Merge pull request #348 from elijah-thomas774/ghirahum-stuff

Ghirahim stuff
This commit is contained in:
Elijah Thomas
2026-10-03 09:51:10 -04:00
committed by GitHub
22 changed files with 2761 additions and 210 deletions
@@ -4,36 +4,36 @@ _unresolved = .text:0x00000060; // type:function size:0x4 scope:global
__register_global_object = .text:0x00000070; // type:function size:0x1C scope:global
__destroy_global_chain = .text:0x00000090; // type:function size:0x54 scope:global
dAcGirahimuSwordBeam_c_classInit__Fv = .text:0x000000F0; // type:function size:0x15C
fn_240_250 = .text:0x00000250; // type:function size:0x58
fn_240_2B0 = .text:0x000002B0; // type:function size:0x90
__dt__15dShadowCircle_cFv = .text:0x00000250; // type:function size:0x58
__dt__22dCcD_Linked<8dCcD_Cps>Fv = .text:0x000002B0; // type:function size:0x90
__dt__35sFState_c<22dAcGirahimuSwordBeam_c>Fv = .text:0x00000340; // type:function size:0x58
__dt__38sFStateFct_c<22dAcGirahimuSwordBeam_c>Fv = .text:0x000003A0; // type:function size:0x6C
__dt__91sStateMgr_c<22dAcGirahimuSwordBeam_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x00000410; // type:function size:0xA0
__dt__61sFStateMgr_c<22dAcGirahimuSwordBeam_c,20sStateMethodUsr_FI_c>Fv = .text:0x000004B0; // type:function size:0xA4
fn_240_560 = .text:0x00000560; // type:function size:0x8
fn_240_570 = .text:0x00000570; // type:function size:0x1EC
createHeap__22dAcGirahimuSwordBeam_cFv = .text:0x00000560; // type:function size:0x8
create__22dAcGirahimuSwordBeam_cFv = .text:0x00000570; // type:function size:0x1EC
changeState__91sStateMgr_c<22dAcGirahimuSwordBeam_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>FRC12sStateIDIf_c = .text:0x00000760; // type:function size:0x10
fn_240_770 = .text:0x00000770; // type:function size:0x8
fn_240_780 = .text:0x00000780; // type:function size:0x5A4
doDelete__22dAcGirahimuSwordBeam_cFv = .text:0x00000770; // type:function size:0x8
actorExecute__22dAcGirahimuSwordBeam_cFv = .text:0x00000780; // type:function size:0x5A4
executeState__91sStateMgr_c<22dAcGirahimuSwordBeam_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x00000D30; // type:function size:0x10
getStateID__91sStateMgr_c<22dAcGirahimuSwordBeam_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x00000D40; // type:function size:0x10
fn_240_D50 = .text:0x00000D50; // type:function size:0x8C
draw__22dAcGirahimuSwordBeam_cFv = .text:0x00000D50; // type:function size:0x8C
initializeState_BulletMove__22dAcGirahimuSwordBeam_cFv = .text:0x00000DE0; // type:function size:0xA8
executeState_BulletMove__22dAcGirahimuSwordBeam_cFv = .text:0x00000E90; // type:function size:0x10C
finalizeState_BulletMove__22dAcGirahimuSwordBeam_cFv = .text:0x00000FA0; // type:function size:0x4
initializeState_Damage__22dAcGirahimuSwordBeam_cFv = .text:0x00000FB0; // type:function size:0x28
executeState_Damage__22dAcGirahimuSwordBeam_cFv = .text:0x00000FE0; // type:function size:0x4
finalizeState_Damage__22dAcGirahimuSwordBeam_cFv = .text:0x00000FF0; // type:function size:0x4
fn_240_1000 = .text:0x00001000; // type:function size:0xC0
fn_240_10C0 = .text:0x000010C0; // type:function size:0x6C
fn_240_1130 = .text:0x00001130; // type:function size:0x24
fn_240_1160 = .text:0x00001160; // type:function size:0x8C
fn_240_11F0 = .text:0x000011F0; // type:function size:0x18C
fn_240_1380 = .text:0x00001380; // type:function size:0x338
fn_240_16C0 = .text:0x000016C0; // type:function size:0x44
fn_240_1710 = .text:0x00001710; // type:function size:0xA8
fn_240_17C0 = .text:0x000017C0; // type:function size:0x44
fn_240_1810 = .text:0x00001810; // type:function size:0xD0C
swordBeamReturn__22dAcGirahimuSwordBeam_cFl = .text:0x00001000; // type:function size:0xC0
startMoveEmitters__22dAcGirahimuSwordBeam_cFv = .text:0x000010C0; // type:function size:0x6C
startDisappearEmitter__22dAcGirahimuSwordBeam_cFv = .text:0x00001130; // type:function size:0x24
transformMatrix__22dAcGirahimuSwordBeam_cFv = .text:0x00001160; // type:function size:0x8C
fn_240_11F0__22dAcGirahimuSwordBeam_cFv = .text:0x000011F0; // type:function size:0x18C
fn_240_1380__22dAcGirahimuSwordBeam_cFv = .text:0x00001380; // type:function size:0x338
fn_240_16C0__22dAcGirahimuSwordBeam_cFv = .text:0x000016C0; // type:function size:0x44
fn_240_1710__22dAcGirahimuSwordBeam_cFv = .text:0x00001710; // type:function size:0xA8
fn_240_17C0__22dAcGirahimuSwordBeam_cFl = .text:0x000017C0; // type:function size:0x44
fn_240_1810__22dAcGirahimuSwordBeam_cFUlR7mAng3_cRC4mAng = .text:0x00001810; // type:function size:0xD0C
__dt__22dAcGirahimuSwordBeam_cFv = .text:0x00002520; // type:function size:0x1A4
build__38sFStateFct_c<22dAcGirahimuSwordBeam_c>FRC12sStateIDIf_c = .text:0x000026D0; // type:function size:0x60
dispose__38sFStateFct_c<22dAcGirahimuSwordBeam_c>FRP10sStateIf_c = .text:0x00002730; // type:function size:0xC
@@ -52,7 +52,7 @@ initializeState__37sFStateID_c<22dAcGirahimuSwordBeam_c>CFR22dAcGirahimuSwordBea
__sinit_\d_a_girahimu_sword_beam_cpp = .text:0x00002890; // type:function size:0x1C8 scope:local
__dt__37sFStateID_c<22dAcGirahimuSwordBeam_c>Fv = .text:0x00002A60; // type:function size:0x58
isSameName__37sFStateID_c<22dAcGirahimuSwordBeam_c>CFPCc = .text:0x00002AC0; // type:function size:0x88
fn_240_2B50 = .text:0x00002B50; // type:function size:0x8
@272@__dt__22dCcD_Linked<8dCcD_Cps>Fv = .text:0x00002B50; // type:function size:0x8
_ctors = .ctors:0x00000000; // type:label scope:global
_dtors = .dtors:0x00000000; // type:label scope:global
__destroy_global_chain_reference = .dtors:0x00000000; // type:object size:0x4 scope:global
@@ -69,16 +69,16 @@ lbl_240_data_9C = .data:0x0000009C; // type:object size:0x4 data:4byte
lbl_240_data_A0 = .data:0x000000A0; // type:object size:0x4 data:4byte
lbl_240_data_A4 = .data:0x000000A4; // type:object size:0x4 data:4byte
lbl_240_data_A8 = .data:0x000000A8; // type:object size:0x30 data:4byte
lbl_240_data_D8 = .data:0x000000D8; // type:object size:0x80
lbl_240_data_158 = .data:0x00000158; // type:object size:0x30
lbl_240_data_188 = .data:0x00000188; // type:object size:0x30
lbl_240_data_1B8 = .data:0x000001B8; // type:object size:0x18
lbl_240_data_1D0 = .data:0x000001D0; // type:object size:0x18
lbl_240_data_1E8 = .data:0x000001E8; // type:object size:0x70
lbl_240_data_258 = .data:0x00000258; // type:object size:0xA8
__vt__22dAcGirahimuSwordBeam_c = .data:0x000000D8; // type:object size:0x80
__vt__61sFStateMgr_c<22dAcGirahimuSwordBeam_c,20sStateMethodUsr_FI_c> = .data:0x00000158; // type:object size:0x30
__vt__91sStateMgr_c<22dAcGirahimuSwordBeam_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c> = .data:0x00000188; // type:object size:0x30
__vt__38sFStateFct_c<22dAcGirahimuSwordBeam_c> = .data:0x000001B8; // type:object size:0x18
__vt__35sFState_c<22dAcGirahimuSwordBeam_c> = .data:0x000001D0; // type:object size:0x18
__vt__22dCcD_Linked<8dCcD_Cps> = .data:0x000001E8; // type:object size:0x70
__vt__15dShadowCircle_c = .data:0x00000258; // type:object size:0xA8
lbl_240_data_300 = .data:0x00000300; // type:object size:0x34
__global_destructor_chain = .bss:0x00000000; // type:object size:0x4 scope:global
lbl_240_bss_8 = .bss:0x00000008; // type:object size:0x10 data:2byte
lbl_240_bss_18 = .bss:0x00000018; // type:object size:0x40 data:4byte
lbl_240_bss_58 = .bss:0x00000058; // type:object size:0x30 data:4byte
lbl_240_bss_88 = .bss:0x00000088; // type:object size:0x2 data:2byte
StateID_BulletMove__22dAcGirahimuSwordBeam_c = .bss:0x00000018; // type:object size:0x30 data:4byte
StateID_Damage__22dAcGirahimuSwordBeam_c = .bss:0x00000058; // type:object size:0x30 data:4byte
sSomeAngle = .bss:0x00000088; // type:object size:0x2 data:2byte
@@ -8,17 +8,17 @@ __dt__32sFState_c<19dAcOGirahimuFloor_c>Fv = .text:0x00000240; // type:function
__dt__35sFStateFct_c<19dAcOGirahimuFloor_c>Fv = .text:0x000002A0; // type:function size:0x6C
__dt__88sStateMgr_c<19dAcOGirahimuFloor_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x00000310; // type:function size:0xA0
__dt__58sFStateMgr_c<19dAcOGirahimuFloor_c,20sStateMethodUsr_FI_c>Fv = .text:0x000003B0; // type:function size:0xA4
fn_604_460 = .text:0x00000460; // type:function size:0x64
AcOGirahimuFloor__initModels = .text:0x000004D0; // type:function size:0x28C
AcOGirahimuFloor__init1 = .text:0x00000760; // type:function size:0x1D4
__ct__Q23m3d11anmMatClr_cFv = .text:0x00000460; // type:function size:0x64
createHeap__19dAcOGirahimuFloor_cFv = .text:0x000004D0; // type:function size:0x28C
actorCreate__19dAcOGirahimuFloor_cFv = .text:0x00000760; // type:function size:0x1D4
changeState__88sStateMgr_c<19dAcOGirahimuFloor_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>FRC12sStateIDIf_c = .text:0x00000940; // type:function size:0x10
AcOGirahimuFloor__init2 = .text:0x00000950; // type:function size:0x12C
fn_604_A80 = .text:0x00000A80; // type:function size:0x8
AcOGirahimuFloor__update = .text:0x00000A90; // type:function size:0x39C
actorPostCreate__19dAcOGirahimuFloor_cFv = .text:0x00000950; // type:function size:0x12C
doDelete__19dAcOGirahimuFloor_cFv = .text:0x00000A80; // type:function size:0x8
actorExecute__19dAcOGirahimuFloor_cFv = .text:0x00000A90; // type:function size:0x39C
getStateID__88sStateMgr_c<19dAcOGirahimuFloor_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x00000E30; // type:function size:0x10
executeState__88sStateMgr_c<19dAcOGirahimuFloor_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x00000E40; // type:function size:0x10
cLib_calcTimer<u8> = .text:0x00000E50; // type:function size:0x1C
AcOGirahimuFloor__draw = .text:0x00000E70; // type:function size:0x28
calcTimer<Uc>__4sLibFPUc_Uc = .text:0x00000E50; // type:function size:0x1C
draw__19dAcOGirahimuFloor_cFv = .text:0x00000E70; // type:function size:0x28
initializeState_Wait__19dAcOGirahimuFloor_cFv = .text:0x00000EA0; // type:function size:0x60
executeState_Wait__19dAcOGirahimuFloor_cFv = .text:0x00000F00; // type:function size:0x78
finalizeState_Wait__19dAcOGirahimuFloor_cFv = .text:0x00000F80; // type:function size:0x4
@@ -34,11 +34,11 @@ finalizeState_Broken__19dAcOGirahimuFloor_cFv = .text:0x000013A0; // type:functi
initializeState_Move__19dAcOGirahimuFloor_cFv = .text:0x000013B0; // type:function size:0x4
executeState_Move__19dAcOGirahimuFloor_cFv = .text:0x000013C0; // type:function size:0xA0
finalizeState_Move__19dAcOGirahimuFloor_cFv = .text:0x00001460; // type:function size:0x4
fn_604_1470 = .text:0x00001470; // type:function size:0x1A0
AcOGirahimuFloor__checkNoOtherFloor = .text:0x00001610; // type:function size:0x28
checksToSeeIfLinkIsInFinalBlow = .text:0x00001640; // type:function size:0xF0
AcOGirahimuFloor__movePlatform = .text:0x00001730; // type:function size:0x54
fn_604_1790 = .text:0x00001790; // type:function size:0x98
isPlayerAndGhirahimOffFloor__19dAcOGirahimuFloor_cFv = .text:0x00001470; // type:function size:0x1A0
isGenerateNoChild__19dAcOGirahimuFloor_cFv = .text:0x00001610; // type:function size:0x28
isSuccessfulFinalBlow__19dAcOGirahimuFloor_cFv = .text:0x00001640; // type:function size:0xF0
movePosition__19dAcOGirahimuFloor_cFv = .text:0x00001730; // type:function size:0x54
doShatter__19dAcOGirahimuFloor_cFv = .text:0x00001790; // type:function size:0x98
__dt__19dAcOGirahimuFloor_cFv = .text:0x00001830; // type:function size:0x128
build__35sFStateFct_c<19dAcOGirahimuFloor_c>FRC12sStateIDIf_c = .text:0x00001960; // type:function size:0x60
dispose__35sFStateFct_c<19dAcOGirahimuFloor_c>FRP10sStateIf_c = .text:0x000019C0; // type:function size:0xC
@@ -72,14 +72,16 @@ lbl_604_data_10 = .data:0x00000010; // type:object size:0xA data:string
lbl_604_data_20 = .data:0x00000020; // type:object size:0x10 data:string
lbl_604_data_30 = .data:0x00000030; // type:object size:0x40
lbl_604_data_70 = .data:0x00000070; // type:object size:0x21 data:string
AcOGirahimuFloor__vtable = .data:0x00000098; // type:object size:0x80
lbl_604_data_118 = .data:0x00000118; // type:object size:0x30
lbl_604_data_148 = .data:0x00000148; // type:object size:0x30
lbl_604_data_178 = .data:0x00000178; // type:object size:0x18
lbl_604_data_190 = .data:0x00000190; // type:object size:0x184
__vt__19dAcOGirahimuFloor_c = .data:0x00000098; // type:object size:0x80
__vt__58sFStateMgr_c<19dAcOGirahimuFloor_c,20sStateMethodUsr_FI_c> = .data:0x00000118; // type:object size:0x30
__vt__88sStateMgr_c<19dAcOGirahimuFloor_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c> = .data:0x00000148; // type:object size:0x30
__vt__35sFStateFct_c<19dAcOGirahimuFloor_c> = .data:0x00000178; // type:object size:0x18
__vt__32sFState_c<19dAcOGirahimuFloor_c> = .data:0x00000190; // type:object size:0x184
lbl_604_data_314 = .data:0x00000314; // type:object size:0x34
__global_destructor_chain = .bss:0x00000000; // type:object size:0x4 scope:global
lbl_604_bss_8 = .bss:0x00000008; // type:object size:0x10 data:4byte
AcOGirahimuFloor__StateID_Wait = .bss:0x00000018; // type:object size:0x40 data:4byte
AcOGirahimuFloor__StateID_Return = .bss:0x00000058; // type:object size:0x40 data:4byte
AcOGirahimuFloor__StateID_Generate = .bss:0x00000098; // type:object size:0xB0 data:4byte
StateID_Wait__19dAcOGirahimuFloor_c = .bss:0x00000018; // type:object size:0x30 data:4byte
StateID_Return__19dAcOGirahimuFloor_c = .bss:0x00000058; // type:object size:0x30 data:4byte
StateID_Generate__19dAcOGirahimuFloor_c = .bss:0x00000098; // type:object size:0x30 data:4byte
StateID_Broken__19dAcOGirahimuFloor_c = .bss:0x000000D8; // type:object size:0x30 data:4byte
StateID_Move__19dAcOGirahimuFloor_c = .bss:0x00000118; // type:object size:0x30 data:4byte
@@ -4,19 +4,19 @@ _unresolved = .text:0x00000060; // type:function size:0x4 scope:global
__register_global_object = .text:0x00000070; // type:function size:0x1C scope:global
__destroy_global_chain = .text:0x00000090; // type:function size:0x54 scope:global
dAcObjGirahimuKnife_c_classInit__Fv = .text:0x000000F0; // type:function size:0x150
fn_239_240 = .text:0x00000240; // type:function size:0x58
fn_239_2A0 = .text:0x000002A0; // type:function size:0x90
__dt__15dShadowCircle_cFv = .text:0x00000240; // type:function size:0x58
__dt__22dCcD_Linked<8dCcD_Sph>Fv = .text:0x000002A0; // type:function size:0x90
__dt__34sFState_c<21dAcObjGirahimuKnife_c>Fv = .text:0x00000330; // type:function size:0x58
__dt__37sFStateFct_c<21dAcObjGirahimuKnife_c>Fv = .text:0x00000390; // type:function size:0x6C
__dt__90sStateMgr_c<21dAcObjGirahimuKnife_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x00000400; // type:function size:0xA0
__dt__60sFStateMgr_c<21dAcObjGirahimuKnife_c,20sStateMethodUsr_FI_c>Fv = .text:0x000004A0; // type:function size:0xA4
AcObjGirahimuKnife__initModels = .text:0x00000550; // type:function size:0x84
