Merge pull request #312 from elijah-thomas774/d_a_e_ks

dAcEKs_c
This commit is contained in:
Elijah Thomas
2026-05-28 14:32:52 -04:00
committed by GitHub
26 changed files with 3724 additions and 209 deletions
+88 -86
View File
@@ -3,76 +3,75 @@ _epilog = .text:0x00000030; // type:function size:0x2C scope:global
_unresolved = .text:0x00000060; // type:function size:0x4 scope:global
__register_global_object = .text:0x00000070; // type:function size:0x1C scope:global
__destroy_global_chain = .text:0x00000090; // type:function size:0x54 scope:global
fn_155_F0 = .text:0x000000F0; // type:function size:0x40
__dt__7mVec3_cFv = .text:0x000000F0; // type:function size:0x40
dAcEKs_c_classInit__Fv = .text:0x00000130; // type:function size:0x190
fn_155_2C0 = .text:0x000002C0; // type:function size:0x58
__dt__15dShadowCircle_cFv = .text:0x000002C0; // type:function size:0x58
__dt__20sFState_c<8dAcEKs_c>Fv = .text:0x00000320; // type:function size:0x58
__dt__23sFStateFct_c<8dAcEKs_c>Fv = .text:0x00000380; // type:function size:0x6C
__dt__76sStateMgr_c<8dAcEKs_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x000003F0; // type:function size:0xA0
__dt__46sFStateMgr_c<8dAcEKs_c,20sStateMethodUsr_FI_c>Fv = .text:0x00000490; // type:function size:0xA4
fn_155_540 = .text:0x00000540; // type:function size:0x5C
fn_155_5A0 = .text:0x000005A0; // type:function size:0x4
fn_155_5B0 = .text:0x000005B0; // type:function size:0x134
fn_155_6F0 = .text:0x000006F0; // type:function size:0x8
fn_155_700 = .text:0x00000700; // type:function size:0x1A8
__dt__14dWaterEffect_cFv = .text:0x00000540; // type:function size:0x5C
__ct__7mVec3_cFv = .text:0x000005A0; // type:function size:0x4
restorePosRotFromCopy__8dAcEKs_cFv = .text:0x000005B0; // type:function size:0x134
linkKiesuTag__8dAcEKs_cFP13dTgKiesuTag_c = .text:0x000006F0; // type:function size:0x8
setStartingState__8dAcEKs_cFv = .text:0x00000700; // type:function size:0x1A8
changeState__76sStateMgr_c<8dAcEKs_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>FRC12sStateIDIf_c = .text:0x000008B0; // type:function size:0x10
AcEKs__idleBasedOnSubtypeMaybe = .text:0x000008C0; // type:function size:0xCC
fn_155_990 = .text:0x00000990; // type:function size:0xD0
fn_155_A60 = .text:0x00000A60; // type:function size:0x6B0
setIdleState__8dAcEKs_cFv = .text:0x000008C0; // type:function size:0xCC
getLineCrossYRange__8dAcEKs_cFRC7mVec3_cf = .text:0x00000990; // type:function size:0xD0
fn_155_A60__8dAcEKs_cFv = .text:0x00000A60; // type:function size:0x6B0
getStateID__76sStateMgr_c<8dAcEKs_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x00001110; // type:function size:0x10
fn_155_1120 = .text:0x00001120; // type:function size:0x1C
fn_155_1140 = .text:0x00001140; // type:function size:0x12C
fn_155_1270 = .text:0x00001270; // type:function size:0x54
fn_155_12D0 = .text:0x000012D0; // type:function size:0xA0
fn_155_1370 = .text:0x00001370; // type:function size:0x58
fn_155_13D0 = .text:0x000013D0; // type:function size:0x58
fn_155_1430 = .text:0x00001430; // type:function size:0x38
fn_155_1470 = .text:0x00001470; // type:function size:0x80C
fn_155_1C80 = .text:0x00001C80; // type:function size:0x5E4
fn_155_2270 = .text:0x00002270; // type:function size:0x754
fn_155_29D0 = .text:0x000029D0; // type:function size:0x1A8
fn_155_2B80 = .text:0x00002B80; // type:function size:0x1E0
fn_155_2D60 = .text:0x00002D60; // type:function size:0x138
fn_155_2EA0 = .text:0x00002EA0; // type:function size:0x118
fn_155_2FC0 = .text:0x00002FC0; // type:function size:0x84
fn_155_3050 = .text:0x00003050; // type:function size:0xAC
fn_155_3100 = .text:0x00003100; // type:function size:0xF4
fn_155_3200 = .text:0x00003200; // type:function size:0xA4
fn_155_32B0 = .text:0x000032B0; // type:function size:0x94
fn_155_3350 = .text:0x00003350; // type:function size:0x94
fn_155_33F0 = .text:0x000033F0; // type:function size:0x68
fn_155_3460 = .text:0x00003460; // type:function size:0x14
fn_155_3480 = .text:0x00003480; // type:function size:0x34
fn_155_34C0 = .text:0x000034C0; // type:function size:0x1A8
AcEKs__setAnim = .text:0x00003670; // type:function size:0xA8
fn_155_3720 = .text:0x00003720; // type:function size:0x30
fn_155_3750 = .text:0x00003750; // type:function size:0x44
fn_155_37A0 = .text:0x000037A0; // type:function size:0x50
fn_155_37F0 = .text:0x000037F0; // type:function size:0x44
fn_155_3840 = .text:0x00003840; // type:function size:0x4C
fn_155_3890 = .text:0x00003890; // type:function size:0x40
fn_155_38D0 = .text:0x000038D0; // type:function size:0x10
fn_155_38E0 = .text:0x000038E0; // type:function size:0x10
fn_155_38F0 = .text:0x000038F0; // type:function size:0x4
fn_155_3900 = .text:0x00003900; // type:function size:0x268
AcEKs__setAnglesToPoints = .text:0x00003B70; // type:function size:0x58
fn_155_3BD0 = .text:0x00003BD0; // type:function size:0x10
fn_155_3BE0 = .text:0x00003BE0; // type:function size:0x178
fn_155_3D60 = .text:0x00003D60; // type:function size:0xA8
fn_155_3E10 = .text:0x00003E10; // type:function size:0x1C
fn_155_3E30 = .text:0x00003E30; // type:function size:0x24
fn_155_3E60 = .text:0x00003E60; // type:function size:0x2C
fn_155_3E90 = .text:0x00003E90; // type:function size:0x24
fn_155_3EC0 = .text:0x00003EC0; // type:function size:0x24
fn_155_3EF0 = .text:0x00003EF0; // type:function size:0x5C
fn_155_3F50 = .text:0x00003F50; // type:function size:0x10C
AcEKs__initModels = .text:0x00004060; // type:function size:0x120
AcEKs__init1 = .text:0x00004180; // type:function size:0x57C
AcEKs__init2 = .text:0x00004700; // type:function size:0x178
AcEKs__destroy = .text:0x00004880; // type:function size:0x44
AcEKs__update = .text:0x000048D0; // type:function size:0xCEC
calcTimer<Uc>__4sLibFPUc_Uc = .text:0x00001120; // type:function size:0x1C
kill__8dAcEKs_cFb = .text:0x00001140; // type:function size:0x12C
chaseTargetY__8dAcEKs_cFff = .text:0x00001270; // type:function size:0x54
playBlinkAnm__8dAcEKs_cFv = .text:0x000012D0; // type:function size:0xA0
soundSqueak__8dAcEKs_cFv = .text:0x00001370; // type:function size:0x58
soundStun__8dAcEKs_cFv = .text:0x000013D0; // type:function size:0x58
