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dAcArrow_c 99%
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@@ -29,6 +29,10 @@ f32 PSVECDistance(const Vec *, const Vec *);
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#define VECDistance PSVECDistance
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void C_VECHalfAngle(const Vec *, const Vec *, Vec *);
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void C_VECReflect(const Vec *, const Vec *, Vec *);
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#define VECHalfAngle C_VECHalfAngle
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#define VECReflect C_VECReflect
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#ifdef __cplusplus
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}
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