AcObjGirahimuKnife__init = .text:0x000005E0; // type:function size:0x74
createHeap__21dAcObjGirahimuKnife_cFv = .text:0x00000550; // type:function size:0x84
create__21dAcObjGirahimuKnife_cFv = .text:0x000005E0; // type:function size:0x74
changeState__90sStateMgr_c<21dAcObjGirahimuKnife_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>FRC12sStateIDIf_c = .text:0x00000660; // type:function size:0x10
AcObjGirahimuKnife__initCollidersAndEffects = .text:0x00000670; // type:function size:0x170
AcObjGirahimuKnife__update = .text:0x000007E0; // type:function size:0x1C4
init__21dAcObjGirahimuKnife_cFv = .text:0x00000670; // type:function size:0x170
actorExecute__21dAcObjGirahimuKnife_cFv = .text:0x000007E0; // type:function size:0x1C4
executeState__90sStateMgr_c<21dAcObjGirahimuKnife_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x000009B0; // type:function size:0x10
AcObjGirahimuKnife__draw = .text:0x000009C0; // type:function size:0xC8
draw__21dAcObjGirahimuKnife_cFv = .text:0x000009C0; // type:function size:0xC8
initializeState_Wait__21dAcObjGirahimuKnife_cFv = .text:0x00000A90; // type:function size:0x64
executeState_Wait__21dAcObjGirahimuKnife_cFv = .text:0x00000B00; // type:function size:0x110
finalizeState_Wait__21dAcObjGirahimuKnife_cFv = .text:0x00000C10; // type:function size:0x48
@@ -28,14 +28,14 @@ executeState_AttackEnd__21dAcObjGirahimuKnife_cFv = .text:0x00000FA0; // type:fu
finalizeState_AttackEnd__21dAcObjGirahimuKnife_cFv = .text:0x00001010; // type:function size:0x4
initializeState_Return__21dAcObjGirahimuKnife_cFv = .text:0x00001020; // type:function size:0x148
executeState_Return__21dAcObjGirahimuKnife_cFv = .text:0x00001170; // type:function size:0x13C
fn_239_12B0 = .text:0x000012B0; // type:function size:0x48
ChkAtHit__8cCcD_ObjFv = .text:0x000012B0; // type:function size:0x48
finalizeState_Return__21dAcObjGirahimuKnife_cFv = .text:0x00001300; // type:function size:0x4
initializeState_Hit__21dAcObjGirahimuKnife_cFv = .text:0x00001310; // type:function size:0x3C
executeState_Hit__21dAcObjGirahimuKnife_cFv = .text:0x00001350; // type:function size:0xC8
finalizeState_Hit__21dAcObjGirahimuKnife_cFv = .text:0x00001420; // type:function size:0x4
initializeState_SpinWait__21dAcObjGirahimuKnife_cFv = .text:0x00001430; // type:function size:0x6C
executeState_SpinWait__21dAcObjGirahimuKnife_cFv = .text:0x000014A0; // type:function size:0x120
fn_239_15C0 = .text:0x000015C0; // type:function size:0x4C
ChkTgHit__8cCcD_ObjFv = .text:0x000015C0; // type:function size:0x4C
finalizeState_SpinWait__21dAcObjGirahimuKnife_cFv = .text:0x00001610; // type:function size:0x48
initializeState_SpinWaitPreAttack__21dAcObjGirahimuKnife_cFv = .text:0x00001660; // type:function size:0x34
executeState_SpinWaitPreAttack__21dAcObjGirahimuKnife_cFv = .text:0x000016A0; // type:function size:0x104
@@ -49,29 +49,29 @@ finalizeState_FreeWait__21dAcObjGirahimuKnife_cFv = .text:0x00001A60; // type:fu
initializeState_CircleWait__21dAcObjGirahimuKnife_cFv = .text:0x00001AB0; // type:function size:0x84
executeState_CircleWait__21dAcObjGirahimuKnife_cFv = .text:0x00001B40; // type:function size:0xAC
finalizeState_CircleWait__21dAcObjGirahimuKnife_cFv = .text:0x00001BF0; // type:function size:0x50
fn_239_1C40 = .text:0x00001C40; // type:function size:0x170
fn_239_1DB0 = .text:0x00001DB0; // type:function size:0x198
fn_239_1F50 = .text:0x00001F50; // type:function size:0x1C0
fn_239_2110 = .text:0x00002110; // type:function size:0x224
fn_239_2340 = .text:0x00002340; // type:function size:0x1C
fn_239_2360 = .text:0x00002360; // type:function size:0xF4
fn_239_2460 = .text:0x00002460; // type:function size:0x154
AcObjGirahimuKnife__isInWaitState = .text:0x000025C0; // type:function size:0x134
fn_239_1C40__21dAcObjGirahimuKnife_cFv = .text:0x00001C40; // type:function size:0x170
fn_239_1DB0__21dAcObjGirahimuKnife_cFRC7mVec3_cRC7mVec3_c = .text:0x00001DB0; // type:function size:0x198
fn_239_1F50__21dAcObjGirahimuKnife_cFRC7mVec3_cf = .text:0x00001F50; // type:function size:0x1C0
fn_239_2110__21dAcObjGirahimuKnife_cFRC7mVec3_cfs = .text:0x00002110; // type:function size:0x224
setTarget__21dAcObjGirahimuKnife_cFRC7mVec3_c = .text:0x00002340; // type:function size:0x1C
fn_239_2360__21dAcObjGirahimuKnife_cFbbf = .text:0x00002360; // type:function size:0xF4
fn_239_2460__21dAcObjGirahimuKnife_cFbbf = .text:0x00002460; // type:function size:0x154
isWaiting__21dAcObjGirahimuKnife_cFv = .text:0x000025C0; // type:function size:0x134
getStateID__90sStateMgr_c<21dAcObjGirahimuKnife_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x00002700; // type:function size:0x10
fn_239_2710 = .text:0x00002710; // type:function size:0x44
fn_239_2760 = .text:0x00002760; // type:function size:0x198
fn_239_2900 = .text:0x00002900; // type:function size:0xC8
fn_239_29D0 = .text:0x000029D0; // type:function size:0x138
fn_239_2B10 = .text:0x00002B10; // type:function size:0x510
AcObjGirahimuKnife__playerAttackMatchesDartAlignmentMaybe = .text:0x00003020; // type:function size:0x224
fn_239_3250 = .text:0x00003250; // type:function size:0x20
fn_239_3270 = .text:0x00003270; // type:function size:0x18
fn_239_3290 = .text:0x00003290; // type:function size:0x1CC
fn_239_3460 = .text:0x00003460; // type:function size:0x1AC
fn_239_3610 = .text:0x00003610; // type:function size:0x8
fn_239_3620 = .text:0x00003620; // type:function size:0x4
fn_239_3630 = .text:0x00003630; // type:function size:0x4
AcObjGirahimuKnife__getEnemyLink = .text:0x00003640; // type:function size:0x8
isCircleWait__21dAcObjGirahimuKnife_cFv = .text:0x00002710; // type:function size:0x44
lineCheck__21dAcObjGirahimuKnife_cFv = .text:0x00002760; // type:function size:0x198
updateMdlMatrix__21dAcObjGirahimuKnife_cFv = .text:0x00002900; // type:function size:0xC8
startEmitters__21dAcObjGirahimuKnife_cFv = .text:0x000029D0; // type:function size:0x138
fn_239_2B10__21dAcObjGirahimuKnife_cFv = .text:0x00002B10; // type:function size:0x510
checkCutDir__21dAcObjGirahimuKnife_cFl = .text:0x00003020; // type:function size:0x224
setWait__21dAcObjGirahimuKnife_cFv = .text:0x00003250; // type:function size:0x20
setSpinWaitPreAttack__21dAcObjGirahimuKnife_cFv = .text:0x00003270; // type:function size:0x18
getReflectForce__21dAcObjGirahimuKnife_cFR8cCcD_ObjfR7mVec3_c = .text:0x00003290; // type:function size:0x1CC
adjustVelocity__21dAcObjGirahimuKnife_cFRC7mVec3_cff = .text:0x00003460; // type:function size:0x1AC
vt_0x88__11dAcEnBase_cFi = .text:0x00003610; // type:function size:0x8
vt_0x84__11dAcEnBase_cFv = .text:0x00003620; // type:function size:0x4
vt_0x80__11dAcEnBase_cFv = .text:0x00003630; // type:function size:0x4
getObjectListEntry__11dAcEnBase_cFv = .text:0x00003640; // type:function size:0x8
__dt__21dAcObjGirahimuKnife_cFv = .text:0x00003650; // type:function size:0x188
build__37sFStateFct_c<21dAcObjGirahimuKnife_c>FRC12sStateIDIf_c = .text:0x000037E0; // type:function size:0x60
dispose__37sFStateFct_c<21dAcObjGirahimuKnife_c>FRP10sStateIf_c = .text:0x00003840; // type:function size:0xC
@@ -90,7 +90,7 @@ initializeState__36sFStateID_c<21dAcObjGirahimuKnife_c>CFR21dAcObjGirahimuKnife_
__sinit_\d_a_obj_girahimu_knife_cpp = .text:0x000039A0; // type:function size:0x7A0 scope:local
__dt__36sFStateID_c<21dAcObjGirahimuKnife_c>Fv = .text:0x00004140; // type:function size:0x58
isSameName__36sFStateID_c<21dAcObjGirahimuKnife_c>CFPCc = .text:0x000041A0; // type:function size:0x88
fn_239_4230 = .text:0x00004230; // type:function size:0x8
@272@__dt__22dCcD_Linked<8dCcD_Sph>Fv = .text:0x00004230; // type:function size:0x8
_ctors = .ctors:0x00000000; // type:label scope:global
_dtors = .dtors:0x00000000; // type:label scope:global
__destroy_global_chain_reference = .dtors:0x00000000; // type:object size:0x4 scope:global
@@ -108,7 +108,7 @@ lbl_239_rodata_50 = .rodata:0x00000050; // type:object size:0x4 align:4 data:flo
lbl_239_rodata_54 = .rodata:0x00000054; // type:object size:0xC align:4 data:float
lbl_239_rodata_60 = .rodata:0x00000060; // type:object size:0x4 align:4 data:float
lbl_239_rodata_64 = .rodata:0x00000064; // type:object size:0x34 align:4 data:float
lbl_239_data_0 = .data:0x00000000; // type:object size:0x30 data:4byte
sSrcSph = .data:0x00000000; // type:object size:0x30 data:4byte
g_profile_OBJ_GH_KNIFE = .data:0x00000030; // type:object size:0x10
lbl_239_data_40 = .data:0x00000040; // type:object size:0xD data:string
lbl_239_data_50 = .data:0x00000050; // type:object size:0xE data:string
@@ -116,22 +116,27 @@ lbl_239_data_60 = .data:0x00000060; // type:object size:0x23 data:string
lbl_239_data_84 = .data:0x00000084; // type:object size:0x4 data:4byte
lbl_239_data_88 = .data:0x00000088; // type:object size:0xC data:4byte
lbl_239_data_94 = .data:0x00000094; // type:object size:0xC data:4byte
AcObjGirahimuKnife__vtable = .data:0x000000A0; // type:object size:0x90
lbl_239_data_130 = .data:0x00000130; // type:object size:0x30
lbl_239_data_160 = .data:0x00000160; // type:object size:0x30
lbl_239_data_190 = .data:0x00000190; // type:object size:0x18
lbl_239_data_1A8 = .data:0x000001A8; // type:object size:0x18
lbl_239_data_1C0 = .data:0x000001C0; // type:object size:0x70
lbl_239_data_230 = .data:0x00000230; // type:object size:0x314
__vt__21dAcObjGirahimuKnife_c = .data:0x000000A0; // type:object size:0x90
__vt__60sFStateMgr_c<21dAcObjGirahimuKnife_c,20sStateMethodUsr_FI_c> = .data:0x00000130; // type:object size:0x30
__vt__90sStateMgr_c<21dAcObjGirahimuKnife_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c> = .data:0x00000160; // type:object size:0x30
__vt__37sFStateFct_c<21dAcObjGirahimuKnife_c> = .data:0x00000190; // type:object size:0x18
__vt__34sFState_c<21dAcObjGirahimuKnife_c> = .data:0x000001A8; // type:object size:0x18
__vt__22dCcD_Linked<8dCcD_Sph> = .data:0x000001C0; // type:object size:0x70
__vt__15dShadowCircle_c = .data:0x00000230; // type:object size:0x314
lbl_239_data_544 = .data:0x00000544; // type:object size:0x34
__global_destructor_chain = .bss:0x00000000; // type:object size:0x4 scope:global
lbl_239_bss_8 = .bss:0x00000008; // type:object size:0x8 data:4byte
lbl_239_bss_10 = .bss:0x00000010; // type:object size:0x2 data:2byte
lbl_239_bss_12 = .bss:0x00000012; // type:object size:0xE data:2byte
AcObjGirahimuKnife__STATE_WAIT = .bss:0x00000020; // type:object size:0x80 data:4byte
AcObjGirahimuKnife__STATE_SPIN_WAIT_PRE_ATTACK = .bss:0x000000A0; // type:object size:0xC0 data:4byte
AcObjGirahimuKnife__STATE_ATTACK = .bss:0x00000160; // type:object size:0x40 data:4byte
AcObjGirahimuKnife__STATE_ATTACK_END = .bss:0x000001A0; // type:object size:0xC0 data:4byte
AcObjGirahimuKnife__STATE_CIRCLE_WAIT = .bss:0x00000260; // type:object size:0x30 data:4byte
sSomething0__21dAcObjGirahimuKnife_c = .bss:0x00000008; // type:object size:0x8 data:4byte
sSomething1__21dAcObjGirahimuKnife_c = .bss:0x00000010; // type:object size:0x2 data:2byte
sSomething2__21dAcObjGirahimuKnife_c = .bss:0x00000012; // type:object size:0xE data:2byte
StateID_Wait__21dAcObjGirahimuKnife_c = .bss:0x00000020; // type:object size:0x30 data:4byte
StateID_SpinWait__21dAcObjGirahimuKnife_c = .bss:0x00000060; // type:object size:0x30 data:4byte
StateID_SpinWaitPreAttack__21dAcObjGirahimuKnife_c = .bss:0x000000A0; // type:object size:0x30 data:4byte
StateID_SpinFreeWait__21dAcObjGirahimuKnife_c = .bss:0x000000E0; // type:object size:0x30 data:4byte
StateID_FreeWait__21dAcObjGirahimuKnife_c = .bss:0x00000120; // type:object size:0x30 data:4byte
StateID_Attack__21dAcObjGirahimuKnife_c = .bss:0x00000160; // type:object size:0x30 data:4byte
StateID_AttackEnd__21dAcObjGirahimuKnife_c = .bss:0x000001A0; // type:object size:0x30 data:4byte
StateID_Return__21dAcObjGirahimuKnife_c = .bss:0x000001E0; // type:object size:0x30 data:4byte
StateID_Hit__21dAcObjGirahimuKnife_c = .bss:0x00000220; // type:object size:0x30 data:4byte
StateID_CircleWait__21dAcObjGirahimuKnife_c = .bss:0x00000260; // type:object size:0x30 data:4byte
lbl_239_bss_290 = .bss:0x00000290; // type:object size:0x8 data:byte
lbl_239_bss_298 = .bss:0x00000298; // type:object size:0x10 align:4 data:float
@@ -4,23 +4,23 @@ _unresolved = .text:0x00000060; // type:function size:0x4 scope:global
__register_global_object = .text:0x00000070; // type:function size:0x1C scope:global
__destroy_global_chain = .text:0x00000090; // type:function size:0x54 scope:global
dAcObjGirahimuSwordLink_c_classInit__Fv = .text:0x000000F0; // type:function size:0x1A4
fn_238_2A0 = .text:0x000002A0; // type:function size:0x84
fn_238_330 = .text:0x00000330; // type:function size:0x58
fn_238_390 = .text:0x00000390; // type:function size:0x90
fn_238_420 = .text:0x00000420; // type:function size:0xCC
fn_238_4F0 = .text:0x000004F0; // type:function size:0x58
__dt__26dSwordSwingEffectProcMgr_cFv = .text:0x000002A0; // type:function size:0x84
__ct__22dCcD_Linked<8dCcD_Cps>Fv = .text:0x00000330; // type:function size:0x58
__dt__22dCcD_Linked<8dCcD_Cps>Fv = .text:0x00000390; // type:function size:0x90
__dt__16dEnemySwordMdl_cFv = .text:0x00000420; // type:function size:0xCC
__dt__15dShadowCircle_cFv = .text:0x000004F0; // type:function size:0x58
__dt__38sFState_c<25dAcObjGirahimuSwordLink_c>Fv = .text:0x00000550; // type:function size:0x58
__dt__41sFStateFct_c<25dAcObjGirahimuSwordLink_c>Fv = .text:0x000005B0; // type:function size:0x6C
__dt__94sStateMgr_c<25dAcObjGirahimuSwordLink_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x00000620; // type:function size:0xA0
__dt__64sFStateMgr_c<25dAcObjGirahimuSwordLink_c,20sStateMethodUsr_FI_c>Fv = .text:0x000006C0; // type:function size:0xA4
AcObjGirahimuSwordLink__initModels = .text:0x00000770; // type:function size:0xB4
AcObjGirahimuSwordLink__init = .text:0x00000830; // type:function size:0x74
createHeap__25dAcObjGirahimuSwordLink_cFv = .text:0x00000770; // type:function size:0xB4
create__25dAcObjGirahimuSwordLink_cFv = .text:0x00000830; // type:function size:0x74
changeState__94sStateMgr_c<25dAcObjGirahimuSwordLink_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>FRC12sStateIDIf_c = .text:0x000008B0; // type:function size:0x10
AcObjGirahimuSwordLink__boundingBoxStuff = .text:0x000008C0; // type:function size:0x100
AcObjGirahimuSwordLink__update = .text:0x000009C0; // type:function size:0x108
init__25dAcObjGirahimuSwordLink_cFv = .text:0x000008C0; // type:function size:0x100
actorExecute__25dAcObjGirahimuSwordLink_cFv = .text:0x000009C0; // type:function size:0x108
executeState__94sStateMgr_c<25dAcObjGirahimuSwordLink_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x00000AD0; // type:function size:0x10
