dAcArrow_c 99%

This commit is contained in:
robojumper
2026-05-23 22:58:30 +02:00
parent 483ac7b934
commit 916f07e286
12 changed files with 1098 additions and 119 deletions
+5 -1
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@@ -1514,6 +1514,8 @@ d/a/obj/d_a_obj_bomb.cpp:
.data start:0x80534490 end:0x805347A8
.sdata start:0x805739B0 end:0x805739C8
.sbss start:0x805758E0 end:0x805758F0
.sdata2 start:0x8057BF80 end:0x8057C058
.bss start:0x805B48A8 end:0x805B49E8
d/a/obj/d_a_obj_arrow.cpp:
.text start:0x8025D5E0 end:0x80260D38 align:16
@@ -1522,6 +1524,8 @@ d/a/obj/d_a_obj_arrow.cpp:
.data start:0x805347A8 end:0x80534AD0
.sdata start:0x805739C8 end:0x805739D8
.sbss start:0x805758F0 end:0x80575900
.sdata2 start:0x8057C058 end:0x8057C0F8
.bss start:0x805B49E8 end:0x805B4BE0
d/a/obj/d_a_obj_boomerang.cpp:
.text start:0x80260D40 end:0x80265618 align:16
@@ -1531,7 +1535,7 @@ d/a/obj/d_a_obj_boomerang.cpp:
.sdata start:0x805739D8 end:0x80573A30
.sbss start:0x80575900 end:0x80575908
.sdata2 start:0x8057C0F8 end:0x8057C180
.bss start:0x805B4BF0 end:0x805B4DD8
.bss start:0x805B4BE0 end:0x805B4DD8
d/a/obj/d_a_obj_fairy.cpp:
.text start:0x80265620 end:0x80268598 align:16
+59 -57
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@@ -12484,7 +12484,7 @@ fn_802097E0 = .text:0x802097E0; // type:function size:0x104
ActorLink__isChargingWeapon = .text:0x802098F0; // type:function size:0x14
ActorLink__isWeaponChargedFully = .text:0x80209910; // type:function size:0x14
ActorLink__isArrowShot = .text:0x80209930; // type:function size:0x78
fn_802099B0 = .text:0x802099B0; // type:function size:0x10
getStateID__79sStateMgr_c<10dAcArrow_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x802099B0; // type:function size:0x10
fn_802099C0 = .text:0x802099C0; // type:function size:0x68
isUsingBow_inner = .text:0x80209A30; // type:function size:0x38
isUsingBow = .text:0x80209A70; // type:function size:0x54
@@ -14045,53 +14045,53 @@ create__10dAcArrow_cFv = .text:0x8025D9D0; // type:function size:0x184
changeState__79sStateMgr_c<10dAcArrow_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>FRC12sStateIDIf_c = .text:0x8025DB60; // type:function size:0x10
__dt__10dAcArrow_cFv = .text:0x8025DB70; // type:function size:0x110
hitCallback__10dAcArrow_cFP8cCcD_ObjP12dAcObjBase_cP8cCcD_Obj = .text:0x8025DC80; // type:function size:0xA0
fn_8025DD20 = .text:0x8025DD20; // type:function size:0x1AC
fn_8025DED0 = .text:0x8025DED0; // type:function size:0x288
fn_8025E160 = .text:0x8025E160; // type:function size:0x480
fn_8025E5E0 = .text:0x8025E5E0; // type:function size:0x60
fn_8025E640 = .text:0x8025E640; // type:function size:0xD8
fn_8025E720 = .text:0x8025E720; // type:function size:0x94
fn_8025E7C0 = .text:0x8025E7C0; // type:function size:0x120
fn_8025E8E0 = .text:0x8025E8E0; // type:function size:0x80
fn_8025E960 = .text:0x8025E960; // type:function size:0x1BC
fn_8025EB20 = .text:0x8025EB20; // type:function size:0x4C
fn_8025EB70 = .text:0x8025EB70; // type:function size:0xA8
AcArrow__stateWaitEnter = .text:0x8025EC20; // type:function size:0x4
AcArrow__stateWaitUpdate = .text:0x8025EC30; // type:function size:0x6C
AcArrow__stateWaitLeave = .text:0x8025ECA0; // type:function size:0x4
AcArrow__stateMoveEnter = .text:0x8025ECB0; // type:function size:0x114
AcArrow__stateMoveUpdate = .text:0x8025EDD0; // type:function size:0xAF8
AcArrow__stateMoveLeave = .text:0x8025F8D0; // type:function size:0x4
AcArrow__stateBoundEnter = .text:0x8025F8E0; // type:function size:0x138
AcArrow__stateBoundUpdate = .text:0x8025FA20; // type:function size:0x1BC
AcArrow__stateBoundLeave = .text:0x8025FBE0; // type:function size:0x4
AcArrow__stateBgStopEnter = .text:0x8025FBF0; // type:function size:0x218
AcArrow__stateBgStopUpdate = .text:0x8025FE10; // type:function size:0x11C
AcArrow__stateBgStopLeave = .text:0x8025FF30; // type:function size:0x4
AcArrow__stateActorStopEnter = .text:0x8025FF40; // type:function size:0x8C
AcArrow__stateActorStopUpdate = .text:0x8025FFD0; // type:function size:0x6C
AcArrow__stateActorStopLeave = .text:0x80260040; // type:function size:0x10
fn_80260050 = .text:0x80260050; // type:function size:0x80
fn_802600D0 = .text:0x802600D0; // type:function size:0xE8
fn_802601C0 = .text:0x802601C0; // type:function size:0x90
fn_80260250 = .text:0x80260250; // type:function size:0x78
AcArrow__update = .text:0x802602D0; // type:function size:0x260
fn_80260530 = .text:0x80260530; // type:function size:0x10
AcArrow__draw = .text:0x80260540; // type:function size:0xB8
fn_80260600 = .text:0x80260600; // type:function size:0x60
fn_80260660 = .text:0x80260660; // type:function size:0xC
fn_80260670 = .text:0x80260670; // type:function size:0x1C
fn_80260690 = .text:0x80260690; // type:function size:0x1C
fn_802606B0 = .text:0x802606B0; // type:function size:0x1C
fn_802606D0 = .text:0x802606D0; // type:function size:0x10
fn_802606E0 = .text:0x802606E0; // type:function size:0x10
fn_802606F0 = .text:0x802606F0; // type:function size:0x10
fn_80260700 = .text:0x80260700; // type:function size:0x10
fn_80260710 = .text:0x80260710; // type:function size:0x10
fn_80260720 = .text:0x80260720; // type:function size:0x10
fn_80260730 = .text:0x80260730; // type:function size:0x30
fn_80260760 = .text:0x80260760; // type:function size:0x30
fn_80260790 = .text:0x80260790; // type:function size:0x30
fn_8025DD20__10dAcArrow_cFRC7mVec3_cR7mVec3_cb = .text:0x8025DD20; // type:function size:0x1AC
fn_8025DED0__10dAcArrow_cFf = .text:0x8025DED0; // type:function size:0x288
fn_8025E160__10dAcArrow_cFv = .text:0x8025E160; // type:function size:0x480
updateRoomId__10dAcArrow_cFv = .text:0x8025E5E0; // type:function size:0x60
fn_8025E640__10dAcArrow_cFv = .text:0x8025E640; // type:function size:0xD8
fn_8025E720__10dAcArrow_cFP12dAcObjBase_cRC7mVec3_c = .text:0x8025E720; // type:function size:0x94
updateMtx__10dAcArrow_cFv = .text:0x8025E7C0; // type:function size:0x120
setInitialPosition__10dAcArrow_cFv = .text:0x8025E8E0; // type:function size:0x80
fn_8025E960__10dAcArrow_cFv = .text:0x8025E960; // type:function size:0x1BC
initPickupCc__10dAcArrow_cFv = .text:0x8025EB20; // type:function size:0x4C
checkPickup__10dAcArrow_cFv = .text:0x8025EB70; // type:function size:0xA8
initializeState_Wait__10dAcArrow_cFv = .text:0x8025EC20; // type:function size:0x4
