mirror of
https://github.com/zeldaret/ss
synced 2026-06-02 02:00:06 -04:00
Merge pull request #44 from robojumper/simple_rels
Match three very simple RELs
This commit is contained in:
@@ -2,7 +2,7 @@ Sections:
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.text type:code align:16
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.ctors type:rodata align:4
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.dtors type:rodata align:4
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.rodata type:rodata align:8
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.data type:data align:8
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.bss type:bss align:8
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REL/executor.c:
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@@ -10,3 +10,4 @@ REL/executor.c:
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REL/d/d_profile.cpp:
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.text start:0x00000070 end:0x000000A0
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.data start:0x00000000 end:0x00000AFC
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@@ -5,4 +5,4 @@ ModuleProlog = .text:0x00000070; // type:function size:0x14
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ModuleEpilog = .text:0x00000090; // type:function size:0x10
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_ctors = .ctors:0x00000000; // type:label scope:global
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_dtors = .dtors:0x00000000; // type:label scope:global
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lbl_1_section4_0 = .rodata:0x00000000; // type:object size:0xAFC
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profileList = .data:0x00000000; // type:object size:0xAFC
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@@ -2,7 +2,7 @@ Sections:
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.text type:code align:16
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.ctors type:rodata align:4
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.dtors type:rodata align:4
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.rodata type:rodata align:8
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.data type:data align:8
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.bss type:bss align:8
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REL/executor.c:
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@@ -10,3 +10,4 @@ REL/executor.c:
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REL/d/t/d_t_light_shaft_eff.cpp:
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.text start:0x00000070 end:0x0000015C
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.data start:0x00000000 end:0x00000084
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@@ -1,13 +1,13 @@
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_prolog = .text:0x00000000; // type:function size:0x2C scope:global
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_epilog = .text:0x00000030; // type:function size:0x2C scope:global
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_unresolved = .text:0x00000060; // type:function size:0x4 scope:global
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fn_593_70 = .text:0x00000070; // type:function size:0x4C
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fn_593_C0 = .text:0x000000C0; // type:function size:0x8
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fn_593_D0 = .text:0x000000D0; // type:function size:0x8
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fn_593_E0 = .text:0x000000E0; // type:function size:0x8
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fn_593_F0 = .text:0x000000F0; // type:function size:0x8
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fn_593_100 = .text:0x00000100; // type:function size:0x5C
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dTgLightShaftEff_c_classInit__Fv = .text:0x00000070; // type:function size:0x4C
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create__5dTg_cFv = .text:0x000000C0; // type:function size:0x8
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doDelete__5dTg_cFv = .text:0x000000D0; // type:function size:0x8
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actorExecute__5dTg_cFv = .text:0x000000E0; // type:function size:0x8
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draw__5dTg_cFv = .text:0x000000F0; // type:function size:0x8
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__dt__18dTgLightShaftEff_cFv = .text:0x00000100; // type:function size:0x5C
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_ctors = .ctors:0x00000000; // type:label scope:global
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_dtors = .dtors:0x00000000; // type:label scope:global
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lbl_593_section4_0 = .rodata:0x00000000; // type:object size:0x10
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lbl_593_section4_10 = .rodata:0x00000010; // type:object size:0x74
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g_profile_TAG_LIGHT_SHAFT_EFF = .data:0x00000000; // type:object size:0x10
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__vt__18dTgLightShaftEff_c = .data:0x00000010; // type:object size:0x74
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@@ -2,7 +2,7 @@ Sections:
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.text type:code align:16
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.ctors type:rodata align:4
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.dtors type:rodata align:4
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.rodata type:rodata align:8
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.data type:data align:8
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.bss type:bss align:8
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REL/executor.c:
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@@ -10,3 +10,4 @@ REL/executor.c:
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REL/d/t/d_t_map_inst.cpp:
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.text start:0x00000070 end:0x0000015C
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.data start:0x00000000 end:0x00000084
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@@ -1,13 +1,13 @@
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_prolog = .text:0x00000000; // type:function size:0x2C scope:global
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_epilog = .text:0x00000030; // type:function size:0x2C scope:global
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_unresolved = .text:0x00000060; // type:function size:0x4 scope:global
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fn_437_70 = .text:0x00000070; // type:function size:0x4C
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fn_437_C0 = .text:0x000000C0; // type:function size:0x10
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fn_437_D0 = .text:0x000000D0; // type:function size:0x8
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fn_437_E0 = .text:0x000000E0; // type:function size:0x8
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fn_437_F0 = .text:0x000000F0; // type:function size:0x8
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fn_437_100 = .text:0x00000100; // type:function size:0x5C
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dTgMapInst_c_classInit__Fv = .text:0x00000070; // type:function size:0x4C
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create__12dTgMapInst_cFv = .text:0x000000C0; // type:function size:0x10
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doDelete__5dTg_cFv = .text:0x000000D0; // type:function size:0x8
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actorExecute__5dTg_cFv = .text:0x000000E0; // type:function size:0x8
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draw__5dTg_cFv = .text:0x000000F0; // type:function size:0x8
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__dt__12dTgMapInst_cFv = .text:0x00000100; // type:function size:0x5C
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_ctors = .ctors:0x00000000; // type:label scope:global
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_dtors = .dtors:0x00000000; // type:label scope:global
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lbl_437_section4_0 = .rodata:0x00000000; // type:object size:0x10
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lbl_437_section4_10 = .rodata:0x00000010; // type:object size:0x74
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g_profile_TAG_MAP_INST = .data:0x00000000; // type:object size:0x10
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__vt__12dTgMapInst_c = .data:0x00000010; // type:object size:0x74
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@@ -2,7 +2,7 @@ Sections:
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.text type:code align:16
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.ctors type:rodata align:4
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.dtors type:rodata align:4
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.rodata type:rodata align:8
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.data type:data align:8
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.bss type:bss align:8
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REL/executor.c:
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@@ -10,3 +10,4 @@ REL/executor.c:
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REL/d/t/d_t_tackle.cpp:
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.text start:0x00000070 end:0x0000015C
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.data start:0x00000000 end:0x00000084
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@@ -1,13 +1,13 @@
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_prolog = .text:0x00000000; // type:function size:0x2C scope:global
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_epilog = .text:0x00000030; // type:function size:0x2C scope:global
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_unresolved = .text:0x00000060; // type:function size:0x4 scope:global
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fn_472_70 = .text:0x00000070; // type:function size:0x4C
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fn_472_C0 = .text:0x000000C0; // type:function size:0x8
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fn_472_D0 = .text:0x000000D0; // type:function size:0x8
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fn_472_E0 = .text:0x000000E0; // type:function size:0x8
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fn_472_F0 = .text:0x000000F0; // type:function size:0x8
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fn_472_100 = .text:0x00000100; // type:function size:0x5C
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dTgTackle_c_classInit__Fv = .text:0x00000070; // type:function size:0x4C
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create__5dTg_cFv = .text:0x000000C0; // type:function size:0x8
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doDelete__5dTg_cFv = .text:0x000000D0; // type:function size:0x8
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actorExecute__5dTg_cFv = .text:0x000000E0; // type:function size:0x8
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draw__5dTg_cFv = .text:0x000000F0; // type:function size:0x8
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__dt__11dTgTackle_cFv = .text:0x00000100; // type:function size:0x5C
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_ctors = .ctors:0x00000000; // type:label scope:global