fn_155_1430__8dAcEKs_cFv = .text:0x00001430; // type:function size:0x38
fn_155_1470__8dAcEKs_cFv = .text:0x00001470; // type:function size:0x80C
fn_155_1C80__8dAcEKs_cFv = .text:0x00001C80; // type:function size:0x5E4
fn_155_2270__8dAcEKs_cFv = .text:0x00002270; // type:function size:0x754
fn_155_29D0__8dAcEKs_cFl = .text:0x000029D0; // type:function size:0x1A8
fn_155_2B80__8dAcEKs_cFbl = .text:0x00002B80; // type:function size:0x1E0
fn_155_2D60__8dAcEKs_cFbl = .text:0x00002D60; // type:function size:0x138
fn_155_2EA0__8dAcEKs_cFv = .text:0x00002EA0; // type:function size:0x118
isOutsideRange__8dAcEKs_cFv = .text:0x00002FC0; // type:function size:0x84
isNotWaitingNorDamage__8dAcEKs_cFv = .text:0x00003050; // type:function size:0xAC
isTargeted__8dAcEKs_cFv = .text:0x00003100; // type:function size:0xF4
checkWallCross__8dAcEKs_cFv = .text:0x00003200; // type:function size:0xA4
adjustTargetGnd__8dAcEKs_cFv = .text:0x000032B0; // type:function size:0x94
adjustTargetRoof__8dAcEKs_cFv = .text:0x00003350; // type:function size:0x94
ChkHit__8dAcEKs_cFv = .text:0x000033F0; // type:function size:0x68
fn_155_3460__8dAcEKs_cFv = .text:0x00003460; // type:function size:0x14
fn_155_3480__8dAcEKs_cFv = .text:0x00003480; // type:function size:0x34
transitionToNextState__8dAcEKs_cFv = .text:0x000034C0; // type:function size:0x1A8
setAnim__8dAcEKs_cFPcfff = .text:0x00003670; // type:function size:0xA8
fn_155_3720__8dAcEKs_cFff = .text:0x00003720; // type:function size:0x30
fn_155_3750__8dAcEKs_cFUc = .text:0x00003750; // type:function size:0x44
fn_155_37A0__8dAcEKs_cFv = .text:0x000037A0; // type:function size:0x50
fn_155_37F0__8dAcEKs_cFv = .text:0x000037F0; // type:function size:0x44
fn_155_3840__8dAcEKs_cFv = .text:0x00003840; // type:function size:0x4C
fn_155_3890__8dAcEKs_cFv = .text:0x00003890; // type:function size:0x40
on_lbl_155_bss_389__8dAcEKs_cFv = .text:0x000038D0; // type:function size:0x10
setBlinkChecked__8dAcEKs_cFUc = .text:0x000038E0; // type:function size:0x14
fn_155_3900__8dAcEKs_cFl = .text:0x00003900; // type:function size:0x268
setPitchYawToPoint__8dAcEKs_cFRC7mVec3_c = .text:0x00003B70; // type:function size:0x58
fn_155_3BD0__8dAcEKs_cFRC7mVec3_c = .text:0x00003BD0; // type:function size:0x10
fn_155_3BE0__8dAcEKs_cFRC7mVec3_c = .text:0x00003BE0; // type:function size:0x178
setBlink__8dAcEKs_cFUc = .text:0x00003D60; // type:function size:0xA8
checkPathPntParam__8dAcEKs_cFUl = .text:0x00003E10; // type:function size:0x1C
fn_155_3E30__8dAcEKs_cFv = .text:0x00003E30; // type:function size:0x24
clampRotationX__8dAcEKs_cFv = .text:0x00003E60; // type:function size:0x2C
fn_155_3E90__8dAcEKs_cFv = .text:0x00003E90; // type:function size:0x24
fn_155_3EC0__8dAcEKs_cFv = .text:0x00003EC0; // type:function size:0x24
fn_155_3EF0__8dAcEKs_cFv = .text:0x00003EF0; // type:function size:0x5C
fn_155_3F50__8dAcEKs_cFv = .text:0x00003F50; // type:function size:0x10C
createHeap__8dAcEKs_cFv = .text:0x00004060; // type:function size:0x120
actorCreate__8dAcEKs_cFv = .text:0x00004180; // type:function size:0x57C
actorPostCreate__8dAcEKs_cFv = .text:0x00004700; // type:function size:0x178
doDelete__8dAcEKs_cFv = .text:0x00004880; // type:function size:0x44
actorExecute__8dAcEKs_cFv = .text:0x000048D0; // type:function size:0xCEC
executeState__76sStateMgr_c<8dAcEKs_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x000055C0; // type:function size:0x10
AcEKs__draw = .text:0x000055D0; // type:function size:0x1F4
draw__8dAcEKs_cFv = .text:0x000055D0; // type:function size:0x1F4
initializeState_Wait__8dAcEKs_cFv = .text:0x000057D0; // type:function size:0x1EC
executeState_Wait__8dAcEKs_cFv = .text:0x000059C0; // type:function size:0x768
finalizeState_Wait__8dAcEKs_cFv = .text:0x00006130; // type:function size:0xA4
@@ -115,10 +114,10 @@ finalizeState_WindBlow__8dAcEKs_cFv = .text:0x000092E0; // type:function size:0x
initializeState_PathMove__8dAcEKs_cFv = .text:0x00009380; // type:function size:0x184
executeState_PathMove__8dAcEKs_cFv = .text:0x00009510; // type:function size:0x7A8
finalizeState_PathMove__8dAcEKs_cFv = .text:0x00009CC0; // type:function size:0xC
fn_155_9CD0 = .text:0x00009CD0; // type:function size:0x8
fn_155_9CE0 = .text:0x00009CE0; // type:function size:0x4
fn_155_9CF0 = .text:0x00009CF0; // type:function size:0x4
fn_155_9D00 = .text:0x00009D00; // type:function size:0x8
vt_0x88__11dAcEnBase_cFi = .text:0x00009CD0; // type:function size:0x8
vt_0x84__11dAcEnBase_cFv = .text:0x00009CE0; // type:function size:0x4
vt_0x80__11dAcEnBase_cFv = .text:0x00009CF0; // type:function size:0x4
getObjectListEntry__11dAcEnBase_cFv = .text:0x00009D00; // type:function size:0x8
__dt__8dAcEKs_cFv = .text:0x00009D10; // type:function size:0x16C
build__23sFStateFct_c<8dAcEKs_c>FRC12sStateIDIf_c = .text:0x00009E80; // type:function size:0x60
dispose__23sFStateFct_c<8dAcEKs_c>FRP10sStateIf_c = .text:0x00009EE0; // type:function size:0xC
@@ -175,28 +174,31 @@ lbl_155_data_188 = .data:0x00000188; // type:object size:0x7 data:string
lbl_155_data_190 = .data:0x00000190; // type:object size:0x8 data:string
lbl_155_data_198 = .data:0x00000198; // type:object size:0x4 data:4byte
lbl_155_data_19C = .data:0x0000019C; // type:object size:0x4 data:4byte
AcEKs__vtable = .data:0x000001A0; // type:object size:0x90
lbl_155_data_230 = .data:0x00000230; // type:object size:0x30
lbl_155_data_260 = .data:0x00000260; // type:object size:0x30
lbl_155_data_290 = .data:0x00000290; // type:object size:0x18
lbl_155_data_2A8 = .data:0x000002A8; // type:object size:0x18
lbl_155_data_2C0 = .data:0x000002C0; // type:object size:0xC
lbl_155_data_2CC = .data:0x000002CC; // type:object size:0x388
__vt__8dAcEKs_c = .data:0x000001A0; // type:object size:0x90
__vt__46sFStateMgr_c<8dAcEKs_c,20sStateMethodUsr_FI_c> = .data:0x00000230; // type:object size:0x30
__vt__76sStateMgr_c<8dAcEKs_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c> = .data:0x00000260; // type:object size:0x30
__vt__23sFStateFct_c<8dAcEKs_c> = .data:0x00000290; // type:object size:0x18
__vt__20sFState_c<8dAcEKs_c> = .data:0x000002A8; // type:object size:0x18
__vt__14dWaterEffect_c = .data:0x000002C0; // type:object size:0xC
__vt__15dShadowCircle_c = .data:0x000002CC; // type:object size:0x388
lbl_155_data_654 = .data:0x00000654; // type:object size:0x34