executeState_Wait__10dAcArrow_cFv = .text:0x8025EC30; // type:function size:0x6C
finalizeState_Wait__10dAcArrow_cFv = .text:0x8025ECA0; // type:function size:0x4
initializeState_Move__10dAcArrow_cFv = .text:0x8025ECB0; // type:function size:0x114
executeState_Move__10dAcArrow_cFv = .text:0x8025EDD0; // type:function size:0xAF8
finalizeState_Move__10dAcArrow_cFv = .text:0x8025F8D0; // type:function size:0x4
initializeState_Bound__10dAcArrow_cFv = .text:0x8025F8E0; // type:function size:0x138
executeState_Bound__10dAcArrow_cFv = .text:0x8025FA20; // type:function size:0x1BC
finalizeState_Bound__10dAcArrow_cFv = .text:0x8025FBE0; // type:function size:0x4
initializeState_BgStop__10dAcArrow_cFv = .text:0x8025FBF0; // type:function size:0x218
executeState_BgStop__10dAcArrow_cFv = .text:0x8025FE10; // type:function size:0x11C
finalizeState_BgStop__10dAcArrow_cFv = .text:0x8025FF30; // type:function size:0x4
initializeState_ActorStop__10dAcArrow_cFv = .text:0x8025FF40; // type:function size:0x8C
executeState_ActorStop__10dAcArrow_cFv = .text:0x8025FFD0; // type:function size:0x6C
finalizeState_ActorStop__10dAcArrow_cFv = .text:0x80260040; // type:function size:0x10
fn_80260050__10dAcArrow_cFRC7mVec3_cb = .text:0x80260050; // type:function size:0x80
fn_802600D0__10dAcArrow_cFb = .text:0x802600D0; // type:function size:0xE8
fn_802601C0__10dAcArrow_cFv = .text:0x802601C0; // type:function size:0x90
fn_80260250__10dAcArrow_cFP12dAcObjBase_cP12dAcObjBase_c = .text:0x80260250; // type:function size:0x78
actorExecute__10dAcArrow_cFv = .text:0x802602D0; // type:function size:0x260
executeState__79sStateMgr_c<10dAcArrow_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x80260530; // type:function size:0x10
draw__10dAcArrow_cFv = .text:0x80260540; // type:function size:0xB8
build__26sFStateFct_c<10dAcArrow_c>FRC12sStateIDIf_c = .text:0x80260600; // type:function size:0x60
dispose__26sFStateFct_c<10dAcArrow_c>FRP10sStateIf_c = .text:0x80260660; // type:function size:0xC
initialize__23sFState_c<10dAcArrow_c>Fv = .text:0x80260670; // type:function size:0x1C
execute__23sFState_c<10dAcArrow_c>Fv = .text:0x80260690; // type:function size:0x1C
finalize__23sFState_c<10dAcArrow_c>Fv = .text:0x802606B0; // type:function size:0x1C
initializeState__79sStateMgr_c<10dAcArrow_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x802606D0; // type:function size:0x10
finalizeState__79sStateMgr_c<10dAcArrow_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x802606E0; // type:function size:0x10
refreshState__79sStateMgr_c<10dAcArrow_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x802606F0; // type:function size:0x10
getState__79sStateMgr_c<10dAcArrow_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x80260700; // type:function size:0x10
getNewStateID__79sStateMgr_c<10dAcArrow_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x80260710; // type:function size:0x10
getOldStateID__79sStateMgr_c<10dAcArrow_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x80260720; // type:function size:0x10
finalizeState__25sFStateID_c<10dAcArrow_c>CFR10dAcArrow_c = .text:0x80260730; // type:function size:0x30
executeState__25sFStateID_c<10dAcArrow_c>CFR10dAcArrow_c = .text:0x80260760; // type:function size:0x30
initializeState__25sFStateID_c<10dAcArrow_c>CFR10dAcArrow_c = .text:0x80260790; // type:function size:0x30
__sinit_\d_a_obj_arrow_cpp = .text:0x802607C0; // type:function size:0x490 scope:local
__dt__25sFStateID_c<10dAcArrow_c>Fv = .text:0x80260C50; // type:function size:0x58
isSameName__25sFStateID_c<10dAcArrow_c>CFPCc = .text:0x80260CB0; // type:function size:0x88
@@ -28544,7 +28544,7 @@ AcItem__SHOULD_DEMO_FUNCS = .rodata:0x804ED2D0; // type:object size:0x30
sCb1s__15dAcItem_0xB3C_2 = .rodata:0x804ED300; // type:object size:0x18
sCb2s__15dAcItem_0xB3C_2 = .rodata:0x804ED318; // type:object size:0x24
lbl_804ED340 = .rodata:0x804ED340; // type:object size:0x10 align:4 data:float
lbl_804ED350 = .rodata:0x804ED350; // type:object size:0x30
sCc2__10dAcArrow_c = .rodata:0x804ED350; // type:object size:0x30
lbl_804ED380 = .rodata:0x804ED380; // type:object size:0x30
AcTbox__ARC_NAMES = .rodata:0x804ED3B0; // type:object size:0x10
AcTbox__OPEN_EVENT_NAMES = .rodata:0x804ED3C0; // type:object size:0x38
@@ -36292,17 +36292,19 @@ __vt__77sStateMgr_c<9dAcBomb_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDC
__vt__24sFStateFct_c<9dAcBomb_c> = .data:0x805345F0; // type:object size:0x18
__vt__21sFState_c<9dAcBomb_c> = .data:0x80534608; // type:object size:0x168
lbl_80534770 = .data:0x80534770; // type:object size:0x38
g_profile_ARROW = .data:0x805347A8; // type:object size:0x38
lbl_805347E0 = .data:0x805347E0; // type:object size:0x2C data:4byte
g_profile_ARROW = .data:0x805347A8; // type:object size:0x10
sCcSrcInf__10dAcArrow_c = .data:0x805347B8; // type:object size:0x28
sCc1__10dAcArrow_c = .data:0x805347E0; // type:object size:0x2C data:4byte
lbl_8053480C = .data:0x8053480C; // type:object size:0x14 data:string
lbl_80534820 = .data:0x80534820; // type:object size:0xB data:string
lbl_80534830 = .data:0x80534830; // type:object size:0x18 data:string
AcArrow__vtable = .data:0x80534848; // type:object size:0x80
lbl_805348C8 = .data:0x805348C8; // type:object size:0x30
lbl_805348F8 = .data:0x805348F8; // type:object size:0x30
lbl_80534928 = .data:0x80534928; // type:object size:0x18
lbl_80534940 = .data:0x80534940; // type:object size:0x15C
lbl_80534A9C = .data:0x80534A9C; // type:object size:0x34
__vt__10dAcArrow_c = .data:0x80534848; // type:object size:0x80
__vt__49sFStateMgr_c<10dAcArrow_c,20sStateMethodUsr_FI_c> = .data:0x805348C8; // type:object size:0x30
__vt__79sStateMgr_c<10dAcArrow_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c> = .data:0x805348F8; // type:object size:0x30
__vt__26sFStateFct_c<10dAcArrow_c> = .data:0x80534928; // type:object size:0x18
__vt__23sFState_c<10dAcArrow_c> = .data:0x80534940; // type:object size:0x18
lbl_80534958 = .data:0x80534958; // type:object size:0x144
__vt__25sFStateID_c<10dAcArrow_c> = .data:0x80534A9C; // type:object size:0x34
AcBoomerang__colliderInit = .data:0x80534AD0; // type:object size:0x30
g_profile_BOOMERANG = .data:0x80534B00; // type:object size:0x10
lbl_80534B10 = .data:0x80534B10; // type:object size:0xC data:string
+12 -1
View File
@@ -62,7 +62,18 @@ public:
// Item select/equip/use functions [0x801E3160 - 0x801E7AD0] ?
