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https://github.com/zeldaret/ss
synced 2026-07-29 07:32:47 -04:00
@@ -431,8 +431,8 @@ bool dAcBase_c::getDistanceAndAngleToActor(
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angleToActorX.set(cLib::targetAngleX(position, actor->position));
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if ((distSquared <= distThresh * distThresh)) {
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if ((labs(mAng(rotation.y.diff(angleToActorY))) <= yAngle) &&
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(labs(mAng(rotation.x.diff(angleToActorX))) <= xAngle)) {
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if (mAng::abs((s32)(rotation.y - angleToActorY)) <= yAngle &&
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mAng::abs((s32)(rotation.x - angleToActorX)) <= xAngle) {
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isWithinRange = true;
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}
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}
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