__global_destructor_chain = .bss:0x00000000; // type:object size:0x4 scope:global
lbl_155_bss_8 = .bss:0x00000008; // type:object size:0x10 data:4byte
AcEKs__StateID_Wait = .bss:0x00000018; // type:object size:0x40 data:4byte
AcEKs__StateID_WakeUp = .bss:0x00000058; // type:object size:0x40 data:4byte
AcEKs__StateID_ReturnToWait = .bss:0x00000098; // type:object size:0x40 data:4byte
AcEKs__StateID_WaitReady = .bss:0x000000D8; // type:object size:0x80 data:4byte
AcEKs__StateID_Chase = .bss:0x00000158; // type:object size:0x40 data:4byte
AcEKs__StateID_ChaseAttack = .bss:0x00000198; // type:object size:0x40 data:4byte
AcEKs__StateID_Fighting = .bss:0x000001D8; // type:object size:0x40 data:4byte
AcEKs__StateID_AttackReady = .bss:0x00000218; // type:object size:0x40 data:4byte
AcEKs__StateID_Attack = .bss:0x00000258; // type:object size:0x40 data:4byte
AcEKs__StateID_Damage = .bss:0x00000298; // type:object size:0x40 data:4byte
AcEKs__StateID_Stun = .bss:0x000002D8; // type:object size:0xB0 data:4byte
lbl_155_bss_388 = .bss:0x00000388; // type:object size:0x1 data:byte
lbl_155_bss_389 = .bss:0x00000389; // type:object size:0x1 data:byte
StateID_Wait__8dAcEKs_c = .bss:0x00000018; // type:object size:0x30 data:4byte
StateID_WakeUp__8dAcEKs_c = .bss:0x00000058; // type:object size:0x30 data:4byte
StateID_ReturnToWait__8dAcEKs_c = .bss:0x00000098; // type:object size:0x30 data:4byte
StateID_WaitReady__8dAcEKs_c = .bss:0x000000D8; // type:object size:0x30 data:4byte
StateID_Move__8dAcEKs_c = .bss:0x00000118; // type:object size:0x30 data:4byte
StateID_Chase__8dAcEKs_c = .bss:0x00000158; // type:object size:0x30 data:4byte
StateID_ChaseAttack__8dAcEKs_c = .bss:0x00000198; // type:object size:0x30 data:4byte
StateID_Fighting__8dAcEKs_c = .bss:0x000001D8; // type:object size:0x30 data:4byte
StateID_AttackReady__8dAcEKs_c = .bss:0x00000218; // type:object size:0x30 data:4byte
StateID_Attack__8dAcEKs_c = .bss:0x00000258; // type:object size:0x30 data:4byte
StateID_Damage__8dAcEKs_c = .bss:0x00000298; // type:object size:0x30 data:4byte
StateID_Stun__8dAcEKs_c = .bss:0x000002D8; // type:object size:0x30 data:4byte
StateID_WindBlow__8dAcEKs_c = .bss:0x00000318; // type:object size:0x30 data:4byte
StateID_PathMove__8dAcEKs_c = .bss:0x00000358; // type:object size:0x30 data:4byte
lbl_155_bss_388__8dAcEKs_c = .bss:0x00000388; // type:object size:0x1 data:byte
lbl_155_bss_389__8dAcEKs_c = .bss:0x00000389; // type:object size:0x1 data:byte
lbl_155_bss_38A = .bss:0x0000038A; // type:object size:0x1 data:byte
lbl_155_bss_38C = .bss:0x0000038C; // type:object size:0x1C align:4 data:float
+10 -10
View File
@@ -978,7 +978,7 @@ polyAttrsToGroundEffectIdx__14dJEffManager_cFll = .text:0x8002A380; // type:func
spawnGroundEffect__14dJEffManager_cFRC7mVec3_cUcUcRC7mVec3_clff = .text:0x8002A450; // type:function size:0x1C0
spawnHitMarkEffect__14dJEffManager_cFiR8cCcD_ObjPC7mVec3_cb = .text:0x8002A610; // type:function size:0x678
fn_8002AC90 = .text:0x8002AC90; // type:function size:0x460
vt_0x1C0__17daPlayerActBase_cCFv = .text:0x8002B0F0; // type:function size:0x8
getBeetleInFlight__17daPlayerActBase_cCFv = .text:0x8002B0F0; // type:function size:0x8
init__14dWaterEffect_cFP12dAcObjBase_cfff = .text:0x8002B100; // type:function size:0x14
execute__14dWaterEffect_cFff = .text:0x8002B120; // type:function size:0x1F4
drawAfter__18JPAEmitterCallBackFP14JPABaseEmitter = .text:0x8002B320; // type:function size:0x4
@@ -1159,8 +1159,8 @@ fn_8002F710 = .text:0x8002F710; // type:function size:0x110
checkRefArrayAtIndex__17daPlayerActBase_cFv = .text:0x8002F820; // type:function size:0x8
sizeOfActorRefs_16__17daPlayerActBase_cFv = .text:0x8002F830; // type:function size:0x8
fn_8002F840 = .text:0x8002F840; // type:function size:0x8
fn_8002F850 = .text:0x8002F850; // type:function size:0x70
fn_8002F8C0 = .text:0x8002F8C0; // type:function size:0x70
playDeathEffect0__11dAcEnBase_cFRC7mVec3_cPC7mVec3_cb = .text:0x8002F850; // type:function size:0x70
playDeathEffect1__11dAcEnBase_cFRC7mVec3_cPC7mVec3_cb = .text:0x8002F8C0; // type:function size:0x70
fn_8002F930 = .text:0x8002F930; // type:function size:0xB4
ActorEnemyBase__setEndat = .text:0x8002F9F0; // type:function size:0x88
fn_8002FA80 = .text:0x8002FA80; // type:function size:0xB4
@@ -1178,11 +1178,11 @@ checkSlope__11dAcEnBase_cFRC7mVec3_cRsRsf = .text:0x80030030; // type:function s
fn_800301b0__11dAcEnBase_cFRC7mVec3_c4mAngbf = .text:0x800301B0; // type:function size:0x1D4
fn_80030390 = .text:0x80030390; // type:function size:0x64
fn_80030400__11dAcEnBase_cFRQ23m3d5mdl_cUcbUc = .text:0x80030400; // type:function size:0x168
fn_80030570 = .text:0x80030570; // type:function size:0x144
fn_80030570__11dAcEnBase_cFRQ23m3d5mdl_cUcf = .text:0x80030570; // type:function size:0x144
fn_800306C0 = .text:0x800306C0; // type:function size:0x10
fn_800306D0 = .text:0x800306D0; // type:function size:0x24
fn_80030700 = .text:0x80030700; // type:function size:0x24
fn_80030730 = .text:0x80030730; // type:function size:0xB0
fn_800306D0__11dAcEnBase_cFv = .text:0x800306D0; // type:function size:0x24
fn_80030700__11dAcEnBase_cFv = .text:0x80030700; // type:function size:0x24
targetPlayerOrScrapper__11dAcEnBase_cFf = .text:0x80030730; // type:function size:0xB0
fn_800307E0 = .text:0x800307E0; // type:function size:0x34
fn_80030820 = .text:0x80030820; // type:function size:0x14
fn_80030840 = .text:0x80030840; // type:function size:0x13C
@@ -3718,7 +3718,7 @@ fn_800A9860 = .text:0x800A9860; // type:function size:0x50
getRemainingDistanceOnSegment__15ActorOnRail_ExtCFv = .text:0x800A98B0; // type:function size:0x58
getNextPointIndex__15ActorOnRail_ExtCFl = .text:0x800A9910; // type:function size:0x48
getNextPointIndex__15ActorOnRail_ExtCFv = .text:0x800A9960; // type:function size:0x8
fn_800A9970 = .text:0x800A9970; // type:function size:0x58