getStateID__94sStateMgr_c<25dAcObjGirahimuSwordLink_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x00000AE0; // type:function size:0x10
AcObjGirahimuSwordLink__draw = .text:0x00000AF0; // type:function size:0x104
draw__25dAcObjGirahimuSwordLink_cFv = .text:0x00000AF0; // type:function size:0x104
initializeState_Hide__25dAcObjGirahimuSwordLink_cFv = .text:0x00000C00; // type:function size:0x4
executeState_Hide__25dAcObjGirahimuSwordLink_cFv = .text:0x00000C10; // type:function size:0x4
finalizeState_Hide__25dAcObjGirahimuSwordLink_cFv = .text:0x00000C20; // type:function size:0x4
@@ -35,7 +35,7 @@ executeState_Throw__25dAcObjGirahimuSwordLink_cFv = .text:0x00000E00; // type:fu
finalizeState_Throw__25dAcObjGirahimuSwordLink_cFv = .text:0x00000F60; // type:function size:0xC
initializeState_AtThrow__25dAcObjGirahimuSwordLink_cFv = .text:0x00000F70; // type:function size:0x3C
executeState_AtThrow__25dAcObjGirahimuSwordLink_cFv = .text:0x00000FB0; // type:function size:0x278
fn_238_1230 = .text:0x00001230; // type:function size:0x48
ChkAtHit__8cCcD_ObjFv = .text:0x00001230; // type:function size:0x48
finalizeState_AtThrow__25dAcObjGirahimuSwordLink_cFv = .text:0x00001280; // type:function size:0xC
initializeState_Stick__25dAcObjGirahimuSwordLink_cFv = .text:0x00001290; // type:function size:0x50
executeState_Stick__25dAcObjGirahimuSwordLink_cFv = .text:0x000012E0; // type:function size:0x14C
@@ -43,18 +43,18 @@ finalizeState_Stick__25dAcObjGirahimuSwordLink_cFv = .text:0x00001430; // type:f
initializeState_Reflect__25dAcObjGirahimuSwordLink_cFv = .text:0x00001440; // type:function size:0x74
executeState_Reflect__25dAcObjGirahimuSwordLink_cFv = .text:0x000014C0; // type:function size:0x3F0
finalizeState_Reflect__25dAcObjGirahimuSwordLink_cFv = .text:0x000018B0; // type:function size:0xC
AcObjGirahimuSwordLink__setStateEquip = .text:0x000018C0; // type:function size:0x18
AcObjGirahimuSwordLink__setStateGetSword = .text:0x000018E0; // type:function size:0x18
AcObjGirahimuSwordLink__setStateHide = .text:0x00001900; // type:function size:0x18
AcObjGirahimuSwordLink__setStateThrow = .text:0x00001920; // type:function size:0x5C
AcObjGirahimuSwordLink__setStateAtThrow = .text:0x00001980; // type:function size:0x48
fn_238_19D0 = .text:0x000019D0; // type:function size:0x4
fn_238_19E0 = .text:0x000019E0; // type:function size:0xA4
AcObjGirahimuSwordLink__setSwordModelMatrixMaybe = .text:0x00001A90; // type:function size:0xE0
AcObjGirahimuSwordLink__isInStateHide = .text:0x00001B70; // type:function size:0x44
AcObjGirahimuSwordLink__isInStateStick = .text:0x00001BC0; // type:function size:0x44
fn_238_1C10 = .text:0x00001C10; // type:function size:0x1D0
AcObjGirahimuSwordLink__someCollisionCheck = .text:0x00001DE0; // type:function size:0x420
setEquip__25dAcObjGirahimuSwordLink_cFv = .text:0x000018C0; // type:function size:0x18
setGetSword__25dAcObjGirahimuSwordLink_cFv = .text:0x000018E0; // type:function size:0x18
setHide__25dAcObjGirahimuSwordLink_cFv = .text:0x00001900; // type:function size:0x18
setThrow__25dAcObjGirahimuSwordLink_cFRC7mVec3_c4mAngf = .text:0x00001920; // type:function size:0x5C
setAtThrow__25dAcObjGirahimuSwordLink_cFRC7mVec3_c = .text:0x00001980; // type:function size:0x48
fn_238_19D0__25dAcObjGirahimuSwordLink_cFv = .text:0x000019D0; // type:function size:0x4
updateModelMatrix__25dAcObjGirahimuSwordLink_cFv = .text:0x000019E0; // type:function size:0xA4
setTransform__25dAcObjGirahimuSwordLink_cFRC6mMtx_cRC7mVec3_c = .text:0x00001A90; // type:function size:0xE0
isHide__25dAcObjGirahimuSwordLink_cFv = .text:0x00001B70; // type:function size:0x44
isStick__25dAcObjGirahimuSwordLink_cFv = .text:0x00001BC0; // type:function size:0x44
reflect__25dAcObjGirahimuSwordLink_cFRC7mVec3_cfff = .text:0x00001C10; // type:function size:0x1D0
lineCheck__25dAcObjGirahimuSwordLink_cFv = .text:0x00001DE0; // type:function size:0x420
__dt__25dAcObjGirahimuSwordLink_cFv = .text:0x00002200; // type:function size:0x170
build__41sFStateFct_c<25dAcObjGirahimuSwordLink_c>FRC12sStateIDIf_c = .text:0x00002370; // type:function size:0x60
dispose__41sFStateFct_c<25dAcObjGirahimuSwordLink_c>FRP10sStateIf_c = .text:0x000023D0; // type:function size:0xC
@@ -73,7 +73,7 @@ initializeState__40sFStateID_c<25dAcObjGirahimuSwordLink_c>CFR25dAcObjGirahimuSw
__sinit_\d_a_obj_girahimu_sword_link_cpp = .text:0x00002530; // type:function size:0x56C scope:local
__dt__40sFStateID_c<25dAcObjGirahimuSwordLink_c>Fv = .text:0x00002AA0; // type:function size:0x58
isSameName__40sFStateID_c<25dAcObjGirahimuSwordLink_c>CFPCc = .text:0x00002B00; // type:function size:0x88
fn_238_2B90 = .text:0x00002B90; // type:function size:0x8
@272@__dt__22dCcD_Linked<8dCcD_Cps>Fv = .text:0x00002B90; // type:function size:0x8
_ctors = .ctors:0x00000000; // type:label scope:global
_dtors = .dtors:0x00000000; // type:label scope:global
__destroy_global_chain_reference = .dtors:0x00000000; // type:object size:0x4 scope:global
@@ -88,22 +88,22 @@ lbl_238_data_40 = .data:0x00000040; // type:object size:0x4 data:4byte
lbl_238_data_44 = .data:0x00000044; // type:object size:0xC data:4byte
lbl_238_data_50 = .data:0x00000050; // type:object size:0x1C data:4byte
lbl_238_data_6C = .data:0x0000006C; // type:object size:0x4 data:4byte
AcObjGirahimuSwordLink__vtable = .data:0x00000070; // type:object size:0x80
lbl_238_data_F0 = .data:0x000000F0; // type:object size:0x30
lbl_238_data_120 = .data:0x00000120; // type:object size:0x30
lbl_238_data_150 = .data:0x00000150; // type:object size:0x18
lbl_238_data_168 = .data:0x00000168; // type:object size:0x18
lbl_238_data_180 = .data:0x00000180; // type:object size:0x10
lbl_238_data_190 = .data:0x00000190; // type:object size:0x70
lbl_238_data_200 = .data:0x00000200; // type:object size:0xC
lbl_238_data_20C = .data:0x0000020C; // type:object size:0x23C
__vt__25dAcObjGirahimuSwordLink_c = .data:0x00000070; // type:object size:0x80
__vt__64sFStateMgr_c<25dAcObjGirahimuSwordLink_c,20sStateMethodUsr_FI_c> = .data:0x000000F0; // type:object size:0x30
__vt__94sStateMgr_c<25dAcObjGirahimuSwordLink_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c> = .data:0x00000120; // type:object size:0x30
__vt__41sFStateFct_c<25dAcObjGirahimuSwordLink_c> = .data:0x00000150; // type:object size:0x18
__vt__38sFState_c<25dAcObjGirahimuSwordLink_c> = .data:0x00000168; // type:object size:0x18
__vt__16dEnemySwordMdl_c = .data:0x00000180; // type:object size:0x10
__vt__22dCcD_Linked<8dCcD_Cps> = .data:0x00000190; // type:object size:0x70
__vt__26dSwordSwingEffectProcMgr_c = .data:0x00000200; // type:object size:0xC
__vt__15dShadowCircle_c = .data:0x0000020C; // type:object size:0x23C
lbl_238_data_448 = .data:0x00000448; // type:object size:0x34
__global_destructor_chain = .bss:0x00000000; // type:object size:0x4 scope:global
lbl_238_bss_8 = .bss:0x00000008; // type:object size:0x10 data:4byte
AcObjGirahimuSwordLink__STATE_HIDE = .bss:0x00000018; // type:object size:0x40 data:4byte
AcObjGirahimuSwordLink__STATE_EQUIP = .bss:0x00000058; // type:object size:0x40 data:4byte
AcObjGirahimuSwordLink__STATE_GET_SWORD = .bss:0x00000098; // type:object size:0x40 data:4byte
AcObjGirahimuSwordLink__STATE_THROW = .bss:0x000000D8; // type:object size:0x40 data:4byte
AcObjGirahimuSwordLink__STATE_AT_THROW = .bss:0x00000118; // type:object size:0x40 data:4byte
AcObjGirahimuSwordLink__STATE_STICK = .bss:0x00000158; // type:object size:0x40 data:4byte
AcObjGirahimuSwordLink__STATE_REFLECT = .bss:0x00000198; // type:object size:0x48 data:4byte
StateID_Hide__25dAcObjGirahimuSwordLink_c = .bss:0x00000018; // type:object size:0x40 data:4byte
StateID_Equip__25dAcObjGirahimuSwordLink_c = .bss:0x00000058; // type:object size:0x40 data:4byte
StateID_GetSword__25dAcObjGirahimuSwordLink_c = .bss:0x00000098; // type:object size:0x40 data:4byte
StateID_Throw__25dAcObjGirahimuSwordLink_c = .bss:0x000000D8; // type:object size:0x40 data:4byte
StateID_AtThrow__25dAcObjGirahimuSwordLink_c = .bss:0x00000118; // type:object size:0x40 data:4byte
StateID_Stick__25dAcObjGirahimuSwordLink_c = .bss:0x00000158; // type:object size:0x40 data:4byte
StateID_Reflect__25dAcObjGirahimuSwordLink_c = .bss:0x00000198; // type:object size:0x48 data:4byte
+4 -4
View File
@@ -1120,10 +1120,10 @@ getObjectListEntry__12dAcObjBase_cFv = .text:0x8002E5B0; // type:function size:0
restorePosRotFromCopy__12dAcObjBase_cFv = .text:0x8002E5C0; // type:function size:0x70
create__12dAcObjBase_cFQ28fProfile14PROFILE_NAME_eUlUlPC7mVec3_cPC7mAng3_cPC7mVec3_cUl = .text:0x8002E630; // type:function size:0x98
create__12dAcObjBase_cFPCcUlUlPC7mVec3_cPC7mAng3_cPC7mVec3_cUlUsSc = .text:0x8002E6D0; // type:function size:0xA0
ActorObjectBase__findObject = .text:0x8002E770; // type:function size:0x7C
findObject__12dAcObjBase_cFQ28fProfile14PROFILE_NAME_eP9fLiMgBa_cP12dAcObjBase_c = .text:0x8002E770; // type:function size:0x7C
getNextObject__12dAcObjBase_cFP9fLiMgBa_cP12dAcObjBase_c = .text:0x8002E7F0; // type:function size:0x58
isPlayer__12dAcObjBase_cFv = .text:0x8002E850; // type:function size:0x14
ActorObjectBase__calcVelocity = .text:0x8002E870; // type:function size:0x68
calcVelocity__12dAcObjBase_cFRC7mVec3_cf = .text:0x8002E870; // type:function size:0x68
calcVelocity__12dAcObjBase_cFv = .text:0x8002E8E0; // type:function size:0xB8
updateMatrix__12dAcObjBase_cFv = .text:0x8002E9A0; // type:function size:0x58
ActorObjectBase__setDefaultCullDistance = .text:0x8002EA00; // type:function size:0xC
@@ -3051,7 +3051,7 @@ createSwingEntries__26dSwordSwingEffectProcMgr_cFRC7mVec3_cRC7mVec3_c = .text:0x
calc__26dSwordSwingEffectProcMgr_cFRC7mVec3_cRC7mVec3_c = .text:0x8006B310; // type:function size:0x94
entry__26dSwordSwingEffectProcMgr_cFv = .text:0x8006B3B0; // type:function size:0x10
create__16dEnemySwordMdl_cFP12mAllocator_cPvPCcUlRC7mVec3_cRC7mVec3_cR9cCcD_SttsPQ23EGG7ResTIMGiPUl = .text:0x8006B3C0; // type:function size:0x140
create__16dEnemySwordMdl_cFP12mAllocator_cQ34nw4r3g3d7ResFilePCcUlRC7mVec3_cRC7mVec3_cR9cCcD_SttsPQ23EGG7ResTIMGiPUl = .text:0x8006B500; // type:function size:0x13C
create__16dEnemySwordMdl_cFP12mAllocator_cRQ34nw4r3g3d7ResFilePCcUlRC7mVec3_cRC7mVec3_cR9cCcD_SttsPQ23EGG7ResTIMGiPUl = .text:0x8006B500; // type:function size:0x13C
enableAttack__16dEnemySwordMdl_cFv = .text:0x8006B640; // type:function size:0x20
fn_8006B660__16dEnemySwordMdl_cFiiiiiiiiif = .text:0x8006B660; // type:function size:0xB4
setDamageMaybe__16dEnemySwordMdl_cFUc = .text:0x8006B720; // type:function size:0x10
@@ -3059,7 +3059,7 @@ fn_8006B730 = .text:0x8006B730; // type:function size:0x5C
fn_8006B790 = .text:0x8006B790; // type:function size:0x10
fn_8006B7A0__16dEnemySwordMdl_cFUl = .text:0x8006B7A0; // type:function size:0x5C
fn_8006B800__16dEnemySwordMdl_cFUl = .text:0x8006B800; // type:function size:0x10
fn_8006B810 = .text:0x8006B810; // type:function size:0x5C
SetGrp__16dEnemySwordMdl_cFUl = .text:0x8006B810; // type:function size:0x5C
fn_8006B870 = .text:0x8006B870; // type:function size:0x10
calc__16dEnemySwordMdl_cFRC6mMtx_cRC7mVec3_cb = .text:0x8006B880; // type:function size:0x2A8
entry__16dEnemySwordMdl_cFP12dAcObjBase_cP15dShadowCircle_cP9mSphere_c = .text:0x8006BB30; // type:function size:0xA4
+1 -1
View File
@@ -2521,7 +2521,7 @@ config.libs = [
Rel(NonMatching, "d_a_obj_fruit_tree", "REL/d/a/obj/d_a_obj_fruit_tree.cpp"),
Rel(NonMatching, "d_a_obj_gear", "REL/d/a/obj/d_a_obj_gear.cpp"),
Rel(
NonMatching, "d_a_obj_girahimu_floor", "REL/d/a/obj/d_a_obj_girahimu_floor.cpp"
Matching, "d_a_obj_girahimu_floor", "REL/d/a/obj/d_a_obj_girahimu_floor.cpp"
),
Rel(
NonMatching, "d_a_obj_girahimu_knife", "REL/d/a/obj/d_a_obj_girahimu_knife.cpp"
+6
View File
@@ -9,8 +9,14 @@ public:
dAcGirahimu2_c() : mStateMgr(*this) {}
virtual ~dAcGirahimu2_c() {}
void setField_0xD52(u16 val) {
field_0xD52 = val;
}
private:
/* 0x??? */ STATE_MGR_DECLARE(dAcGirahimu2_c);
/* 0xD52 */ u16 field_0xD52;
};
#endif
+65 -1
View File
@@ -1,19 +1,83 @@
#ifndef D_A_GIRAHIMU_SWORD_BEAM_H
#define D_A_GIRAHIMU_SWORD_BEAM_H
#include "c/c_lib.h"
#include "d/a/obj/d_a_obj_base.h"
#include "d/col/bg/d_bg_s_acch.h"
#include "d/col/cc/d_cc_d.h"
#include "d/d_cc.h"
#include "d/d_shadow.h"
#include "m/m_angle.h"
#include "s/s_State.hpp"
#include "toBeSorted/d_emitter.h"
class dAcGirahimuSwordBeam_c : public dAcObjBase_c {
public:
dAcGirahimuSwordBeam_c() : mStateMgr(*this) {}
virtual ~dAcGirahimuSwordBeam_c() {}
virtual int create() override;
virtual int doDelete() override;
virtual int draw() override;
virtual bool createHeap() override;
virtual int actorExecute() override;
STATE_FUNC_DECLARE(dAcGirahimuSwordBeam_c, BulletMove);
STATE_FUNC_DECLARE(dAcGirahimuSwordBeam_c, Damage);
STATE_MGR_DEFINE_UTIL_CHANGESTATE(dAcGirahimuSwordBeam_c);
STATE_MGR_DEFINE_UTIL_EXECUTESTATE(dAcGirahimuSwordBeam_c);
STATE_MGR_DEFINE_UTIL_ISSTATE(dAcGirahimuSwordBeam_c);
void swordBeamReturn(s32);
void startMoveEmitters();
void startDisappearEmitter();
void transformMatrix();
void fn_240_11F0();
void fn_240_1380();
void fn_240_16C0();
void fn_240_1710();
void fn_240_17C0(s32);
void fn_240_1810(u32, mAng3_c &, const mAng &);
void setB00(s16 x, s16 y, s16 z) {
field_0xB00 = x;
field_0xB02 = y;
field_0xB04 = z;
}
mAng getLinkedAngle() const {
return (cLib::targetAngleY(mPosition, field_0xAF4.get()->mPosition));
}
private:
/* 0x??? */ STATE_MGR_DECLARE(dAcGirahimuSwordBeam_c);
/* 0x330 */ dShadowCircle_c mShadow;
/* 0x338 */ dBgS_AcchCir mAcchCir;
/* 0x394 */ dBgS_ObjAcch mAcch;
/* 0x744 */ dCcD_Linked<dCcD_Cps> mCps0;
/* 0x8C4 */ dCcD_Linked<dCcD_Cps> mCps1;
/* 0xA40 */ dColliderLinkedList mCollider;
/* 0xA50 */ STATE_MGR_DECLARE(dAcGirahimuSwordBeam_c);
/* 0xA8C */ dEmitter_c mEmitter0;
/* 0xAC0 */ dEmitter_c mEmitter1;
/* 0xAF4 */ dAcObjRef_c field_0xAF4;
/* 0xB00 */ s16 field_0xB00;
/* 0xB02 */ s16 field_0xB02;
/* 0xB04 */ s16 field_0xB04;
/* 0xB06 */ s16 field_0xB06;
/* 0xB08 */ s16 field_0xB08;
/* 0xB0A */ s16 field_0xB0A;
/* 0xB0C */ f32 field_0xB0C;
/* 0xB10 */ s32 field_0xB10;
/* 0xB14 */ mAng field_0xB14;
/* 0xB16 */ s16 field_0xB16;
/* 0xB18 */ u16 field_0xB18;
/* 0xB1C */ s32 field_0xB1C;
/* 0xB20 */ s32 field_0xB20;
/* 0xB24 */ u8 field_0xB24;
/* 0xB25 */ u8 field_0xB25;
/* 0xB26 */ u8 field_0xB26;
/* 0xB27 */ u8 field_0xB27;
};
#endif
+3
View File
@@ -100,6 +100,9 @@ public:
static dAcEnBase_c *GetNextEnemy(dAcEnBase_c *pParent) {
return static_cast<dAcEnBase_c *>(getNextObject(&sEnemyList, pParent));
}
static dAcEnBase_c *FindEnemy(fProfile::PROFILE_NAME_e profile, dAcEnBase_c *pParent = nullptr) {
return static_cast<dAcEnBase_c *>(findObject(profile, &sEnemyList, pParent));
}
protected:
// TODO: Make accessors for this list to auto-convert to dAcEnBase?