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_dtors = .dtors:0x00000000; // type:label scope:global
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lbl_472_section4_0 = .rodata:0x00000000; // type:object size:0x10
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lbl_472_section4_10 = .rodata:0x00000010; // type:object size:0x74
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g_profile_TACKLE_TAG = .data:0x00000000; // type:object size:0x10
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__vt__11dTgTackle_c = .data:0x00000010; // type:object size:0x74
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+3
-3
@@ -1030,8 +1030,8 @@ config.libs = [
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Rel(NonMatching, "d_t_ks", "REL/d/t/d_t_ks.cpp"),
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Rel(NonMatching, "d_t_kytag", "REL/d/t/d_t_kytag.cpp"),
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Rel(NonMatching, "d_t_lb_thunder", "REL/d/t/d_t_lb_thunder.cpp"),
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Rel(NonMatching, "d_t_light_shaft_eff", "REL/d/t/d_t_light_shaft_eff.cpp"),
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Rel(NonMatching, "d_t_map_inst", "REL/d/t/d_t_map_inst.cpp"),
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Rel(Matching, "d_t_light_shaft_eff", "REL/d/t/d_t_light_shaft_eff.cpp"),
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Rel(Matching, "d_t_map_inst", "REL/d/t/d_t_map_inst.cpp"),
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Rel(NonMatching, "d_t_map_mark", "REL/d/t/d_t_map_mark.cpp"),
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Rel(NonMatching, "d_t_megami_diving", "REL/d/t/d_t_megami_diving.cpp"),
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Rel(NonMatching, "d_t_miechan", "REL/d/t/d_t_miechan.cpp"),
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@@ -1069,7 +1069,7 @@ config.libs = [
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Rel(NonMatching, "d_t_stream", "REL/d/t/d_t_stream.cpp"),
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Rel(NonMatching, "d_t_sword_battle_game", "REL/d/t/d_t_sword_battle_game.cpp"),
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Rel(NonMatching, "d_t_sw_area", "REL/d/t/d_t_sw_area.cpp"),
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Rel(NonMatching, "d_t_tackle", "REL/d/t/d_t_tackle.cpp"),
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Rel(Matching, "d_t_tackle", "REL/d/t/d_t_tackle.cpp"),
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Rel(NonMatching, "d_t_telop", "REL/d/t/d_t_telop.cpp"),
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Rel(NonMatching, "d_t_timer", "REL/d/t/d_t_timer.cpp"),
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Rel(NonMatching, "d_t_time_area_check", "REL/d/t/d_t_time_area_check.cpp"),
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@@ -0,0 +1,712 @@
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#ifndef D_PROFILE_H
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#define D_PROFILE_H
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#include <f/f_profile.h>
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// TODO: Fix the fProfile::[profile_class_type] as it is progressed
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extern const fProfile::fActorProfile_c g_profile_TITLE;
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extern const fProfile::fActorProfile_c g_profile_E3_TITLE;
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extern const fProfile::fActorProfile_c g_profile_E3_GAMEEND;
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extern const fProfile::fActorProfile_c g_profile_THPPLAYER;
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extern const fProfile::fActorProfile_c g_profile_GAME;
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extern const fProfile::fActorProfile_c g_profile_STAGE_MANAGER;
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extern const fProfile::fActorProfile_c g_profile_STAGE;
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extern const fProfile::fActorProfile_c g_profile_STAGE_SELECT;
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extern const fProfile::fActorProfile_c g_profile_VIEW_CLIP_TAG;
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extern const fProfile::fActorProfile_c g_profile_START_TAG;
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extern const fProfile::fActorProfile_c g_profile_MAP_AREA_TAG;
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extern const fProfile::fActorProfile_c g_profile_TRUCK_RAIL;
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extern const fProfile::fActorProfile_c g_profile_TAG_STREAM;
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extern const fProfile::fActorProfile_c g_profile_COL_BOMSLD;
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extern const fProfile::fActorProfile_c g_profile_OBJ_STAGE_KRAKEN;
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extern const fProfile::fActorProfile_c g_profile_OBJ_STAGE_KRAKEN_PARTS;
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extern const fProfile::fActorProfile_c g_profile_OBJ_TIME_STONE;
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extern const fProfile::fActorProfile_c g_profile_OBJ_SW;
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extern const fProfile::fActorProfile_c g_profile_OBJ_BLOCK_ROPE;
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extern const fProfile::fActorProfile_c g_profile_OBJ_PUSH_BLOCK;
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extern const fProfile::fActorProfile_c g_profile_OBJ_KIBAKO;
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extern const fProfile::fActorProfile_c g_profile_OBJ_LOG;
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extern const fProfile::fActorProfile_c g_profile_OBJ_LOG_WATER;
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extern const fProfile::fActorProfile_c g_profile_OBJ_BELT_CVR;
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extern const fProfile::fActorProfile_c g_profile_OBJ_DRUM;
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extern const fProfile::fActorProfile_c g_profile_OBJ_BELT_OBSTACLE;
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extern const fProfile::fActorProfile_c g_profile_OBJ_HIMO;
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extern const fProfile::fActorProfile_c g_profile_OBJ_SPIDER_LINE;
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extern const fProfile::fActorProfile_c g_profile_OBJ_WIND;
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extern const fProfile::fActorProfile_c g_profile_OBJ_WIND03;
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extern const fProfile::fActorProfile_c g_profile_OBJ_WIND04;
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extern const fProfile::fActorProfile_c g_profile_OBJ_TORNADO;
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extern const fProfile::fActorProfile_c g_profile_OBJ_SWITCH_WALL;
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extern const fProfile::fActorProfile_c g_profile_OBJ_TOWER_D101;
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extern const fProfile::fActorProfile_c g_profile_OBJ_DOOR_DUNGEON_D200;
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extern const fProfile::fActorProfile_c g_profile_OBJ_DOOR_DUNGEON;
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extern const fProfile::fActorProfile_c g_profile_OBJ_WOOD_BOARD;
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extern const fProfile::fActorProfile_c g_profile_OBJ_CLAW_SHOT_TG;
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extern const fProfile::fActorProfile_c g_profile_OBJ_BULB_SWITCH;
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extern const fProfile::fActorProfile_c g_profile_OBJ_SIDE_SHUTTER;
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extern const fProfile::fActorProfile_c g_profile_OBJ_HIT_LEVER_SW;
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extern const fProfile::fActorProfile_c g_profile_OBJ_FENCE_IRON;
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extern const fProfile::fActorProfile_c g_profile_OBJ_UPDOWN_LAVA;
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extern const fProfile::fActorProfile_c g_profile_OBJ_BB_OBJECTS;
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extern const fProfile::fActorProfile_c g_profile_OBJ_BRIDGE_BUILDING;
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extern const fProfile::fActorProfile_c g_profile_OBJ_CANNON;
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extern const fProfile::fActorProfile_c g_profile_OBJ_ROULETTE_ISLAND_C;
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extern const fProfile::fActorProfile_c g_profile_OBJ_ROULETTE_ISLAND_R;
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extern const fProfile::fActorProfile_c g_profile_OBJ_BRIDGE_STRETCH;
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extern const fProfile::fActorProfile_c g_profile_OBJ_IRON_STAGE;
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extern const fProfile::fActorProfile_c g_profile_OBJ_UTAJIMA_STOPPER;
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extern const fProfile::fActorProfile_c g_profile_OBJ_UTAJIMA_MAIN_MECHA;
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extern const fProfile::fActorProfile_c g_profile_OBJ_UTAJIMA_PEDESTAL;
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extern const fProfile::fActorProfile_c g_profile_OBJ_UTAJIMA_ISLAND;
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extern const fProfile::fActorProfile_c g_profile_OBJ_CANNON_COVER;
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extern const fProfile::fActorProfile_c g_profile_OBJ_UTAJIMA;
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extern const fProfile::fActorProfile_c g_profile_OBJ_UTAJIMA_LV2;
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extern const fProfile::fActorProfile_c g_profile_OBJ_PUZZLE_ISLAND;
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extern const fProfile::fActorProfile_c g_profile_OBJ_FENCE_BOKO;
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extern const fProfile::fActorProfile_c g_profile_OBJ_FENCE_BOKO2;
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extern const fProfile::fActorProfile_c g_profile_OBJ_WINDMILL;
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extern const fProfile::fActorProfile_c g_profile_OBJ_PINWHEEL;
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extern const fProfile::fActorProfile_c g_profile_OBJ_LIGHTHOUSE_HARP;
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extern const fProfile::fActorProfile_c g_profile_OBJ_FENCE_KONSAI;
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extern const fProfile::fActorProfile_c g_profile_OBJ_STAGE_SINK;
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extern const fProfile::fActorProfile_c g_profile_OBJ_STAGE_WATER;
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extern const fProfile::fActorProfile_c g_profile_OBJ_STAGE_COVER;
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extern const fProfile::fActorProfile_c g_profile_OBJ_STAGE_CRACK;
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extern const fProfile::fActorProfile_c g_profile_OBJ_TERRY_ISLAND;
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extern const fProfile::fActorProfile_c g_profile_OBJ_INSECT_ISLAND;
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extern const fProfile::fActorProfile_c g_profile_OBJ_SHRINE_AFTER;