getNextPointIndex2__15ActorOnRail_ExtCFv = .text:0x800A9970; // type:function size:0x58
getClosestXZPoint__15ActorOnRail_ExtCFRC7mVec3_c = .text:0x800A99D0; // type:function size:0xE0
setSegment__15ActorOnRail_ExtFlf = .text:0x800A9AB0; // type:function size:0x50
checkPosInAREA = .text:0x800A9B00; // type:function size:0xC4
@@ -10102,7 +10102,7 @@ fn_8018B1D0 = .text:0x8018B1D0; // type:function size:0x60
fn_8018B230 = .text:0x8018B230; // type:function size:0x74
ActorLink__handleHotPumpkinSoup = .text:0x8018B2B0; // type:function size:0xE4
fn_8018B3A0 = .text:0x8018B3A0; // type:function size:0x80
shouldDropItemForChance = .text:0x8018B420; // type:function size:0x84
tryDropItem__Ff = .text:0x8018B420; // type:function size:0x84
getMaxBeaconCount__Fv = .text:0x8018B4B0; // type:function size:0x44
doesStageForbidBeaconPlacement__Fv = .text:0x8018B500; // type:function size:0x40
getBeaconPosition__FUl = .text:0x8018B540; // type:function size:0x60
@@ -17268,7 +17268,7 @@ addCalcPos__4cLibFP7mVec3_cRC7mVec3_cfff = .text:0x802DFD90; // type:function si
addCalcPosXZ__4cLibFP7mVec3_cRC7mVec3_cfff = .text:0x802DFFD0; // type:function size:0x1B8
addCalcPos2__4cLibFP7mVec3_cRC7mVec3_cff = .text:0x802E0190; // type:function size:0x13C
cLib__addCalcPosXZ2 = .text:0x802E02D0; // type:function size:0xF8
cLib__chasePos = .text:0x802E03D0; // type:function size:0x174
chasePos__4cLibFR7mVec3_cR7mVec3_cf = .text:0x802E03D0; // type:function size:0x174
chasePosXZ__4cLibFR7mVec3_cR7mVec3_cf = .text:0x802E0550; // type:function size:0x124
targetAngleY__4cLibFRC7mVec3_cRC7mVec3_c = .text:0x802E0680; // type:function size:0x1C
targetAngleX__4cLibFRC7mVec3_cRC7mVec3_c = .text:0x802E06A0; // type:function size:0x68
+1 -1
View File
@@ -2118,7 +2118,7 @@ config.libs = [
Rel(NonMatching, "d_a_e_hp", "REL/d/a/e/d_a_e_hp.cpp"),
Rel(NonMatching, "d_a_e_hydra", "REL/d/a/e/d_a_e_hydra.cpp"),
Rel(NonMatching, "d_a_e_kg", "REL/d/a/e/d_a_e_kg.cpp"),
Rel(NonMatching, "d_a_e_ks", "REL/d/a/e/d_a_e_ks.cpp"),
Rel(Matching, "d_a_e_ks", "REL/d/a/e/d_a_e_ks.cpp"),
Rel(NonMatching, "d_a_e_kumite_gira", "REL/d/a/e/d_a_e_kumite_gira.cpp"),
Rel(NonMatching, "d_a_e_lizarufos", "REL/d/a/e/d_a_e_lizarufos.cpp"),
Rel(NonMatching, "d_a_e_liza_tail", "REL/d/a/e/d_a_e_liza_tail.cpp"),
+1
View File
@@ -12,6 +12,7 @@ s16 offsetPos(mVec3_c &target, const mVec3_c &v1, s16 angle, const mVec3_c &v2);
void addCalcPos2(mVec3_c *src, const mVec3_c &target, f32 scale, f32 maxStep);
f32 addCalcPosXZ(mVec3_c *src, const mVec3_c &target, f32 scale, f32 maxStep, f32 minStep);
f32 addCalcPos(mVec3_c *src, const mVec3_c &target, f32 scale, f32 maxStep, f32 minStep);
bool chasePos(mVec3_c &, mVec3_c &, f32);
bool chasePosXZ(mVec3_c &, mVec3_c &, f32);
// made up name
-4
View File
@@ -91,10 +91,6 @@ public:
return mHeldResFile;
}
inline bool hasvt_0x1C0() const {
return vt_0x1C0() != nullptr;
}
inline bool isAffectedByStaminaPotion() const {
return FileManager::GetInstance()->hasStaminaPotionNormal() && getRidingActorType() != RIDING_BOAT;
}
+280 -1
View File
@@ -1,14 +1,35 @@
#ifndef D_A_E_KS_H
#define D_A_E_KS_H
#include "common.h"
#include "d/a/d_a_base.h"
#include "d/a/e/d_a_en_base.h"
#include "d/col/bg/d_bg_s_acch.h"
#include "d/col/cc/d_cc_d.h"
#include "d/d_light_env.h"
#include "m/m3d/m_anmtexpat.h"
#include "m/m_mtx.h"
#include "m/m_vec.h"
#include "nw4r/g3d/res/g3d_resfile.h"
#include "s/s_State.hpp"
#include "toBeSorted/d_emitter.h"
#include "toBeSorted/d_path.h"
#include "toBeSorted/time_area_mgr.h"
class dTgKiesuTag_c;
class dAcEKs_c : public dAcEnBase_c {
public:
dAcEKs_c() : mStateMgr(*this) {}
virtual ~dAcEKs_c() {}
virtual int doDelete() override;
virtual int draw() override;
virtual bool createHeap() override;
virtual int actorCreate() override;
virtual int actorPostCreate() override;
virtual int actorExecute() override;
virtual bool restorePosRotFromCopy() override;
STATE_FUNC_DECLARE(dAcEKs_c, Wait);
STATE_FUNC_DECLARE(dAcEKs_c, WakeUp);
STATE_FUNC_DECLARE(dAcEKs_c, ReturnToWait);
@@ -24,8 +45,266 @@ public:
STATE_FUNC_DECLARE(dAcEKs_c, WindBlow);
STATE_FUNC_DECLARE(dAcEKs_c, PathMove);
STATE_MGR_DEFINE_UTIL_CHANGESTATE(dAcEKs_c);
STATE_MGR_DEFINE_UTIL_ISSTATE(dAcEKs_c);
enum Type_e {
EKS_NORMAL,
EKS_FIRE,
EKS_ELECTRIC,
EKS_CURSED,
};
enum StartingStateParam_e {
EKS_STARTSTATE_Move = 0,
EKS_STARTSTATE_Wait = 1,
EKS_STARTSTATE_PathMove = 2,
};
enum State_e {
EKS_STATE_Move = 0,
EKS_STATE_Wait = 1,
EKS_STATE_PathMove = 2,
EKS_STATE_WakeUp = 4,
EKS_STATE_ReturnToWait = 5,
EKS_STATE_Chase = 6,
EKS_STATE_ChaseAttack = 7,
EKS_STATE_Fighting = 8,
EKS_STATE_AttackReady = 9,
EKS_STATE_Attack = 10,
EKS_STATE_Damage = 11,
EKS_STATE_Stun = 12,
EKS_STATE_WindBlow = 13,
};
enum AnmTexPat_e {
EKS_TEXPAT_BLINK1,
EKS_TEXPAT_BLINK2,
EKS_TEXPAT_BLINK3,
};
public:
void linkKiesuTag(dTgKiesuTag_c *pTgKs);
void setStartingState();
void setIdleState();
void fn_155_A60();
f32 getLineCrossYRange(const mVec3_c &pos, f32 range);
void kill(bool dropItem);
void chaseTargetY(f32, f32);
void playBlinkAnm();
void soundSqueak();
void soundStun();
void fn_155_1430();
void fn_155_1470();
// Move impl?
void fn_155_1C80();
/* 0 -> blink_1, 1 -> blink_2, 2 -> blink_3*/
void setBlink(u8 blink);
void setBlinkChecked(u8 blink);
void fn_155_2270();
/* p1 = 0 -> just LineCross return check, 1 -> increment field_0xDCB till 10 then return check*/
bool fn_155_29D0(s32 p1);
bool fn_155_2B80(bool b, s32 p1);
bool fn_155_2D60(bool b, s32 p1);
bool fn_155_2EA0();
bool isOutsideRange();
bool isNotWaitingNorDamage();
bool isTargeted();
bool checkWallCross();
void adjustTargetGnd();
void adjustTargetRoof();
bool ChkHit();
void fn_155_3460();
void fn_155_3480();
bool transitionToNextState();
void setAnim(char *, f32, f32, f32);
void fn_155_3720(f32, f32);
void fn_155_3750(u8 state);
void fn_155_37A0();
void fn_155_37F0();
void fn_155_3840();
void fn_155_3890();
void on_lbl_155_bss_389();
/* 0: Checks states to set AC_PROP_0x1 - 1: Unset AC_PROP_0x1*/
void fn_155_3900(s32 p0);
void setPitchYawToPoint(const mVec3_c &pnt);
void fn_155_3BD0(const mVec3_c &);
void fn_155_3BE0(const mVec3_c &);
void clampRotationX();
