPEN_WARDROBE_INTERACTION.field_0x24 = OPEN_WARDROBE_INTERACTION_FIELD_0x24;
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AttentionManager::GetInstance()->addTarget(*this, OPEN_WARDROBE_INTERACTION, 0, (mVec3_c *)0);
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AttentionManager::GetInstance()->addTarget(*this, OPEN_WARDROBE_INTERACTION, 0, nullptr);
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}
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void dAcOChest_c::finalizeState_Wait() {}
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@@ -195,7 +194,7 @@ void dAcOChest_c::initializeState_OrderOpenEventAfter() {}
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void dAcOChest_c::executeState_OrderOpenEventAfter() {
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if (mGaveItem && EventManager::sInstance->isInEvent0Or7()) {
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char *name = getName();
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void *data = dAcObjBase_c::getOarcZev(name);
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void *data = getOarcZev(name);
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Event event(CHEST_OPEN_AFTER, data, 400, 0x100001, nullptr, (void *)changeStateWaitCallback);
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mEvent.scheduleEvent(event, 0);
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} else if (EventManager::sInstance->isInEvent(this, CHEST_OPEN_AFTER)) {
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@@ -222,7 +221,7 @@ void dAcOChest_c::finalizeState_FailEvent() {}
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void dAcOChest_c::doInteraction(s32 _unused) {
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char *name = getName();
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void *data = dAcObjBase_c::getOarcZev(name);
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void *data = getOarcZev(name);
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if (hasBeenOpened()) {
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Event event(CHEST_FAIL, data, 100, 0x100001, (void *)changeStateFailCallback, (void *)changeStateWait2Callback);
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@@ -234,7 +233,7 @@ void dAcOChest_c::doInteraction(s32 _unused) {
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}
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void dAcOChest_c::fn_326_C90() {
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PSMTXTrans(mWorldMtx.m, position.x, position.y, position.z);
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mWorldMtx.transS(position);
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mWorldMtx.ZXYrotM(rotation);
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mAnmMdl.getModel().setLocalMtx(mWorldMtx);
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mAnmMdl.getModel().calc(false);
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@@ -278,12 +277,12 @@ char *dAcOChest_c::getName() {
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char *dAcOChest_c::getSubtypeName() {
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switch (getSubtype()) {
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case 0: return "TansuA";
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case 1: return "TansuB";
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case 2: return "TansuC";
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case 3: return "TansuD";
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case 0: return "TansuA";
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case 1: return "TansuB";
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case 2: return "TansuC";
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case 3: return "TansuD";
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default: return "TansuA";
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}
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return "TansuA";
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}
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char *dAcOChest_c::getModelName() {
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@@ -292,20 +291,20 @@ char *dAcOChest_c::getModelName() {
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char *dAcOChest_c::getOpenOrClose(u8 openOrClose) {
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switch (openOrClose) {
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case 0: return "TansuOpen";
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case 1: return "TansuClose";
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case 0: return "TansuOpen";
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case 1: return "TansuClose";
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default: return nullptr;
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}
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return nullptr;
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}
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char *dAcOChest_c::getDzbPlcName() {
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switch (getSubtype()) {
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case 0: return "TansuA";
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case 1: return "TansuB";
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case 2: return "TansuC";
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case 3: return "TansuD";
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case 0: return "TansuA";
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case 1: return "TansuB";
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case 2: return "TansuC";
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case 3: return "TansuD";
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default: return "TansuA";
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}
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return "TansuA";
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}
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s32 dAcOChest_c::getSubtype() {
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