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extern const fProfile::fActorProfile_c g_profile_OBJ_SHRINE_BEFORE;
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extern const fProfile::fActorProfile_c g_profile_OBJ_SHIP_WINDOW;
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extern const fProfile::fActorProfile_c g_profile_OBJ_WATER_SURFACE;
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extern const fProfile::fActorProfile_c g_profile_OBJ_PUMPKIN_BAR;
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extern const fProfile::fActorProfile_c g_profile_OBJ_TREASURE_ISLAND;
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extern const fProfile::fActorProfile_c g_profile_OBJ_SEALED_DOOR;
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extern const fProfile::fActorProfile_c g_profile_OBJ_EVIL_FIELD;
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extern const fProfile::fActorProfile_c g_profile_OBJ_MEGAMI_ISLAND;
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extern const fProfile::fActorProfile_c g_profile_OBJ_CITY;
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extern const fProfile::fActorProfile_c g_profile_OBJ_BAMBOO_ISLAND;
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||||
extern const fProfile::fActorProfile_c g_profile_OBJ_STREAM_LAVA;
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||||
extern const fProfile::fActorProfile_c g_profile_OBJ_DOWN_LAVA;
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||||
extern const fProfile::fActorProfile_c g_profile_OBJ_APPEAR_BRIDGE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_TRUCK_STOPPER;
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extern const fProfile::fActorProfile_c g_profile_OBJ_ISLAND_NUSI;
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||||
extern const fProfile::fActorProfile_c g_profile_OBJ_ROCK_SKY;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_TREASURE_ISLAND_B;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_WATER_F100;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_BELL;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_SHRINE_BEF_INSIDE;
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||||
extern const fProfile::fActorProfile_c g_profile_OBJ_WINDMILL_DESERT;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_CITY_WATER;
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||||
extern const fProfile::fActorProfile_c g_profile_OBJ_MOLE_COVER;
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||||
extern const fProfile::fActorProfile_c g_profile_OBJ_DESERT_DEBRIS;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_BB_BROKEN_PARTS;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_KUMITE_WALL;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_WATER_SHIELD;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_BSTONE;
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||||
extern const fProfile::fActorProfile_c g_profile_OBJ_WIND02;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_LEAF_SWING;
|
||||
extern const fProfile::fActorProfile_c g_profile_RIDE_ROCK_SET_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_RIDE_ROCK;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_MOVE_LIFT_VOL;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_TRUCK;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_TERRY_SHOP;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_TRAP_ROCK_1;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_STOPPER_ROCK;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_SHUTTER_FENCE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_SINK_FLOOR_F;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_GUMARM;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_STEP_GUMARM;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_BRIDGE_FALL;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_BRIDGE_STEP;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_BRIDGE_BONE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_BB_BRIDGE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_BRIDGE_TIME;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_BOAT;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_BALLISTA;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_BALLISTA_F3;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_TIME_BOAT;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_GODDESS_STATUE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_STONE_STAND;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_TIME_STAGE_BG;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_WARP_HOLE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_GEAR;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_DESERT;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_D300;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_SEA_F301;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_DESERT_AGO;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_DESERT_METER;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_NEEDLE_DESERT;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_LOTUS;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_TARZAN_POLE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_STEP_TIME_SLIP;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_TIME_BASE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_SWITCH_SHUTTER;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_WATERFALL_D101;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_ROLL_PILLAR;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_CHEST;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_ROCK_BOAT;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_BLOCK_UNDERGROUND;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_UNDERGROUND;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_TROLLEY;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_LAVA_PLATE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_SAND_FLOOR;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_SW_SYAKO;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_SYAKO_SHUTTER;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_DUNGEON_SHIP;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_NEEDLE_UNDERGROUND;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_STEP_STATUE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_GRAVE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_SHED;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_GIRAHIMU_FLOOR;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_TENIJIMA;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_SAND_D301;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_DOOR_BOSSD101;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_BOXCAGE_F300;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_TOWER_HAND_D101;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_DORMITORY_GATE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_PISTON;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_FRUIT_TREE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_FARMLAND;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_PROPELLER_LIFT;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_D3_DUMMY;
|
||||
extern const fProfile::fActorProfile_c g_profile_B_BIGBOSS_BASE;
|
||||
extern const fProfile::fActorProfile_c g_profile_B_BIGBOSS;
|
||||
extern const fProfile::fActorProfile_c g_profile_B_BIGBOSS2;
|
||||
extern const fProfile::fActorProfile_c g_profile_B_BIGBOSS3;
|
||||
extern const fProfile::fActorProfile_c g_profile_B_VD;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_VDB;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_CAPTAIN;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_TRUCK_RAIL_COL;
|
||||
extern const fProfile::fActorProfile_c g_profile_BIRD;
|
||||
extern const fProfile::fActorProfile_c g_profile_BIRD_TARGET;
|
||||
extern const fProfile::fActorProfile_c g_profile_BIRD_NPC;
|
||||
extern const fProfile::fActorProfile_c g_profile_BIRD_KOBUNA;
|
||||
extern const fProfile::fActorProfile_c g_profile_BIRD_KOBUNB;
|
||||
extern const fProfile::fActorProfile_c g_profile_BIRD_RIVAL;
|
||||
extern const fProfile::fActorProfile_c g_profile_BIRD_ZELDA_TRAINING;
|
||||
extern const fProfile::fActorProfile_c g_profile_AVATER_RACE_MNG;
|
||||
extern const fProfile::fActorProfile_c g_profile_AVATER_BULLET;
|
||||
extern const fProfile::fActorProfile_c g_profile_NUSI_BASE;
|
||||
extern const fProfile::fActorProfile_c g_profile_NUSI_NPC;
|
||||
extern const fProfile::fActorProfile_c g_profile_B_NUSI;
|
||||
extern const fProfile::fActorProfile_c g_profile_B_NUSI_TENTAKLE;
|
||||
extern const fProfile::fActorProfile_c g_profile_B_NUSI_BULLET;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_LIGHT_LINE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_LIGHT_SHAFT_SMALL;
|
||||
extern const fProfile::fActorProfile_c g_profile_TAG_LIGHT_SHAFT_EFF;
|
||||
extern const fProfile::fActorProfile_c g_profile_MEGAMI_DIVING_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_COMMON_BULLET;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_SYAKOMAITO;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_MR;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_PH;
|
||||
extern const fProfile::fActorProfile_c g_profile_B_KR;
|
||||
extern const fProfile::fActorProfile_c g_profile_B_KRH;
|
||||
extern const fProfile::fActorProfile_c g_profile_B_KRA;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_FLYING_CLAWSHOT_TARGET;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_DIS_SHIP;
|
||||
extern const fProfile::fActorProfile_c g_profile_PLAYER;
|
||||
extern const fProfile::fActorProfile_c g_profile_TAG_SHUTTER_FENCE_PERMISSION;
|
||||
extern const fProfile::fActorProfile_c g_profile_SHUTTER;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_SHUTTER_CHANGE_SCENE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_DOOR_BOSS;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_DOOR;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_FENCE;
|
||||
extern const fProfile::fActorProfile_c g_profile_TAG_SHUTTER_FENCE_FORBIDDANCE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_TROLLEY_SHUTTER;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_TR_SHUTTER_CS;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_BG;
|
||||
extern const fProfile::fActorProfile_c g_profile_BOOMERANG;
|
||||
extern const fProfile::fActorProfile_c g_profile_GENKI_MGR_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_TAG_MIECHAN;
|
||||