bool checkPathPntParam(u32 param);
void fn_155_3E30();
void fn_155_3E90();
void fn_155_3EC0();
/* Some Timestone Check */
bool fn_155_3EF0();
void fn_155_3F50();
private:
/* 0x??? */ STATE_MGR_DECLARE(dAcEKs_c);
/* 0x378 */ dAcRef_c<dTgKiesuTag_c> mTgRef;
/* 0x384 */ nw4r::g3d::ResFile mResFile;
/* 0x388 */ d3d::AnmMdlWrapper mMdl;
/* 0x3F8 */ m3d::anmTexPat_c mAnmTexPat;
/* 0x324 */ dShadowCircle_c mShadow;
/* 0x42C */ dBgS_AcchCir mAcchCir;
/* 0x488 */ dBgS_ObjAcch mAcch;
/* 0x838 */ dCcD_Sph mSph;
/* 0x988 */ STATE_MGR_DECLARE(dAcEKs_c);
/* 0x9C4 */ dEmitter_c mEmitter1;
/* 0x9F8 */ dEmitter_c mEmitter2;
/* 0xA2C */ dWaterEffect_c mWaterEmitter;
/* 0xA74 */ ActorOnRail_Ext mRail;
/* 0xAA8 */ TimeAreaStruct mTimeArea;
/* 0xAB4 */ mMtx_c mCenterWorldMtx;
/* 0xAE4 */ mMtx_c field_0xAE4;
/* 0xB14 */ mVec3_c mPnts[10];
/* 0xB8C */ mVec3_c field_0xB8C;
/* 0xB98 */ mVec3_c field_0xB98;
/* 0xBA4 */ mVec3_c field_0xBA4;
/* 0xBB0 */ mVec3_c mTargetPos;
/* 0xBBC */ mVec3_c field_0xBBC;
/* 0xBC8 */ mVec3_c field_0xBC8;
/* 0xBD4 */ mVec3_c field_0xBD4;
/* 0xBE0 */ mVec3_c field_0xBE0;
/* 0xBEC */ mVec3_c field_0xBEC;
/* 0xBF8 */ mVec3_c field_0xBF8;
/* 0xC04 */ mVec3_c field_0xC04;
/* 0xC10 */ mVec3_c field_0xC10;
/* 0xC1C */ mVec3_c field_0xC1C;
/* 0xC28 */ mVec3_c field_0xC28;
/* 0xC34 */ mAng mPitch_0xC34;
/* 0xC36 */ mAng mYaw_0xC36;
/* 0xC38 */ u8 _0xC38[0xC3C - 0xC38];
/* 0xC3C */ f32 field_0xC3C;
/* 0xC40 */ f32 field_0xC40;
/* 0xC44 */ f32 field_0xC44;
/* 0xC48 */ f32 field_0xC48;
/* 0xC4C */ u8 _0xC4C[0xC70 - 0xC4C];
/* 0xC70 */ f32 field_0xC70;
/* 0xC74 */ u8 _0xC74[0xC90 - 0xC74];
/* 0xC90 */ f32 field_0xC90;
/* 0xC94 */ u8 _0xC94[0xCE0 - 0xC94];
/* 0xCE0 */ f32 field_0xCE0;
/* 0xCE4 */ f32 field_0xCE4;
/* 0xCE8 */ u8 _0xCE8[0xCF8 - 0xCE8];
/* 0xCF8 */ f32 field_0xCF8;
/* 0xCFC */ f32 field_0xCFC;
/* 0xD00 */ f32 field_0xD00;
/* 0xD04 */ f32 field_0xD04;
/* 0xD08 */ f32 field_0xD08;
/* 0xD0C */ f32 field_0xD0C;
/* 0xD10 */ f32 field_0xD10;
/* 0xD14 */ f32 field_0xD14;
/* 0xD18 */ f32 field_0xD18;
/* 0xD1C */ f32 field_0xD1C;
/* 0xD20 */ f32 field_0xD20;
/* 0xD24 */ f32 field_0xD24;
/* 0xD28 */ f32 field_0xD28;
/* 0xD2C */ u32 mCenterNode;
/* 0xD30 */ u8 field_0xD30;
/* 0xD31 */ u8 field_0xD31;
/* 0xD32 */ u16 mTimer;
/* 0xD34 */ u8 _0xD34[0xD4A - 0xD34];
/* 0xD4A */ s16 field_0xD4A;
/* 0xD4C */ s16 field_0xD4C;
/* 0xD4E */ s16 field_0xD4E;
/* 0xD50 */ s16 field_0xD50;
/* 0xD52 */ s16 field_0xD52;
/* 0xD54 */ s16 field_0xD54;
/* 0xD56 */ s16 field_0xD56;
/* 0xD58 */ s16 field_0xD58;
/* 0xD5A */ s16 field_0xD5A;
/* 0xD5C */ s16 field_0xD5C;
/* 0xD5E */ s16 field_0xD5E;
/* 0xD60 */ s16 field_0xD60;
/* 0xD62 */ s16 field_0xD62;
/* 0xD64 */ s16 field_0xD64;
/* 0xD66 */ s16 field_0xD66;
/* 0xD68 */ s16 field_0xD68;
/* 0xD6A */ s16 field_0xD6A;
/* 0xD6C */ s16 field_0xD6C;
/* 0xD6E */ s16 field_0xD6E;
/* 0xD70 */ s16 field_0xD70;
/* 0xD72 */ s16 field_0xD72;
/* 0xD74 */ s16 field_0xD74;
/* 0xD76 */ s16 field_0xD76;
/* 0xD78 */ s16 mBlinkTimer;
/* 0xD7A */ u16 field_0xD7A;
/* 0xD7C */ s16 field_0xD7C;
/* 0xD7E */ s16 mSqueakSoundTimer;
/* 0xD80 */ s16 mStunSoundTimer;
/* 0xD82 */ s16 field_0xD82;
/* 0xD84 */ s16 field_0xD84;
/* 0xD86 */ s16 field_0xD86;
/* 0xD88 */ s16 field_0xD88;
/* 0xD8A */ s16 field_0xD8A;
/* 0xD8C */ s16 field_0xD8C;
/* 0xD8E */ u16 field_0xD8E;
/* 0xD90 */ s16 field_0xD90;
/* 0xD92 */ s16 field_0xD92;
/* 0xD94 */ s16 field_0xD94;
/* 0xD96 */ s16 field_0xD96;
/* 0xD98 */ s16 field_0xD98;
/* 0xD9A */ s16 field_0xD9A;
/* 0xD9C */ s16 field_0xD9C;
/* 0xD9E */ s16 field_0xD9E;
/* 0xDA0 */ s16 field_0xDA0;
/* 0xDA2 */ s16 field_0xDA2;
/* 0xDA4 */ u8 field_0xDA4;
/* 0xDA5 */ u8 field_0xDA5;
/* 0xDA6 */ u8 field_0xDA6;
/* 0xDA7 */ u8 field_0xDA7;
/* 0xDA8 */ u8 field_0xDA8;
/* 0xDA9 */ u8 field_0xDA9;
/* 0xDAA */ u8 field_0xDAA;
/* 0xDAB */ u8 field_0xDAB;
/* 0xDAC */ u8 field_0xDAC;
/* 0xDAD */ u8 field_0xDAD;
/* 0xDAE */ u8 field_0xDAE;
/* 0xDAF */ u8 field_0xDAF;
/* 0xDB0 */ u8 field_0xDB0;
/* 0xDB1 */ u8 field_0xDB1;
/* 0xDB2 */ u8 field_0xDB2;
/* 0xDB3 */ u8 field_0xDB3;
/* 0xDB4 */ u8 field_0xDB4;
/* 0xDB5 */ u8 field_0xDB5;
/* 0xDB6 */ u8 field_0xDB6;
/* 0xDB7 */ u8 field_0xDB7;
/* 0xDB8 */ u8 field_0xDB8;
/* 0xDB9 */ u8 field_0xDB9;
/* 0xDBA */ u8 field_0xDBA;
/* 0xDBB */ u8 field_0xDBB;
/* 0xDBC */ u8 mType;
/* 0xDBD */ u8 field_0xDBD;
/* 0xDBE */ u8 field_0xDBE;
/* 0xDBF */ u8 field_0xDBF;
/* 0xDC0 */ u8 mCurrentAnmTexPat; // blink
/* 0xDC1 */ u8 field_0xDC1;
/* 0xDC2 */ u8 mCurrentState;
/* 0xDC3 */ u8 mNextState;
/* 0xDC4 */ u8 field_0xDC4;
/* 0xDC5 */ u8 field_0xDC5;
/* 0xDC6 */ u8 field_0xDC6;
/* 0xDC7 */ u8 mStartingState;
/* 0xDC8 */ u8 field_0xDC8;
/* 0xDC9 */ u8 field_0xDC9;
/* 0xDCA */ u8 field_0xDCA;
/* 0xDCB */ u8 field_0xDCB;
/* 0xDCC */ u8 field_0xDCC;
/* 0xDCD */ u8 field_0xDCD;
/* 0xDCE */ u8 field_0xDCE;
/* 0xDCF */ u8 field_0xDCF;
/* 0xDD0 */ u8 field_0xDD0;
/* 0xDD4 */ LIGHT_INFLUENCE mLightInfluence;
// Controlled by dTgKiesuTag_c
static bool lbl_155_bss_388;
static bool lbl_155_bss_389;
};
#endif
+14 -5
View File
@@ -51,12 +51,14 @@ public:
/* 0x33C */ u32 mInteractionFlags;
/* 0x340 */ u16 field_0x338;
/* 0x342 */ u16 mHealth;
/* 0x344 */ u8 _344[0x358 - 0x344];
/* 0x344 */ u8 _0x344[0x346 - 0x344];
/* 0x346 */ u8 field_0x346;
/* 0x347 */ u8 _0x347[0x358 - 0x347];
/* 0x358 */ mVec3_c mFinalBlowPosition;
/* 0x364 */ u8 _364[0x374 - 0x364];
/* 0x364 */ u8 _0x364[0x374 - 0x364];
/* 0x374 */ dAcEnData *mpEnemyData;
bool checkInteractionFlags(u32 mask) {
bool checkInteractionFlags(u32 mask) const {
return mInteractionFlags & mask;
}
void setInteractionFlags(u32 flag) {
@@ -65,9 +67,15 @@ public:
void resetInteractionFlags(u32 flag) {
mInteractionFlags &= ~flag;
}
void setFinalBlowPosition(const mVec3_c &v) {
mFinalBlowPosition = v;
}
dAcBomb_c *getBombWithinRadius(f32 radius); // fn_8002f700
void playDeathEffect0(const mVec3_c &pos, const mVec3_c *pScale, bool skipKill);
void playDeathEffect1(const mVec3_c &pos, const mVec3_c *pScale, bool skipKill);
// Deals with dealing damage to Enemy
// Returns a value 0-13 (similar to mStts rank?)
