dAcEremly_c::StateEscapeDash + Wind

This commit is contained in:
elijah-thomas774
2026-04-04 14:11:01 -04:00
parent cbb28071ad
commit b369832664
2 changed files with 100 additions and 4 deletions
+1
View File
@@ -128,6 +128,7 @@ private:
bool fn_177_8AC0();
bool fn_177_8C20(mAng);
bool fn_177_8F90();
bool fn_177_9370(f32);
private:
/* 0x378 */ STATE_MGR_DECLARE(dAcEremly_c);
+99 -4
View File
@@ -836,63 +836,158 @@ void dAcEremly_c::executeState_Escape() {
}
void dAcEremly_c::finalizeState_Escape() {}
void dAcEremly_c::initializeState_EscapeDash() {}
void dAcEremly_c::executeState_EscapeDash() {}
void dAcEremly_c::initializeState_EscapeDash() {
mMdl.setAnm("RemlyRun", m3d::PLAY_MODE_4, 4.f);
field_0xB60 = 5;
mMdl.setRate(2.f);
field_0xB66 = 1;
field_0xB6A = 0;
field_0xB6B = 0;
field_0xB18 = 0;
}
void dAcEremly_c::executeState_EscapeDash() {
fn_177_6FC0(false);
// Idk
s32 a = getXZAngleToPlayer() + 0x8000;
if (field_0xB6B == 0) {
mAng compare = a;
if (mAng::abs(compare - mAngle.y) > 0x1000) {
sLib::addCalcAngle(mAngle.y.ref(), a, 1, 0x1000);
} else {
field_0xB6B = 1;
mAngle.y = a;
}
}
if (field_0xB6B != 0) {
mVec3_c v = mPosition;
sLib::addCalcScaledDiff(&mSpeed, 30.f, 0.7f, 3.f);
if (fn_177_8C20(mRotation.y)) {
changeState(StateID_Scared);
} else if (fn_177_8980(200.f)) {
changeState(StateID_Scared);
}
}
}
void dAcEremly_c::finalizeState_EscapeDash() {}
void dAcEremly_c::initializeState_Wind() {}
void dAcEremly_c::executeState_Wind() {}
void dAcEremly_c::initializeState_Wind() {
if (field_0xB60 != 10 && field_0xB60 != 9) {
if (field_0xB60 == 21 || mAng::abs(getXZAngleToPlayer() - mAng(mRotation.y + 0x8000)) < 0x6000) {
mMdl.setAnm("RemlyWindBack", m3d::PLAY_MODE_4, 4.f);
field_0xB60 = 10;
} else {
mMdl.setAnm("RemlyWind", m3d::PLAY_MODE_4, 4.f);
field_0xB60 = 9;
}
field_0xB4E = 11;
}
field_0xB48 = 11;
}
void dAcEremly_c::executeState_Wind() {
fn_177_6FC0(false);
sLib::addCalcScaled(&mSpeed, 0.7f, 5.f);
if (field_0xB60 == 9) {
fn_177_7040(0, 0.f);
sLib::addCalcAngle(mRotation.y.ref(), mAngle.y, 2, 0x800);
}
if (0 != sLib::calcTimer(&field_0xB48)) {
return;
}
if (field_0xB64 == 0) {
changeState(StateID_EscapeDash);
return;
}
if (!fn_177_7330()) {
field_0xB66 = 1;
changeState(StateID_Wait);
mMdl.setAnm("RemlyWaitStand", m3d::PLAY_MODE_4, 10.f);
field_0xB60 = 0;
return;
}
if (fn_177_9370(100.f)) {
changeState(StateID_NightRun);
} else {
changeState(StateID_NightRet);
}
}
void dAcEremly_c::finalizeState_Wind() {}
void dAcEremly_c::initializeState_Hold() {}
void dAcEremly_c::executeState_Hold() {}
void dAcEremly_c::finalizeState_Hold() {}
void dAcEremly_c::initializeState_Jump() {}
void dAcEremly_c::executeState_Jump() {}
void dAcEremly_c::finalizeState_Jump() {}
void dAcEremly_c::initializeState_Fly() {}
void dAcEremly_c::executeState_Fly() {}
void dAcEremly_c::finalizeState_Fly() {}
void dAcEremly_c::initializeState_Damage() {}
void dAcEremly_c::executeState_Damage() {}
void dAcEremly_c::finalizeState_Damage() {}
void dAcEremly_c::initializeState_Sleep() {}
void dAcEremly_c::executeState_Sleep() {}
void dAcEremly_c::finalizeState_Sleep() {}
void dAcEremly_c::initializeState_Scared() {}
void dAcEremly_c::executeState_Scared() {}
void dAcEremly_c::finalizeState_Scared() {}
void dAcEremly_c::initializeState_Stun() {}
void dAcEremly_c::executeState_Stun() {}
void dAcEremly_c::finalizeState_Stun() {}
void dAcEremly_c::initializeState_Water() {}
void dAcEremly_c::executeState_Water() {}
void dAcEremly_c::finalizeState_Water() {}
void dAcEremly_c::initializeState_Hear() {}
void dAcEremly_c::executeState_Hear() {}
void dAcEremly_c::finalizeState_Hear() {}
void dAcEremly_c::initializeState_NightSleepDemo() {}
void dAcEremly_c::executeState_NightSleepDemo() {}
void dAcEremly_c::finalizeState_NightSleepDemo() {}
void dAcEremly_c::initializeState_NightFoo() {}
void dAcEremly_c::executeState_NightFoo() {}
void dAcEremly_c::finalizeState_NightFoo() {}
void dAcEremly_c::initializeState_NightReflectionFoo() {}
void dAcEremly_c::executeState_NightReflectionFoo() {}
void dAcEremly_c::finalizeState_NightReflectionFoo() {}
void dAcEremly_c::initializeState_NightWait() {}
void dAcEremly_c::executeState_NightWait() {}
void dAcEremly_c::finalizeState_NightWait() {}
void dAcEremly_c::initializeState_NightWalk() {}
void dAcEremly_c::executeState_NightWalk() {}
void dAcEremly_c::finalizeState_NightWalk() {}
void dAcEremly_c::initializeState_NightRun() {}
void dAcEremly_c::executeState_NightRun() {}
void dAcEremly_c::finalizeState_NightRun() {}
void dAcEremly_c::initializeState_NightRet() {}
void dAcEremly_c::executeState_NightRet() {}
void dAcEremly_c::finalizeState_NightRet() {}
void dAcEremly_c::initializeState_NightJumpAttack() {}
void dAcEremly_c::executeState_NightJumpAttack() {}
void dAcEremly_c::finalizeState_NightJumpAttack() {}
void dAcEremly_c::initializeState_BirthWait() {}
void dAcEremly_c::executeState_BirthWait() {}
void dAcEremly_c::finalizeState_BirthWait() {}