extern const fProfile::fActorProfile_c g_profile_DEMO_NPC_BIRD;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_RVL;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_RIVAL_LOD;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_KBN;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_KBN2;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_KOBUN_B_NIGHT;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_SKN;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_SKN2;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_GZL;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_ZLD;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_DSK;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_DRB;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_DRBC;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_CE_FRIEND;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_CE_LADY;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_TOILET_GHOST;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_SORAJIMA_FATHER;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_SORAJIMA_MOTHER;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_SORAJIMA_GIRL;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_KYUI_WIZARD;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_KYUI_FIRST;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_ORD_KYUI;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_KYUI_ELDER;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_KYUI_THIRD;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_KYUI4;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_TMN;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_SALESMAN_S;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_DOUGUYA_NIGHT;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_MED_WIFE_NIGHT;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_MED_HUS_NIGHT;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_JUNK_NIGHT;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_AZUKARIYA_NIGHT;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_DOUGUYA_MOTHER;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_DOUGUYA_MOTHER_LOD;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_JUNK_MOTHER;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_JUNK_MOTHER_LOD;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_SENPAIA_MOTHER;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_SENPAIA_MOTHER_LOD;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_SORAJIMA_MAN_E;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_SORAJIMA_MAN_D;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_AZUKARIYA_FATHER;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_DAISHINKAN_N;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_SORAJIMA_MALE;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_BDSW;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_SORAJIMA_FEMALE;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_KENSEI;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_TALK_KENSEI;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_BDZ;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_OIM;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_YIM;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_BGR;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_SLTK;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_SLB2;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_SMA3;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_SMA2;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_PMA;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_PDU;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_ICGK;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_PCS;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_FDR;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_TDR;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_TDS;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_TDRB;
|
||||
extern const fProfile::fActorProfile_c g_profile_TAG_SWORD_BATTLE_GAME;
|
||||
extern const fProfile::fActorProfile_c g_profile_TAG_SIREN_TIME_ATTACK;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_ADR;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_GHM;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_SHA;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_GRA;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_GRC;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_GRD;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_SORAJIMA_BOY;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_AKUMAKUN;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_AKU_HUMAN;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_SUISEI;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_SUISEI_SUB;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_SUISEI_NORMAL;
|
||||
extern const fProfile::fActorProfile_c g_profile_MOLE_MGR_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_MOLE_MG;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_MOLE;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_MOLE_NORMAL;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_MOLE_NORMAL2;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_MOLE_ES_NML;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_MOLE_TACKLE;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_MOLE_TACKLE2;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_CHEF;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_SLFB;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_SLRP;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_SLFL;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_TERRY;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_DIVE_GAME_JUDGE;
|
||||
extern const fProfile::fActorProfile_c g_profile_KNIGHT_LEADER_BIRD;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_KNIGHT_LEADER;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_SENPAI;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_SENPAI_B;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_REGRET_RIVAL;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_RESCUE;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_SLB;
|
||||
extern const fProfile::fActorProfile_c g_profile_FLY_SLB;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_PROPERA;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_ROULETTE;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_MOLE_ELDER;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_SALBAGE_MORRY;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_MOLE_SAL;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_POT_SAL;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_MOLE_SOIL;
|
||||
extern const fProfile::fActorProfile_c g_profile_LITTLE_BIRD_MGR;
|
||||
extern const fProfile::fActorProfile_c g_profile_LITTLE_BIRD;
|
||||
extern const fProfile::fActorProfile_c g_profile_FISH_MGR;
|
||||
extern const fProfile::fActorProfile_c g_profile_FISH;
|
||||
extern const fProfile::fActorProfile_c g_profile_EEL;
|
||||
extern const fProfile::fActorProfile_c g_profile_JSTUDIO_SYSOBJ;
|
||||
extern const fProfile::fActorProfile_c g_profile_JSTUDIO_ACTOR;
|
||||
extern const fProfile::fActorProfile_c g_profile_B_BBSHWV;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_BBRVL;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_BIGBOMB_FLOWER;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_BBLARGEBOMB;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_BSTN;
|
||||
extern const fProfile::fActorProfile_c g_profile_B_MG;
|
||||
extern const fProfile::fActorProfile_c g_profile_B_LASTBOSS;
|
||||
extern const fProfile::fActorProfile_c g_profile_J_TEST;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_AM;
|
||||
extern const fProfile::fActorProfile_c g_profile_T_QUAKE;
|
||||
extern const fProfile::fActorProfile_c g_profile_T_KUMITE;
|
||||
extern const fProfile::fActorProfile_c g_profile_GROUP_TEST;
|
||||
extern const fProfile::fActorProfile_c g_profile_GROUP_SUMMON;
|
||||
extern const fProfile::fActorProfile_c g_profile_T_BCAL;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_SM;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_BEAMOS;
|
||||
extern const fProfile::fActorProfile_c g_profile_GEKO_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_GEKO;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_SIREN;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_PO;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_RING;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_OR;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_OR_CANNON;
|
||||
extern const fProfile::fActorProfile_c g_profile_OR_CANN_BULLET;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_EYE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_HOLE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_INTO_HOLE;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_SPARK;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_MAGMA;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_MAGUPPO;
|
||||
extern const fProfile::fActorProfile_c g_profile_MAGUPPO_BULLET;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_BS;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_SF;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_SF4;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_ST;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_ST_WIRE;
|
||||
extern const fProfile::fActorProfile_c g_profile_ENEMY_CONTROL;
|
||||
extern const fProfile::fActorProfile_c g_profile_KIESU_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_KS;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_HB;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_HB_LEAF;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_REMLY;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_LIZARUFOS;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_LIZA_TAIL;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_HIDOKARI;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_HIDOKARIS;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_HYDRA;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_GUNHO;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_GUNHOB;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_BFISH;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_CACTUS;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_HOC;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_OC;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_KGIRA;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_PIPE;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_BC;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_BCE;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_BCAL;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_BCARROW;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_BCALARROW;
|
||||
extern const fProfile::fActorProfile_c g_profile_BCZ_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_BCZ;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_SKYTAIL;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_HP;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_CHB;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_GUE;
|
||||
extern const fProfile::fActorProfile_c g_profile_GUE_BULLET;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_GE;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_RUPEE_GUE;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_GEROCK;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_TN2;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_HIDORY;
|
||||
extern const fProfile::fActorProfile_c g_profile_HIDORY_FIRE;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_WS;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_BIRD;
|
||||
extern const fProfile::fActorProfile_c g_profile_B_GIRAHIMU_BASE;
|
||||
extern const fProfile::fActorProfile_c g_profile_B_GIRAHIMU;
|
||||
extern const fProfile::fActorProfile_c g_profile_B_GIRAHIMU2;
|
||||
extern const fProfile::fActorProfile_c g_profile_B_GIRAHIMU3_BASE;
|
||||
extern const fProfile::fActorProfile_c g_profile_B_GIRAHIMU3_FIRST;
|
||||
extern const fProfile::fActorProfile_c g_profile_B_GIRAHIMU3_SECOND;
|
||||
extern const fProfile::fActorProfile_c g_profile_B_GIRAHIMU3_THIRD;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_GH_SW_L;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_GH_KNIFE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_BIRD_SP_UP;
|
||||
extern const fProfile::fActorProfile_c g_profile_GH_SWORD_BEAM;
|
||||
extern const fProfile::fActorProfile_c g_profile_B_ASURA;
|
||||
extern const fProfile::fActorProfile_c g_profile_ASURA_ARM;
|
||||
extern const fProfile::fActorProfile_c g_profile_ASURA_FOOT;