int fn_8002FDE0(cCcD_Obj &mCc, u16 *pTgOut);
@@ -75,9 +83,10 @@ public:
// Returns 0-3 based on collision
int fn_800301b0(const mVec3_c &pos, mAng ang, bool, f32);
void fn_80030400(m3d::mdl_c &, u8, bool, u8);
void fn_800306d0();
bool fn_80030570(m3d::mdl_c &, u8, f32); // lighting related
void fn_800306D0();
void fn_80030700();
dAcObjBase_c *targetPlayerOrScrapper(f32 biasToScrapper);
static void fn_80030980(m3d::mdl_c &, s32, bool markDirty);
void fn_80030c20(u32 flags, f32, f32, f32, f32);
+3
View File
@@ -101,6 +101,9 @@ public:
mVec3_c &getStartingPosition() {
return mStartingPos;
}
const mVec3_c &getStartingPos() const {
return mStartingPos;
}
void setStartingPosition(const mVec3_c &v) {
mStartingPos = v;
}
+17 -1
View File
@@ -680,6 +680,10 @@ public:
mSrc.mInfo.field_0x2 |= val;
}
void Set_0x50(u32 val) {
field_0x50 = val;
}
public:
/* 0x1C */ cCcD_SrcGObjTg mSrc;
/* 0x2C */ mVec3_c mAtHitDir;
@@ -809,7 +813,7 @@ public:
bool ChkTgBit23() const;
bool ChkTgBit24() const;
bool ChkTgBit25() const;
u16 GetTgSoundID() const;
s32 GetTgSoundID() const;
s16 GetTg_0x6A() const;
bool ChkTgBit8() const;
u8 GetTg_0x4A() const;
@@ -1082,6 +1086,9 @@ public:
void OnTgInfo_0x2(u16 val) {
mTg.OnInfo_0x2(val);
}
void SetTg_0x50(u16 val) {
mTg.Set_0x50(val);
}
void SetTg_0x40000000() {
mTg.OnSPrm(0x40000000);
}
@@ -1108,9 +1115,18 @@ public:
void ClrCo_0x400() {
mCo.OffSPrm(0x400);
}
void OnCo_0x8000() {
mCo.OnSPrm(0x8000);
}
void ClrCo_0x8000() {
mCo.OffSPrm(0x8000);
}
void SetCo_0x400() {
mCo.OnSPrm(0x400);
}
void SetCo_0x8000() {
mCo.OnSPrm(0x8000);
}
void SetCo_0x40000000() {
mCo.OnSPrm(0x40000000);
}
+5 -3
View File
@@ -250,7 +250,9 @@ public:
/* vt 0x1BC */ virtual UNKWORD vt_0x1BC() {
return 0;
}
/* vt 0x1C0 */ virtual void *vt_0x1C0() const {
// I believe this can only return the Beetle Actor in-flight (not on hand)
/* vt 0x1C0 */ virtual dAcObjBase_c *getBeetleInFlight() const {
return nullptr;
}
/* vt 0x1C4 */ virtual UNKWORD getActorInActorRef1() {
@@ -648,8 +650,8 @@ public:
return mSpecificAttackDirection;
}
inline bool hasvt_0x1C0() const {
return vt_0x1C0() != nullptr;
inline bool isBeetleInFlight() const {
return getBeetleInFlight() != nullptr;
}
static s32 getCurrentSwordTypeInline() {
+2
View File
@@ -25,6 +25,8 @@ bool swapStockItems(s32 slot1, s32 slot2);
void sortStock();
bool tryDropItem(f32 chance);
#define ITEM_CHECK_SLOT_NONE 60
u16 itemCheckFindItemSlot(ITEM_ID item);
+102 -1
View File
@@ -1,9 +1,16 @@
#ifndef D_T_KS_H
#define D_T_KS_H
#include "d/a/d_a_base.h"
#include "d/t/d_tg.h"
#include "m/m_angle.h"
#include "m/m_mtx.h"
#include "m/m_vec.h"
#include "s/s_State.hpp"
#include "toBeSorted/d_path.h"
#include "toBeSorted/time_area_mgr.h"
class dAcEKs_c;
class dTgKiesuTag_c : public dTg_c {
public:
dTgKiesuTag_c() : mStateMgr(*this) {}
@@ -17,8 +24,102 @@ public:
STATE_FUNC_DECLARE(dTgKiesuTag_c, ControlPathMove);
STATE_FUNC_DECLARE(dTgKiesuTag_c, DoNothing);
/* fn_154_8B0 */
mVec3_c &getSpawnKsPosition();
void incrementField_0x456() {
field_0x456++;
}
void setField_0x47A() {
field_0x47A = true;
}
private:
/* 0x??? */ STATE_MGR_DECLARE(dTgKiesuTag_c);
/* 0x0FC */ STATE_MGR_DECLARE(dTgKiesuTag_c);
/* 0x138 */ dAcRef_c<dAcEKs_c> mKsRefs[16];
/* 0x1F8 */ mMtx_c mAreaMtx;
/* 0x228 */ ActorOnRail_Ext mRail;
/* 0x25C */ TimeAreaStruct mTimeArea;
/* 0x268 */ mMtx_c field_0x268;
/* 0x298 */ u8 _0x298[0x31C - 0x298];
/* 0x31C */ mVec3_c field_0x31C;
/* 0x328 */ mVec3_c field_0x328;
/* 0x334 */ mVec3_c field_0x334;
/* 0x340 */ mVec3_c field_0x340;
/* 0x34C */ mVec3_c field_0x34C;
/* 0x358 */ u8 _0x358[0x37C - 0x358];
/* 0x37C */ mVec3_c mTargetPosition;
/* 0x388 */ mVec3_c mSpawnKsPosition;
/* 0x394 */ u8 _0x394[0x3A0 - 0x394];
/* 0x3A0 */ mAng3_c mSpawnKsAngle;
/* 0x3A8 */ mAng3_c field_0x3A8;
/* 0x3AC */ mAng field_0x3AC; // pitch
/* 0x3AE */ mAng field_0x3AE; // yaw
/* 0x3B0 */ u8 _0x3B0[0x3B4 - 0x3B0];
/* 0x3B4 */ f32 field_0x3B4;
/* 0x3B8 */ f32 field_0x3B8; // Y pos offset
/* 0x3BC */ f32 field_0x3BC; // X/Z scale
/* 0x3C0 */ f32 field_0x3C0; // Y scale
/* 0x3C4 */ u8 _0x3C4[0x3D8 - 0x3C4];
/* 0x3D8 */ f32 field_0x3D8; // Y scale
/* 0x3DC */ f32 field_0x3DC; // X/Z scale
/* 0x3E0 */ u8 _0x3E0[0x3EC - 0x3E0];
/* 0x3EC */ mVec3_c field_0x3EC;
/* 0x3F8 */ u8 _0x3F8[0x448 - 0x3F8];
/* 0x448 */ s16 field_0x448;
// Related to Control?
/* 0x44A */ s16 mNumKsControl;
/* 0x44C */ s16 field_0x44C;
/* 0x44E */ s16 field_0x44E;
/* 0x450 */ s16 field_0x450;
// Related to ControlFighting?
/* 0x452 */ s16 field_0x452;
/* 0x454 */ s16 field_0x454;
/* 0x456 */ s16 field_0x456;
/* 0x458 */ s16 field_0x458;
/* 0x45A */ s16 field_0x45A;
/* 0x45C */ s16 field_0x45C;
/* 0x45E */ s16 field_0x45E;
/* 0x460 */ s16 field_0x460;
/* 0x462 */ s16 mMaxKsToLink;
/* 0x464 */ u8 _0x464[0x468 - 0x464];
/* 0x468 */ s16 field_0x468;
/* 0x46A */ s16 field_0x46A;
/* 0x46C */ s16 mNumKsAlive;
/* 0x46E */ s16 field435_0x46e;
/* 0x470 */ u8 _0x470[0x474 - 0x470];
/* 0x474 */ bool field_0x474;
/* 0x475 */ u8 _0x475[0x47A - 0x475];
/* 0x47A */ bool field_0x47A;
/* 0x47E */ bool mbAllKsActive;
/* 0x48A */ u8 field_0x48A; // Related to getting spawnPos/ Type?