+3 -2
View File
@@ -203,16 +203,17 @@ public:
const mVec3_c *scale, u32 params2, u32 roomId
);
static dAcObjBase_c *findObject(fProfile::PROFILE_NAME_e actorId, fLiNdBa_c *refList, dAcObjBase_c *parent);
static dAcObjBase_c *findObject(fProfile::PROFILE_NAME_e actorId, fLiMgBa_c *refList, dAcObjBase_c *parent);
static dAcObjBase_c *getNextObject(fLiMgBa_c *ref, dAcObjBase_c *parent);
bool isPlayer();
void calcVelocity(mVec3_c &pos, f32 speed);
void calcVelocity(const mVec3_c &pos, f32 speed);
void calcVelocity();
void updateMatrix();
void setDefaultCullDistance();
void fn_8002EA30(f32, f32, f32, f32, f32, void *);
void fn_8002EA60(void *);
void fn_8002EB30(void *);
void putInODesert(f32 depth, mVec3_c *position);
void fn_8002ECD0(m3d::smdl_c *smdl, UNKWORD);
// Disabling makes Items and Link Disappear
+64 -1
View File
@@ -1,22 +1,85 @@
#ifndef D_A_OBJ_GIRAHIMU_FLOOR_H
#define D_A_OBJ_GIRAHIMU_FLOOR_H
#include "d/a/d_a_base.h"
#include "d/a/obj/d_a_obj_base.h"
#include "d/col/bg/d_bg_w.h"
#include "m/m3d/m_anmmatclr.h"
#include "m/m3d/m_anmtexsrt.h"
#include "m/m3d/m_smdl.h"
#include "m/m_vec.h"
#include "nw4r/g3d/res/g3d_resfile.h"
#include "s/s_State.hpp"
class dAcGirahimu3First_c;
class dAcOGirahimuFloor_c : public dAcObjBase_c {
public:
dAcOGirahimuFloor_c() : mStateMgr(*this) {}
virtual ~dAcOGirahimuFloor_c() {}
enum Type_e {
TYPE_Normal,
TYPE_Generate,
TYPE_Max
};
virtual int doDelete() override;
virtual int draw() override;
virtual bool createHeap() override;
virtual int actorCreate() override;
virtual int actorPostCreate() override;
virtual int actorExecute() override;
STATE_FUNC_DECLARE(dAcOGirahimuFloor_c, Wait);
STATE_FUNC_DECLARE(dAcOGirahimuFloor_c, Return);
STATE_FUNC_DECLARE(dAcOGirahimuFloor_c, Generate);
STATE_FUNC_DECLARE(dAcOGirahimuFloor_c, Broken);
STATE_FUNC_DECLARE(dAcOGirahimuFloor_c, Move);
STATE_MGR_DEFINE_UTIL_CHANGESTATE(dAcOGirahimuFloor_c);
STATE_MGR_DEFINE_UTIL_EXECUTESTATE(dAcOGirahimuFloor_c);
STATE_MGR_DEFINE_UTIL_ISSTATE(dAcOGirahimuFloor_c);
STATE_MGR_DEFINE_UTIL_GETSTATEID(dAcOGirahimuFloor_c);
// Used to request deletion upon both Player and Boss off the platform
bool isPlayerAndGhirahimOffFloor();
// If it is the generate type and there is no linked child
bool isGenerateNoChild();
// Checks if Link is in a final blow state and has connected
// with something other than the platform (like ghirahim)
bool isSuccessfulFinalBlow();
// Moves the position to the target destinaton
void movePosition();
// Breaks the platform, releases mBg and requests deletion
void doShatter();
private:
/* 0x??? */ STATE_MGR_DECLARE(dAcOGirahimuFloor_c);
/* 0x330 */ nw4r::g3d::ResFile mRes;
/* 0x334 */ m3d::smdl_c mMdl;
/* 0x350 */ dBgW mBg[3];
/* 0x980 */ STATE_MGR_DECLARE(dAcOGirahimuFloor_c);
/* 0x9BC */ m3d::anmTexSrt_c mAnmTexSrt;
/* 0x9E8 */ m3d::anmMatClr_c mAnmMatClr[3];
/* 0xA6C */ dAcRef_c<dAcGirahimu3First_c> mGhirahimRef;
/* 0xA78 */ dAcRef_c<dAcOGirahimuFloor_c> mChild;
/* 0xA64 */ mVec3_c mHomePos;
/* 0xA90 */ mVec3_c mTargetPos;
/* 0xA9C */ mVec3_c mScaleBg0;
/* 0xAA8 */ mVec3_c mScaleBg1;
/* 0xAB4 */ f32 mMoveRate;
/* 0xAB4 */ f32 mGndHeight;
/* 0xABC */ u8 mType;
/* 0xABD */ u8 field_0xABD;
/* 0xABE */ u8 field_0xABE;
/* 0xAC0 */ s32 field_0xAC0;
/* 0xAC4 */ bool mbIsHome;
/* 0xAC5 */ bool mbMediumSize;
/* 0xAC6 */ bool mbRequestShatter;
/* 0xAC7 */ bool mbRequestMove;
};
#endif
+84 -2
View File
@@ -2,13 +2,28 @@
#define D_A_OBJ_GIRAHIMU_KNIFE_H
#include "d/a/e/d_a_en_base.h"
#include "d/col/c/c_cc_d.h"
#include "d/col/cc/d_cc_d.h"
#include "d/d_cc.h"
#include "d/d_shadow.h"
#include "m/m3d/m_smdl.h"
#include "m/m_angle.h"
#include "m/m_mtx.h"
#include "m/m_quat.h"
#include "m/m_vec.h"
#include "s/s_State.hpp"
#include "toBeSorted/d_emitter.h"
class dAcObjGirahimuKnife_c : public dAcEnBase_c {
public:
dAcObjGirahimuKnife_c() : mStateMgr(*this) {}
dAcObjGirahimuKnife_c() : mGlowEmitter(this), mTrailEmitter(this), mStateMgr(*this) {}
virtual ~dAcObjGirahimuKnife_c() {}
virtual int create() override;
virtual int draw() override;
virtual bool createHeap() override;
virtual int actorExecute() override;
STATE_FUNC_DECLARE(dAcObjGirahimuKnife_c, Wait);
STATE_FUNC_DECLARE(dAcObjGirahimuKnife_c, SpinWait);
STATE_FUNC_DECLARE(dAcObjGirahimuKnife_c, SpinWaitPreAttack);
@@ -20,8 +35,75 @@ public:
STATE_FUNC_DECLARE(dAcObjGirahimuKnife_c, Hit);
STATE_FUNC_DECLARE(dAcObjGirahimuKnife_c, CircleWait);
STATE_MGR_DEFINE_UTIL_CHANGESTATE(dAcObjGirahimuKnife_c);
STATE_MGR_DEFINE_UTIL_ISSTATE(dAcObjGirahimuKnife_c);
STATE_MGR_DEFINE_UTIL_EXECUTESTATE(dAcObjGirahimuKnife_c);
STATE_MGR_DEFINE_UTIL_GETSTATEID(dAcObjGirahimuKnife_c);
void init();
void fn_239_1C40();
void fn_239_1DB0(const mVec3_c &base, const mVec3_c &target);
void fn_239_1F50(const mVec3_c &target, f32 add);
void fn_239_2110(const mVec3_c &target, f32 add, s16 ang);
void setTarget(const mVec3_c &t);
void fn_239_2360(bool, bool, f32 zVel);
void fn_239_2460(bool, bool, f32 velMult);
bool isWaiting();
bool isCircleWait();
bool lineCheck();
void updateMdlMatrix();
void startEmitters();
void fn_239_2B10();
bool checkCutDir(s32 cutDir);
void setWait();
void setSpinWaitPreAttack();
void getReflectForce(cCcD_Obj &cc, f32 forceMult, mVec3_c &outforce);
void adjustVelocity(const mVec3_c &force, f32 yVel, f32 forwardVel);
private:
/* 0x??? */ STATE_MGR_DECLARE(dAcObjGirahimuKnife_c);
/* 0x378 */ m3d::smdl_c mMdl;
/* 0x394 */ dShadowCircle_c mShadow;
/* 0x39C */ dEmitter_c mGlowEmitter;
/* 0x3D0 */ dEmitter_c mTrailEmitter;
/* 0x404 */ dCcD_Linked<dCcD_Sph> mSph0;
/* 0x564 */ dCcD_Linked<dCcD_Sph> mSph1;
/* 0x6C0 */ dColliderLinkedList mCollider;
/* 0x6D0 */ s16 field_0x6D0;
/* 0x6D2 */ u16 mGlowEmitterId;
/* 0x6D4 */ u16 mTrailEmitterId;
/* 0x6D6 */ u16 field_0x6D6;
/* 0x6D8 */ mVec3_c field_0x6D8;
/* 0x6E4 */ mVec3_c field_0x6E4;
/* 0x6F0 */ mAng3_c field_0x6F0;
/* 0x6F6 */ mAng3_c field_0x6F6;
/* 0x7FC */ u8 _0x6FC[0x704 - 0x6FC];
/* 0x704 */ mQuat_c field_0x704;
/* 0x714 */ mMtx_c field_0x714;
/* 0x744 */ mVec3_c field_0x744;
/* 0x750 */ mVec3_c field_0x750;
/* 0x75C */ mVec3_c field_0x75C;
/* 0x768 */ mVec3_c field_0x768;
/* 0x774 */ f32 field_0x774;
/* 0x778 */ s16 field_0x778;
/* 0x77C */ f32 field_0x77C;
/* 0x780 */ mAng field_0x780;
/* 0x784 */ s32 field_0x784;
/* 0x788 */ s32 mState;
/* 0x78C */ bool field_0x78C;
/* 0x78D */ bool field_0x78D;
/* 0x78E */ bool field_0x78E;
/* 0x78F */ bool field_0x78F;
/* 0x790 */ bool field_0x790;
/* 0x791 */ bool field_0x791;
/* 0x792 */ bool field_0x792;
/* 0x793 */ bool field_0x793;
/* 0x794 */ STATE_MGR_DECLARE(dAcObjGirahimuKnife_c);
static s32 sSomething0;
static s32 sSomething0_1;
static mAng sSomething1;
static s16 sSomething2;
};
#endif
+54 -2
View File
@@ -2,13 +2,41 @@
#define D_A_OBJ_GIRAHIMU_SWORD_LINK_H
#include "d/a/obj/d_a_obj_base.h"
#include "d/col/bg/d_bg_s_acch.h"
#include "d/d_shadow.h"
#include "m/m_angle.h"
#include "m/m_mtx.h"
#include "m/m_quat.h"
#include "m/m_vec.h"
#include "s/s_State.hpp"
#include "toBeSorted/d_emitter.h"
#include "toBeSorted/d_enemy_sword_mdl.h"
class dAcObjGirahimuSwordLink_c : public dAcObjBase_c {
public:
dAcObjGirahimuSwordLink_c() : mStateMgr(*this) {}
dAcObjGirahimuSwordLink_c() : mEmitter(this), mStateMgr(*this) {}
virtual ~dAcObjGirahimuSwordLink_c() {}
virtual int create() override;
virtual int draw() override;
virtual bool createHeap() override;
virtual int actorExecute() override;
void init();
void setEquip();
void setGetSword();
void setHide();
void setThrow(const mVec3_c &force, mAng angle, f32 rate);
void setAtThrow(const mVec3_c &velocity);
void fn_238_19D0();
void updateModelMatrix();
void setTransform(const mMtx_c &mtx, const mVec3_c &pos);
bool isHide();
bool isStick();
void reflect(const mVec3_c &rot, f32 gravity, f32, f32 force);
bool lineCheck();
STATE_FUNC_DECLARE(dAcObjGirahimuSwordLink_c, Hide);
STATE_FUNC_DECLARE(dAcObjGirahimuSwordLink_c, Equip);
STATE_FUNC_DECLARE(dAcObjGirahimuSwordLink_c, GetSword);
@@ -17,8 +45,32 @@ public:
STATE_FUNC_DECLARE(dAcObjGirahimuSwordLink_c, Stick);
STATE_FUNC_DECLARE(dAcObjGirahimuSwordLink_c, Reflect);
STATE_MGR_DEFINE_UTIL_CHANGESTATE(dAcObjGirahimuSwordLink_c);
STATE_MGR_DEFINE_UTIL_EXECUTESTATE(dAcObjGirahimuSwordLink_c);
STATE_MGR_DEFINE_UTIL_ISSTATE(dAcObjGirahimuSwordLink_c);
STATE_MGR_DEFINE_UTIL_GETSTATEID(dAcObjGirahimuSwordLink_c);
private:
/* 0x??? */ STATE_MGR_DECLARE(dAcObjGirahimuSwordLink_c);
/* 0x330 */ dEnemySwordMdl_c mMdl;
/* 0x86C */ dShadowCircle_c mShadow;
/* 0x874 */ dEmitter_c mEmitter;
/* 0x8A8 */ s16 field_0x8A8;
/* 0x8AA */ s16 field_0x8AA;
/* 0x8AC */ u16 mTrailEmitterID;
/* 0x8B0 */ mMtx_c field_0x8B0;
/* 0x8E0 */ dBgS_AcchCir mAcchCir;
/* 0x93C */ dBgS_ObjAcch mAcch;
/* 0xCEC */ mVec3_c mGhirahimPos;
/* 0xCF8 */ mAng3_c mAngleCopy;
/* 0xD00 */ mQuat_c field_0xD00;
/* 0xD10 */ mAng field_0xD10;
/* 0xD14 */ mVec3_c field_0xD14;
/* 0xD20 */ u8 field_0xD20[4];
/* 0xD24 */ mAng field_0xD24;
/* 0xD26 */ bool field_0xD26;
/* 0xD28 */ STATE_MGR_DECLARE(dAcObjGirahimuSwordLink_c);
};
#endif
+11 -1
View File
@@ -574,6 +574,9 @@ public:
void SetInfo_0x0(u8 val) {
mSrc.mInfo.field_0x0 = val;
}
void SetSrc_0xE(u8 val) {
mSrc.field_0xE = val;
}
const cCcD_SrcGObjAt &GetSrc() const {
return mSrc;
@@ -883,6 +886,10 @@ public:
void SetAtFlag(u32 flag) {
mAt.SetSPrm(flag);
}
void SetAtFlag2(u32 flag) {
mAt.SetAtFlag(flag);
}
void SetAtGrp(u32 grp) {
mAt.SetAtFlag(GetAtGrp() | grp);
}
@@ -1039,13 +1046,16 @@ public:
void SetAtInfo_0x0(u8 amount) {
mAt.SetInfo_0x0(amount);
}
void SetAt_0xE(u8 val) {
mAt.SetSrc_0xE(val);
}
void SetAtDamage(u8 amount) {
mAt.SetAtDamage(amount);
}
void SetAtModifier(u16 modifier) {
mAt.SetSrcModifer(modifier);
}
}
// Tg
+8 -1
View File
@@ -664,6 +664,12 @@ public:
bool isAttackingSpin() const {
return isAttackingSpinHorizontal() || isAttackingSpinVertical();
}
bool isAttackingHorizontal() const {
return isAttackingLeft() || isAttackingRight();
}
bool isAttackingVertical() const {
return isAttackingUp() || isAttackingDown();
}
void setBonkRelatedAnimFlag(bool b);
void setPosYRot(const mVec3_c &pos, mAng rot, bool force = false, UNKWORD = 0, UNKWORD = 0);
void setTransform(const mMtx_c &mtx, bool force, UNKWORD, UNKWORD);
@@ -678,7 +684,8 @@ public:
static s32 getCurrentTunicType();
static s32 getCurrentSwordType();
static const char *getSwordName(s32);
static const char *getSwordName(s32 = sCurrentSword);
static s32 getCurrentlyEquippedShieldType();
static const mColor &getEarringsColor();
+3
View File
@@ -112,6 +112,9 @@ public:
f32 radian_c() const {
return mVal * sAngToRad;
}
f32 normal_c() const {
return mVal * sAngToNorm;
}
public:
static s16 d2s(f32 deg) {
+6 -2
View File
@@ -43,7 +43,7 @@ public:
cCcD_Stts &stts, EGG::ResTIMG *pImg, int nView, u32 *pSize
);
bool create(
mAllocator_c *alloc, nw4r::g3d::ResFile resFile, const char *mdlName, u32 bufferOption, const mVec3_c &v1,
mAllocator_c *alloc, nw4r::g3d::ResFile &resFile, const char *mdlName, u32 bufferOption, const mVec3_c &v1,
const mVec3_c &v2, cCcD_Stts &stts, EGG::ResTIMG *pImg, int nView, u32 *pSize
);
@@ -60,14 +60,18 @@ public:
void setDamageMaybe(u8 damage);
void fn_8006B7A0(u32);
void fn_8006B800(u32);
void SetGrp(u32);
void enable() {
enableAttack();
mProc.setActive(true);
}
void disable() {
void setInactive() {
mIsActive = false;
}
void disable() {
setInactive();
mProc.setActive(false);
}
};
+671 -4
View File
@@ -1,13 +1,680 @@
#include "d/a/d_a_girahimu_sword_beam.h"
#include "c/c_lib.h"
#include "c/c_math.h"
#include "common.h"
#include "d/a/d_a_player.h"
#include "d/a/obj/d_a_obj_base.h"
#include "d/col/bg/d_bg_s.h"
#include "d/col/c/c_cc_d.h"
#include "d/col/cc/d_cc_d.h"
#include "d/d_cc.h"
#include "d/d_vec.h"
#include "d/snd/d_snd_wzsound.h"
#include "f/f_base.h"
#include "m/m_angle.h"
#include "m/m_mtx.h"
#include "m/m_quat.h"
#include "m/m_sphere.h"
#include "m/m_vec.h"
#include "toBeSorted/d_emitter.h"
SPECIAL_ACTOR_PROFILE(GH_SWORD_BEAM, dAcGirahimuSwordBeam_c, fProfile::GH_SWORD_BEAM, 0x116, 0, 0);
STATE_DEFINE(dAcGirahimuSwordBeam_c, BulletMove);
STATE_DEFINE(dAcGirahimuSwordBeam_c, Damage);
void dAcGirahimuSwordBeam_c::initializeState_BulletMove() {}
void dAcGirahimuSwordBeam_c::executeState_BulletMove() {}
static dCcD_SrcCps sSrcCps0 = {
{
{AT_TYPE_DAMAGE, 0x1000D, {0, 0, 0}, 4, 0, 0, 0, CUT_DIR_NONE, 0},
{~(AT_TYPE_COMMON0 | AT_TYPE_DAMAGE), 0x111, {0, 0, 0x407}, 0, CUT_DIR_NONE},
{0},
},
{20.0f},
};
static dCcD_SrcCps sSrcCps1 = {
{
{AT_TYPE_DAMAGE, 0x1001D, {0, 0, 0}, 4, 0, 0, 0, CUT_DIR_NONE, 0},
{(AT_TYPE_0x800000 | AT_TYPE_0x40 | AT_TYPE_SWORD), 0x111, {0, 0, 0x407}, 0, CUT_DIR_NONE},
{0},
},
{50.0f},
};
struct dAcGirahimuSwordBeam_HIO_c {
f32 f0;
f32 f1;
u16 s0;
u16 s1;
static const dAcGirahimuSwordBeam_HIO_c sInstance;
};
const dAcGirahimuSwordBeam_HIO_c dAcGirahimuSwordBeam_HIO_c::sInstance = {1.17f, 1.21f, 20, 15};
static mAng sSomeAngle = 0;
bool dAcGirahimuSwordBeam_c::createHeap() {
return true;
}
int dAcGirahimuSwordBeam_c::create() {
mAngle.y = getXZAngleToPlayer();
field_0xB1C = getFromParams(0, 0xF);
CREATE_ALLOCATOR(dAcGirahimuSwordBeam_c);
mAcch.Set(this, 1, &mAcchCir);
mAcchCir.SetWall(50.0f, 70.0f);
mStts.SetRank(3);
mCollider.addCc(mCps1, sSrcCps1);
mCollider.addCc(mCps0, sSrcCps0);
mCollider.SetStts(mStts);
mCps0.ClrTgSet();
mCps0.ClrCoSet();
mCps1.ClrAtSet();
mCps1.ClrCoSet();
mRotation.x = 0;
mRotation.z = 0;
if (field_0xB1C == 0) {
mRotation.z -= 0x4000;
}
transformMatrix();
mMaxSpeed = -60.0f;
mEmitter0.init(this);
mEmitter1.init(this);
field_0xB16 = -1;
field_0xB24 = 0;
field_0xB25 = 0;
field_0xB00 = 0;
field_0xB02 = 0;
field_0xB04 = 0;
field_0xB26 = 0;
field_0xB27 = 0;
field_0xB18 = 0;
if (field_0xB1C == 1) {
field_0xB0C = 250.0f;
} else {
field_0xB0C = 150.0f;
}
field_0xB06 = 0;
field_0xB08 = 0;
field_0xB0A = 0;
field_0xB10 = 200;
startSound(SE_BGh3_SW_BEAM_ATTACK);
changeState(StateID_BulletMove);
return SUCCEEDED;
}
int dAcGirahimuSwordBeam_c::doDelete() {
return SUCCEEDED;
}
int dAcGirahimuSwordBeam_c::actorExecute() {
s32 _weird_zero = 0;
holdSound(SE_BGh3_SW_BEAM_LV);
if (field_0xB20 == 0 && field_0xB25 == 1) {
field_0xB16 = 0xF;
field_0xB25 = 0;
}
if (field_0xB18 == 0) {
if (mCps1.ChkTgSet() == 0) {
mCps1.OnTgSet();
}
fn_240_11F0();
}
executeState();
mMtx_c m;
m.YrotS(mAngle.y);
m.XrotM(-mAngle.x);
mVec3_c vel(0.0f, 0.0f, mSpeed);
m.multVec(vel, mVelocity);
mPosition += mVelocity;
if (field_0xB27 == 0) {
mRotation.x = -mAngle.x;
mRotation.y = mAngle.y;
} else {
mRotation.x += field_0xB06;
mRotation.z += field_0xB0A;
mRotation.y += field_0xB08;
field_0xB14 += sSomeAngle;
}
transformMatrix();
if (isState(StateID_BulletMove)) {
startMoveEmitters();
if (field_0xB24 != 0) {
mAcch.SetGroundUpY(_weird_zero + -80.0f);
} else if (field_0xB1C == 0) {
mAcch.SetGroundUpY(_weird_zero + 60.0f);
} else if (field_0xB1C == 1) {
mAcch.SetGroundUpY(_weird_zero + 40.0f);
}
mAcch.CrrPos(*dBgS::GetInstance());
}
mMtx_c m1;
m1.ZXYrotS(mRotation);
m1.ZrotM(0x4000);
mVec3_c b1;
m1.getBase(1, b1);
f32 scale1 = 50.0f;
b1 *= 110.0f;
b1 *= mScale.x;
scale1 *= mScale.x;
mVec3_c p1 = mPosition;
if (field_0xB20 == 0) {
getXZCirclePoint(p1, mAngle.y, scale1);
}
mCps0.Set(p1 + b1, p1 - b1);
f32 scale0 = 45.0f;
scale0 *= mScale.x;
b1 *= 0.85f;
mVec3_c p0 = p1;
getXZCirclePoint(p0, mAngle.y, scale0);
mCps1.Set(p0 + b1, p0 - b1);
;
mCollider.registerColliders();
if (field_0xB20 != 1) {
if (field_0xB16 > 0) {
field_0xB16--;
if (field_0xB16 < 10) {
if (field_0xB26 != 0) {
mEmitter0.setFading(10);
} else {
mEmitter1.setFading(10);
}
field_0xB10 -= 10.0f;
}
} else if (field_0xB16 == 0) {
deleteRequest();
}
}
if (field_0xB18 != 0) {
field_0xB18--;
if (mCps1.ChkTgSet()) {
mCps1.ClrTgSet();
}
}
return SUCCEEDED;
}
int dAcGirahimuSwordBeam_c::draw() {
mSphere_c sph(mVec3_c(0.0f, 0.0f, 0.0f), field_0xB0C);
drawShadow(mShadow, nullptr, mWorldMtx, &sph, -1, field_0xB10, -1, -1, -1, mPosition.y - mAcch.GetGroundH());
return SUCCEEDED;
}
void dAcGirahimuSwordBeam_c::initializeState_BulletMove() {
s32 _weird_zero = 0;
mSpeed = 29.0f + _weird_zero;
mMtx_c m;
m.YrotS(mAngle.y);
m.XrotM(-mAngle.x);
mVec3_c vel(0.0f, 0.0f, mSpeed);
m.multVec(vel, mVelocity);
}
void dAcGirahimuSwordBeam_c::executeState_BulletMove() {
if ((mCps0.ChkAtHit() && !mCps0.GetAtFlag0x8()) || mAcch.ChkGndHit() || mAcch.ChkWallHit(nullptr) ||
mAcch.ChkWaterIn()) {
mCps0.SetAtRpm(0);
mCps0.ClrAtActorInfo();
mCps0.SubtractAtEffCounter();
if (field_0xB26 != 0) {
mEmitter0.remove(true);
} else {
mEmitter1.remove(true);
}
startDisappearEmitter();
startSound(SE_BGh3_SW_BEAM_DISAPPEAR);
changeState(StateID_Damage);
}
}
void dAcGirahimuSwordBeam_c::finalizeState_BulletMove() {}
void dAcGirahimuSwordBeam_c::initializeState_Damage() {}
void dAcGirahimuSwordBeam_c::executeState_Damage() {}
void dAcGirahimuSwordBeam_c::initializeState_Damage() {
mSpeed = 0.0f;
mVelocity.set(0.0f, 0.0f, 0.0f);
mCps0.ClrAtSet();
}
void dAcGirahimuSwordBeam_c::executeState_Damage() {
deleteRequest();
}
void dAcGirahimuSwordBeam_c::finalizeState_Damage() {}
void dAcGirahimuSwordBeam_c::swordBeamReturn(s32 param1) {
if (field_0xB20 == 1) {
fn_240_17C0(param1);
mAngle.y = getXZAngleToPlayer();
mCps0.SetAtGrp(0xC);
mCps0.OffAtGrp(0x2);
fn_240_16C0();
field_0xB20 = 0;
field_0xB18 = 10;
field_0xB0C += 30.0f;
mEmitter0.remove(true);
startSound(SE_BGh3_SW_BEAM_RETURN);
field_0xB26 = 0;
}
}
void dAcGirahimuSwordBeam_c::startMoveEmitters() {
if (field_0xB26 != 0) {
if (field_0xB27 == 0) {
// the beam trail
mEmitter0.holdEffect(PARTICLE_RESOURCE_ID_MAPPING_882_, mWorldMtx, nullptr, nullptr);
} else {
// deflect sparkles?
