Merge pull request #106 from robojumper/d_a_obj_underground_switch

d_a_obj_underground_switch with a single regswap
This commit is contained in:
robojumper
2024-11-14 22:57:16 +01:00
committed by GitHub
12 changed files with 212 additions and 67 deletions
+6 -2
View File
@@ -24,8 +24,12 @@ public:
private:
static const f32 sSomeFloat;
static char sMdlName1[];
static char sMdlName2[];
inline const char *getMdlName1() {
return "JunkRepairobject";
}
inline const char *getMdlName2() {
return "JunkRepairobjectB";
}
bool loadMdl(m3d::smdl_c &mdl, const char *name);
void realizeState();
+23 -2
View File
@@ -2,20 +2,41 @@
#define D_A_OBJ_UNDERGROUND_SWITCH_H
#include "d/a/obj/d_a_obj_base.h"
#include "m/m3d/m_anmmatclr.h"
#include "m/m3d/m_smdl.h"
#include "nw4r/g3d/g3d_resfile.h"
#include "nw4r/g3d/g3d_resmdl.h"
#include "s/s_State.hpp"
#include "s/s_StateMgr.hpp"
class dAcOUgSwitch_c : public dAcObjBase_c {
public:
dAcOUgSwitch_c() : mStateMgr(*this, sStateID::null) {}
virtual ~dAcOUgSwitch_c() {}
virtual bool createHeap() override;
virtual int create() override;
virtual int doDelete() override;
virtual int actorExecute() override;
virtual int actorExecuteInEvent() override;
virtual int draw() override;
STATE_FUNC_DECLARE(dAcOUgSwitch_c, Off);
STATE_FUNC_DECLARE(dAcOUgSwitch_c, Active);
STATE_FUNC_DECLARE(dAcOUgSwitch_c, On);
private:
/* 0x??? */ STATE_MGR_DECLARE(dAcOUgSwitch_c);
void setVariant(int variant);
static const f32 sActivationRadius;
static const u8 sEventTimer;
/* 0x330 */ nw4r::g3d::ResFile mRes;
/* 0x334 */ m3d::smdl_c mMdl;
/* 0x350 */ STATE_MGR_DECLARE(dAcOUgSwitch_c);
/* 0x38C */ m3d::anmMatClr_c mAnmClr;
/* 0x3B8 */ int mVariant;
/* 0x3BC */ u8 mActiveSceneFlag;
/* 0x3BD */ u8 field_0x3BD;
/* 0x3BE */ u8 mOnEventTimer;
};
#endif
+1
View File
@@ -11,6 +11,7 @@ class dAcBase_c;
class EventManager {
public:
static bool isInEvent(dAcBase_c *actor, const char *eventName);
static bool finishEvent(dAcBase_c *actor, const char *eventName);
static bool alsoSetAsCurrentEvent(dAcBase_c *actor, Event *event, void *unknown);
static EventManager *sInstance;