static s32 calcItemWheelSelection(bool reset, s32 numOptions);
static void addDigInteractionTarget(dAcBase_c*, f32);
static void addDigInteractionTarget(dAcBase_c *, f32);
static void fn_801E2FC0(const mVec3_c &v1, cBgS_PolyInfo &, f32);
// Slingshot, Bow functions [0x80208CA0 - 0x8020AC30]
mAng fn_80208CA0();
f32 fn_80208CE0(); // 50.0f
f32 fn_80208CF0(); // 3.0f
void fn_80209700(f32 &, f32 &, bool);
const mVec3_c *fn_802097E0(mAng &, mAng &);
f32 fn_802097B0(); // 50.0f
f32 fn_802097C0(); // 1000.0f
f32 fn_802097D0(); // 4000.0f
public:
f32 getField_0x4564() const {
+82 -10
View File
@@ -6,19 +6,18 @@
#include "d/col/c/c_cc_d.h"
#include "d/col/cc/d_cc_d.h"
#include "m/m3d/m_smdl.h"
#include "m/m_vec.h"
#include "nw4r/g3d/res/g3d_resfile.h"
#include "s/s_State.hpp"
#include "s/s_StateID.hpp"
#include "toBeSorted/d_emitter.h"
class dAcArrow_c : public dAcObjBase_c {
public:
dAcArrow_c() : mPolyInfo(), mStateMgr(*this) {}
dAcArrow_c() : mPolyInfo(), mStateMgr(*this), mEffects(this) {}
virtual ~dAcArrow_c();
virtual bool createHeap() override;
virtual int create() override;
virtual int doDelete() override;
virtual int actorExecute() override;
virtual int draw() override;
@@ -30,11 +29,70 @@ public:
void hitCallback(cCcD_Obj *i_objInfA, dAcObjBase_c *i_actorB, cCcD_Obj *i_objInfB);
public:
private:
static cCcD_SrcGObj sCcSrcInf;
static dCcD_SrcCps sCc1;
static const dCcD_SrcSph sCc2;
static const u8 sDamageArrMaybe[];
static u16 sCounter;
bool fn_8025DD20(const mVec3_c &v1, mVec3_c &v2, bool noEffect);
void fn_8025DED0(f32 f);
void fn_8025E160();
void updateRoomId();
s16 fn_8025E640();
void fn_8025E720(dAcObjBase_c *obj, const mVec3_c &v);
void updateMtx();
void setInitialPosition();
dAcObjBase_c *fn_8025E960();
void initPickupCc();
bool checkPickup();
void fn_80260050(const mVec3_c &v, bool);
void fn_802600D0(bool);
void fn_802601C0();
bool fn_80260250(dAcObjBase_c *o1, dAcObjBase_c *o2);
enum ArrowFlag_e {
ARROW_0x1 = 1 << 0,
ARROW_0x2 = 1 << 1,
ARROW_INITIAL_SPAWN = 1 << 2,
ARROW_0x8 = 1 << 3,
ARROW_0x10 = 1 << 4,
ARROW_0x20 = 1 << 5,
ARROW_0x40 = 1 << 6,
ARROW_0x80 = 1 << 7,
ARROW_0x100 = 1 << 8,
ARROW_0x200 = 1 << 9,
ARROW_0x400 = 1 << 10,
ARROW_0x800 = 1 << 11,
ARROW_0x1000 = 1 << 12,
ARROW_0x2000 = 1 << 13,
ARROW_0x4000 = 1 << 14,
ARROW_0x8000 = 1 << 15,
ARROW_0x10000 = 1 << 16,
};
void setArrowFlag(u32 f) {
mArrowFlags |= f;
}
void unsetArrowFlag(u32 f) {
mArrowFlags &= ~f;
}
bool checkArrowFlag (u32 f) const {
return (mArrowFlags & f) != 0;
}
enum ArrowType_e {
TYPE_MSK_SLINGSHOT = 0x10,
};
bool isSlingshotProjectile() const {
return (mArrowType & TYPE_MSK_SLINGSHOT) != 0;
}
/* 0x330 */ nw4r::g3d::ResFile mResFile;
/* 0x334 */ m3d::smdl_c mModel;
/* 0x350 */ dAcRef_c<dAcObjBase_c> mRef1;
@@ -42,17 +100,31 @@ public:
/* 0x4CC */ dCcD_Sph mCcSph;
/* 0x61C */ cBgS_PolyInfo mPolyInfo; // ??
/* 0x648 */ dEmitter_c mEffects;
/* 0x67C */ u32 field_0x67C;
/* 0x680 */ u8 mSubType;
/* 0x67C */ u32 mArrowFlags;
/* 0x680 */ u8 mArrowType;
/* 0x681 */ u8 field_0x681;
/* 0x682 */ u8 mDespawnTimer;
/* 0x683 */ u8 field_0x683;
/* 0x684 */ s16 field_0x684;
/* 0x686 */ u8 field_0x686[0x688 - 0x686];
/* 0x688 */ u16 field_0x688;
/* 0x68A */ u16 field_0x68A;
/* 0x68C */ u8 field_0x68C[0x6A8 - 0x68C];
/* 0x688 */ s16 field_0x688;
/* 0x68A */ s16 field_0x68A;
/* 0x68C */ u16 mEffectId;
/* 0x68E */ mAng field_0x68E;
/* 0x690 */ mAng field_0x690;
/* 0x692 */ mAng3_c field_0x692;
/* 0x698 */ UNKWORD field_0x698;
/* 0x69C */ f32 field_0x69C;
/* 0x6A0 */ f32 field_0x6A0;
/* 0x6A4 */ f32 field_0x6A4;
/* 0x6A8 */ f32 field_0x6A8;
/* 0x6AC */ u8 field_0x6AC[0x6F8 - 0x6AC];
/* 0x6AC */ f32 field_0x6AC;
/* 0x6B0 */ mVec3_c field_0x6B0;
/* 0x6BC */ mVec3_c field_0x6BC;
/* 0x6C8 */ mVec3_c field_0x6C8;
/* 0x6D4 */ mVec3_c field_0x6D4;
/* 0x6E0 */ mVec3_c field_0x6E0;
/* 0x6EC */ mVec3_c field_0x6EC;
/* 0x6F8 */ dAcRef_c<dAcObjBase_c> mRef2;
/* 0x704 */ STATE_MGR_DECLARE(dAcArrow_c);
};
+20
View File
@@ -552,6 +552,10 @@ public:
return mSrc.mDamage;
}
void SetInfo_0x0(u8 val) {
mSrc.mInfo.field_0x0 = val;
}
const cCcD_SrcGObjAt &GetSrc() const {
return mSrc;
}
@@ -605,6 +609,9 @@ public:
void Set_0x4C(u32 f) {
field_0x4C = f;
}
bool Chk_0x4C(u32 f) const {
return field_0x4C & f;
}
u32 MskType(u32 mask) const {
return mSrc.mType & mask;
@@ -930,6 +937,10 @@ public:
mTg.Set_0x4C(f);
}
bool ChkTg_0x4C(u32 f) const {
return mTg.Chk_0x4C(f);
}
void SetAtCallback(cCcD_HitCallback cb) {
mAt.SetCallback(cb);
}
@@ -981,12 +992,21 @@ public:
void OnAt_0x40() {
mAt.OnSPrm(0x40);
}
void OnAt_0x1000() {
mAt.OnSPrm(0x1000);
}
void OnAt_0x2000() {
mAt.OnSPrm(0x2000);
}
// Related to Beetle (no hook)
void OnAt_0x4000() {
mAt.OnSPrm(0x4000);
}
void SetAtInfo_0x0(u8 amount) {
mAt.SetInfo_0x0(amount);
}
void SetAtDamage(u8 amount) {
mAt.SetAtDamage(amount);
+19
View File
@@ -55,6 +55,10 @@ public:
return mState;
}
f32 getField_0x1C() const {
return field_0x1C;
}
bool checkState(State_e state) const {
return mState == state;
}
@@ -68,6 +72,21 @@ public:
return (checkState(STATE_ACTIVE) && mType == type);
}
bool hasJntCol() const {
return field_0xA0 != nullptr;
}
dJntCol_c *getJntCol() {
return field_0xA0;
}
// TODO - can we get rid of this inline?