mEmitter0.holdEffect(PARTICLE_RESOURCE_ID_MAPPING_940_, mWorldMtx, nullptr, nullptr);
}
} else {
// the beam trail
mEmitter1.holdEffect(PARTICLE_RESOURCE_ID_MAPPING_882_, mWorldMtx, nullptr, nullptr);
}
}
void dAcGirahimuSwordBeam_c::startDisappearEmitter() {
dJEffManager_c::spawnEffect(PARTICLE_RESOURCE_ID_MAPPING_881_, mWorldMtx, nullptr, nullptr, 0, 0);
}
void dAcGirahimuSwordBeam_c::transformMatrix() {
mWorldMtx.transS(mPosition);
mWorldMtx.ZXYrotM(mRotation);
if (field_0xB27) {
mWorldMtx.YrotM(field_0xB14);
}
mWorldMtx.scaleM(mScale);
}
void dAcGirahimuSwordBeam_c::fn_240_11F0() {
if (field_0xB20 == 0) {
fn_240_1380();
}
if (mCps1.ChkTgHit()) {
if (mCps1.GetTgAtHitType() == AT_TYPE_0x800000) {
if (field_0xB26 != 0) {
mEmitter0.remove(true);
} else {
mEmitter1.remove(true);
}
startDisappearEmitter();
startSound(SE_BGh3_SW_BEAM_DISAPPEAR);
changeState(StateID_Damage);
} else if (mCps1.GetTgAtHitType()) {
// Assuming this was a another branch
}
}
if (mCps0.ChkAtHit() && mCps0.GetAtFlag0x8()) {
mAng3_c a0;
a0.x = a0.z = 0;
if (field_0xAF4.isLinked()) {
a0.y = dAcPy_c::GetLink()->mRotation.y;
}
field_0xB24 = 1;
mAng3_c a1 = a0;
fn_240_1810(0, a1, mRotation.y + 0x4000);
}
}
void dAcGirahimuSwordBeam_c::fn_240_1380() {
if (!mCps1.ChkTgHit()) {
return;
}
if (mCps1.GetTgAtHitType() != AT_TYPE_SWORD) {
return;
}
mAng3_c a;
a.x = 0;
a.y = mCps1.GetTgAtHitDir().atan2sX_Z();
a.z = 0;
mAng playerAngle = cLib::targetAngleY(mPosition, dAcPy_c::GetLink()->mPosition);
mAng hitAngle = cLib::targetAngleY(mPosition, const_cast<const dCcD_Linked<dCcD_Cps> &>(mCps1).GetTgHitPos());
if (field_0xAF4.isLinked()) {
cLib::targetAngleY(mPosition, field_0xAF4.get()->mPosition);
}
s32 cutDir = dAcPy_c::GetLink()->getSpecificAttackDirection();
switch (cutDir) {
case CUT_DIR_U: {
if (field_0xB1C == 0) {
s32 a = mRotation.y - playerAngle;
if (mAng::abs(a) < 0xAAB) {
fn_240_1710();
} else {
field_0xB24 = 0;
}
} else if (field_0xB1C == 1) {
field_0xB24 = 0;
}
} break;
case CUT_DIR_D: {
if (field_0xB1C == 0) {
s32 a = mRotation.y - playerAngle;
if (mAng::abs(a) < 0xAAB) {
fn_240_1710();
} else {
field_0xB24 = 1;
}
} else if (field_0xB1C == 1) {
field_0xB24 = 1;
}
} break;
case CUT_DIR_L: {
if (field_0xB1C == 0) {
field_0xB24 = 0;
} else if (field_0xB1C == 1) {
s32 a = (mRotation.y + 0x1555) - playerAngle;
if (mAng::abs(a) < 0x1C72) {
fn_240_1710();
} else {
field_0xB24 = 0;
}
}
} break;
case CUT_DIR_R: {
if (field_0xB1C == 0) {
field_0xB24 = 0;
} else if (field_0xB1C == 1) {
s32 a = (mRotation.y - 0x1555) - playerAngle;
if (mAng::abs(a) < 0x1C72) {
fn_240_1710();
} else {
field_0xB24 = 0;
}
}
} break;
case CUT_DIR_LU: field_0xB24 = 0; break;
case CUT_DIR_LD: field_0xB24 = 1; break;
case CUT_DIR_RU: field_0xB24 = 0; break;
case CUT_DIR_RD: field_0xB24 = 1; break;
case CUT_DIR_STAB: field_0xB24 = 0; break;
default: field_0xB24 = 0; break;
}
mAng3_c a1 = a;
mAng a2 = hitAngle;
fn_240_1810(cutDir, a1, a2);
}
void dAcGirahimuSwordBeam_c::fn_240_16C0() {
mSpeed *= 1.21f;
mScale *= 1.17f;
}
void dAcGirahimuSwordBeam_c::fn_240_1710() {
if (field_0xB20 == 0) {
if (field_0xAF4.isLinked()) {
mAngle.y = cLib::targetAngleY(mPosition, field_0xAF4.get()->mPosition);
}
mCps0.SetAtGrp(2);
mCps0.OffAtGrp(0xC);
field_0xB18 = 10;
field_0xB20 = 1;
mEmitter1.remove(true);
startSound(SE_BGh3_SW_BEAM_RETURN);
field_0xB26 = 1;
}
}
void dAcGirahimuSwordBeam_c::fn_240_17C0(s32 val) {
if (val == (field_0xB1C & 0xFF)) {
return;
}
field_0xB1C = val;
mRotation.z = 0;
if (val == 0) {
mRotation.z -= 0x4000;
}
}
inline mAng rndAngle(f32 amp) {
return cM::rndFX(amp);
}
void dAcGirahimuSwordBeam_c::fn_240_1810(u32 cutDir, mAng3_c &angle, const mAng &ay) {
s32 _weird_zero = 0;
mAng3_c inAngle = angle;
mAng3_c playerAngle;
mAng angleToPlayer = cLib::targetAngleY(mPosition, dAcPy_c::GetLink()->mPosition);
mAng relativeAngle = (mRotation.y - 0x4000) - angleToPlayer;
mAng angDiff = relativeAngle - mRotation.y;
if (field_0xB20 != 0) {
return;
}
field_0xB18 = 10;
// ???
mAng3_c m;
mAng &linkedAngleY = m.x;
if (field_0xAF4.isLinked()) {
linkedAngleY = (cLib::targetAngleY(mPosition, field_0xAF4.get()->mPosition));
}
switch (cutDir) {
case CUT_DIR_RD: {
angle.y = linkedAngleY + 182 * rndAngle(11.0f) + 0x1C72;
angle.x += 0x700;
mRotation.y = angle.y + 0x4E39;
s32 ang = relativeAngle.abs();
if (ang < 0x38E4) {
field_0xB0A = -0x1777;
field_0xB0A *= (0.8f + (0.1f * _weird_zero));
field_0xB06 = 0x5B0;
field_0xB08 = 0x5B0;
} else {
field_0xB0A = 0x1777;
field_0xB0A *= (0.8f + (0.1f * _weird_zero));
field_0xB06 = -0x2D8;
field_0xB08 = 0x889;
}
} break;
case CUT_DIR_RU: {
angle.y = linkedAngleY + 182 * rndAngle(11.0f) + 0x1C72;
angle.x -= 0x900;
mRotation.y = angle.y + 0x4E39;
s32 ang = relativeAngle.abs();
if (ang < 0x38E4) {
field_0xB0A = 0x1777;
field_0xB0A *= (0.8f + (0.1f * _weird_zero));
field_0xB06 = 0x5B0;
} else {
field_0xB0A = -0x1777;
field_0xB0A *= (0.8f + (0.1f * _weird_zero));
field_0xB06 = 0x5B0;
}
} break;
case CUT_DIR_R: {
angle.y = linkedAngleY + 182 * rndAngle(11.0f) + 0x1C72;
angle.x -= 0x900;
if (field_0xB1C == 0) {
s32 ang = relativeAngle.abs();
if (ang - 0x3C73 <= 0x71Au) {
field_0xB08 = -0x1777;
angle.x = 0;
} else {
field_0xB0A = 0x1777;
field_0xB0A *= (0.8f + (0.1f * _weird_zero));
field_0xB06 = 0x5B0;
}
} else {
field_0xB06 = -0x1777;
field_0xB06 *= (0.8f + (0.1f * _weird_zero));
field_0xB0A = 0x222;
}
} break;
case CUT_DIR_LD: {
angle.y = linkedAngleY + 182 * rndAngle(11.0f) + -0x1C72;
angle.x += 0x700;
mRotation.y = angle.y + 0x1555;
s32 ang = relativeAngle.abs();
if (ang < 0x471C) {
field_0xB0A = 0x1777;
field_0xB0A *= (0.8f + (0.1f * _weird_zero));
field_0xB06 = -0x222;
field_0xB08 = -0x5B0;
} else {
field_0xB0A = -0x1777;
field_0xB0A *= (0.8f + (0.1f * _weird_zero));
field_0xB06 = -0x5B0;
field_0xB08 = -0x5B0;
}
} break;
case CUT_DIR_LU: {
angle.y = linkedAngleY + 182 * rndAngle(11.0f) + -0x1C72;
angle.x -= 0x900;
mRotation.y = angle.y + 0x1555;
s32 ang = relativeAngle.abs();
if (ang < 0x471C) {
field_0xB0A = -0x1777;
field_0xB0A *= (0.8f + (0.1f * _weird_zero));
field_0xB06 = 0x5B0;
} else {
field_0xB0A = 0x1777;
field_0xB0A *= (0.8f + (0.1f * _weird_zero));
field_0xB06 = 0x5B0;
}
} break;
case CUT_DIR_L: {
angle.y = linkedAngleY + 182 * rndAngle(11.0f) - 0x1C72;
angle.x -= 0x900;
if (field_0xB1C == 0) {
s32 ang = relativeAngle.abs();
if (ang - 0x3C73 <= 0x71Au) {
field_0xB08 = 0x1777;
angle.x = 0;
} else {
field_0xB0A = 0x1777;
field_0xB0A *= (0.8f + (0.1f * _weird_zero));
field_0xB06 = 0x5B0;
}
} else {
field_0xB06 = 0x1777;
field_0xB06 *= (0.8f + (0.1f * _weird_zero));
field_0xB0A = 0x222;
}
} break;
case CUT_DIR_U: {
angle.y = linkedAngleY + (182 * rndAngle(11.0f));
angle.x -= 0x1500;
if (field_0xB1C == 1) {
s32 ang = relativeAngle.abs();
if (ang < 0x31C7) {
field_0xB0A = 0x1777;
} else if (ang < 0x3C72) {
mRotation.y = angle.y + 0x6AAB;
field_0xB06 = 0x1777;
field_0xB06 *= (0.8f + (0.1f * _weird_zero));
field_0xB0A = 0x222;
} else if (ang < 0x438E) {
field_0xB06 = 0x1777;
} else if (ang < 0x4E39) {
mRotation.y = angle.y + 0x1C72;
field_0xB06 = -0x1777;
field_0xB06 *= (0.8f + (0.1f * _weird_zero));
field_0xB0A = 0x222;
} else {
field_0xB0A = -0x1777;
}
} else {
field_0xB08 = 0x1777;
field_0xB08 *= (0.8f + (0.1f * _weird_zero));
field_0xB0A = 0x222;
}
} break;
case CUT_DIR_D: {
angle.y = linkedAngleY + 182 * rndAngle(11.0f);
angle.x += 0x1500;
if (field_0xB1C == 1) {
s32 ang = relativeAngle.abs();
if (ang < 0x31C7) {
field_0xB0A = -0x1777;
} else if (ang < 0x38E4) {
mRotation.y = angle.y + 0x6AAB;
field_0xB06 = -0x1777;
field_0xB06 *= (0.8f + (0.1f * _weird_zero));
field_0xB0A = 0x222;
} else if (ang < 0x471C) {
field_0xB06 = -0x1777;
} else if (ang < 0x4E39) {
mRotation.y = angle.y + 0x1C72;
field_0xB06 = 0x1777;
field_0xB06 *= (0.8f + (0.1f * _weird_zero));
field_0xB0A = 0x222;
} else {
field_0xB0A = 0x1777;
}
} else {
field_0xB08 = 0x1777;
field_0xB08 *= (0.8f + (0.1f * _weird_zero));
field_0xB0A = 0x222;
}
} break;
default: {
s32 ang = relativeAngle.abs();
if (ang - 0x38E5 <= 0xE36u) {
angle.y = mAng((s32)angleToPlayer) + 182 * rndAngle(31.0f) - 0x8000;
} else {
angle.y = mAng((s32)angleToPlayer) + 182 * rndAngle(31.0f) - 0x8000;
}
angle.x += 0x1500;
if (field_0xB1C == 1) {
field_0xB06 = -0x1777;
field_0xB06 *= (0.8f + (0.1f * _weird_zero));
field_0xB0A = 0x222;
} else {
field_0xB08 = -0x1777;
field_0xB08 *= (0.8f + (0.1f * _weird_zero));
field_0xB0A = 0x222;
}
} break;
}
sSomeAngle = mAng(0x1777);
mAngle.y = dAcPy_c::GetLink()->mRotation.y;
s32 ang = angDiff.abs();
if (ang < 0x31C7) {
field_0xB02 = angle.y;
field_0xB00 = angle.x;
} else {
setB00(angle.x, inAngle.y, angle.z);
}
mAngle.x = field_0xB00;
mAngle.y = field_0xB02;
mAngle.z = field_0xB04;
field_0xB16 = 20;
field_0xB20 = 2;
mEmitter1.remove(true);
field_0xB27 = 1;
field_0xB26 = 1;
}
+377 -9
View File
@@ -1,5 +1,28 @@
#include "d/a/obj/d_a_obj_girahimu_floor.h"
#include "c/c_lib.h"
#include "common.h"
#include "d/a/b/d_a_b_girahimu3_first.h"
#include "d/a/d_a_base.h"
#include "d/a/d_a_player.h"
#include "d/a/obj/d_a_obj_base.h"
#include "d/col/bg/d_bg_plc.h"
#include "d/col/bg/d_bg_s.h"
#include "d/col/bg/d_bg_s_gnd_chk.h"
#include "d/col/bg/d_bg_w.h"
#include "d/snd/d_snd_wzsound.h"
#include "f/f_base.h"
#include "f/f_manager.h"
#include "f/f_profile_name.h"
#include "m/m3d/m_fanm.h"
#include "m/m_vec.h"
#include "nw4r/g3d/res/g3d_resanmclr.h"
#include "nw4r/g3d/res/g3d_resanmtexsrt.h"
#include "nw4r/g3d/res/g3d_resfile.h"
#include "nw4r/g3d/res/g3d_resmdl.h"
#include "s/s_Math.h"
#include "toBeSorted/d_emitter.h"
SPECIAL_ACTOR_PROFILE(OBJ_GIRAHIMU_FLOOR, dAcOGirahimuFloor_c, fProfile::OBJ_GIRAHIMU_FLOOR, 0x25F, 0, 2);
STATE_DEFINE(dAcOGirahimuFloor_c, Wait);
@@ -8,18 +31,363 @@ STATE_DEFINE(dAcOGirahimuFloor_c, Generate);
STATE_DEFINE(dAcOGirahimuFloor_c, Broken);
STATE_DEFINE(dAcOGirahimuFloor_c, Move);
void dAcOGirahimuFloor_c::initializeState_Wait() {}
void dAcOGirahimuFloor_c::executeState_Wait() {}
static const char *sResAnmNames[3] = {
"F403Floor",
"F403FloorSpread",
"F403FloorSpread2",
};
struct dAcOGirahimuFloor_HIO_c {
const f32 field_0x00;
const f32 field_0x04;
const f32 field_0x08;
static const dAcOGirahimuFloor_HIO_c sHio;
};
const dAcOGirahimuFloor_HIO_c dAcOGirahimuFloor_HIO_c::sHio = {
1.0f,
10.0f,
0.4f,
};
bool dAcOGirahimuFloor_c::createHeap() {
mRes = nw4r::g3d::ResFile(getOarcFile("F403Floor", "g3d/model.brres"));
nw4r::g3d::ResMdl resMdl = mRes.GetResMdl("F403Floor");
TRY_CREATE(mMdl.create(resMdl, &mAllocator, 0x324));
nw4r::g3d::ResAnmTexSrt resTexSrt = mRes.GetResAnmTexSrt(sResAnmNames[0]);
TRY_CREATE(mAnmTexSrt.create(resMdl, resTexSrt, &mAllocator, nullptr, 1));
mMdl.setAnm(mAnmTexSrt);
mAnmTexSrt.setRate(1.0f, 0);
for (int i = 0; i < 3; ++i) {
nw4r::g3d::ResAnmClr resAnmClr = mRes.GetResAnmClr(sResAnmNames[i]);
TRY_CREATE(mAnmMatClr[i].create(resMdl, resAnmClr, &mAllocator, nullptr, 1));
mAnmMatClr[i].setAnm(mMdl, resAnmClr, 0, m3d::PLAY_MODE_4);
mAnmMatClr[i].setRate(0.0f, 0);
mAnmMatClr[i].setFrame(mAnmTexSrt.getFrameMax(i) - 1.0f, 0);
mAnmMatClr[i].setPlayMode(m3d::PLAY_MODE_1, 0);
}
cBgD_t *dzb = static_cast<cBgD_t *>(getOarcDZB("F403Floor", "F403Floor"));
PLC *plc = static_cast<PLC *>(getOarcPLC("F403Floor", "F403Floor"));
updateMatrix();
mScaleBg0.set(0.5f, 0.5f, 0.5f);
mScaleBg1.set(0.735f, 0.735f, 0.735f);
TRY_CREATE(!mBg[0].Set(dzb, plc, 1, &mWorldMtx, &mScaleBg0));
TRY_CREATE(!mBg[1].Set(dzb, plc, 1, &mWorldMtx, &mScaleBg1));
TRY_CREATE(!mBg[2].Set(dzb, plc, 1, &mWorldMtx, &mScale));
return true;
}
int dAcOGirahimuFloor_c::actorCreate() {
mType = getFromParams(0, 0x3);
if (mType >= TYPE_Max) {
mType = TYPE_Normal;
}
CREATE_ALLOCATOR(dAcOGirahimuFloor_c);
for (int i = 0; i < 3; ++i) {
mBg[i].SetCrrFunc(dBgS_MoveBGProc_Typical);
}
dBgS::GetInstance()->Regist(&mBg[1], this);
mAnmMatClr[2].setFrame(0.0f, 0);
mAcceleration = 0.0f;
mMaxSpeed = -40.0f;
mMdl.setPriorityDraw(0x22, 9);
if (mType == TYPE_Generate) {
mMdl.setAnm(mAnmMatClr[0]);
changeState(StateID_Generate);
} else {
mMdl.setAnm(mAnmMatClr[1]);
changeState(StateID_Wait);
}
updateMatrix();
mMdl.setLocalMtx(mWorldMtx);
for (int i = 0; i < 3; ++i) {
mBg[i].Move();
}
mBoundingBox.Set(mVec3_c(-2900.0f, -120.0f, -2900.0f), mVec3_c(3100.0f, 100.0f, 2900.0f));
return true;
}
int dAcOGirahimuFloor_c::actorPostCreate() {
fBase_c *pActor = nullptr;
dAcGirahimu3First_c *pGirahim;
while (
(pGirahim =
static_cast<dAcGirahimu3First_c *>(fManager_c::searchBaseByProfName(fProfile::B_GIRAHIMU3_FIRST, pActor)),
pActor = pGirahim)
) {
if (mPosition.squareDistanceToXZ(pGirahim->getPosition()) < 9000000.0f) {
mGhirahimRef.link(pGirahim);
}
}
if (mType == TYPE_Generate) {
while ((pActor = fManager_c::searchBaseByProfName(fProfile::OBJ_GIRAHIMU_FLOOR, pActor))) {
dAcOGirahimuFloor_c *pChild = static_cast<dAcOGirahimuFloor_c *>(pActor);
if (pChild != this) {
mChild.link(pChild);
mHomePos = pChild->mHomePos;
}
}
} else {
mHomePos = mPosition;
}
return SUCCEEDED;
}
int dAcOGirahimuFloor_c::doDelete() {
return SUCCEEDED;
}
int dAcOGirahimuFloor_c::actorExecute() {
if (!isState(StateID_Broken)) {
if (isSuccessfulFinalBlow()) {
changeState(StateID_Broken);
return SUCCEEDED;
}