/* 0x48E */ u8 mNumKsActive;
};
#endif
+3
View File
@@ -92,6 +92,9 @@ public:
u32 getFromParams(u8 shift, u32 mask) {
return (mParams >> shift) & mask;
}
f32 getFromParams(u8 shift, u32 mask, f32 scale) {
return ((mParams >> shift) & mask) * scale;
}
public:
fBase_c();
+20 -14
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@@ -59,6 +59,11 @@ public:
return mpPathPtr->pointCount;
}
s32 getLastPointIdx() const {
s32 pnt = getNumPoints() - 1;
return pnt >= 0 ? pnt : 0;
}
bool initWithPathId(s32 pathId, s32 roomId, bool pathSubtype);
bool initWithPathIndex(s32 pathIndex, s32 roomId, bool pathSubtype);
@@ -118,18 +123,6 @@ public:
return mSegmentTime;
}
bool CheckFlag(u32 flag) const {
return (mFlags & flag) != 0;
}
void ClearFlag(u32 flag) {
mFlags &= ~flag;
}
void SetFlag(u32 flag) {
mFlags |= flag;
}
const mVec3_c &getPosition() const {
return mPosition;
}
@@ -138,22 +131,35 @@ public:
mSpeed = speed;
}
f32 getSpeed() const {
return mSpeed;
}
void getDirection(mVec3_c &result) {
mPath.getDirection(mSegmentIndex, mSegmentTime, result);
}
const mVec3_c *getPoint(s32 idx) const {
return reinterpret_cast<const mVec3_c *>(mPath.getPoint(idx));
}
bool checkFlag(u32 flags) const {
return (mFlags & flags) != 0;
}
void offFlag(u32 flags) {
void unsetFlag(u32 flags) {
mFlags &= ~flags;
}
void onFlag(u32 flags) {
void setFlag(u32 flags) {
mFlags |= flags;
}
const dPath_c &getPath() const {
return mPath;
}
s32 getNextPointIndex2() const;
private:
s32 getNextPointIndex(s32 point) const;
s32 getNextPointIndex() const;
+3123 -39
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File diff suppressed because it is too large Load Diff
+1 -2
View File
@@ -1999,8 +1999,7 @@ bool dAcEremly_c::calcHeadRotation(bool lookAtTarget, const mAng &range) {
mVec3_c outpos;
if (!dLightEnv_c::GetPInstance()->check_BPM8(&mPosition, &outpos)) {
// TODO - Return type pPlayer->vt_0x1C0()
dAcBase_c *pActor = static_cast<dAcBase_c *>(pPlayer->vt_0x1C0());
dAcObjBase_c *pActor = pPlayer->getBeetleInFlight();
if (pActor) {
field_0xA50.set(pActor->mPosition);
field_0xB56 = 30;
+6 -6
View File
@@ -285,7 +285,7 @@ int dAcEsm_c::actorPostCreate() {
} else {
mTimeArea.setField0x00(0.f);
field_0xB8C = 0.f;
fn_800306d0();
fn_800306D0();
}
} break;
case 2: {
@@ -293,7 +293,7 @@ int dAcEsm_c::actorPostCreate() {
if (dTimeAreaMgr_c::GetInstance()->fn_800B9B60(getRoomId(), getPosition())) {
field_0xB8C = 0.f;
mTimeArea.setField0x00(0.f);
fn_800306d0();
fn_800306D0();
} else {
field_0xB8C = 1.f;
mTimeArea.setField0x00(1.f);
@@ -309,7 +309,7 @@ int dAcEsm_c::actorPostCreate() {
if (field_0xBBF == 1 || field_0xBBF == 3) {
unsetActorProperty(AC_PROP_0x1);
fn_800306d0();
fn_800306D0();
setBattleBgmRelated(0);
}
@@ -370,7 +370,7 @@ int dAcEsm_c::actorExecute() {
if (timeCheck != 0) {
if (field_0xBBF == 3) {
if (checkInteractionFlags(INTERACT_0x4)) {
fn_800306d0();
fn_800306D0();
}
return SUCCEEDED;
}
@@ -392,7 +392,7 @@ int dAcEsm_c::actorExecute() {
if (timeCheck > 0) {
startSound(SE_TIMESLIP_TIMESLIP);
fn_800306d0();
fn_800306D0();
} else {
startSound(SE_TIMESLIP_TIMESLIP_REV);
fn_80030700();
@@ -401,7 +401,7 @@ int dAcEsm_c::actorExecute() {
if (field_0xBBF == 3 && mTimeArea.isNearZero()) {
if (checkInteractionFlags(INTERACT_0x4)) {
fn_800306d0();
fn_800306D0();
}
return SUCCEEDED;
}
+8 -12
View File
@@ -285,10 +285,10 @@ void dAcODungeonShip_c::executeState_Transparency() {
if (isWithinDist1 && field_0x868 == 0 && field_0x862 == 0 && tmp2) {
if (field_0x856 > 0) {
field_0x856 = 0xFF;
mPath.SetFlag(0x40000000);
mPath.setFlag(0x40000000);
} else {
field_0x856 = 1;
mPath.ClearFlag(0x40000000);
mPath.unsetFlag(0x40000000);
}
u16 idx = fn_485_1900();
@@ -302,7 +302,7 @@ void dAcODungeonShip_c::executeState_Transparency() {
field_0x858 = 50.0f;
}
if (mPath.CheckFlag(0x40000000) && field_0x858 > 0.0f) {
if (mPath.checkFlag(0x40000000) && field_0x858 > 0.0f) {
field_0x858 *= -1;
}
}
@@ -433,26 +433,22 @@ void dAcODungeonShip_c::fn_485_1660() {
}
}
static u32 rot_7fff = 0x7FFF;
static u32 rot_4000 = 0x4000;
void dAcODungeonShip_c::fn_485_1720() {
mPath.setSpeed(mSpeed);
mPath.execute();
// TODO
mPosition = mPath.getPosition();
mVec3_c tmp;
mPath.getDirection(tmp);
mRotation.y = cM::atan2s(tmp.x, tmp.z);
if (mPath.CheckFlag(0x40000000)) {
mRotation.y += rot_7fff;
if (mPath.checkFlag(0x40000000)) {
mRotation.y += 0x7FFF;
}
mRotation.y += rot_4000;
mRotation.y += 0x4000;
mAngle.y = mRotation.y;
int factor = 0x12C;
f32 tmp2 = nw4r::math::SinIdx((field_0x850 * 800));
f32 tmp2 = nw4r::math::SinIdx(field_0x850 * 800);
tmp2 *= factor;
field_0x84C = tmp2;
}
@@ -460,7 +456,7 @@ void dAcODungeonShip_c::fn_485_1720() {
bool dAcODungeonShip_c::fn_485_1830(s32 pathSegmentIndex, s32 direction, s32 *out) {}
u16 dAcODungeonShip_c::fn_485_1900() {
s32 sign = mPath.CheckFlag(0x40000000) ? -1 : 1;
s32 sign = mPath.checkFlag(0x40000000) ? -1 : 1;
s32 result;
if (fn_485_1830(mPath.getSegmentIndex(), sign, &result)) {
return result;
+1 -1
View File
@@ -56,7 +56,7 @@ int dTgBeetle_c::actorExecute() {
if (!SceneflagManager::sInstance->checkBoolFlag(mRoomID, mBeetleFlag) || mActorSubtype) {
dAcBoomerang_c *beetlePtr =
(dAcBoomerang_c *)dAcPy_c::GetLink()
->vt_0x1C0(); // boomerang pointer cast required because function currently returns void*
->getBeetleInFlight(); // boomerang pointer cast required because function currently returns void*
if (mZoneShape == RectangularPrismShape) { // rectangular prism
if (beetlePtr && checkAreaBox(mMatrix1, beetlePtr->mPosition)) {
+7 -9
View File
@@ -445,15 +445,13 @@ extern const UnkFloat f2(1.0f);
SPECIAL_ACTOR_PROFILE(ITEM, dAcItem_c, fProfile::ITEM, 0x2B, 0, 2);
const dAcItem_c::sStaticPtmf dAcItem_c::sStaticPtmfs1[] = {
&dAcItem_c::fn_80248020, nullptr,
&dAcItem_c::fn_80248010, nullptr,
&dAcItem_c::fn_80255B30, &dAcItem_c::fn_80255BA0,
&dAcItem_c::fn_80248020, nullptr, &dAcItem_c::fn_80248010, nullptr, &dAcItem_c::fn_80255B30,
&dAcItem_c::fn_80255BA0,
};
const dAcItem_c::sStaticPtmf dAcItem_c::sStaticPtmfs2[] = {
&dAcItem_c::fn_80248040, nullptr,
&dAcItem_c::fn_80248030, nullptr,
&dAcItem_c::fn_80255BD0, &dAcItem_c::fn_80255C40,
&dAcItem_c::fn_80248040, nullptr, &dAcItem_c::fn_80248030, nullptr, &dAcItem_c::fn_80255BD0,
&dAcItem_c::fn_80255C40,
};
fLiMgBa_c dAcItem_c::sItemList;
@@ -1429,7 +1427,7 @@ void dAcItem_c::executeState_Wait() {
if (fn_802574A0() && !tgBit1) {
// TODO weird double load of link
link = dAcPy_c::GetLinkM();
if (!link->vt_0x1C0()) {
if (!link->getBeetleInFlight()) {
addToGetQueue();
if ((link->ifHasHealthAndSomethingElse() && this == sItemListHead.get() &&