int getArrowOffsetPosAndAngle(
mVec3_c const *param_1, mAng3_c const *param_2, mVec3_c *param_3, mVec3_c *param_4, bool param_5
) const {
return field_0xA0->getArrowOffsetPosAndAngle(param_1, param_2, param_3, param_4, param_5);
}
public:
void set(u32 flags, f32, f32, f32, void *unk);
bool tryAttach(dAcObjBase_c *, dAcObjBase_c *, dAcRefBase_c *, ConnectionType_e, bool);
+13
View File
@@ -914,6 +914,19 @@ public:
static mColor sGuideColor2;
static mColor sGuideColor3;
// Really not sure about these - there exist virtual functions for these use cases...
const mAng& getField_0x1268() const {
return field_0x1268;
}
const mAng& getField_0x126A() const {
return field_0x126A;
}
void getWeaponLMtx(mMtx_c &mtx) const {
mMainMdl.getNodeWorldMtx(PLAYER_MAIN_NODE_WEAPON_L, mtx);
}
protected:
/* 0x370 */ mHeapAllocator_c mModelAllocator;
/* 0x38C */ mHeapAllocator_c mSwordAllocator;
+14
View File
@@ -26,4 +26,18 @@ inline mVec3_c vec2ToVec3XY(const mVec2_c &v) {
return mVec3_c(v.x, v.y, 0.0f);
}
/**
* @brief Computes left x right
*
* @param result the result
* @param left left operant
* @param right right operand
*/
inline void vecCross(mVec3_c &result, const mVec3_c &left, const mVec3_c &right) {
result.set(
(left.y * right.z) - (left.z * right.y), (left.z * right.x) - (left.x * right.z),
(left.x * right.y) - (left.y * right.x)
);
}
#endif
+3
View File
@@ -265,6 +265,9 @@ public:
s16 atan2sX_Z() const {
return cM::atan2s(x, z);
}
s16 atan2snX_nZ() const {
return cM::atan2s(-x, -z);
}
s16 atan2snY_XZ() const {
return cM::atan2s(-y, absXZ());
}
+4
View File
@@ -29,6 +29,10 @@ f32 PSVECDistance(const Vec *, const Vec *);
#define VECDistance PSVECDistance
void C_VECHalfAngle(const Vec *, const Vec *, Vec *);
void C_VECReflect(const Vec *, const Vec *, Vec *);
#define VECHalfAngle C_VECHalfAngle
#define VECReflect C_VECReflect
#ifdef __cplusplus
}
+864 -38
View File
@@ -1,11 +1,63 @@
#include "d/a/obj/d_a_obj_arrow.h"
#include "c/c_lib.h"
#include "c/c_math.h"
#include "common.h"
#include "d/a/d_a_item.h"
#include "d/a/d_a_itembase.h"
#include "d/a/d_a_player.h"
#include "d/a/obj/d_a_obj_base.h"
#include "d/col/bg/d_bg_pc.h"
#include "d/col/bg/d_bg_s.h"
#include "d/col/bg/d_bg_s_gnd_chk.h"
#include "d/col/bg/d_bg_s_lin_chk.h"
#include "d/col/c/c_bg_s_poly_info.h"
#include "d/col/c/c_cc_d.h"
#include "d/col/c/c_m3d_g_pla.h"
#include "d/col/cc/d_cc_s.h"
#include "d/d_angle.h"
#include "d/d_jnt_col.h"
#include "d/d_light_env.h"
#include "d/d_linkage.h"
#include "d/d_vec.h"
#include "d/snd/d_snd_source_if.h"
#include "d/snd/d_snd_wzsound.h"
#include "f/f_profile_name.h"
#include "m/m_mtx.h"
#include "m/m_vec.h"
#include "nw4r/math/math_types.h"
#include "nw4r/types_nw4r.h"
#include "s/s_Math.h"
#include "toBeSorted/d_emitter.h"
SPECIAL_ACTOR_PROFILE(ARROW, dAcArrow_c, fProfile::ARROW, 0x126, 0, 0x80);
static dBgS_ArrowLinChk sArrowLinChk;
u16 dAcArrow_c::sCounter;
inline static u32 getDamage1() {
return 16;
}
inline static u32 getDamage2() {
return 16;
}
inline static u32 getDamage3() {
return 24;
}
inline static u32 getDamage4() {
return 32;
}
const u8 dAcArrow_c::sDamageArrMaybe[] = {
getDamage1(),
getDamage2(),
getDamage3(),
getDamage4(),
};
STATE_DEFINE(dAcArrow_c, Wait);
STATE_DEFINE(dAcArrow_c, Move);
STATE_DEFINE(dAcArrow_c, ActorStop);
@@ -15,7 +67,7 @@ STATE_DEFINE(dAcArrow_c, Bound);
// clang-format off
cCcD_SrcGObj dAcArrow_c::sCcSrcInf = {
{AT_TYPE_ARROW, 0x8BB, {0x15,0, 0}, 0, 0, 0, 0, 0, 0},
{AT_TYPE_ARROW, 0x8BB, {0x15,0, 0}, sDamageArrMaybe[0], 0, 0, 0, 0, 0},
{
~(AT_TYPE_BUGNET | AT_TYPE_BEETLE | AT_TYPE_GLITTERING_SPORES | AT_TYPE_0x8000 | AT_TYPE_ARROW | AT_TYPE_0x100 | AT_TYPE_WIND | AT_TYPE_SLINGSHOT),
0x210, {0, 0, 0x407}, 0, 0
@@ -45,12 +97,13 @@ bool dAcArrow_atHitCallback(dAcObjBase_c *i_actorA, cCcD_Obj *i_objInfA, dAcObjB
bool dAcArrow_c::createHeap() {
mResFile = nw4r::g3d::ResFile(getOarcResFile("Alink"));
nw4r::g3d::ResMdl mdl(nullptr);
if ((mSubType & 0x10) != 0) {
if ((isSlingshotProjectile()) != 0) {
mdl = mResFile.GetResMdl("EquipPachinkoBullet");
} else {
mdl = mResFile.GetResMdl("EquipArrow");
}
// ?
// Looks weird; the more likely explanation here is that they did an `if (!create) return false;`
// forgetting the `return true;` case, but this matches without UB so let's keep it that way?