if (0 == sLib::calcTimer(&field_0xABE)) {
field_0xABE = 15;
if (isPlayerAndGhirahimOffFloor()) {
changeState(StateID_Broken);
return SUCCEEDED;
}
}
if (mbRequestShatter) {
doShatter();
return SUCCEEDED;
}
if (mbMediumSize) {
mAnmMatClr[1].setRate(1.0f, 0);
dBgS::GetInstance()->Regist(&mBg[1], this);
dBgS::GetInstance()->Release(&mBg[0]);
if (field_0xAC0 == 1 && mAnmMatClr[1].getFrame(0) == mAnmMatClr[1].getFrameMax(0) - 1.0f) {
mMdl.setAnm(mAnmMatClr[2]);
mAnmMatClr[2].setRate(1.0f, 0);
dBgS::GetInstance()->Regist(&mBg[2], this);
dBgS::GetInstance()->Release(&mBg[1]);
} else {
mMdl.setAnm(mAnmMatClr[1]);
}
}
if (!isState(StateID_Move) && mbRequestMove) {
changeState(StateID_Move);
movePosition();
updateMatrix();
mMdl.setLocalMtx(mWorldMtx);
for (int i = 0; i < 3; ++i) {
mBg[i].Move();
}
return SUCCEEDED;
}
}
executeState();
mAnmTexSrt.play();
for (int i = 0; i < 3; ++i) {
mAnmMatClr[i].play();
}
if (!isState(StateID_Wait)) {
updateMatrix();
mMdl.setLocalMtx(mWorldMtx);
for (int i = 0; i < 3; ++i) {
mBg[i].Move();
}
} else {
updateMatrix();
mMdl.setScale(mScale);
mMdl.setLocalMtx(mWorldMtx);
for (int i = 0; i < 3; ++i) {
mBg[i].Move();
}
}
return SUCCEEDED;
}
int dAcOGirahimuFloor_c::draw() {
drawModelType1(&mMdl);
return SUCCEEDED;
}
void dAcOGirahimuFloor_c::initializeState_Wait() {
for (int i = 0; i < 3; ++i) {
mAnmMatClr[i].setRate(0.0f, 0);
}
}
void dAcOGirahimuFloor_c::executeState_Wait() {
if (!mbIsHome && 0 == sLib::calcTimer(&field_0xABD)) {
field_0xABD = 15;
if (isGenerateNoChild()) {
changeState(StateID_Return);
}
}
}
void dAcOGirahimuFloor_c::finalizeState_Wait() {}
void dAcOGirahimuFloor_c::initializeState_Return() {}
void dAcOGirahimuFloor_c::executeState_Return() {}
void dAcOGirahimuFloor_c::finalizeState_Return() {}
void dAcOGirahimuFloor_c::initializeState_Generate() {}
void dAcOGirahimuFloor_c::executeState_Generate() {}
void dAcOGirahimuFloor_c::executeState_Return() {
if (!mbRequestMove && cLib::chasePos(mPosition, mHomePos, 10.0f)) {
changeState(StateID_Wait);
}
}
void dAcOGirahimuFloor_c::finalizeState_Return() {
mbIsHome = true;
}
void dAcOGirahimuFloor_c::initializeState_Generate() {
for (int i = 0; i < 3; ++i) {
mAnmMatClr[i].setFrame(0.0f, 0);
if (i != 0) {
mAnmMatClr[i].setRate(0.0f, 0);
}
}
mAnmMatClr[0].setRate(1.0f, 0);
mMdl.setAnm(mAnmMatClr[0]);
}
void dAcOGirahimuFloor_c::executeState_Generate() {
if (mAnmMatClr[0].getFrame(0) == mAnmMatClr[0].getFrameMax(0) - 1.0f) {
mAnmMatClr[0].setRate(0.0f, 0);
}
if (!mbMediumSize) {
dBgS::GetInstance()->Regist(&mBg[0], this);
dBgS::GetInstance()->Release(&mBg[1]);
dBgS::GetInstance()->Release(&mBg[2]);
}
if (mAnmMatClr[2].isStop(0)) {
if (mAnmMatClr[2].getFrame(0) == mAnmMatClr[2].getFrameMax(0) - 1.0f) {
changeState(StateID_Wait);
}
}
}
void dAcOGirahimuFloor_c::finalizeState_Generate() {}
void dAcOGirahimuFloor_c::initializeState_Broken() {}
void dAcOGirahimuFloor_c::executeState_Broken() {}
void dAcOGirahimuFloor_c::initializeState_Broken() {
mAnmMatClr[2].setRate(-1.0f, 0);
mScaleBg0.set(0.0f, 0.0f, 0.0f);
for (int i = 0; i < 3; ++i) {
dBgS::GetInstance()->Release(&mBg[i]);
}
mMdl.setAnm(mAnmMatClr[2]);
}
void dAcOGirahimuFloor_c::executeState_Broken() {
if (mAnmMatClr[2].getFrame(0) == 0.0f) {
mAnmMatClr[1].setRate(-1.0f, 0);
mAnmMatClr[2].setRate(0.0f, 0);
if (mAnmMatClr[1].getFrame(0) == 0.0f) {
mAnmMatClr[0].setRate(-1.0f, 0);
mAnmMatClr[1].setRate(0.0f, 0);
mMdl.setAnm(mAnmMatClr[0]);
} else {
mMdl.setAnm(mAnmMatClr[1]);
}
}
if (mAnmMatClr[0].getFrame(0) == 0.0f) {
deleteRequest();
}
}
void dAcOGirahimuFloor_c::finalizeState_Broken() {}
void dAcOGirahimuFloor_c::initializeState_Move() {}
void dAcOGirahimuFloor_c::executeState_Move() {}
void dAcOGirahimuFloor_c::executeState_Move() {
movePosition();
if (dBgS_ObjGndChk::CheckPos(mPosition)) {
mGndHeight = dBgS_ObjGndChk::GetGroundHeight();
if (mPosition.y <= mGndHeight) {
doShatter();
return;
}
} else {
mPosition.y = mGndHeight;
doShatter();
return;
}
if (!mbRequestMove) {
changeState(StateID_Wait);
}
}
void dAcOGirahimuFloor_c::finalizeState_Move() {}
bool dAcOGirahimuFloor_c::isPlayerAndGhirahimOffFloor() {
const dAcObjBase_c *pObj = nullptr;
if (dBgS_ObjGndChk::CheckPos(dAcPy_c::GetLink()->mPosition + mVec3_c::Ey * 50.0f)) {
pObj = dBgS::GetInstance()->GetActorPointer(dBgS_ObjGndChk::GetInstance());
}
if (pObj == this || !(pObj != nullptr && pObj->mProfileName == fProfile::OBJ_GIRAHIMU_FLOOR)) {
return false;
}
pObj = nullptr;
bool bGetObj = mGhirahimRef.isLinked();
if (bGetObj) {
bGetObj = dBgS_ObjGndChk::CheckPos(mGhirahimRef.get()->mPosition + mVec3_c::Ey * 50.0f);
}
if (bGetObj) {
pObj = dBgS::GetInstance()->GetActorPointer(dBgS_ObjGndChk::GetInstance());
}
if (pObj == this || !(pObj != nullptr && pObj->mProfileName == fProfile::OBJ_GIRAHIMU_FLOOR)) {
return false;
}
return true;
}
bool dAcOGirahimuFloor_c::isGenerateNoChild() {
return mType == TYPE_Generate && !mChild.isLinked();
}
bool dAcOGirahimuFloor_c::isSuccessfulFinalBlow() {
if (dAcPy_c::GetLink()->checkCurrentAction(96 /* FINAL_BLOW */)) {
const dAcObjBase_c *pObj = nullptr;
bool bGetObj = mGhirahimRef.isLinked();
if (bGetObj) {
bGetObj = dBgS_ObjGndChk::CheckPos(mGhirahimRef.get()->mPosition + mVec3_c::Ey * 50.0f);
}
if (bGetObj) {
pObj = dBgS::GetInstance()->GetActorPointer(dBgS_ObjGndChk::GetInstance());
}
if (pObj != this) {
return true;
}
}
return false;
}
void dAcOGirahimuFloor_c::movePosition() {
if (mbRequestMove && cLib::chasePos(mPosition, mTargetPos, mMoveRate)) {
mbRequestMove = false;
}
}
void dAcOGirahimuFloor_c::doShatter() {
dJEffManager_c::spawnEffect(PARTICLE_RESOURCE_ID_MAPPING_876_, mPosition, nullptr, nullptr, nullptr, nullptr, 0, 0);
startSound(SE_BGh3_GIRAHIM_STAGE_BREAK);
for (int i = 0; i < 3; ++i) {
dBgS::GetInstance()->Release(&mBg[i]);
}
deleteRequest();
}
void something() {
static const f32 f = 9000000.0f;
}
+814 -26
View File
@@ -1,7 +1,45 @@
#include "d/a/obj/d_a_obj_girahimu_knife.h"
#include "c/c_lib.h"
#include "c/c_math.h"
#include "common.h"
#include "d/a/b/d_a_b_girahimu2.h"
#include "d/a/d_a_player.h"
#include "d/a/e/d_a_en_base.h"
#include "d/col/bg/d_bg_s.h"
#include "d/col/bg/d_bg_s_lin_chk.h"
#include "d/col/c/c_cc_d.h"
#include "d/snd/d_snd_wzsound.h"
#include "f/f_base.h"
#include "f/f_profile_name.h"
#include "m/m_angle.h"
#include "m/m_color.h"
#include "m/m_mtx.h"
#include "m/m_quat.h"
#include "m/m_sphere.h"
#include "m/m_vec.h"
#include "nw4r/g3d/res/g3d_resfile.h"
#include "nw4r/math/math_arithmetic.h"
#include "nw4r/math/math_types.h"
#include "s/s_Math.h"
#include "toBeSorted/d_emitter.h"
static dCcD_SrcSph sSrcSph = {
/* mObjInf */
{/* mObjAt */ {AT_TYPE_DAMAGE, 0xD, {9, 0, 0}, 2, 0, 0, 0, CUT_DIR_NONE, 0},
/* mObjTg */ {~(AT_TYPE_COMMON0 & ~AT_TYPE_WIND), 0x111, {9, 0x18, 0x40F}, 0, CUT_DIR_NONE},
/* mObjCo */ {0x25}},
/* mSphInf */
{30.0f}
};
SPECIAL_ACTOR_PROFILE(OBJ_GH_KNIFE, dAcObjGirahimuKnife_c, fProfile::OBJ_GH_KNIFE, 0x115, 0, 2);
s32 dAcObjGirahimuKnife_c::sSomething0;
s32 dAcObjGirahimuKnife_c::sSomething0_1;
mAng dAcObjGirahimuKnife_c::sSomething1;
s16 dAcObjGirahimuKnife_c::sSomething2;
STATE_DEFINE(dAcObjGirahimuKnife_c, Wait);
STATE_DEFINE(dAcObjGirahimuKnife_c, SpinWait);
STATE_DEFINE(dAcObjGirahimuKnife_c, SpinWaitPreAttack);
@@ -13,33 +51,783 @@ STATE_DEFINE(dAcObjGirahimuKnife_c, Return);
STATE_DEFINE(dAcObjGirahimuKnife_c, Hit);
STATE_DEFINE(dAcObjGirahimuKnife_c, CircleWait);
void dAcObjGirahimuKnife_c::initializeState_Wait() {}
void dAcObjGirahimuKnife_c::executeState_Wait() {}
void dAcObjGirahimuKnife_c::finalizeState_Wait() {}
void dAcObjGirahimuKnife_c::initializeState_SpinWait() {}
void dAcObjGirahimuKnife_c::executeState_SpinWait() {}
void dAcObjGirahimuKnife_c::finalizeState_SpinWait() {}
void dAcObjGirahimuKnife_c::initializeState_SpinWaitPreAttack() {}
void dAcObjGirahimuKnife_c::executeState_SpinWaitPreAttack() {}
void dAcObjGirahimuKnife_c::finalizeState_SpinWaitPreAttack() {}
void dAcObjGirahimuKnife_c::initializeState_SpinFreeWait() {}
void dAcObjGirahimuKnife_c::executeState_SpinFreeWait() {}
void dAcObjGirahimuKnife_c::finalizeState_SpinFreeWait() {}
void dAcObjGirahimuKnife_c::initializeState_FreeWait() {}
void dAcObjGirahimuKnife_c::executeState_FreeWait() {}
void dAcObjGirahimuKnife_c::finalizeState_FreeWait() {}
void dAcObjGirahimuKnife_c::initializeState_Attack() {}
void dAcObjGirahimuKnife_c::executeState_Attack() {}
bool dAcObjGirahimuKnife_c::createHeap() {
nw4r::g3d::ResFile res(nullptr);
res = nw4r::g3d::ResFile(getOarcResFile("GirahimKnife"));
TRY_CREATE(mMdl.create(res.GetResMdl("GirahimKnifeA"), &mAllocator, 0x20, 1, nullptr));
return true;
}
int dAcObjGirahimuKnife_c::create() {
CREATE_ALLOCATOR(dAcObjGirahimuKnife_c);
init();
changeState(StateID_Wait);
return SUCCEEDED;
}
void dAcObjGirahimuKnife_c::init() {
sSomething2 = 1;
field_0x793 = true;
field_0x750.set(0.0f, 0.0f, 0.0f);
mAcceleration = 0.0f;
field_0x792 = true;
mStts.SetRank(12);
mMaxSpeed = -6000.0f;
mBoundingBox.Set(mVec3_c(-100.0f, -100.0f, -100.0f), mVec3_c(100.0f, 100.0f, 100.0f));
field_0x75C.set(1.2f, 0.0f, 1.2f);
field_0x774 = 20.0f;
mCollider.addCc(mSph1, sSrcSph);
mCollider.addCc(mSph0, sSrcSph);
mCollider.SetStts(mStts);
mSph1.SetR(15.0f);
mSph0.SetR(30.0f);
mSph1.OnAtSet();
mSph1.ClrTgSet();
mSph0.ClrAtSet();
mSph0.OnTgSet();
mSph0.SetTg_0x50(2);
dJEffManager_c::spawnEffect(PARTICLE_RESOURCE_ID_MAPPING_685_, mPosition, nullptr, nullptr, nullptr, nullptr, 0, 0);
}
int dAcObjGirahimuKnife_c::actorExecute() {
field_0x768.set(field_0x75C);
if (--field_0x6D0 <= 0) {
field_0x6D0 = 0;
}
executeState();
mVelocity.y -= mAcceleration;
mPosition += mVelocity;
mSph1.SetAtVec(mVelocity);
mSph1.SetC(mPosition);
mSph0.SetC(mPosition);
mCollider.registerColliders();
updateMdlMatrix();
startEmitters();
if (mPosition.y <= -1000.0f) {
deleteRequest();
}
mVec3_c compare(1.2f, 1.2f, 1.2f);
if (field_0x768 == compare && field_0x75C != compare) {
startSound(SE_OGhKf_DISAPPEAR);
dJEffManager_c::spawnEffect(
PARTICLE_RESOURCE_ID_MAPPING_685_, mPosition, nullptr, nullptr, nullptr, nullptr, 0, 0
);
}
return SUCCEEDED;
}
int dAcObjGirahimuKnife_c::draw() {
static mSphere_c sph(mVec3_c(0.0f, 60.0f, 0.0f), 100.0f);
f32 f = mPosition.y;
drawModelType1(&mMdl);
fn_8002edb0(mShadow, mMdl, &sph, -1, -1, f);
return SUCCEEDED;
}
void dAcObjGirahimuKnife_c::initializeState_Wait() {
field_0x6F6.x = cM::rndInt(64000);
field_0x6F6.z = cM::rndInt(64000);
field_0x778 = cM::rndInt(32000);
field_0x774 = 20.0f;
}
void dAcObjGirahimuKnife_c::executeState_Wait() {
if (!dAcPy_c::GetLink()->isAttacking()) {
mSph0.ClrTgSet();
} else {
mSph0.OnTgSet();
}
if (mState == 4) {
changeState(StateID_SpinWait);
} else if (mState == 5) {
changeState(StateID_SpinFreeWait);
} else if (mState == 6) {
changeState(StateID_CircleWait);
} else if (mState == 8) {
changeState(StateID_FreeWait);
} else {
fn_239_2B10();
fn_239_1DB0(field_0x6D8, field_0x744);
field_0x778 += 0x500;
fn_239_1C40();
}
}
void dAcObjGirahimuKnife_c::finalizeState_Wait() {
mSph0.OnTgSet();
field_0x714.toQuat(field_0x704);
mSph0.SetTg_0x4C(0);
}
void dAcObjGirahimuKnife_c::initializeState_Attack() {
mSph1.OnAtSet();
mSph1.ClrCoSet();
mSph0.ClrCoSet();
mAcceleration = 0.0f;
field_0x78C = true;
if (mState != 6) {
sSomething2 = 1;
}
if (sSomething2 == 0 || !field_0x793) {
mSph1.ClrAtSet();
}
}
void dAcObjGirahimuKnife_c::executeState_Attack() {
holdSound(SE_OGhKf_FLY_LV);
if (sSomething2 == 0 || !field_0x793) {
mSph1.ClrAtSet();
}
fn_239_2B10();
sLib::chase(&field_0x774, 0.0f, 2.0f);
field_0x778 += 0x700;
if (lineCheck()) {
changeState(StateID_AttackEnd);
return;
}
if (field_0x790) {
mVec3_c v0 = dAcPy_c::GetLink()->mPosition;
if (field_0x791) {
mVec3_c mod(field_0x744.x, field_0x744.y, 0.0f);
mod.rotY(dAcPy_c::GetLink()->mRotation.y + 0x8000);
v0 += mod;
} else {
v0.y += 100.0f;
}
mVec3_c diff = v0 - mPosition;
if (diff.dot(mVelocity) > 0.0f) {
sLib::chaseAngle(mAngle.y.ref(), diff.atan2sX_Z(), 0x100);
mVec3_c vel(0.0f, mVelocity.y, 60.0f);
vel.rotY(mAngle.y);
mVelocity.set(vel);
}
}
mVec3_c norm = mVelocity;
norm.normalizeRS();
mQuat_c q;
q.slerp(mVec3_c(0.0f, 0.0f, 1.0f), norm, 1.0f);
field_0x704.slerpTo(q, 0.5f, field_0x704);
field_0x714.fromQuat(field_0x704);
}
void dAcObjGirahimuKnife_c::finalizeState_Attack() {}
void dAcObjGirahimuKnife_c::initializeState_AttackEnd() {}
void dAcObjGirahimuKnife_c::executeState_AttackEnd() {}
void dAcObjGirahimuKnife_c::initializeState_AttackEnd() {
field_0x6D0 = 0x3C;
mSph1.ClrAtSet();
mSph0.ClrTgSet();
}
void dAcObjGirahimuKnife_c::executeState_AttackEnd() {
mVelocity.set(0.0f, 0.0f, 0.0f);
mAcceleration = 0.0f;
if (field_0x6D0 <= 0 && sLib::chase(&field_0x75C.y, 0.0f, 0.1f)) {
deleteRequest();
}
}
void dAcObjGirahimuKnife_c::finalizeState_AttackEnd() {}
void dAcObjGirahimuKnife_c::initializeState_Return() {}
void dAcObjGirahimuKnife_c::executeState_Return() {}
void dAcObjGirahimuKnife_c::initializeState_Return() {
mSph1.SetAt_0xE(0);
mAcceleration = 1.0f;
mVec3_c v0 = field_0x6D8;
mVec3_c v1 = mPosition - field_0x6D8;
mVec3_c pos(cM::rndFX(50.0f), 100.0f + cM::rndFX(50.0f), -100.0f);
pos.rotY(v1.atan2sX_Z());
v0 += pos;
f32 speed = (v1.absXZ() / 500.0f);
speed *= 4.0f;