|
||||
extern const fProfile::fActorProfile_c g_profile_ASURA_BULLET;
|
||||
extern const fProfile::fActorProfile_c g_profile_ASURA_SWORD;
|
||||
extern const fProfile::fActorProfile_c g_profile_ASURA_PILLAR;
|
||||
extern const fProfile::fActorProfile_c g_profile_INVISIBLE;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_MR_SHIELD;
|
||||
extern const fProfile::fActorProfile_c g_profile_E_KG;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_HONEYCOMB;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_BEE;
|
||||
extern const fProfile::fActorProfile_c g_profile_HEART_FLOWER;
|
||||
extern const fProfile::fActorProfile_c g_profile_BOMBF;
|
||||
extern const fProfile::fActorProfile_c g_profile_BOMB;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_CARRY_STONE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_ROLL_ROCK;
|
||||
extern const fProfile::fActorProfile_c g_profile_COL_STP;
|
||||
extern const fProfile::fActorProfile_c g_profile_KANBAN;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_BAMBOO;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_SWHIT;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_SW_SWORD_BEAM;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_SW_HARP;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_SIREN_BARRIER;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_TOGE_TRAP;
|
||||
extern const fProfile::fActorProfile_c g_profile_PUMPKIN;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_PUMPKIN_LEAF;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_WATER_NUT_LEAF;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_WATER_NUT;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_TABLEWARE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_SW_WHIPLEVER;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_MUSHROOM;
|
||||
extern const fProfile::fActorProfile_c g_profile_WOODAREA_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_FRUIT;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_SKULL;
|
||||
extern const fProfile::fActorProfile_c g_profile_SOUND_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_ROCK_DRAGON;
|
||||
extern const fProfile::fActorProfile_c g_profile_TAG_INSECT;
|
||||
extern const fProfile::fActorProfile_c g_profile_INSECT_LADYBUG;
|
||||
extern const fProfile::fActorProfile_c g_profile_INSECT_DRAGONFLY;
|
||||
extern const fProfile::fActorProfile_c g_profile_INSECT_BEETLE;
|
||||
extern const fProfile::fActorProfile_c g_profile_INSECT_GRASSHOPPER;
|
||||
extern const fProfile::fActorProfile_c g_profile_INSECT_CICADA;
|
||||
extern const fProfile::fActorProfile_c g_profile_INSECT_ANT;
|
||||
extern const fProfile::fActorProfile_c g_profile_INSECT_BUTTERFLY;
|
||||
extern const fProfile::fActorProfile_c g_profile_INSECT_SCARAB;
|
||||
extern const fProfile::fActorProfile_c g_profile_INSECT_FIREFLY;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_SAIL;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_LOTUS_FLOWER;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_LOTUS_SEED;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_SHUTTER_LOCK;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_LAMP;
|
||||
extern const fProfile::fActorProfile_c g_profile_TAG_ROCK_BOAT;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_TOWER_GEAR_D101;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_SHUTTER_WATER_D101;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_ANCIENT_JEWELS;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_MG_PUMPKIN;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_FLAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_CHANDELIER;
|
||||
extern const fProfile::fActorProfile_c g_profile_TAG_PUMPKIN_CLAY;
|
||||
extern const fProfile::fActorProfile_c g_profile_TAG_REACTION;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_SPORE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_FRUIT_B;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_DIVINER_CRYSTAL;
|
||||
extern const fProfile::fActorProfile_c g_profile_TAG_NOEFFECT_AREA;
|
||||
extern const fProfile::fActorProfile_c g_profile_TAG_D3_SCENE_CHANGE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_DECOA;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_DECOB;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_SANDBAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_PAINT;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_CONTROL_PANEL;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_UG_SWITCH;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_CLEARNESS_WALL;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_RUINED_SAVE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_TRIFORCE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_KANBAN_STONE;
|
||||
extern const fProfile::fActorProfile_c g_profile_TBOX;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_BUBBLE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_VSD;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_SOIL;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_IVY_ROPE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_GRASS_COIL;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_ROPE_IGAIGA;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_FIRE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_TUBO;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_TUBO_BIG;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_CHAIR;
|
||||
extern const fProfile::fActorProfile_c g_profile_TIME_AREA;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_BLAST_ROCK;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_SW_DIR;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_SW_DIR_DOOR;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_SW_BANK;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_SW_BANK_SMALL;
|
||||
extern const fProfile::fActorProfile_c g_profile_T_FAIRY;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_FAIRY;
|
||||
extern const fProfile::fActorProfile_c g_profile_BIRD_MOB;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_BALLISTA_HANDLE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_TIME_BOAT_BULLET;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_TIME_DOOR;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_TIME_DOOR_BEFORE;
|
||||
extern const fProfile::fActorProfile_c g_profile_TAG_TIME_DOOR_BEAM;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_COL;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_DAYNIGHT;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_BUILDING;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_OCT_GRASS;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_OCT_GRASS_LEAF;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_TUMBLE_WEED;
|
||||
extern const fProfile::fActorProfile_c g_profile_TUMBLE_WEED_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_FLOWER_ANCIENT;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_BARREL;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_WARP;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_WATER_MARK;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_WATER_JAR;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_STOPPING_ROPE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_TRAP_BIRD_WOOD;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_TACKLE;
|
||||
extern const fProfile::fActorProfile_c g_profile_TACKLE_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_VORTEX;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_TOWER_BOMB;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_SEAT_SWORD;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_POLE_STONY;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_SWORD_CANDLE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_SAVE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_POOL_COCK;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_FIREWALL;
|
||||
extern const fProfile::fActorProfile_c g_profile_HARP_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_SWORD_STAB;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_GODDESS_CUBE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_TIME_BLOCK;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_MOVE_ELEC;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_LAVA_D201;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_HARP_HINT;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_F302_LIGHT;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_TOD3_STONE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_B300_SAND;
|
||||
extern const fProfile::fActorProfile_c g_profile_T_DOWSING;
|
||||
extern const fProfile::fActorProfile_c g_profile_T_MAP_MARK;
|
||||
extern const fProfile::fActorProfile_c g_profile_BEETLE_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_EFFECT_GEN_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_TAG_TIME_AREA_CHECK;
|
||||
extern const fProfile::fActorProfile_c g_profile_TAG_RESTART_TIME_STONE;
|
||||
extern const fProfile::fActorProfile_c g_profile_SHOP_SAMPLE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_TERRY_GIMMICK;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_TERRY_SWITCH;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_TERRY_HOLE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_TERRY_BIKE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_JUNK_REPAIR;
|
||||
extern const fProfile::fActorProfile_c g_profile_CO_TEST;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_ARROW_SWITCH;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_VENT_FAN;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_ELECTRIC_LIGHT;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_WATER_SWITCH;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_ROTATION_LIGHT;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_HOLE_MINIGAME;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_CLOUD_DIVE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_MUSASABI;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_FORTUNE_RING;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_BLOW_COAL;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_SPIKE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_WATER_SPOUT;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_SMOKE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_LIGHTHOUSE_LIGHT;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_WATER_IGAIGA;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_BLADE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_FIRE_OBSTACLE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_FIRE_PILLAR;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_GUARD_LOG;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_SLICE_LOG;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_SLICE_LOG_PARTS;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_STAGE_DEBRIS;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_GROUND_COVER;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_CUMUL_CLOUD;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_UNDER_CLOUD;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_WATERFALL_F102;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_GOD_MARK;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_IMPA_DOOR;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_WATERFALL_D100;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_GIRAHIM_FOOT;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_ISLAND_LOD;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_UTA_DEMO_PEDEST;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_LAVA_F200;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_ROPE_BASE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_SUN_LIGHT;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_SIREN_2DMAP;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_DISPLAY_ONLY_NBS;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_AMBER;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_BIRD_STATUE;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_F400_GATE_LEAF;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_F400_GATE_SEAL;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_MAPPARTS;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_RO_AT_TARGET;