bool ok = mModel.create(mdl, &mAllocator, 0x120);
if (!ok) {
ok = false;
@@ -58,22 +111,20 @@ bool dAcArrow_c::createHeap() {
return ok;
}
extern "C" void fn_8025E5E0(void *);
int dAcArrow_c::create() {
mSubType = mParams & 0xFF;
mArrowType = mParams & 0xFF;
CREATE_ALLOCATOR(dAcArrow_c);
field_0x67C |= 4;
setArrowFlag(ARROW_INITIAL_SPAWN);
mStts.SetRank(2);
mCcCps.Set(sCc1);
mCcCps.SetStts(mStts);
mCcCps.SetAtFlag(0x2000);
mCcCps.OnAt_0x2000();
mCcCps.SetAtCallback(dAcArrow_atHitCallback);
mCcSph.Set(sCc2);
mCcSph.SetStts(mStts);
if (mSubType == 0x11) {
if (mArrowType == 17) {
mStateMgr.changeState(StateID_Move);
} else {
mStateMgr.changeState(StateID_Wait);
@@ -82,52 +133,827 @@ int dAcArrow_c::create() {
mBoundingBox.Set(mVec3_c(-6.0f, -6.0f, 0.0f), mVec3_c(6.0f, 6.0f, 110.0f));
field_0x684 = -1;
field_0x68A = 300;
f32 rnd = cM::rndF(20.0f);
field_0x688 = 50.0f - rnd;
field_0x688 = 50.0f - cM::rndF(20.0f);
field_0x6A8 = 80.0f;
mDespawnTimer = 10;
fn_8025E5E0(this);
updateRoomId();
return SUCCEEDED;
}
dAcArrow_c::~dAcArrow_c() {}
void dAcArrow_c::hitCallback(cCcD_Obj *i_objInfA, dAcObjBase_c *i_actorB, cCcD_Obj *i_objInfB) {}
void dAcArrow_c::hitCallback(cCcD_Obj *i_objInfA, dAcObjBase_c *i_actorB, cCcD_Obj *i_objInfB) {
dJntCol_c *col = i_actorB->getLinkage().getJntCol();
if (col != nullptr) {
field_0x698 = col->getArrowOffsetPosAndAngle(
&i_objInfA->GetAtHitPos(), &mRotation, &field_0x6B0, &field_0x6BC, i_objInfB->ChkTg_0x4C(0x2000)
);
int dAcArrow_c::doDelete() {
// TODO
if (field_0x698 >= 0) {
mRef1.link(i_actorB);
} else {
mRef1.unlink();
}
}
}
return SUCCEEDED;
bool dAcArrow_c::fn_8025DD20(const mVec3_c &v1, mVec3_c &v2, bool noEffect) {
if (dBgS_WtrLinChk::SetIsWater(&v1, &v2, this)) {
const mVec3_c &end = dBgS_WtrLinChk::GetInstance().GetLinEnd();
if (isSlingshotProjectile()) {
v2 = end;
} else {
mVec3_c t1 = v2 - end;
f32 sc;
f32 dist = v2.distance(v1);
if (dist > 0.0001f) {
sc = t1.mag() / dist;
} else {
sc = 1.0f;
}
t1.normalize();
v2 = end + t1 * field_0x6A8 * sc;
}
if (!noEffect) {
dAcPy_c::fn_801E2FC0(end, dBgS_WtrLinChk::GetInstance(), 0.5f);
startSound(SE_AW_HIT_WATER);
}
return true;
}
return false;
}
void dAcArrow_c::fn_8025DED0(f32 f) {
f32 f1;
dAcPy_c *link = dAcPy_c::GetLink2();
if (isSlingshotProjectile()) {
f1 = 12.0f;
} else {
f1 = 5.0f;
f32 f2 = link->fn_802097C0();
if (f > f2) {
f32 f3 = link->fn_802097D0();
if (f3 <= f2) {
f1 += link->fn_802097B0();
} else {
f32 f4 = (f - f2) / (f3 - f2);
if (f4 > 1.0f) {
f4 = 1.0f;
}
f1 += f4 * link->fn_802097B0();
}
}
}
mVec3_c next = mVec3_c(mPosition + mVelocity * (field_0x6A0 + 1.0f));
mCcCps.OnAtSet();
if (!checkArrowFlag(ARROW_0x20)) {
if (!isSlingshotProjectile()) {
holdSound(SE_AW_FLY_LV);
}
fb:
fn_8025DD20(mPosition, next, true);
} else {
f32 diff = next.y - field_0x6D4.y;
if (diff < -300.0f) {
diff = -300.0f - diff;
f32 diff2 = next.y - mPosition.y;
diff2 = nw4r::math::FAbs(diff2);
if (diff2 > diff) {
next = mPosition + mVelocity * ((field_0x6A0 + 1.0f) * ((diff2 - diff) / diff2));
}
}
}
sArrowLinChk.Set(&mPosition, &next, this);
if (dBgS::GetInstance()->LineCross(&sArrowLinChk)) {
next = sArrowLinChk.GetLinEnd();
}
mCcCps.Set(mPosition, next, f1);
mCcCps.unknownCalc();
dCcS::GetInstance()->Set(&mCcCps);
dCcS::GetInstance()->GetMassMng().SetObj(&mCcCps, 1);
}
void dAcArrow_c::fn_8025E160() {
// NONMATCHING
dAcPy_c *link = dAcPy_c::GetLink2();
if (isSlingshotProjectile()) {
field_0x6A0 = 0.0f;
if (mArrowType != 17) {
// TODO - this inline is not certain anyway...
setRotXY(mAngle, -link->getField_0x1268(), link->getField_0x126A() + link->getRotation().y);
} else {
mAngle.y = mRotation.y;
mAngle.x = -mRotation.x;
}
link->fn_80209700(field_0x6A4, field_0x69C, false);
} else {
link->fn_80209700(field_0x6A4, field_0x69C, false);
if (checkArrowFlag(ARROW_0x80)) {
const mVec3_c *v = link->fn_802097E0(mRotation.x, mRotation.y);
if (v != nullptr) {
mPosition = *v;
mAngle.x = -mRotation.x;
mAngle.y = mRotation.y;
}
}
field_0x683 = 30;
field_0x6A0 = 90.0f / field_0x69C;
startSound(SE_AW_FLY);
}
if (checkArrowFlag(ARROW_0x40)) {
unsetArrowFlag(ARROW_0x40);
mVec3_c tmp = field_0x6EC - mPosition;
mAngle.x = tmp.atan2sY_XZ() + field_0x6AC * cM::rndFX(400.0f);
mAngle.y = tmp.atan2sX_Z() + field_0x6AC * cM::rndFX(400.0f);
mRotation.x = -mAngle.x;
mRotation.y = mAngle.y;
}
// Spawn additional projectiles for Mighty Scattershot
if (isSlingshotProjectile() && checkArrowFlag(ARROW_0x80)) {
mVec3_c tmp = mVec3_c::Ez;
tmp.rotX(mAngle.x);
tmp.rotY(mAngle.y);
mAng3_c ang(0, 0, 0);
for (int i = 0; i < 8; i++) {
mVec3_c tmp2 = mVec3_c::Ez;
// TODO eliminate temps?
mAng a1 = link->fn_80208CA0();
mAng a2 = mAng::fromDeg(cM::rndF(2.5f));
tmp2.rotX(mAngle.x + a1 - a2);
tmp2.rotY(mAngle.y);
mMtx_c mtx;
mtx.setAxisRotation(tmp, i * mAng::s2r_c(0x2000) + mAng::d2r_c(cM::rndF(2.5f)));
MTXMultVecSR(mtx, tmp2, tmp2);
ang.x = tmp2.atan2sY_XZ();
ang.y = tmp2.atan2sX_Z();
dAcObjBase_c::create(fProfile::ARROW, -1, 17, &mPosition, &ang, 0, -1);
}
}
mSpeed = 100.0f;
field_0x6C8 = mPosition;
mVelocity.fromXY(mAngle.x, mAngle.y, field_0x69C);
if (!isSlingshotProjectile()) {
field_0x684 = sCounter;
sCounter++;
if (sCounter == 6) {
sCounter = 0;
}
}
fn_8025DED0(0.0f);
}
void dAcArrow_c::updateRoomId() {
if (dBgS_ObjGndChk::CheckPos(mPosition)) {
mRoomID = dBgS_ObjGndChk::GetRoomID();
} else if (mRoomID == -1) {
mRoomID = dAcPy_c::GetLink2()->getRoomId();
}
}
s16 dAcArrow_c::fn_8025E640() {
if (sLib::calcTimer(&field_0x688)) {
field_0x690 += (s16)(21243.0f - cM::rndF(0x1000));
f32 a = field_0x688 * 0.02f;
return a * 0x400 * a * field_0x690.sin();
} else {
return 0;
}
}