calcVelocity(v0, speed);
mSph0.ClrTgSet();
}
void dAcObjGirahimuKnife_c::executeState_Return() {
mSph1.SetAtFlag2(2);
mSph1.OnAtSet();
mSph0.ClrTgSet();
mSph1.SetR(50.0f);
if (lineCheck()) {
changeState(StateID_AttackEnd);
} else if (mSph1.ChkAtHit()) {
deleteRequest();
} else {
mVec3_c norm = mVelocity;
norm.normalizeRS();
mQuat_c q;
q.slerp(mVec3_c(0.0f, 0.0f, 1.0f), norm, 1.0f);
field_0x704.slerpTo(q, 0.5f, field_0x704);
field_0x714.fromQuat(field_0x704);
}
}
void dAcObjGirahimuKnife_c::finalizeState_Return() {}
void dAcObjGirahimuKnife_c::initializeState_Hit() {}
void dAcObjGirahimuKnife_c::executeState_Hit() {}
void dAcObjGirahimuKnife_c::initializeState_Hit() {
mAcceleration = 1.0f;
mSph1.ClrAtSet();
if (mState == 8) {
mSph1.ClrAtSet();
mSph0.ClrTgSet();
}
}
void dAcObjGirahimuKnife_c::executeState_Hit() {
if (lineCheck()) {
changeState(StateID_AttackEnd);
return;
}
mVec3_c norm = mVelocity;
norm.normalizeRS();
mQuat_c q;
f32 f = 20.0f; // Forces rodata pool
f = 1.0f;
q.slerp(mVec3_c(0.0f, 0.0f, 1.0f), norm, f);
field_0x704.slerpTo(q, 0.5f, field_0x704);
field_0x714.fromQuat(field_0x704);
}
void dAcObjGirahimuKnife_c::finalizeState_Hit() {}
void dAcObjGirahimuKnife_c::initializeState_CircleWait() {}
void dAcObjGirahimuKnife_c::executeState_CircleWait() {}
void dAcObjGirahimuKnife_c::finalizeState_CircleWait() {}
void dAcObjGirahimuKnife_c::initializeState_SpinWait() {
field_0x6F6.x = cM::rndInt(64000);
field_0x6F6.z = cM::rndInt(64000);
field_0x778 = cM::rndInt(32000);
mSph0.SetTg_0x4C(-1);
field_0x774 = 10.0f;
}
void dAcObjGirahimuKnife_c::executeState_SpinWait() {
mSph1.ClrAtSet();
mSph0.SetR(50.0f);
field_0x78F = true;
if (checkCutDir(dAcPy_c::GetLink()->getSpecificAttackDirection())) {
mSph0.OnTgSet();
} else {
mSph0.ClrTgSet();
}
fn_239_2B10();
if (mSph0.ChkTgHit()) {
dAcEnBase_c *pEn = FindEnemy(fProfile::B_GIRAHIMU2);
if (pEn != nullptr) {
static_cast<dAcGirahimu2_c *>(pEn)->setField_0xD52(120);
}
}
fn_239_1DB0(field_0x6D8, field_0x744);
field_0x778 += 0x500;
fn_239_1C40();
if (field_0x792) {
holdSound(SE_OGhKf_SPIN_LV);
}
}
void dAcObjGirahimuKnife_c::finalizeState_SpinWait() {
mSph0.OnTgSet();
field_0x714.toQuat(field_0x704);
mSph0.SetTg_0x4C(0);
}
void dAcObjGirahimuKnife_c::initializeState_SpinWaitPreAttack() {
mSph0.SetTg_0x4C(-1);
field_0x744.x *= 1.5f;
field_0x744.z = 50.0f;
field_0x792 = false;
}
void dAcObjGirahimuKnife_c::executeState_SpinWaitPreAttack() {
if (!dAcPy_c::GetLink()->isAttacking()) {
mSph0.ClrTgSet();
} else {
mSph0.OnTgSet();
}
field_0x778 += 0x500;
if (field_0x78E) {
mSph1.ClrCoSet();
mSph0.ClrCoSet();
if (sLib::chase(&field_0x75C.y, 0.0f, 0.1f)) {
deleteRequest();
}
} else {
sLib::chase(&field_0x75C.y, 1.2f, 0.1f);
}
mSph1.ClrAtSet();
mSph0.SetR(50.0f);
fn_239_2B10();
fn_239_1DB0(field_0x6D8, field_0x744);
fn_239_1C40();
}
void dAcObjGirahimuKnife_c::finalizeState_SpinWaitPreAttack() {
mSph0.OnTgSet();
field_0x714.toQuat(field_0x704);
mSph0.SetTg_0x4C(0);
}
void dAcObjGirahimuKnife_c::initializeState_SpinFreeWait() {
sSomething0++;
field_0x778 = cM::rndInt(32000);
mSph0.SetTg_0x4C(-1);
// NOTE - This is needed to force the rodata pool loading despite not emitting anything
field_0x774 = 20.0f;
field_0x774 = 0.0f;
sSomething1 += mAng(0x1000);
field_0x77C = 120.0f;
field_0x780 = sSomething1;
}
void dAcObjGirahimuKnife_c::executeState_SpinFreeWait() {
mSph1.ClrAtSet();
mSph0.SetR(50.0f);
field_0x78F = true;
mSph0.ClrTgSet();
fn_239_2B10();
fn_239_2110(field_0x6D8, 150.0f, 0x4000);
fn_239_1C40();
}
void dAcObjGirahimuKnife_c::finalizeState_SpinFreeWait() {
sSomething1 = mAng(0);
mSph0.OnTgSet();
field_0x714.toQuat(field_0x704);
mSph0.SetTg_0x4C(0);
}
void dAcObjGirahimuKnife_c::initializeState_FreeWait() {
field_0x6F6.x = cM::rndInt(64000);
field_0x6F6.z = cM::rndInt(64000);
field_0x778 = cM::rndInt(32000);
field_0x774 = 10.0f;
}
void dAcObjGirahimuKnife_c::executeState_FreeWait() {
mSph1.ClrAtSet();
mSph0.SetR(50.0f);
field_0x78F = true;
fn_239_2B10();
fn_239_1DB0(field_0x6D8, field_0x744);
field_0x778 += 0x500;
fn_239_1C40();
}
void dAcObjGirahimuKnife_c::finalizeState_FreeWait() {
mSph0.OnTgSet();
field_0x714.toQuat(field_0x704);
mSph0.SetTg_0x4C(0);
}
// NONMATCHING
void dAcObjGirahimuKnife_c::initializeState_CircleWait() {
mSph0.SetTg_0x4C(-1);
field_0x774 = 0.0f;
// Dont think about it
mAng som = sSomething1;
mAng newval = som + 0x1000;
if (field_0x784 == 7) {
newval = som - 0x800;
}
sSomething1 = newval;
field_0x77C = 200.0f;
field_0x780 = sSomething1;
mSph0.OnTgSet();
field_0x790 = true;
mSph1.ClrCoSet();
mSph0.ClrCoSet();
}
void dAcObjGirahimuKnife_c::executeState_CircleWait() {
mSph1.ClrAtSet();
mSph0.SetR(50.0f);
field_0x78F = true;
fn_239_2B10();
if (field_0x784 == 7) {
fn_239_1F50(dAcPy_c::GetLink()->mPosition, 50.0f);
} else {
fn_239_2110(dAcPy_c::GetLink()->mPosition, 150.0f, 0);
}
fn_239_1C40();
}
void dAcObjGirahimuKnife_c::finalizeState_CircleWait() {
mSph0.OnTgSet();
field_0x714.toQuat(field_0x704);
mSph0.SetTg_0x4C(0);
sSomething1 = mAng(0);
}
void dAcObjGirahimuKnife_c::fn_239_1C40() {
if (field_0x78E != 0) {
mSph1.ClrCoSet();
mSph0.ClrCoSet();
if (sLib::chase(&field_0x75C.y, 0.0f, 0.1f) != false) {
deleteRequest();
}
} else {
sLib::chase(&field_0x75C.y, 1.2f, 0.1f);
}
if (field_0x792) {
field_0x6F6.x = field_0x6F6.x + 0x1700;
field_0x6F6.y = field_0x6F0.y + 0x4000;
field_0x6F6.z = field_0x6F6.z + 0x1700;
field_0x714.ZXYrotS(field_0x6F6);
} else {
mVec3_c v = dAcPy_c::GetLink()->mPosition;
v.y += 100.0f;
mVec3_c norm = v - mPosition;
norm.normalizeRS();
mQuat_c q;
q.slerp(mVec3_c(0.0f, 0.0f, 1.0f), norm, 1.0f);
field_0x704.slerpTo(q, 0.5f, field_0x704);
field_0x714.fromQuat(field_0x704);
}
}
// NONMATCHING - UGH
void dAcObjGirahimuKnife_c::fn_239_1DB0(const mVec3_c &i_base, const mVec3_c &i_target) {
mVec3_c base = i_base;
mVec3_c target = i_target;
target.rotY(field_0x6F0.y);
mVec3_c toGoal = 0.05f * (base + target - mPosition);
toGoal += mVelocity;
toGoal *= 0.9f;
mVelocity.set(toGoal);
mPosition += mVelocity;
}
// NONMATCHING - UGH
void dAcObjGirahimuKnife_c::fn_239_1F50(const mVec3_c &i_target, f32 add) {
mVec3_c target = i_target;
mVec3_c front(0.0f, 0.0f, field_0x77C);
mMtx_c m;
m.YrotS(dAcPy_c::GetLink()->mRotation.y);
m.XrotM(field_0x780);
m.multVec(front, front);
mVec3_c goal = target + front;
goal.y += add;
mPosition += mVelocity = (mVelocity + (goal - mPosition) * 0.05f) * 0.9f;
}
// NONMATCHING - UGH
void dAcObjGirahimuKnife_c::fn_239_2110(const mVec3_c &i_target, f32 add, s16 ang) {
if (field_0x792) {
field_0x780 += mAng(0x400);
}
mVec3_c target = i_target;
mVec3_c front(0.0f, 0.0f, field_0x77C);
mMtx_c m;
m.YrotS(field_0x6F0.y + field_0x780);
m.multVec(front, front);
m.YrotS(field_0x6F0.y);
m.XrotM(ang);
m.YrotM(-field_0x6F0.y);
m.multVec(front, front);
mVec3_c goal = target + front;
goal.y += add;
mVec3_c v = (mVelocity + (goal - mPosition) * 0.05f) * 0.9f;
mVelocity.set(v);
mPosition += mVelocity;
}
void dAcObjGirahimuKnife_c::setTarget(const mVec3_c &t) {
field_0x744.set(t);
}
void dAcObjGirahimuKnife_c::fn_239_2360(bool b0, bool b1, f32 zVel) {
if (b0 && !isWaiting()) {
return;
}
field_0x790 = b1;
field_0x791 = b1;
changeState(StateID_Attack);
field_0x78F = true;
mVec3_c diff = dAcPy_c::GetLink()->mPosition - field_0x6D8;
mAng toPlayer = diff.atan2sX_Z();
mAngle.y = toPlayer;
mVelocity.set(0.0f, 0.0f, zVel);
mVelocity.rotY(toPlayer);
field_0x6D6 = 0xFF;
}
void dAcObjGirahimuKnife_c::fn_239_2460(bool b0, bool b1, f32 velMult) {
if (b0 && !isWaiting()) {
return;
}
if (!isCircleWait()) {
field_0x790 = true;
} else {
field_0x790 = false;
}
changeState(StateID_Attack);
mSph0.SetR(100.f);
field_0x78F = b1;
mVec3_c playerOffset = dAcPy_c::GetLink()->mPosition;
playerOffset.y += 100.0f;
mVec3_c diff = playerOffset - mPosition;
mAngle.y = diff.atan2sX_Z();
diff.normalizeRS();
diff *= velMult;
mVelocity.set(diff);
field_0x6D6 = 0xFF;
}
bool dAcObjGirahimuKnife_c::isWaiting() {
if (getStateID().isEqual(StateID_Wait) || getStateID().isEqual(StateID_SpinWait) ||
getStateID().isEqual(StateID_SpinFreeWait) || getStateID().isEqual(StateID_FreeWait) ||
getStateID().isEqual(StateID_CircleWait)) {
return true;
}
return false;
}
bool dAcObjGirahimuKnife_c::isCircleWait() {
return getStateID().isEqual(StateID_CircleWait);
}
bool dAcObjGirahimuKnife_c::lineCheck() {
mVec3_c start, end;
start = mPosition;
mMtx_c m0 = field_0x714;
mVec3_c offset(0.0f, 0.0f, -72.0f);
m0.multVec(offset, offset);
offset += mPosition;
start = offset;
end = mPosition;
dBgS_ObjLinChk linChk;
linChk.Set(&start, &end, nullptr);
if (dBgS::GetInstance()->LineCross(&linChk)) {
mPosition.set(linChk.GetLinEnd());
mVelocity.set(0.0f, 0.0f, 0.0f);
return true;
}
return false;
}
void dAcObjGirahimuKnife_c::updateMdlMatrix() {
mRotation.z = 0x4000;
mWorldMtx.transS(mPosition.x, mPosition.y + field_0x774 * mAng(field_0x778).sin(), mPosition.z);
mWorldMtx.concat(field_0x714);
mWorldMtx.ZXYrotM(mRotation);
mWorldMtx.scaleM(field_0x75C);
mMdl.setLocalMtx(mWorldMtx);
}
void dAcObjGirahimuKnife_c::startEmitters() {
if (!field_0x792 && cM::isZero(VEC3LenSq(mVelocity))) {
return;
}
mGlowEmitterId = PARTICLE_RESOURCE_ID_MAPPING_686_;
mGlowEmitter.holdEffect(mGlowEmitterId, mWorldMtx, nullptr, nullptr);
if (field_0x78C) {
mTrailEmitterId = PARTICLE_RESOURCE_ID_MAPPING_1_;
mWorldMtx.transM(0.0f, 0.0f, -30.0f);
mColor c0(0, 0, 0, 0xFF);
mColor c1(0, 0, 0, 0xFF);
mTrailEmitter.holdEffect(mTrailEmitterId, mWorldMtx, &c0, &c1);
mWorldMtx.transM(0.0f, 0.0f, 30.0f);
}
}
void dAcObjGirahimuKnife_c::fn_239_2B10() {
someEnemyDamageCollisionStuffMaybe(mCollider, nullptr);
cCcD_Obj *pTgCc = mCollider.findTgHit();
if (pTgCc == &mSph0) {
switch (mSph0.GetTgAtHitType()) {
case AT_TYPE_SWORD:
case AT_TYPE_0x800000: {
if (getStateID().isEqual(StateID_CircleWait)) {
if (checkCutDir(mSph0.GetTgAtCutDir())) {
field_0x78D = true;
sSomething2 = 0;
changeState(StateID_Return);
} else if (field_0x792) {
mVec3_c force;
getReflectForce(mSph0, 20.0f, force);
force.rotY(dAcPy_c::GetLink()->mRotation.y);
mVelocity.set(force);
} else {
mVec3_c force;
getReflectForce(mSph0, 100.0f + cM::rndF(20.0f), force);
force.rotY(dAcPy_c::GetLink()->mRotation.y);
mVelocity.set(force);
changeState(StateID_Hit);
}
} else if (isWaiting()) {
mVec3_c force;
getReflectForce(mSph0, 100.0f + cM::rndF(20.0f), force);
force.rotY(dAcPy_c::GetLink()->mRotation.y);
mVelocity.set(force);
changeState(StateID_Hit);
} else if (checkCutDir(mSph0.GetTgAtCutDir())) {
field_0x78D = true;
sSomething2 = 0;
changeState(StateID_Return);
} else {
mVec3_c force;
getReflectForce(mSph0, 100.0f + cM::rndF(20.0f), force);
force.rotY(dAcPy_c::GetLink()->mRotation.y);
mVelocity.set(force);
if (mState == 8) {
field_0x793 = false;
} else {
sSomething2 = 0;
}
changeState(StateID_Hit);
}
} break;
case AT_TYPE_BELLOWS: {
mVec3_c force(0.0f, 0.0f, 100.0f + cM::rndF(20.0f));
force.rotY(dAcPy_c::GetLink()->mRotation.y);
mVelocity.set(force);
changeState(StateID_Hit);
} break;
}
}
cCcD_Obj *pAtCc = mCollider.findAtHit();
if (pAtCc != nullptr) {
if (pAtCc->GetAtFlag0x8()) {
if (mState == 8) {
mVec3_c force = mPosition - dAcPy_c::GetLink()->mPosition;
force.y = 0.0f;
force.normalizeRS();
adjustVelocity(force, 10.0f, 0.2f);
changeState(StateID_Hit);
} else {
field_0x78D = true;
changeState(StateID_Return);
}
} else if (pAtCc->GetAtFlag0x2()) {
const dAcPy_c *pPlayer = dAcPy_c::GetLink();
s16 angY = cLib::targetAngleY(pPlayer->mPosition, mPosition);
s16 diff = pPlayer->mRotation.y - angY;
mVec3_c force(0.0f, 0.0f, 1.0f);
if (diff >= 0) {
force.rotY(dAcPy_c::GetLink()->mRotation.y + -0x2000);
} else {
force.rotY(dAcPy_c::GetLink()->mRotation.y + 0x2000);
}
adjustVelocity(force, 10.0f, 1.0f);
changeState(StateID_Hit);
}
}
}
bool dAcObjGirahimuKnife_c::checkCutDir(s32 cutDir) {
if (!field_0x78F) {
return false;
}
if (dAcPy_c::GetLink()->isAttackingSpin() && dAcPy_c::GetLink()->isAttackingHorizontal()) {
if (field_0x784 == 0 || field_0x784 == 6) {
return true;
}
}
if (dAcPy_c::GetLink()->isAttackingSpin() && dAcPy_c::GetLink()->isAttackingVertical()) {
if (field_0x784 == 3 || field_0x784 == 7) {
return true;
}
}
switch (cutDir) {
case CUT_DIR_U:
case CUT_DIR_D:
if (field_0x784 == 3) {
return true;
}
break;
case CUT_DIR_RD:
case CUT_DIR_LU:
if (field_0x784 == 2) {
return true;
}
break;
case CUT_DIR_R:
case CUT_DIR_L:
if (field_0x784 == 0) {
return true;
}
break;
case CUT_DIR_RU:
case CUT_DIR_LD:
if (field_0x784 == 1) {
return true;
}
break;
case CUT_DIR_STAB: break;
}
return false;
}
void dAcObjGirahimuKnife_c::setWait() {
mState = 9;
changeState(StateID_Wait);
}
void dAcObjGirahimuKnife_c::setSpinWaitPreAttack() {
changeState(StateID_SpinWaitPreAttack);
}
void dAcObjGirahimuKnife_c::getReflectForce(cCcD_Obj &cc, f32 forceMult, mVec3_c &outforce) {
mVec3_c force;
switch (cc.GetTgAtCutDir()) {
case CUT_DIR_U: force.set(0.0f, -0.5f, 0.5f); break;
case CUT_DIR_D: force.set(0.0f, 0.5f, 0.5f); break;
case CUT_DIR_LU: force.set(-0.5f, -0.5f, 0.5f); break;
case CUT_DIR_RD: force.set(0.5f, 0.5f, 0.5f); break;
case CUT_DIR_L: force.set(-0.5f, 0.0f, 0.5f); break;
case CUT_DIR_R: force.set(0.5f, 0.0f, 0.5f); break;
case CUT_DIR_LD: force.set(-0.5f, 0.5f, 0.5f); break;