|
||||
extern const fProfile::fActorProfile_c g_profile_RO_AT_TAR_MANAGER_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_TAG_MUSASABI;
|
||||
extern const fProfile::fActorProfile_c g_profile_TAG_MAP_INST;
|
||||
extern const fProfile::fActorProfile_c g_profile_TAG_AUTO_MESSAGE;
|
||||
extern const fProfile::fActorProfile_c g_profile_TAG_SHIP_SLOPE;
|
||||
extern const fProfile::fActorProfile_c g_profile_TAG_SHIP_FLOOD;
|
||||
extern const fProfile::fActorProfile_c g_profile_TAG_BARREL;
|
||||
extern const fProfile::fActorProfile_c g_profile_TAG_BARREL_POS;
|
||||
extern const fProfile::fActorProfile_c g_profile_TAG_HEAT_RESIST;
|
||||
extern const fProfile::fActorProfile_c g_profile_TAG_HOLY_WATER;
|
||||
extern const fProfile::fActorProfile_c g_profile_TAG_BELT_OBSTACLE;
|
||||
extern const fProfile::fActorProfile_c g_profile_TAG_DRUM;
|
||||
extern const fProfile::fActorProfile_c g_profile_TAG_ROLL_ATTACK_LOG;
|
||||
extern const fProfile::fActorProfile_c g_profile_TAG_SHIP_WINDOW;
|
||||
extern const fProfile::fActorProfile_c g_profile_ARROW;
|
||||
extern const fProfile::fActorProfile_c g_profile_MASS_OBJ_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_SOUND_AREA_MGR;
|
||||
extern const fProfile::fActorProfile_c g_profile_TAG_SOUND_AREA;
|
||||
extern const fProfile::fActorProfile_c g_profile_ATT_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_TLP_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_SKYENEMY_T;
|
||||
extern const fProfile::fActorProfile_c g_profile_TOUCH_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_CAMERA_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_CAMERA2_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_ACTION_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_SC_CHANGE_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_GATE2GND_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_ALLDIE_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_SW_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_PL_RESTART;
|
||||
extern const fProfile::fActorProfile_c g_profile_SW_AREA_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_SIREN_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_TAG_TKEVNT;
|
||||
extern const fProfile::fActorProfile_c g_profile_MOLE_PROHIBIT_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_TAG_DEFEAT_BOSS;
|
||||
extern const fProfile::fActorProfile_c g_profile_TAG_TIMER;
|
||||
extern const fProfile::fActorProfile_c g_profile_TAG_FENCE_SYNCHRONIZER;
|
||||
extern const fProfile::fActorProfile_c g_profile_TAG_GENKI_DOWSING_TARGET;
|
||||
extern const fProfile::fActorProfile_c g_profile_ITEM;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_ITEM_HEART_CONTAINER;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_CLEF;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_FRUIT_GUTS_LEAF;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_SWRD_PRJ;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_VACU_DUST_PARTS;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_VACU_DUST;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_RAIL_POST;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_RAIL_END;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_TENI_RAIL;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_TENI_RAIL_POST;
|
||||
extern const fProfile::fActorProfile_c g_profile_OBJ_FORCE_SIGN;
|
||||
extern const fProfile::fActorProfile_c g_profile_TAG_FORCE_GET_FLAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_TAG_CLEF_MANAGER;
|
||||
extern const fProfile::fActorProfile_c g_profile_TAG_CLEF_GAME;
|
||||
extern const fProfile::fActorProfile_c g_profile_TAG_MINIGAME_INSECT_CAPTURE;
|
||||
extern const fProfile::fActorProfile_c g_profile_CAMERA;
|
||||
extern const fProfile::fActorProfile_c g_profile_WEATHER_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_SPORE_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_MIST_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_SPARKS_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_SPARKS2_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_KYTAG_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_LBTHUNDER_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_PLTCHG_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_PLIGHT_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_VRBOX_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_INV;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_TKE;
|
||||
extern const fProfile::fActorProfile_c g_profile_NPC_STR;
|
||||
extern const fProfile::fActorProfile_c g_profile_MESSAGE_ACTOR;
|
||||
extern const fProfile::fActorProfile_c g_profile_LIGHT_OBJECT;
|
||||
extern const fProfile::fActorProfile_c g_profile_MESSAGE;
|
||||
extern const fProfile::fActorProfile_c g_profile_LYT_CONTROL_GAME;
|
||||
extern const fProfile::fActorProfile_c g_profile_LYT_DEMO_DOWSING;
|
||||
extern const fProfile::fActorProfile_c g_profile_LYT_CONTROL_TITLE;
|
||||
extern const fProfile::fActorProfile_c g_profile_LYT_DROP_LINE;
|
||||
extern const fProfile::fActorProfile_c g_profile_LYT_FORCE_LINE;
|
||||
extern const fProfile::fActorProfile_c g_profile_LYT_ENEMY_ICON;
|
||||
extern const fProfile::fActorProfile_c g_profile_LYT_MINI_GAME;
|
||||
extern const fProfile::fActorProfile_c g_profile_LYT_SUIRYU_SCORE;
|
||||
extern const fProfile::fActorProfile_c g_profile_LYT_SUIRYU_SCORE_COMP;
|
||||
extern const fProfile::fActorProfile_c g_profile_LYT_BOSS_CAPTION;
|
||||
extern const fProfile::fActorProfile_c g_profile_LYT_PAUSE;
|
||||
extern const fProfile::fActorProfile_c g_profile_LYT_GAMEOVER_MGR;
|
||||
extern const fProfile::fActorProfile_c g_profile_LYT_SAVE_MGR;
|
||||
extern const fProfile::fActorProfile_c g_profile_TITLE_MANAGER;
|
||||
extern const fProfile::fActorProfile_c g_profile_LYT_TITLE_BG;
|
||||
extern const fProfile::fActorProfile_c g_profile_LYT_SHOP;
|
||||
extern const fProfile::fActorProfile_c g_profile_LYT_DEPOSIT;
|
||||
extern const fProfile::fActorProfile_c g_profile_LYT_DEMO_TITLE;
|
||||
extern const fProfile::fActorProfile_c g_profile_LYT_END_ROLL;
|
||||
extern const fProfile::fActorProfile_c g_profile_LYT_SEEKER_STONE;
|
||||
extern const fProfile::fActorProfile_c g_profile_LYT_FILESELECT;
|
||||
extern const fProfile::fActorProfile_c g_profile_SKB;
|
||||
extern const fProfile::fActorProfile_c g_profile_EVENT_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_EVENTF_TAG;
|
||||
extern const fProfile::fActorProfile_c g_profile_C_GAME;
|
||||
extern const fProfile::fActorProfile_c g_profile_C_BASE;
|
||||
extern const fProfile::fActorProfile_c g_profile_BOOT;
|
||||
extern const fProfile::fActorProfile_c g_profile_ROOM;
|
||||
extern const fProfile::fActorProfile_c g_profile_LAST;
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,12 @@
|
||||
#ifndef D_T_LIGHT_SHAFT_EFF_H
|
||||
#define D_T_LIGHT_SHAFT_EFF_H
|
||||
|
||||
#include <d/tg/d_tg.h>
|
||||
|
||||
class dTgLightShaftEff_c : public dTg_c {
|
||||
public:
|
||||
dTgLightShaftEff_c() {}
|
||||
virtual ~dTgLightShaftEff_c() {}
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,16 @@
|
||||
#ifndef D_T_MAP_INST_H
|
||||
#define D_T_MAP_INST_H
|
||||
|
||||
#include <d/tg/d_tg.h>
|
||||
|
||||
class dTgMapInst_c : public dTg_c {
|
||||
public:
|
||||
dTgMapInst_c() {}
|
||||
virtual ~dTgMapInst_c() {}
|
||||
|
||||
virtual int create() override;
|
||||
|
||||
u8 field_0xfc;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,12 @@
|
||||
#ifndef D_T_TACKLE_H
|
||||
#define D_T_TACKLE_H
|
||||
|
||||
#include <d/tg/d_tg.h>
|
||||
|
||||
class dTgTackle_c : public dTg_c {
|
||||
public:
|
||||
dTgTackle_c() {}
|
||||
virtual ~dTgTackle_c() {}
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,23 @@
|
||||
#ifndef D_TG_H
|
||||
#define D_TG_H
|
||||
|
||||
#include <d/a/d_a_base.h>
|
||||
|
||||
class dTg_c : public dAcBase_c {
|
||||
public:
|
||||
virtual ~dTg_c() {}
|
||||
virtual int draw() override {
|
||||
return 1;
|
||||
}
|
||||
virtual int actorExecute() override {
|
||||
return 1;
|
||||
}
|
||||
virtual int doDelete() override {
|
||||
return 1;
|
||||
}
|
||||
virtual int create() override {
|
||||
return 1;
|
||||
}
|
||||
};
|
||||
|
||||
#endif
|
||||
+13
-4
@@ -4,6 +4,7 @@
|
||||
// Ported from https://github.com/NSMBW-Community/NSMBW-Decomp/blob/master/include/dol/framework/f_profile.hpp
|
||||
|
||||
#include "f/f_profile_name.h"
|
||||
#include <common.h>
|
||||
|
||||
/// @brief Creates a profile of a base with given values for execute and draw order.
|
||||
#define SPECIAL_BASE_PROFILE(profName, className, executeOrder, drawOrder, baseProperties) \
|
||||
@@ -18,8 +19,8 @@
|
||||
void *className##_classInit() { \
|
||||
return new className(); \
|
||||
} \
|
||||
const fProfile::fActorProfile_c g_profile_##profName = {&className##_classInit, executeOrder, drawOrder, \
|
||||
baseProperties, properties}
|
||||
fProfile::fActorProfile_c g_profile_##profName = {&className##_classInit, executeOrder, drawOrder, baseProperties, \
|
||||
properties}
|
||||
|
||||
/// @brief Creates a profile for a base, with the profile number as the priority for both the draw and execute order.
|
||||
/// @see SPECIAL_BASE_PROFILE
|
||||
@@ -29,8 +30,10 @@
|
||||
/// @brief Creates a profile of an actor with default values. @see DEFAULT_BASE_PROFILE
|
||||
#define DEFAULT_ACTOR_PROFILE(profName, className, baseProperties, properties) \
|
||||
SPECIAL_ACTOR_PROFILE(profName, className, fProfile::profName, fProfile::profName, baseProperties, properties);
|
||||
|
||||
/*
|
||||
|
||||
|
||||
fProfile::fActorProfile_c g_profile_NAME = {
|
||||
*class_init()
|
||||
profName executreOrder
|
||||
@@ -60,6 +63,8 @@ namespace fProfile {
|
||||
/// @brief A set of basic information needed to construct a base.
|
||||
/// @details A profile consists of a pointer to a constructor function
|
||||
/// and a priority value for execution and drawing order.
|
||||
typedef void *(ClassInitFunc)();
|
||||
|
||||
struct fBaseProfile_c {
|
||||
void *(*mpClassInit)(); ///< The constructor function.
|
||||
u16 m_execute_order; ///< The execution priority of the base.
|
||||
@@ -69,11 +74,15 @@ struct fBaseProfile_c {
|
||||
|
||||
/// @brief A set of basic information needed to construct an actor.
|
||||
/// @details In addition to the fields in fBaseProfile_c, it also contains some properties about the actor.
|
||||
struct fActorProfile_c : fBaseProfile_c {
|
||||
struct fActorProfile_c /* : fBaseProfile_c */ {
|
||||
void *(*mpClassInit)(); ///< The constructor function.
|
||||
u16 m_execute_order; ///< The execution priority of the base.
|
||||
u16 m_draw_order; ///< The draw priority of the base.
|
||||
u32 mBaseProperties;
|
||||
u32 mActorProperties; ///< Some actor-related properties. @todo Document the bitfield.
|
||||
};
|
||||
|
||||
extern fBaseProfile_c *(*sProfileList)[NUMBER_OF_ACTORS]; ///< A list of all profiles.
|
||||
extern const fBaseProfile_c *(*sProfileList)[NUMBER_OF_ACTORS]; ///< A list of all profiles.