void dAcArrow_c::fn_8025E720(dAcObjBase_c *obj, const mVec3_c &v) {
// NONMATCHING
mRef1.link(obj);
mMtx_c mtx;
// TODO argument order
mtx.inverseTo(obj->mWorldMtx);
MTXMultVec(mtx, v, field_0x6B0);
mVec3_c v1 = mVec3_c::createProjectionXZ(mRotation, 1.0f);
v1.y *= -1.0f;
MTXMultVecSR(mtx, v1, field_0x6BC);
}
void dAcArrow_c::updateMtx() {
mWorldMtx.transS(mPosition);
mWorldMtx.XYZrotM(mRotation);
if (mStateMgr.isState(StateID_BgStop)) {
mMtx_c mtx;
mtx.transS(0.0f, 0.0f, -90.0f);
MTXConcat(mWorldMtx, mtx, mWorldMtx);
} else if (mStateMgr.isState(StateID_Bound)) {
mMtx_c mtx;
mtx.transS(0.0f, 0.0f, -45.0f);
MTXConcat(mWorldMtx, mtx, mWorldMtx);
}
mModel.setLocalMtx(mWorldMtx);
}
void dAcArrow_c::setInitialPosition() {
dAcPy_c::GetLink2()->getWeaponLMtx(mWorldMtx);
mModel.setLocalMtx(mWorldMtx);
mWorldMtx.getTranslation(mPosition);
mWorldMtx.toRot(mRotation);
mAngle.y = mRotation.y;
mAngle.x = -mRotation.x;
}
dAcObjBase_c *dAcArrow_c::fn_8025E960() {
s16 a1 = fn_8025E640();
dAcObjBase_c *o1 = mRef1.get();
if (o1 == nullptr || o1->checkObjectProperty(OBJ_PROP_0x100)) {
return nullptr;
} else if (checkArrowFlag(ARROW_0x2000)) {
if (checkArrowFlag(ARROW_0x10000)) {
mWorldMtx.getTranslation(mPosition);
mWorldMtx.toRot(mRotation);
mMtx_c mtx;
mtx.transS(0.0f, 0.0f, -90.0f);
MTXConcat(mWorldMtx, mtx, mWorldMtx);
mModel.setLocalMtx(mWorldMtx);
}
return o1;
} else {
dJntCol_c *col = o1->getLinkage().getJntCol();
if (col != nullptr) {
col->setArrowPosAndAngle(&field_0x6B0, &field_0x6BC, field_0x698, &mPosition, &mRotation);
} else {
MTXMultVec(o1->mWorldMtx, field_0x6B0, mPosition);
mVec3_c tmp;
MTXMultVecSR(o1->mWorldMtx, field_0x6BC, tmp);
mRotation.x = tmp.atan2snY_XZ();
mRotation.y = tmp.atan2sX_Z();
}
mWorldMtx.transS(mPosition);
mWorldMtx.ZXYrotM(mRotation.x + a1, mRotation.y, mRotation.z);
mMtx_c mtx;
mtx.transS(0.0f, 0.0f, -90.0f);
MTXConcat(mWorldMtx, mtx, mWorldMtx);
mModel.setLocalMtx(mWorldMtx);
return o1;
}
}
void dAcArrow_c::initPickupCc() {
mCcSph.SetR(25.0f);
mCcSph.ClrTgSet();
mCcSph.OnCoSet();
}
bool dAcArrow_c::checkPickup() {
if (dAcPy_c::getCurrentBowType() != 0) {
if (mCcSph.ChkCoHit()) {
dAcItem_c::giveItem(ITEM_SINGLE_ARROW, 0, -1);
setArrowFlag(ARROW_0x2);
return true;
}
mCcSph.SetC(mPosition);
dCcS::GetInstance()->Set(&mCcSph);
}
return false;
}
void dAcArrow_c::initializeState_Wait() {
setInitialPosition();
}
void dAcArrow_c::executeState_Wait() {
setInitialPosition();
if (checkArrowFlag(ARROW_0x800)) {
mStateMgr.changeState(StateID_Move);
} else if (isSlingshotProjectile()) {
field_0x681 = 1;
}
}
void dAcArrow_c::finalizeState_Wait() {}
void dAcArrow_c::initializeState_Move() {
setArrowFlag(ARROW_0x1000);
setActorProperty(AC_PROP_0x4);
if (isSlingshotProjectile()) {
mCcCps.SetAtType(AT_TYPE_SLINGSHOT);
mCcCps.SetAtInfo_0x0(20);
mCcCps.SetAtDamage(0);
mEffectId = PARTICLE_RESOURCE_ID_MAPPING_207_;
} else {
u8 dmg = sDamageArrMaybe[dAcPy_c::getCurrentBowType()];
if (checkArrowFlag(ARROW_0x80)) {
mCcCps.SetAtFlagsUpper(0x2000000);
mEffectId = PARTICLE_RESOURCE_ID_MAPPING_2_;
dmg = (s32)dmg * 1.5f + 0.5f;
} else {
mEffectId = PARTICLE_RESOURCE_ID_MAPPING_1_;
}
mCcCps.SetAtDamage(dmg);
mCcCps.OnAt_0x1000();
}
mCcCps.OnTgSet();
fn_8025E160();
updateMtx();
}
void dAcArrow_c::executeState_Move() {
mPosition += mVelocity;
mVec3_c next = mVec3_c(mPosition + mVelocity * field_0x6A0);
if (!checkArrowFlag(ARROW_0x20)) {
sArrowLinChk.Set(&mOldPosition, &next, this);
mVec3_c t;
if (dBgS::GetInstance()->LineCross(&sArrowLinChk)) {
t = sArrowLinChk.GetLinEnd();
} else {
t = next;
}
if (fn_8025DD20(mOldPosition, t, false)) {
setArrowFlag(ARROW_0x20);
unsetArrowFlag(ARROW_0x200);
field_0x6D4 = dBgS_WtrLinChk::GetInstance().GetLinEnd();
mVelocity.normalize();
mPosition = t - mVelocity * 90.0f;
mVelocity *= field_0x6A8;
if (!isSlingshotProjectile()) {
field_0x6A0 = 90.0f / field_0x6A8;
}
next = t;
}
}
sArrowLinChk.Set(&mOldPosition, &next, this);
bool isCross = dBgS::GetInstance()->LineCross(&sArrowLinChk);
// TODO the constness here is probably a bit messed up
const cCcD_Obj *obj = nullptr;
s32 flags = -1;
if (mCcCps.ChkTgHit()) {
obj = &mCcCps;
}
if (obj != nullptr) {
flags = obj->GetTgDamageFlags();
}
// TODO magic numbers
if (flags == 8) {
mPosition = obj->GetTgHitPos();
const mVec3_c &hitDir = obj->GetTgAtHitDir();
if (hitDir.squareMagXZ() < 1.0f) {
// TODO constness
mAngle.y = cLib::targetAngleY(mPosition, const_cast<cCcD_Obj *>(obj)->GetTgActor()->mPosition);
} else {
mAngle.y = hitDir.atan2snX_nZ();
}
mRotation.y = mAngle.y;
setArrowFlag(ARROW_0x400);
mStateMgr.changeState(StateID_Bound);
} else if (obj != nullptr) {
mPosition = obj->GetTgHitPos();
mStateMgr.changeState(StateID_Bound);
startSound(SE_AW_FLIP);
} else {
dAcObjBase_c *atActor;
s32 what;
if (mCcCps.ChkAtHit()) {
if (mCcCps.GetAtActor()->mProfileName == fProfile::PUMPKIN) {
field_0x683 = 0;
}
dLightEnv_c::GetPInstance()->setBPM8_Type6(&mCcCps.GetAtHitPos());
if (isSlingshotProjectile()) {
fn_80260050(mCcCps.GetAtHitPos(), 0);
return;
}
atActor = mCcCps.GetAtActor();
what = 1;
if (atActor != nullptr && atActor->getLinkage().hasJntCol()) {
bool b = false;
if (atActor != mRef1.get()) {
field_0x698 = atActor->getLinkage().getArrowOffsetPosAndAngle(
&mCcCps.GetAtHitPos(), &mRotation, &field_0x6B0, &field_0x6BC, mCcCps.GetAtFlag0x2()
);
b = true;
}
if (field_0x698 >= 0) {
what = 4;
if (b) {
mRef1.link(atActor);
}
} else if (field_0x698 == -2 || mCcCps.GetAtFlag0x2()) {
what = 2;
}
} else {
if (mCcCps.GetAtFlag0x2()) {
what = 2;
} else if (mCcCps.ChkAtArrowStick()) {
fn_8025E720(atActor, mCcCps.GetAtHitPos());
what = 4;
}
}
if (what == 1 && atActor != nullptr && atActor->getLinkage().checkFlag(0x1000) &&