@@ -1752,7 +1750,7 @@ void dAcItem_c::executeState_Carry() {
if (fn_802574A0()) {
// TODO weird double load
dAcPy_c *link = dAcPy_c::GetLinkM();
if (!link->vt_0x1C0()) {
if (!link->getBeetleInFlight()) {
addToGetQueue();
if (link->ifHasHealthAndSomethingElse() && this == sItemListHead.get() &&
FileManager::sInstance->getCurrentHealth() != 0) {
@@ -1816,7 +1814,7 @@ void dAcItem_c::executeState_GetBeetle() {
if (link == nullptr) {
return;
}
dAcBoomerang_c *beetlePtr = (dAcBoomerang_c *)link->vt_0x1C0();
dAcBoomerang_c *beetlePtr = (dAcBoomerang_c *)link->getBeetleInFlight();
if (beetlePtr == nullptr) {
if (link->ifHasHealthAndSomethingElse() && this == sItemListHead.get() &&
FileManager::sInstance->getCurrentHealth() != 0) {
+1 -1
View File
@@ -486,7 +486,7 @@ bool cCcD_Obj::ChkTgBit25() const {
return mTg.MskAtHitSPrm(0x2000000);
}
u16 cCcD_Obj::GetTgSoundID() const {
s32 cCcD_Obj::GetTgSoundID() const {
return mTg.mAtHitSrc.field_0x10;
}
+1 -1
View File
@@ -225,7 +225,7 @@ void beginPad_BR() {
if ((dCsGame_c::GetInstance() != nullptr && dCsGame_c::GetInstance()->shouldDraw() && !ex.field_0x22D0) ||
(dAcPy_c::GetLink() != nullptr &&
dAcPy_c::GetLink()->checkActionFlagsCont(0x400 | 0x100 | 0x80 | 0x40 | 0x10 | 0x4 | 0x2 | 0x1) &&
!dAcPy_c::GetLink()->vt_0x1C0() && !dLytMeter_c::GetMain()->getField_0x1377F()) ||
!dAcPy_c::GetLink()->getBeetleInFlight() && !dLytMeter_c::GetMain()->getField_0x1377F()) ||
ex.field_0x22CF) {
if (dLytControlGame_c::getInstance() && dLytControlGame_c::getInstance()->isStateNormal()) {
if (!(dPadManager_c::GetInstance() && dPadManager_c::GetInstance()->getField_0x25())) {
+8 -5
View File
@@ -1179,8 +1179,9 @@ void dLytMeterMain_c::checkPaneVisibility() {
|| (MinigameManager::isInMinigameState(MinigameManager::TRIAL_TIME_ATTACK) &&
LytDoButtonRelated::get(LytDoButtonRelated::DO_BUTTON_B) == LytDoButtonRelated::ACT_IE_NONE) ||
(dLytMeter_c::getField_0x13B66() || (shouldBeHiddenGeneral() && !mItemSelect.fn_800F02F0() && !isDoingSkyKeepPuzzle()) ||
isInModeMap() || isInModePause())) {
(dLytMeter_c::getField_0x13B66() ||
(shouldBeHiddenGeneral() && !mItemSelect.fn_800F02F0() && !isDoingSkyKeepPuzzle()) || isInModeMap() ||
isInModePause())) {
mPanesVisible[METER_ANIM_ITEM_SELECT] = false;
}
@@ -1278,7 +1279,8 @@ void dLytMeterMain_c::checkPaneVisibility() {
MinigameManager::isInMinigameState(MinigameManager::TRIAL_TIME_ATTACK) ||
MinigameManager::isInMinigameState(MinigameManager::PUMPKIN_ARCHERY) ||
MinigameManager::isInMinigameState(MinigameManager::SPIRAL_CHARGE_TUTORIAL) ||
MinigameManager::isInMinigameState(MinigameManager::ROLLERCOASTER) || shouldBeHiddenGeneral() || mIsInSwordDrawEvent)
MinigameManager::isInMinigameState(MinigameManager::ROLLERCOASTER) || shouldBeHiddenGeneral() ||
mIsInSwordDrawEvent)
|| (dLytMeter_c::getField_0x13B66() || fn_800D5420() ||
(dLytSimpleWindow_c::getInstance() != nullptr && dLytSimpleWindow_c::getInstance()->isOutputText()) ||
@@ -1352,7 +1354,7 @@ void dLytMeterMain_c::checkPaneVisibility() {
}
}
if ((dAcPy_c::GetLink()->hasvt_0x1C0() || dAcPy_c::GetLink()->checkActionFlagsCont(0x10) ||
if ((dAcPy_c::GetLink()->isBeetleInFlight() || dAcPy_c::GetLink()->checkActionFlagsCont(0x10) ||
(shouldBeHiddenGeneral() && !mHelpOpen) || mGanbariGauge.fn_80104760() ||
MinigameManager::isInMinigameState(MinigameManager::FUN_FUN_ISLAND) ||
@@ -1490,7 +1492,8 @@ void dLytMeterMain_c::checkPaneVisibility() {
if (!field_0x137B2 || dLytAreaCaption_c::getVisible() || fn_800D5380(false) ||
MinigameManager::isInAnyMinigame() || mIsInSwordDrawEvent
|| shouldBeHiddenGeneral() || dLytMeter_c::getField_0x13B66() || fn_800D5420() || isInModeMap() || isInModePause()) {
|| shouldBeHiddenGeneral() || dLytMeter_c::getField_0x13B66() || fn_800D5420() || isInModeMap() ||
isInModePause()) {
mDrinkVisible = false;
}
@@ -600,7 +600,7 @@ bool dLytMeterGanbariGauge_c::execute() {
mAnm[GANBARI_ANIM_DRINK].setFrame(drinkFrame);
mAnm[GANBARI_ANIM_DRINK].setAnimEnable(true);
if (!EventManager::isInEvent() && !dAcPy_c::GetLink()->hasvt_0x1C0() &&
if (!EventManager::isInEvent() && !dAcPy_c::GetLink()->isBeetleInFlight() &&
!dAcPy_c::GetLink()->checkActionFlagsCont(0x10) &&
(d3d::isOnScreen(dAcPy_c::GetLink()->mPositionCopy3) || fn_80104710(false) || isCrawling()) &&
*mStateMgrWheel.getStateID() != StateID_Full && *mStateMgrMain.getStateID() == StateID_InvisibleWait &&
@@ -609,7 +609,7 @@ bool dLytMeterGanbariGauge_c::execute() {
} else if (!EventManager::isInEvent() && *mStateMgrWheel.getStateID() == StateID_Full &&
*mStateMgrWheel.getOldStateID() != StateID_Full && *mStateMgrMain.getStateID() == StateID_Wait) {
mStateMgrMain.changeState(StateID_OutWait);
} else if ((EventManager::isInEvent() || dAcPy_c::GetLink()->hasvt_0x1C0() ||
} else if ((EventManager::isInEvent() || dAcPy_c::GetLink()->isBeetleInFlight() ||
dAcPy_c::GetLink()->checkActionFlagsCont(0x10) ||
(!d3d::isOnScreen(dAcPy_c::GetLink()->mPositionCopy3) && !fn_80104710(false) && !isCrawling())) &&
*mStateMgrMain.getStateID() == StateID_Wait) {
@@ -27,7 +27,7 @@ void dSndSourceEquipment_c::cbBeFlyLv(dSndSeSound_c *sound, dSoundSource_c *sour
}
void dSndSourceEquipment_c::cbBeThrowRc(dSndSeSound_c *sound, dSoundSource_c *source, nw4r::snd::SoundHandle &handle) {
if (dAcPy_c::GetLink() != nullptr && !dAcPy_c::GetLink()->hasvt_0x1C0()) {
if (dAcPy_c::GetLink() != nullptr && !dAcPy_c::GetLink()->isBeetleInFlight()) {
handle.Stop(10);
return;
}
+19 -4
View File
@@ -517,7 +517,7 @@ s32 ActorOnRail_Ext::execute() {
mSegmentDistance = 0.0f;
if (checkFlag(0x1)) {
ret = 3;
offFlag(0x40000000);
unsetFlag(0x40000000);
mSpeed *= -1.0f;
}
break;
@@ -545,7 +545,7 @@ s32 ActorOnRail_Ext::execute() {
mSegmentDistance = segmentLength;
if (checkFlag(0x1)) {
ret = 3;
onFlag(0x40000000);
setFlag(0x40000000);
mSpeed *= -1.0f;
}
break;
@@ -589,13 +589,28 @@ s32 ActorOnRail_Ext::getNextPointIndex() const {
return getNextPointIndex(mSegmentIndex);
}
s32 ActorOnRail_Ext::getNextPointIndex2() const {
if (mSpeed >= 0.0f) {
return mSegmentIndex;
}
if (mSegmentIndex + 1 < mPath.getNumPoints()) {
return mSegmentIndex + 1;
}
if (mPath.isWrapping()) {
return 0;
}
return mPath.getLastPointIdx();
}
s32 ActorOnRail_Ext::getClosestXZPoint(const mVec3_c &pos) const {
f32 max = EGG::Math<f32>::maxNumber();
s32 best = 0;
mVec3_c c;
for (s32 i = 0; i < mPath.getNumPoints(); i++) {
const Vec *point = mPath.getPoint(i);
c = *reinterpret_cast<const mVec3_c *>(point) - pos;
c = *getPoint(i) - pos;
f32 dist = c.squareMagXZ();
if (max > dist) {
best = i;