|
||||
|
||||
} // namespace fProfile
|
||||
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
#ifndef F_PROFILE_NAME
|
||||
#define F_PROFILE_NAME
|
||||
|
||||
#include <common.h>
|
||||
|
||||
namespace fProfile {
|
||||
|
||||
enum PROFILE_NAME_e {
|
||||
@@ -712,6 +710,7 @@ enum PROFILE_NAME_e {
|
||||
/* 703 */ NUMBER_OF_ACTORS,
|
||||
INVALID,
|
||||
};
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,717 @@
|
||||
#include <d/d_profile.h>
|
||||
|
||||
// clang-format off
|
||||
fProfile::fBaseProfile_c *profileList[] = {
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TITLE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E3_TITLE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E3_GAMEEND,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_THPPLAYER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_GAME,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_STAGE_MANAGER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_STAGE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_STAGE_SELECT,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_VIEW_CLIP_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_START_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_MAP_AREA_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TRUCK_RAIL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_STREAM,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_COL_BOMSLD,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_STAGE_KRAKEN,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_STAGE_KRAKEN_PARTS,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TIME_STONE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SW,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_BLOCK_ROPE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_PUSH_BLOCK,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_KIBAKO,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_LOG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_LOG_WATER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_BELT_CVR,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_DRUM,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_BELT_OBSTACLE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_HIMO,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SPIDER_LINE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_WIND,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_WIND03,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_WIND04,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TORNADO,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SWITCH_WALL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TOWER_D101,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_DOOR_DUNGEON_D200,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_DOOR_DUNGEON,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_WOOD_BOARD,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_CLAW_SHOT_TG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_BULB_SWITCH,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SIDE_SHUTTER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_HIT_LEVER_SW,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_FENCE_IRON,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_UPDOWN_LAVA,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_BB_OBJECTS,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_BRIDGE_BUILDING,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_CANNON,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_ROULETTE_ISLAND_C,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_ROULETTE_ISLAND_R,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_BRIDGE_STRETCH,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_IRON_STAGE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_UTAJIMA_STOPPER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_UTAJIMA_MAIN_MECHA,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_UTAJIMA_PEDESTAL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_UTAJIMA_ISLAND,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_CANNON_COVER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_UTAJIMA,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_UTAJIMA_LV2,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_PUZZLE_ISLAND,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_FENCE_BOKO,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_FENCE_BOKO2,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_WINDMILL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_PINWHEEL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_LIGHTHOUSE_HARP,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_FENCE_KONSAI,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_STAGE_SINK,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_STAGE_WATER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_STAGE_COVER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_STAGE_CRACK,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TERRY_ISLAND,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_INSECT_ISLAND,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SHRINE_AFTER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SHRINE_BEFORE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SHIP_WINDOW,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_WATER_SURFACE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_PUMPKIN_BAR,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TREASURE_ISLAND,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SEALED_DOOR,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_EVIL_FIELD,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_MEGAMI_ISLAND,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_CITY,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_BAMBOO_ISLAND,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_STREAM_LAVA,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_DOWN_LAVA,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_APPEAR_BRIDGE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TRUCK_STOPPER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_ISLAND_NUSI,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_ROCK_SKY,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TREASURE_ISLAND_B,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_WATER_F100,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_BELL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SHRINE_BEF_INSIDE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_WINDMILL_DESERT,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_CITY_WATER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_MOLE_COVER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_DESERT_DEBRIS,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_BB_BROKEN_PARTS,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_KUMITE_WALL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_WATER_SHIELD,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_BSTONE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_WIND02,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_LEAF_SWING,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_RIDE_ROCK_SET_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_RIDE_ROCK,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_MOVE_LIFT_VOL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TRUCK,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TERRY_SHOP,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TRAP_ROCK_1,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_STOPPER_ROCK,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SHUTTER_FENCE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SINK_FLOOR_F,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_GUMARM,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_STEP_GUMARM,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_BRIDGE_FALL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_BRIDGE_STEP,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_BRIDGE_BONE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_BB_BRIDGE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_BRIDGE_TIME,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_BOAT,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_BALLISTA,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_BALLISTA_F3,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TIME_BOAT,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_GODDESS_STATUE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_STONE_STAND,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TIME_STAGE_BG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_WARP_HOLE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_GEAR,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_DESERT,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_D300,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SEA_F301,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_DESERT_AGO,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_DESERT_METER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_NEEDLE_DESERT,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_LOTUS,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TARZAN_POLE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_STEP_TIME_SLIP,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TIME_BASE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SWITCH_SHUTTER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_WATERFALL_D101,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_ROLL_PILLAR,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_CHEST,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_ROCK_BOAT,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_BLOCK_UNDERGROUND,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_UNDERGROUND,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TROLLEY,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_LAVA_PLATE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SAND_FLOOR,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SW_SYAKO,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SYAKO_SHUTTER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_DUNGEON_SHIP,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_NEEDLE_UNDERGROUND,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_STEP_STATUE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_GRAVE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SHED,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_GIRAHIMU_FLOOR,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TENIJIMA,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SAND_D301,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_DOOR_BOSSD101,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_BOXCAGE_F300,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TOWER_HAND_D101,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_DORMITORY_GATE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_PISTON,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_FRUIT_TREE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_FARMLAND,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_PROPELLER_LIFT,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_D3_DUMMY,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_B_BIGBOSS_BASE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_B_BIGBOSS,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_B_BIGBOSS2,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_B_BIGBOSS3,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_B_VD,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_VDB,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_CAPTAIN,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TRUCK_RAIL_COL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_BIRD,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_BIRD_TARGET,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_BIRD_NPC,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_BIRD_KOBUNA,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_BIRD_KOBUNB,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_BIRD_RIVAL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_BIRD_ZELDA_TRAINING,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_AVATER_RACE_MNG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_AVATER_BULLET,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NUSI_BASE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NUSI_NPC,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_B_NUSI,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_B_NUSI_TENTAKLE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_B_NUSI_BULLET,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_LIGHT_LINE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_LIGHT_SHAFT_SMALL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_LIGHT_SHAFT_EFF,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_MEGAMI_DIVING_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_COMMON_BULLET,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_SYAKOMAITO,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_MR,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_PH,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_B_KR,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_B_KRH,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_B_KRA,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_FLYING_CLAWSHOT_TARGET,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_DIS_SHIP,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_PLAYER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_SHUTTER_FENCE_PERMISSION,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_SHUTTER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SHUTTER_CHANGE_SCENE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_DOOR_BOSS,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_DOOR,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_FENCE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_SHUTTER_FENCE_FORBIDDANCE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TROLLEY_SHUTTER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TR_SHUTTER_CS,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_BG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_BOOMERANG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_GENKI_MGR_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_MIECHAN,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_DEMO_NPC_BIRD,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_RVL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_RIVAL_LOD,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_KBN,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_KBN2,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_KOBUN_B_NIGHT,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_SKN,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_SKN2,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_GZL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_ZLD,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_DSK,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_DRB,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_DRBC,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_CE_FRIEND,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_CE_LADY,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_TOILET_GHOST,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_SORAJIMA_FATHER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_SORAJIMA_MOTHER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_SORAJIMA_GIRL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_KYUI_WIZARD,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_KYUI_FIRST,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_ORD_KYUI,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_KYUI_ELDER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_KYUI_THIRD,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_KYUI4,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_TMN,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_SALESMAN_S,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_DOUGUYA_NIGHT,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_MED_WIFE_NIGHT,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_MED_HUS_NIGHT,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_JUNK_NIGHT,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_AZUKARIYA_NIGHT,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_DOUGUYA_MOTHER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_DOUGUYA_MOTHER_LOD,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_JUNK_MOTHER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_JUNK_MOTHER_LOD,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_SENPAIA_MOTHER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_SENPAIA_MOTHER_LOD,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_SORAJIMA_MAN_E,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_SORAJIMA_MAN_D,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_AZUKARIYA_FATHER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_DAISHINKAN_N,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_SORAJIMA_MALE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_BDSW,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_SORAJIMA_FEMALE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_KENSEI,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_TALK_KENSEI,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_BDZ,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_OIM,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_YIM,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_BGR,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_SLTK,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_SLB2,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_SMA3,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_SMA2,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_PMA,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_PDU,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_ICGK,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_PCS,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_FDR,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_TDR,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_TDS,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_TDRB,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_SWORD_BATTLE_GAME,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_SIREN_TIME_ATTACK,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_ADR,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_GHM,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_SHA,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_GRA,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_GRC,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_GRD,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_SORAJIMA_BOY,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_AKUMAKUN,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_AKU_HUMAN,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_SUISEI,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_SUISEI_SUB,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_SUISEI_NORMAL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_MOLE_MGR_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_MOLE_MG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_MOLE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_MOLE_NORMAL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_MOLE_NORMAL2,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_MOLE_ES_NML,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_MOLE_TACKLE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_MOLE_TACKLE2,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_CHEF,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_SLFB,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_SLRP,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_SLFL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_TERRY,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_DIVE_GAME_JUDGE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_KNIGHT_LEADER_BIRD,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_KNIGHT_LEADER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_SENPAI,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_SENPAI_B,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_REGRET_RIVAL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_RESCUE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_SLB,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_FLY_SLB,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_PROPERA,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_ROULETTE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_MOLE_ELDER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_SALBAGE_MORRY,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_MOLE_SAL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_POT_SAL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_MOLE_SOIL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_LITTLE_BIRD_MGR,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_LITTLE_BIRD,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_FISH_MGR,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_FISH,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_EEL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_JSTUDIO_SYSOBJ,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_JSTUDIO_ACTOR,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_B_BBSHWV,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_BBRVL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_BIGBOMB_FLOWER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_BBLARGEBOMB,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_BSTN,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_B_MG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_B_LASTBOSS,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_J_TEST,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_AM,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_T_QUAKE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_T_KUMITE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_GROUP_TEST,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_GROUP_SUMMON,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_T_BCAL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_SM,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_BEAMOS,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_GEKO_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_GEKO,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_SIREN,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_PO,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_RING,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_OR,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_OR_CANNON,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OR_CANN_BULLET,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_EYE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_HOLE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_INTO_HOLE