!isSlingshotProjectile()) {
if (!mRef2.isLinked()) {
atActor->getLinkage().tryAttach(atActor, this, &mRef2, dLinkage_c::CONNECTION_8, false);
}
what = 0;
}
} else {
what = 0;
}
switch (what) {
default: {
if (what == 2) {
if (checkArrowFlag(ARROW_0x20)) {
setArrowFlag(ARROW_0x2);
} else {
if (mCcCps.ChkAtHit()) {
mPosition = mCcCps.GetAtHitPos();
}
mStateMgr.changeState(StateID_Bound);
}
} else if (what == 4) {
mStateMgr.changeState(StateID_ActorStop);
} else {
setArrowFlag(ARROW_0x2);
if (!checkArrowFlag(ARROW_0x20) && mCcCps.ChkAtHit()) {
mPosition = mCcCps.GetAtHitPos();
}
}
break;
}
case 0:
case 3: {
if (isCross) {
mPosition = sArrowLinChk.GetLinEnd();
if (checkArrowFlag(ARROW_0x20) &&
(isSlingshotProjectile() || mPosition.y - field_0x6D4.y < -300.0f)) {
setArrowFlag(ARROW_0x2);
} else {
s32 polyAtt0 = dBgS::GetInstance()->GetPolyAtt0(sArrowLinChk);
s32 polyAtt1 = dBgS::GetInstance()->GetPolyAtt1(sArrowLinChk);
s32 specialCode = dBgS::GetInstance()->GetSpecialCode(sArrowLinChk);
if (isSlingshotProjectile() || specialCode == 19 || specialCode == 20 || specialCode == 16 ||
specialCode == 10 || specialCode == 11 || polyAtt0 == 6 || polyAtt0 == POLY_ATT_0_ROCK ||
polyAtt0 == POLY_ATT_0_NONE || polyAtt0 == POLY_ATT_0_NUMA ||
polyAtt0 == POLY_ATT_0_STONE || polyAtt0 == POLY_ATT_0_METAL ||
(polyAtt0 == POLY_ATT_0_LIFE && (polyAtt1 == 2 || polyAtt1 == 3))) {
if (checkArrowFlag(ARROW_0x20)) {
setArrowFlag(ARROW_0x2);
} else {
dAcPy_c::fn_801E2FC0(mPosition, sArrowLinChk, 0.5f);
if (isSlingshotProjectile()) {
fn_80260050(mPosition, polyAtt0 == POLY_ATT_0_LAVA);
} else {
startBgHitSound(SE_AW_HIT, sArrowLinChk, nullptr);
if (polyAtt0 == POLY_ATT_0_LAVA || polyAtt0 == POLY_ATT_0_NUMA ||
polyAtt0 == POLY_ATT_0_NONE || specialCode == 16 || specialCode == 10 ||
specialCode == 11) {
setArrowFlag(ARROW_0x2);
} else {
mStateMgr.changeState(StateID_Bound);
}
}
}
} else {
mStateMgr.changeState(StateID_BgStop);
}
}
} else if (checkArrowFlag(ARROW_0x20)) {
if (isSlingshotProjectile()) {
mPosition = next;
setArrowFlag(ARROW_0x2);
} else {
f32 diff = mPosition.y - field_0x6D4.y;
if (diff < -300.0f) {
mCcCps.ClrAtSet();
mCcCps.ClrAtHit();
if (sLib::chase(&mScale.x, 0.0f, 0.1f)) {
setArrowFlag(ARROW_0x2);
} else {
mScale.y = mScale.z = mScale.x;
mModel.setScale(mScale);
}
} else if (diff > 90.0f) {
setArrowFlag(ARROW_0x2);
} else {
fn_8025DED0(mPosition.distance(field_0x6C8));
}
}
} else {
f32 diff = mPosition.distance(field_0x6C8);
if (diff > field_0x6A4 || mAcceleration < 0.0f) {
if (isSlingshotProjectile()) {
mAcceleration = -5.0f;
} else {
mAcceleration = -2.0f;
}
mVelocity.y += mAcceleration;
if (isSlingshotProjectile()) {
dAcPy_c *link = dAcPy_c::GetLink2();
f32 xz = mVelocity.absXZ();
f32 t1 = link->fn_80208CE0();
if (xz > t1) {
f32 orig = xz;
sLib::chase(&xz, t1, link->fn_80208CF0());
xz /= orig;
mVelocity.x *= xz;
mVelocity.z *= xz;
}
}
if (field_0x68A != 0) {
field_0x68A--;
} else {
setArrowFlag(ARROW_0x2);
return;
}
mRotation.x = mVelocity.atan2snY_XZ();
mAngle.x = -mRotation.x;
if (!isSlingshotProjectile()) {
field_0x6A0 = 90.0f / mVelocity.mag();
}
}
fn_8025DED0(diff);
}
break;
}
}
}
}
void dAcArrow_c::finalizeState_Move() {}
void dAcArrow_c::initializeState_Bound() {
if (isSlingshotProjectile()) {
fn_80260050(mPosition, false);
} else {
mSpeed = 0.0f;
fn_802601C0();
f32 rnd = cM::rndFX(0x2000);
f32 ang = mAngle.y + 0x8000;
mAng ay = ang + rnd;
mAng ax;
if (checkArrowFlag(ARROW_0x400)) {
ax = 0x2000 - cM::rndF(0x1000);
} else {
ax = -cM::rndF(0x1000);
}
mVelocity.fromXY(ax, ay, 15.0f + cM::rndF(15.0f));
field_0x690 = 0x2C00 - cM::rndF(0x1000);
setArrowFlag(ARROW_0x100);
unsetArrowFlag(ARROW_0x200);
updateMtx();
}
}
void dAcArrow_c::executeState_Bound() {
mVelocity.y -= 2.0f;
mPosition += mVelocity;
mRotation.x += field_0x690;
mVec3_c next = mPosition + mVelocity * field_0x6A0;
sArrowLinChk.Set(&mOldPosition, &next, this);
if (dBgS::GetInstance()->LineCross(&sArrowLinChk)) {
cM3dGPla pla;
dBgS::GetInstance()->GetTriPla(sArrowLinChk, &pla);
f32 halfMag = mVelocity.mag() * 0.5f;
VECReflect(mVelocity, pla.mNormal, mVelocity);
mVelocity *= halfMag;
field_0x690.mVal >>= 1;
if (dBgS_CheckBGroundPoly(sArrowLinChk)) {
setArrowFlag(ARROW_0x1);
}
} else if ((checkArrowFlag(ARROW_0x1) && mVelocity.y <= 0.0f) || field_0x6C8.y - 5000.0f > mPosition.y) {
setArrowFlag(ARROW_0x2);
}
updateMtx();
}
void dAcArrow_c::finalizeState_Bound() {}
void dAcArrow_c::initializeState_BgStop() {
fn_802601C0();
cM3dGPla pla;
dBgS::GetInstance()->GetTriPla(sArrowLinChk, &pla);
mVec3_c vz;
mWorldMtx.getBase(2, vz);
if (pla.mNormal.dot(vz) > mAng(19115).cos()) {
mVec3_c c;
vecCross(c, pla.mNormal, vz);
if (nw4r::math::VEC3LenSq(c) > 0.1f) {
mMtx_c mtx;
mtx.setAxisRotation(c, mAng::s2r_c(19115));
MTXMultVecSR(mtx.m, pla.mNormal, vz);
mRotation.y = vz.atan2sX_Z();
mRotation.x = vz.atan2snY_XZ();
}
}
unsetArrowFlag(ARROW_0x200);
setArrowFlag(ARROW_0x100);
mSpeed = 0.0f;
mAngle.x = -mRotation.x;
field_0x68A = 300;
updateMtx();
mPolyInfo.SetPolyInfo(sArrowLinChk);
startBgHitSound(SE_AW_STICK, sArrowLinChk, nullptr);
// TODO - constness
dBgS::GetInstance()->ArrowStickCallBack(sArrowLinChk, this, const_cast<mVec3_c &>(sArrowLinChk.GetLinEnd()));
initPickupCc();
dLightEnv_c::GetPInstance()->setBPM8_Type6(&mPosition);
const dAcObjBase_c *ac = dBgS::GetInstance()->GetActorPointer(sArrowLinChk);
if (ac != nullptr) {
// TODO - constness
fn_8025E720(const_cast<dAcObjBase_c *>(ac), mPosition);
setArrowFlag(ARROW_0x8000);
}
}
void dAcArrow_c::executeState_BgStop() {
checkPickup();
dAcObjBase_c *ref = this;
if (checkArrowFlag(ARROW_0x8000)) {
ref = fn_8025E960();
}