case CUT_DIR_RU: force.set(0.5f, -0.5f, 0.5f); break;
default: force.set(0.0f, 0.0f, 1.0f); break;
}
force.normalizeRS();
force *= forceMult;
outforce.set(force);
}
void dAcObjGirahimuKnife_c::adjustVelocity(const mVec3_c &force, f32 yVel, f32 forwardVel) {
mVec3_c v0(-mVelocity.x, 0.0f, -mVelocity.z);
s32 dirVel = v0.atan2sX_Z();
s32 dirForce = force.atan2sX_Z();
mAng diff = (s32)(dirVel - dirForce);
f32 norm = nw4r::math::FAbs(diff.normal_c());
if (norm <= 0.1f) {
norm = 0.1f;
}
if (norm >= 1.0f) {
norm = 1.0f;
}
f32 mag = 2.0f * v0.dot(force) / force.mag();
mVelocity = force * mag - v0;
mVelocity.x *= forwardVel + norm;
mVelocity.y = yVel;
mVelocity.z *= forwardVel + norm;
}
+442 -16
View File
@@ -1,5 +1,24 @@
#include "d/a/obj/d_a_obj_girahimu_sword_link.h"
#include "common.h"
#include "d/a/d_a_player.h"
#include "d/col/bg/d_bg_s.h"
#include "d/col/bg/d_bg_s_lin_chk.h"
#include "d/col/c/c_cc_d.h"
#include "d/col/c/c_m3d_g_pla.h"
#include "d/snd/d_snd_wzsound.h"
#include "f/f_base.h"
#include "m/m_angle.h"
#include "m/m_mtx.h"
#include "m/m_quat.h"
#include "m/m_sphere.h"
#include "m/m_vec.h"
#include "nw4r/g3d/res/g3d_resfile.h"
#include "nw4r/math/math_arithmetic.h"
#include "s/s_Math.h"
#include "toBeSorted/attention.h"
#include "toBeSorted/d_emitter.h"
SPECIAL_ACTOR_PROFILE(OBJ_GH_SW_L, dAcObjGirahimuSwordLink_c, fProfile::OBJ_GH_SW_L, 0x114, 0, 2);
STATE_DEFINE(dAcObjGirahimuSwordLink_c, Hide);
@@ -10,24 +29,431 @@ STATE_DEFINE(dAcObjGirahimuSwordLink_c, AtThrow);
STATE_DEFINE(dAcObjGirahimuSwordLink_c, Stick);
STATE_DEFINE(dAcObjGirahimuSwordLink_c, Reflect);
bool dAcObjGirahimuSwordLink_c::createHeap() {
nw4r::g3d::ResFile res = dAcPy_c::GetLink()->getSwordResFile();
TRY_CREATE(mMdl.create(
&mAllocator, res, dAcPy_c::getSwordName(), 0x130, mVec3_c::Zero, mVec3_c(100.0f, 0.0f, 0.0f), mStts, nullptr, 1,
nullptr
));
return true;
}
int dAcObjGirahimuSwordLink_c::create() {
CREATE_ALLOCATOR(dAcObjGirahimuSwordLink_c);
init();
changeState(StateID_Hide);
return SUCCEEDED;
}
void dAcObjGirahimuSwordLink_c::init() {
mAcceleration = 0.0f;
mStts.SetRank(12);
mMaxSpeed = -6000.0f;
mBoundingBox.Set(mVec3_c(-100.0f, -100.0f, -100.0f), mVec3_c(100.0f, 100.0f, 100.0f));
mAcch.Set(&mPosition, &mOldPosition, this, 1, &mAcchCir, nullptr, nullptr, nullptr);
mAcchCir.SetWall(0.0f, 50.0f);
mMdl.fn_8006B660(4, 1, 0, 0, 0, 0, 0, 0x400, 12, 40.0f);
}
int dAcObjGirahimuSwordLink_c::actorExecute() {
if (--field_0x8A8 <= 0) {
field_0x8A8 = 0;
}
executeState();
fn_238_19D0();
mAcch.CrrPos(*dBgS::GetInstance());
updateModelMatrix();
if (getStateID().isEqual(StateID_Stick)) {
mPositionCopy3 = mPosition;
mPositionCopy3.y += 50.0f;
mPositionCopy2 = mPositionCopy3;
AttentionManager::GetInstance()->addUnk3Target(*this, 0x2 | 0x1, 600.0f, 50.0f, -200.0f, 200.0f);
}
return SUCCEEDED;
}
int dAcObjGirahimuSwordLink_c::draw() {
if (getStateID().isEqual(StateID_Hide)) {
return true;
}
mMdl.entry(this, nullptr, nullptr);
static mSphere_c sph(mVec3_c(0.0f, 100.0f, 0.0f), 200.0f);
fn_8002edb0(mShadow, mMdl.mMdl, &sph, -1, -1, 0.0f);
return true;
}
void dAcObjGirahimuSwordLink_c::initializeState_Hide() {}
void dAcObjGirahimuSwordLink_c::executeState_Hide() {}
void dAcObjGirahimuSwordLink_c::finalizeState_Hide() {}
void dAcObjGirahimuSwordLink_c::initializeState_Equip() {}
void dAcObjGirahimuSwordLink_c::initializeState_Equip() {
mAcceleration = 0.0f;
mVelocity.set(0.0f, 0.0f, 0.0f);
mRotation.set(mAng(0), mAng(0), mAng(0));
mMdl.SetGrp(0xC);
}
void dAcObjGirahimuSwordLink_c::executeState_Equip() {}
void dAcObjGirahimuSwordLink_c::finalizeState_Equip() {}
void dAcObjGirahimuSwordLink_c::initializeState_GetSword() {}
void dAcObjGirahimuSwordLink_c::executeState_GetSword() {}
void dAcObjGirahimuSwordLink_c::finalizeState_GetSword() {}
void dAcObjGirahimuSwordLink_c::initializeState_Throw() {}
void dAcObjGirahimuSwordLink_c::executeState_Throw() {}
void dAcObjGirahimuSwordLink_c::finalizeState_Throw() {}
void dAcObjGirahimuSwordLink_c::initializeState_AtThrow() {}
void dAcObjGirahimuSwordLink_c::executeState_AtThrow() {}
void dAcObjGirahimuSwordLink_c::finalizeState_AtThrow() {}
void dAcObjGirahimuSwordLink_c::initializeState_Stick() {}
void dAcObjGirahimuSwordLink_c::executeState_Stick() {}
void dAcObjGirahimuSwordLink_c::finalizeState_Stick() {}
void dAcObjGirahimuSwordLink_c::initializeState_Reflect() {}
void dAcObjGirahimuSwordLink_c::executeState_Reflect() {}
void dAcObjGirahimuSwordLink_c::finalizeState_Reflect() {}
void dAcObjGirahimuSwordLink_c::initializeState_GetSword() {
mAcceleration = 3.0f;
mVec3_c v(-7.0f, 112.0f, 36.0f);
v.rotY(mAngleCopy.y);
v += mGhirahimPos;
calcVelocity(v, 29.0f);
mMdl.SetGrp(0xC);
mRotation.z = 0;
}
void dAcObjGirahimuSwordLink_c::executeState_GetSword() {
mRotation.z -= 0x2000;
mVelocity.y -= mAcceleration;
mPosition += mVelocity;
}
void dAcObjGirahimuSwordLink_c::finalizeState_GetSword() {
mRotation.z = 0;
}
void dAcObjGirahimuSwordLink_c::initializeState_Throw() {
field_0x8B0.toQuat(field_0xD00);
mMdl.enableAttack();
}
void dAcObjGirahimuSwordLink_c::executeState_Throw() {
mVec3_c to(-1.0f, 0.0f, 0.0f);
mQuat_c q;
mVec3_c from(1.0f, 0.0f, 0.0f);
q.slerp(from, to, 1.0f);
field_0xD00.slerpTo(q, 0.2f, field_0xD00);
field_0x8B0.fromQuat(field_0xD00);
mVelocity.y -= mAcceleration;
mRotation.z += field_0xD10;
mPosition += mVelocity;
if (lineCheck()) {
changeState(StateID_Reflect);
return;
}
if (mPosition.y <= mGhirahimPos.y - 500.0f) {
mPosition.y = mGhirahimPos.y;
field_0xD14.set(0.0f, 1.0f, 0.0f);
changeState(StateID_Reflect);
}
}
void dAcObjGirahimuSwordLink_c::finalizeState_Throw() {
mMdl.setInactive();
}
void dAcObjGirahimuSwordLink_c::initializeState_AtThrow() {
field_0x8B0.toQuat(field_0xD00);
mMdl.enableAttack();
}
void dAcObjGirahimuSwordLink_c::executeState_AtThrow() {
holdSound(SE_OGhSwL_FLY_LV);
cCcD_Obj *pCcAt = mMdl.mCcList.findAtHit();
if (pCcAt != nullptr) {
if (pCcAt->GetAtActor()->isActorPlayer() && pCcAt->GetAtFlag0x2()) {
field_0xD14.set(0.0f, 0.0f, 1.0f);
field_0xD14.rotY(dAcPy_c::GetLink()->mRotation.y);
changeState(StateID_Reflect);
return;
}
}
mVec3_c moveDir = mVelocity;
moveDir.normalizeRS();
(void)mVelocity.mag(); // lol
mQuat_c q;
mVec3_c from(1.0f, 0.0f, 0.0f);
q.slerp(from, moveDir, 1.0f);
field_0xD00.slerpTo(q, 0.5f, field_0xD00);
field_0x8B0.fromQuat(field_0xD00);
mVelocity.y -= mAcceleration;
mPosition += mVelocity;
if (lineCheck()) {
changeState(StateID_Reflect);
return;
}
if (mPosition.y <= mGhirahimPos.y + 5.0f) {
field_0xD14.set(0.0f, 1.0f, 0.0f);
changeState(StateID_Reflect);
return;
}
mTrailEmitterID = PARTICLE_RESOURCE_ID_MAPPING_1_;
mWorldMtx.transM(30.0f, 0.0f, 0.0f);
mEmitter.holdEffect(mTrailEmitterID, mWorldMtx, nullptr, nullptr);
mWorldMtx.transM(-30.0f, 0.0f, 0.0f);
}
void dAcObjGirahimuSwordLink_c::finalizeState_AtThrow() {
mMdl.setInactive();
}
void dAcObjGirahimuSwordLink_c::initializeState_Stick() {
startSound(SE_OGhSwL_BOUND);
mMdl.setInactive();
mAcceleration = 0.0f;
mVelocity.set(0.0f, 0.0f, 0.0f);
}
void dAcObjGirahimuSwordLink_c::executeState_Stick() {
mVec3_c to(-1.0f, 0.0f, 0.0f);
field_0x8B0.multVec(to, to);
to.y = 0.0f;
to.normalizeRS();
mQuat_c q;
mVec3_c from(-1.0f, 0.0f, 0.0f);
q.slerp(from, to, 1.0f);
field_0xD00.slerpTo(q, 0.5f, field_0xD00);
field_0x8B0.fromQuat(field_0xD00);
from = mPosition - dAcPy_c::GetLink()->mPosition;
if (from.absXZ() < 60.0f) {
changeState(StateID_Hide);
dAcPy_c::GetLinkM()->relatedToUsingItem0x11();
}
}
void dAcObjGirahimuSwordLink_c::finalizeState_Stick() {
mRotation.z = 0;
}
void dAcObjGirahimuSwordLink_c::initializeState_Reflect() {
s32 _weird_zero = 0;
reflect(field_0xD14, 3.0f, 10.f + _weird_zero, 0.5f);
field_0x8AA = 0;
}
void dAcObjGirahimuSwordLink_c::executeState_Reflect() {
sLib::chaseAngle(mRotation.z.ref(), 0, 0x1000);
mVec3_c direction = mVelocity;
if (field_0xD26) {
mMdl.mCcList.findAtHit();
mMdl.SetGrp(0x3E);
}
switch (field_0x8AA) {
case 0:
field_0xD24 += 0x1000;
direction.normalizeRS();
// fatll-through
case 1:
field_0xD24 += 0x1000;
direction.normalizeRS();
direction.y = field_0xD24.sin() * 0.3f;
direction.normalizeRS();
break;
case 2:
field_0xD24 += 0x1000;
direction.normalizeRS();
direction.y = field_0xD24.sin() * 0.3f;
direction.normalizeRS();
}
mQuat_c q;
mVec3_c from(1.0f, 0.0f, 0.0f);
q.slerp(from, direction, 1.0f);
field_0xD00.slerpTo(q, 0.5f, field_0xD00);
field_0x8B0.fromQuat(field_0xD00);
mVelocity.y -= mAcceleration;
mPosition += mVelocity;
if (lineCheck()) {
if (mPosition.y < 40.0f) {
field_0x8AA++;
}
if (field_0x8AA >= 3) {
changeState(StateID_Stick);
} else {
reflect(field_0xD14, 3.0f, 5.0f, 0.5f);
}
} else {
if (mPosition.y <= mGhirahimPos.y + 5.0f) {
mPosition.y = mGhirahimPos.y + 5.0f;
field_0xD14.set(0.0f, 1.0f, 0.0f);
if (mPosition.y < 40.0f) {
field_0x8AA++;
}
if (field_0x8AA < 3) {
reflect(field_0xD14, 3.0f, 5.0f, 0.5f);
} else {
direction.set(1.0f, 0.0f, 0.0f);
field_0x8B0.multVec(direction, direction);
direction.y = 0.0f;
direction.normalizeRS();
mQuat_c q;
mVec3_c from(1.0f, 0.0f, 0.0f);
q.slerp(from, direction, 1.0f);
field_0xD00.slerpTo(q, 0.5f, field_0xD00);
field_0x8B0.fromQuat(field_0xD00);
changeState(StateID_Stick);
}
}
}
mTrailEmitterID = PARTICLE_RESOURCE_ID_MAPPING_1_;
mWorldMtx.transM(30.0f, 0.0f, 0.0f);
mEmitter.holdEffect(mTrailEmitterID, mWorldMtx, nullptr, nullptr);
mWorldMtx.transM(-30.0f, 0.0f, 0.0f);
}
void dAcObjGirahimuSwordLink_c::finalizeState_Reflect() {
field_0xD26 = false;
}
void dAcObjGirahimuSwordLink_c::setEquip() {
changeState(StateID_Equip);
}
void dAcObjGirahimuSwordLink_c::setGetSword() {
changeState(StateID_GetSword);
}
void dAcObjGirahimuSwordLink_c::setHide() {
changeState(StateID_Hide);
}
void dAcObjGirahimuSwordLink_c::setThrow(const mVec3_c &force, mAng angle, f32 rate) {
mAcceleration = 3.0f;
field_0xD10 = angle;
calcVelocity(force, rate);
changeState(StateID_Throw);
}
void dAcObjGirahimuSwordLink_c::setAtThrow(const mVec3_c &velocity) {
mAcceleration = 0.0f;
field_0xD10 = 0;
mVelocity.set(velocity);
changeState(StateID_AtThrow);
}
void dAcObjGirahimuSwordLink_c::fn_238_19D0() {
return;
}
void dAcObjGirahimuSwordLink_c::updateModelMatrix() {
mWorldMtx.transS(mPosition.x, mPosition.y, mPosition.z);
mWorldMtx.concat(field_0x8B0);
mWorldMtx.ZXYrotM(mRotation);
mMdl.calc(mWorldMtx, mPosition - mOldPosition, false);
}
void dAcObjGirahimuSwordLink_c::setTransform(const mMtx_c &mtx, const mVec3_c &pos) {
field_0x8B0 = mtx;
field_0x8B0.ZrotM(-0x4000);
field_0x8B0.XrotM(0x4000);
setPosition(pos);
setOldPosition(pos);
}
bool dAcObjGirahimuSwordLink_c::isHide() {
return getStateID().isEqual(StateID_Hide);
}
bool dAcObjGirahimuSwordLink_c::isStick() {
return getStateID().isEqual(StateID_Stick);
}
// NONMATCHING
void dAcObjGirahimuSwordLink_c::reflect(const mVec3_c &rot, f32 gravity, f32, f32 force) {
if (rot.y == 1.0f) {
startSound(SE_OGhSwL_BOUND);
} else {
startSound(SE_OGhSwL_HIT);
}
mVec3_c v0(-mVelocity.x, -mVelocity.y, -mVelocity.z);
mAng a1 = v0.atan2sX_Z();
mAng a2 = rot.atan2sX_Z();
s32 s = a1 - a2;
f32 mag = nw4r::math::FAbs(mAng(s).normal_c());
if (mag <= 0.1f) {
mag = 0.1f;
}
if (mag >= 1.0f) {
mag = 1.0f;
}
f32 m = rot.mag();
f32 dot = v0.dot(rot);
f32 scale = dot * 2.0f / m;
mVec3_c v;
mVelocity = rot * scale - v0;
mVelocity *= force;
if (gravity < 0.0f) {
gravity = -gravity;
}
mAcceleration = gravity;
}
bool dAcObjGirahimuSwordLink_c::lineCheck() {
mMtx_c m = field_0x8B0;
m.ZXYrotM(mRotation);
mVec3_c start, end;
start = mPosition;
mVec3_c v0(100.0f, 0.0f, 0.0f);
m.multVec(v0, v0);
v0 += mPosition;
end = v0;
v0.set(0.0f, mVelocity.mag(), 0.0f);
m.multVec(v0, v0);
v0 += mPosition;
start = v0;
dBgS_ObjLinChk linChk;
linChk.Set(&start, &end, nullptr);
if (dBgS::GetInstance()->LineCross(&linChk)) {
cM3dGPla pla;
if (dBgS::GetInstance()->GetTriPla(linChk, &pla)) {
field_0xD14.x = pla.GetN().x;
field_0xD14.y = pla.GetN().y;
field_0xD14.z = pla.GetN().z;
}
if (mVelocity.dot(field_0xD14) < 0.0f) {
mVec3_c newPos = linChk.GetLinEnd();
mVec3_c v1 = field_0xD14;
v1.normalizeRS();
v1 *= 5.0f;
newPos += v1;
mPosition = newPos;
if (mPosition.y <= mGhirahimPos.y + 5.0f) {
mPosition.y = mGhirahimPos.y + 5.0f;
}
return true;
}
} else {
linChk.Set(&end, &start, nullptr);
if (dBgS::GetInstance()->LineCross(&linChk)) {
cM3dGPla pla;
if (dBgS::GetInstance()->GetTriPla(linChk, &pla)) {
field_0xD14.x = pla.GetN().x;
field_0xD14.y = pla.GetN().y;
field_0xD14.z = pla.GetN().z;
}
if (mVelocity.dot(field_0xD14) < 0.0f) {
mVec3_c newPos = linChk.GetLinEnd();
mVec3_c v1 = field_0xD14;
v1.normalizeRS();
v1.multScalar(5.0f);
newPos += v1;
mPosition = newPos;
if (mPosition.y <= mGhirahimPos.y + 5.0f) {
mPosition.y = mGhirahimPos.y + 5.0f;
}
return true;
}
}
}
return false;
}
+1 -1
View File
@@ -47,7 +47,7 @@ bool dEnemySwordMdl_c::create(
}
bool dEnemySwordMdl_c::create(
mAllocator_c *alloc, nw4r::g3d::ResFile resFile, const char *mdlName, u32 bufferOption, const mVec3_c &v1,
mAllocator_c *alloc, nw4r::g3d::ResFile &resFile, const char *mdlName, u32 bufferOption, const mVec3_c &v1,
const mVec3_c &v2, cCcD_Stts &stts, EGG::ResTIMG *pImg, int nView, u32 *pSize
) {
nw4r::g3d::ResMdl mdl = resFile.GetResMdl(mdlName);