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_SPARK,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_MAGMA,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_MAGUPPO,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_MAGUPPO_BULLET,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_BS,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_SF,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_SF4,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_ST,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_ST_WIRE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_ENEMY_CONTROL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_KIESU_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_KS,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_HB,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_HB_LEAF,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_REMLY,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_LIZARUFOS,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_LIZA_TAIL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_HIDOKARI,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_HIDOKARIS,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_HYDRA,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_GUNHO,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_GUNHOB,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_BFISH,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_CACTUS,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_HOC,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_OC,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_KGIRA,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_PIPE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_BC,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_BCE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_BCAL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_BCARROW,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_BCALARROW,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_BCZ_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_BCZ,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_SKYTAIL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_HP,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_CHB,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_GUE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_GUE_BULLET,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_GE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_RUPEE_GUE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_GEROCK,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_TN2,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_HIDORY,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_HIDORY_FIRE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_WS,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_BIRD,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_B_GIRAHIMU_BASE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_B_GIRAHIMU,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_B_GIRAHIMU2,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_B_GIRAHIMU3_BASE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_B_GIRAHIMU3_FIRST,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_B_GIRAHIMU3_SECOND,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_B_GIRAHIMU3_THIRD,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_GH_SW_L,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_GH_KNIFE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_BIRD_SP_UP,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_GH_SWORD_BEAM,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_B_ASURA,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_ASURA_ARM,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_ASURA_FOOT,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_ASURA_BULLET,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_ASURA_SWORD,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_ASURA_PILLAR,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_INVISIBLE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_MR_SHIELD,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_E_KG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_HONEYCOMB,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_BEE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_HEART_FLOWER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_BOMBF,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_BOMB,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_CARRY_STONE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_ROLL_ROCK,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_COL_STP,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_KANBAN,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_BAMBOO,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SWHIT,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SW_SWORD_BEAM,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SW_HARP,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SIREN_BARRIER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TOGE_TRAP,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_PUMPKIN,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_PUMPKIN_LEAF,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_WATER_NUT_LEAF,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_WATER_NUT,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TABLEWARE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SW_WHIPLEVER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_MUSHROOM,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_WOODAREA_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_FRUIT,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SKULL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_SOUND_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_ROCK_DRAGON,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_INSECT,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_INSECT_LADYBUG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_INSECT_DRAGONFLY,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_INSECT_BEETLE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_INSECT_GRASSHOPPER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_INSECT_CICADA,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_INSECT_ANT,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_INSECT_BUTTERFLY,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_INSECT_SCARAB,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_INSECT_FIREFLY,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SAIL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_LOTUS_FLOWER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_LOTUS_SEED,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SHUTTER_LOCK,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_LAMP,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_ROCK_BOAT,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TOWER_GEAR_D101,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SHUTTER_WATER_D101,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_ANCIENT_JEWELS,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_MG_PUMPKIN,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_FLAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_CHANDELIER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_PUMPKIN_CLAY,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_REACTION,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SPORE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_FRUIT_B,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_DIVINER_CRYSTAL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_NOEFFECT_AREA,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_D3_SCENE_CHANGE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_DECOA,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_DECOB,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SANDBAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_PAINT,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_CONTROL_PANEL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_UG_SWITCH,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_CLEARNESS_WALL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_RUINED_SAVE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TRIFORCE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_KANBAN_STONE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TBOX,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_BUBBLE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_VSD,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SOIL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_IVY_ROPE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_GRASS_COIL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_ROPE_IGAIGA,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_FIRE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TUBO,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TUBO_BIG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_CHAIR,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TIME_AREA,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_BLAST_ROCK,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SW_DIR,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SW_DIR_DOOR,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SW_BANK,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SW_BANK_SMALL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_T_FAIRY,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_FAIRY,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_BIRD_MOB,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_BALLISTA_HANDLE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TIME_BOAT_BULLET,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TIME_DOOR,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TIME_DOOR_BEFORE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_TIME_DOOR_BEAM,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_COL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_DAYNIGHT,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_BUILDING,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_OCT_GRASS,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_OCT_GRASS_LEAF,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TUMBLE_WEED,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TUMBLE_WEED_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_FLOWER_ANCIENT,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_BARREL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_WARP,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_WATER_MARK,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_WATER_JAR,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_STOPPING_ROPE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TRAP_BIRD_WOOD,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TACKLE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TACKLE_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_VORTEX,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TOWER_BOMB,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SEAT_SWORD,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_POLE_STONY,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SWORD_CANDLE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SAVE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_POOL_COCK,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_FIREWALL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_HARP_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SWORD_STAB,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_GODDESS_CUBE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TIME_BLOCK,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_MOVE_ELEC,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_LAVA_D201,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_HARP_HINT,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_F302_LIGHT,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TOD3_STONE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_B300_SAND,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_T_DOWSING,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_T_MAP_MARK,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_BEETLE_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_EFFECT_GEN_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_TIME_AREA_CHECK,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_RESTART_TIME_STONE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_SHOP_SAMPLE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TERRY_GIMMICK,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TERRY_SWITCH,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TERRY_HOLE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TERRY_BIKE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_JUNK_REPAIR,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_CO_TEST,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_ARROW_SWITCH,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_VENT_FAN,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_ELECTRIC_LIGHT,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_WATER_SWITCH,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_ROTATION_LIGHT,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_HOLE_MINIGAME,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_CLOUD_DIVE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_MUSASABI,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_FORTUNE_RING,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_BLOW_COAL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SPIKE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_WATER_SPOUT,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SMOKE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_LIGHTHOUSE_LIGHT,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_WATER_IGAIGA,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_BLADE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_FIRE_OBSTACLE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_FIRE_PILLAR,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_GUARD_LOG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SLICE_LOG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SLICE_LOG_PARTS,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_STAGE_DEBRIS,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_GROUND_COVER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_CUMUL_CLOUD,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_UNDER_CLOUD,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_WATERFALL_F102,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_GOD_MARK,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_IMPA_DOOR,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_WATERFALL_D100,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_GIRAHIM_FOOT,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_ISLAND_LOD,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_UTA_DEMO_PEDEST,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_LAVA_F200,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_ROPE_BASE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SUN_LIGHT,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SIREN_2DMAP,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_DISPLAY_ONLY_NBS,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_AMBER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_BIRD_STATUE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_F400_GATE_LEAF,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_F400_GATE_SEAL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_MAPPARTS,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_RO_AT_TARGET,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_RO_AT_TAR_MANAGER_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_MUSASABI,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_MAP_INST,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_AUTO_MESSAGE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_SHIP_SLOPE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_SHIP_FLOOD,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_BARREL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_BARREL_POS,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_HEAT_RESIST,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_HOLY_WATER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_BELT_OBSTACLE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_DRUM,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_ROLL_ATTACK_LOG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_SHIP_WINDOW,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_ARROW,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_MASS_OBJ_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_SOUND_AREA_MGR,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_SOUND_AREA,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_ATT_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TLP_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_SKYENEMY_T,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TOUCH_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_CAMERA_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_CAMERA2_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_ACTION_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_SC_CHANGE_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_GATE2GND_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_ALLDIE_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_SW_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_PL_RESTART,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_SW_AREA_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_SIREN_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_TKEVNT,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_MOLE_PROHIBIT_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_DEFEAT_BOSS,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_TIMER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_FENCE_SYNCHRONIZER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_GENKI_DOWSING_TARGET,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_ITEM,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_ITEM_HEART_CONTAINER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_CLEF,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_FRUIT_GUTS_LEAF,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_SWRD_PRJ,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_VACU_DUST_PARTS,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_VACU_DUST,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_RAIL_POST,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_RAIL_END,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TENI_RAIL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_TENI_RAIL_POST,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_OBJ_FORCE_SIGN,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_FORCE_GET_FLAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_CLEF_MANAGER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_CLEF_GAME,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TAG_MINIGAME_INSECT_CAPTURE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_CAMERA,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_WEATHER_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_SPORE_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_MIST_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_SPARKS_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_SPARKS2_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_KYTAG_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_LBTHUNDER_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_PLTCHG_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_PLIGHT_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_VRBOX_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_INV,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_TKE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_NPC_STR,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_MESSAGE_ACTOR,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_LIGHT_OBJECT,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_MESSAGE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_LYT_CONTROL_GAME,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_LYT_DEMO_DOWSING,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_LYT_CONTROL_TITLE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_LYT_DROP_LINE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_LYT_FORCE_LINE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_LYT_ENEMY_ICON,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_LYT_MINI_GAME,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_LYT_SUIRYU_SCORE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_LYT_SUIRYU_SCORE_COMP,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_LYT_BOSS_CAPTION,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_LYT_PAUSE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_LYT_GAMEOVER_MGR,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_LYT_SAVE_MGR,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_TITLE_MANAGER,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_LYT_TITLE_BG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_LYT_SHOP,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_LYT_DEPOSIT,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_LYT_DEMO_TITLE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_LYT_END_ROLL,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_LYT_SEEKER_STONE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_LYT_FILESELECT,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_SKB,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_EVENT_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_EVENTF_TAG,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_C_GAME,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_C_BASE,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_BOOT,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_ROOM,
|
||||
(fProfile::fBaseProfile_c *)&g_profile_LAST,
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
extern "C" void ModuleProlog() {
|
||||
fProfile::sProfileList = &profileList;
|
||||
}
|
||||
|
||||
extern "C" void ModuleEpilog() {
|
||||
fProfile::sProfileList = nullptr;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
#include <d/tg/d_t_light_shaft_eff.h>
|
||||
|
||||
SPECIAL_ACTOR_PROFILE(TAG_LIGHT_SHAFT_EFF, dTgLightShaftEff_c, fProfile::TAG_LIGHT_SHAFT_EFF, 0x025E, 0, 0);
|
||||
|
||||
// clang-format on
|
||||
|
||||
@@ -0,0 +1,8 @@
|
||||
#include <d/tg/d_t_map_inst.h>
|
||||
|
||||
SPECIAL_ACTOR_PROFILE(TAG_MAP_INST, dTgMapInst_c, fProfile::TAG_MAP_INST, 0x021d, 0, 0);
|
||||
|
||||
int dTgMapInst_c::create() {
|
||||
field_0xfc = params & 0xff;
|
||||
return 1;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
#include <d/tg/d_t_tackle.h>
|
||||
|
||||
SPECIAL_ACTOR_PROFILE(TACKLE_TAG, dTgTackle_c, fProfile::TACKLE_TAG, 0x0241, 0, 0);
|
||||
|
||||
Reference in New Issue
Block a user