if (checkArrowFlag(ARROW_0x10) || ref == nullptr ||
((!ref->checkObjectProperty(OBJ_PROP_0x10000) || !checkArrowFlag(ARROW_0x8000)) &&
!dBgS::GetInstance()->ChkPolySafe(mPolyInfo))) {
setArrowFlag(ARROW_0x2);
} else if (!checkArrowFlag(ARROW_0x8000)) {
bool b = false;
s16 s1 = fn_8025E640();
if (field_0x688 != 0) {
b = true;
}
if (dBgS::GetInstance()->ChkMoveBG(mPolyInfo, true)) {
dBgS::GetInstance()->MoveBgTransPos(mPolyInfo, true, &mPosition, &mAngle, &mRotation);
b = true;
}
if (b != 0) {
mRotation.x = s1 - mAngle.x;
updateMtx();
}
}
}
void dAcArrow_c::finalizeState_BgStop() {}
void dAcArrow_c::initializeState_ActorStop() {
fn_802601C0();
unsetArrowFlag(ARROW_0x200);
mSpeed = 0.0f;
dAcObjBase_c *obj = fn_8025E960();
if (obj != nullptr) {
getSoundSource()->startObjHitSound(SE_AW_STICK, obj->getSoundSource(), mPosition);
}
initPickupCc();
}
void dAcArrow_c::executeState_ActorStop() {
dAcObjBase_c *obj = fn_8025E960();
checkPickup();
if (checkArrowFlag(ARROW_0x10) || obj == nullptr) {
setArrowFlag(ARROW_0x2);
}
unsetArrowFlag(ARROW_0x10000);
}
void dAcArrow_c::finalizeState_ActorStop() {
unsetArrowFlag(ARROW_0x10000);
}
void dAcArrow_c::fn_80260050(const mVec3_c &v, bool b) {
if (b) {
startSound(SE_PC_HIT_LAVA);
} else {
startSound(SE_PC_HIT);
}
setArrowFlag(ARROW_0x2);
setArrowFlag(ARROW_0x100);
dJEffManager_c::spawnEffect(PARTICLE_RESOURCE_ID_MAPPING_538_, v, nullptr, nullptr, nullptr, nullptr, 0, 0);
}
void dAcArrow_c::fn_802600D0(bool b) {
// NONMATCHING
if (b) {
mWorldMtx.getTranslation(field_0x6E0);
field_0x692.x.mVal = 0;
field_0x692.y.mVal = mRotation.y;
field_0x692.z.mVal = field_0x68E;
if (mEffectId == PARTICLE_RESOURCE_ID_MAPPING_2_) {
field_0x68E += 0x888;
}
mMtx_c mtx;
mtx.transS(field_0x6E0);
mtx.ZXYrotM(field_0x692);
mEffects.holdEffect(mEffectId, mtx, nullptr, nullptr);
} else {
mEffects.setFading(5);
unsetArrowFlag(ARROW_0x1000);
}
unsetArrowFlag(ARROW_0x100);
}
void dAcArrow_c::fn_802601C0() {
if (field_0x683 != 0) {
if (!(mCcCps.ChkAtHit() && mCcCps.GetAtActor()->mProfileName == fProfile::PUMPKIN)) {
setArrowFlag(ARROW_0x4000);
}
field_0x683 = 0;
}
}
bool dAcArrow_c::fn_80260250(dAcObjBase_c *o1, dAcObjBase_c *o2) {
dAcObjBase_c *o = mRef2.get();
if (o == nullptr || o1 == o) {
o1->getLinkage().forceRemove(o1);
o2->getLinkage().tryAttach(o2, this, &mRef2, dLinkage_c::CONNECTION_8, false);
return true;
} else {
return false;
}
}
int dAcArrow_c::actorExecute() {
mStateMgr.executeState();
unsetArrowFlag(ARROW_0x4000);
if (field_0x683 != 0) {
field_0x683--;
if (field_0x683 == 0) {
setArrowFlag(ARROW_0x4000);
}
}
// TODO
if (checkArrowFlag(ARROW_0x2)) {
// TODO - works but maybe temps or inlines?
if (mRef2.isLinked()) {
mRef2.get()->getLinkage().forceRemove(mRef2.get());
}
fn_802601C0();
if (mDespawnTimer != 0) {
mDespawnTimer--;
} else {
deleteRequest();
return SUCCEEDED;
}
} else {
if (field_0x684 == sCounter) {
setArrowFlag(ARROW_0x10);
}
if (field_0x681 != 0) {
field_0x681--;
}
mStateMgr.executeState();
if (mStateMgr.isState(StateID_Move)) {
updateMtx();
}
}
mPositionCopy2 = mPositionCopy3 = mPosition;
if (checkArrowFlag(ARROW_0x1000)) {
fn_802600D0(mStateMgr.isState(StateID_Move) && !checkArrowFlag(ARROW_0x2) || checkArrowFlag(ARROW_0x100));
}
updateRoomId();
dAcObjBase_c *obj = mRef2.get();
if (obj != nullptr) {
static const mVec3_c v(0.0f, 0.0f, 45.0f);
mVec3_c v2;
MTXMultVec(mWorldMtx, v, v2);
obj->mPosition = v2;
obj->mPosition.y -= obj->getLinkage().getField_0x1C();
}
return SUCCEEDED;
}
int dAcArrow_c::draw() {
if (field_0x681 != 0) {
return SUCCEEDED;
}
if (checkArrowFlag(ARROW_0x2)) {
return SUCCEEDED;
}
if (mStateMgr.isState(StateID_Wait) && checkArrowFlag(ARROW_INITIAL_SPAWN)) {
setInitialPosition();
unsetArrowFlag(ARROW_INITIAL_SPAWN);
}
drawModelType1(&mModel);
return SUCCEEDED;
}
void dAcArrow_c::initializeState_Wait() {}
void dAcArrow_c::executeState_Wait() {}
void dAcArrow_c::finalizeState_Wait() {}
void dAcArrow_c::initializeState_Move() {}
void dAcArrow_c::executeState_Move() {}
void dAcArrow_c::finalizeState_Move() {}
void dAcArrow_c::initializeState_ActorStop() {}
void dAcArrow_c::executeState_ActorStop() {}
void dAcArrow_c::finalizeState_ActorStop() {}
void dAcArrow_c::initializeState_BgStop() {}
void dAcArrow_c::executeState_BgStop() {}
void dAcArrow_c::finalizeState_BgStop() {}
void dAcArrow_c::initializeState_Bound() {}
void dAcArrow_c::executeState_Bound() {}
void dAcArrow_c::finalizeState_Bound() {}
+3 -12
View File
@@ -3,16 +3,7 @@
#include "c/c_math.h"
#include "egg/math/eggMatrix.h"
#include "m/m_vec.h"
// TODO: can't use EGG::Vector3f::cross because the Vector3f -> mVec3_c conversion
// forces additional stack stores. An open-coded cross function works too in this
// file but maybe pattern comes up in more files and then we can move it to d_vec?
inline void cross(mVec3_c &result, const mVec3_c &left, const mVec3_c &right) {
result.set(
(left.y * right.z) - (left.z * right.y), (left.z * right.x) - (left.x * right.z),
(left.x * right.y) - (left.y * right.x)
);
}
#include "d/d_vec.h"
static bool fn_8006A8D0(const mVec2_c &v1, const mVec2_c &v2, const mVec2_c &v3, const mVec2_c &v4, mVec2_c &result) {
mVec2_c t1 = v2 - v1;
@@ -56,7 +47,7 @@ void dSwordSwingEffectProcMgr_c::createSwingEntries(const mVec3_c &v1, const mVe
mVec3_c diff = v1 - v2;
mVec3_c cross_;
cross(cross_, lastDiff, diff);
vecCross(cross_, lastDiff, diff);
f32 diffMag = diff.mag();
@@ -150,7 +141,7 @@ void dSwordSwingEffectProcMgr_c::createSwingEntries(const mVec3_c &v1, const mVe
diff2.normalize();
diff1.normalize();
cross(cross_, diff1, diff2);
vecCross(cross_, diff1, diff2);
cross_.normalize();
// Same code as in dowsing_target...