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https://github.com/zeldaret/ss
synced 2026-08-21 22:40:29 -04:00
snd_SoundSystem OK
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@@ -3076,6 +3076,10 @@ nw4r/snd/snd_SoundStartable.cpp:
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nw4r/snd/snd_SoundSystem.cpp:
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.text start:0x8047C3B0 end:0x8047C708 align:16
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.ctors start:0x804DB968 end:0x804DB96C
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.data start:0x8056E210 end:0x8056E258
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.sdata start:0x80574EA0 end:0x80574EA8
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.sbss start:0x805766B8 end:0x805766C0
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.bss start:0x80659D40 end:0x8066F660
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nw4r/snd/snd_SoundThread.cpp:
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.text start:0x8047C710 end:0x8047CD10 align:16
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@@ -38618,7 +38618,7 @@ lbl_8056E1B0 = .data:0x8056E1B0; // type:object size:0x30
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WSDCallback = .data:0x8056E1E0; // type:object size:0x10
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SeqCallback = .data:0x8056E1F0; // type:object size:0x10
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__vt__Q34nw4r3snd9SoundHeap = .data:0x8056E200; // type:object size:0x10
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lbl_8056E210 = .data:0x8056E210; // type:object size:0x48
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@2785 = .data:0x8056E210; // type:object size:0x46 scope:local data:string
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__vt__Q44nw4r3snd6detail10StrmPlayer = .data:0x8056E258; // type:object size:0x48
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__vt__Q54nw4r3snd6detail10StrmPlayer16StrmDataLoadTask = .data:0x8056E2A0; // type:object size:0x18
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__vt__Q54nw4r3snd6detail10StrmPlayer18StrmHeaderLoadTask = .data:0x8056E2B8; // type:object size:0x18
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@@ -41147,7 +41147,7 @@ NW4R_G3D_Version___22@unnamed@g3d_init_cpp@ = .sdata:0x80574E88; // type:object
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@3183 = .sdata:0x80574E90; // type:object size:0x2 scope:local data:string
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@3184 = .sdata:0x80574E94; // type:object size:0x2 scope:local data:string
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@3185 = .sdata:0x80574E98; // type:object size:0x1 scope:local
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lbl_80574EA0 = .sdata:0x80574EA0; // type:object size:0x8 data:4byte
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NW4R_SND_Version_ = .sdata:0x80574EA0; // type:object size:0x4 data:4byte
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@LOCAL@CalcRandom__Q44nw4r3snd6detail4UtilFv@u = .sdata:0x80574EA8; // type:object size:0x4 scope:weak data:4byte
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NW4R_LYT_Version___22@unnamed@lyt_init_cpp@ = .sdata:0x80574EB0; // type:object size:0x4 scope:local data:4byte
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@6623 = .sdata:0x80574EB8; // type:object size:0x4 scope:local data:string
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@@ -42432,8 +42432,8 @@ lbl_8057669C = .sbss:0x8057669C; // type:object size:0x1 data:byte
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@GUARD@GetInstance__Q44nw4r3snd6detail20RemoteSpeakerManagerFv@instance = .sbss:0x805766A0; // type:object size:0x1 scope:weak data:byte
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lbl_805766A8 = .sbss:0x805766A8; // type:object size:0x8 data:4byte
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lbl_805766B0 = .sbss:0x805766B0; // type:object size:0x8 data:byte
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isSoundSystemInit = .sbss:0x805766B8; // type:object size:0x1 data:byte
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lbl_805766BC = .sbss:0x805766BC; // type:object size:0x4 data:4byte
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sInitialized__Q34nw4r3snd29@unnamed@snd_SoundSystem_cpp@ = .sbss:0x805766B8; // type:object size:0x1 scope:local data:byte
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sMaxVoices__Q34nw4r3snd11SoundSystem = .sbss:0x805766BC; // type:object size:0x4 data:4byte
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@GUARD@GetInstance__Q44nw4r3snd6detail11SoundThreadFv@instance = .sbss:0x805766C0; // type:object size:0x1 scope:weak data:byte
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sStaticInitFlag__Q44nw4r3snd6detail10StrmPlayer = .sbss:0x805766C8; // type:object size:0x1 data:byte
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lbl_805766D0 = .sbss:0x805766D0; // type:object size:0x8 data:4byte
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@@ -51943,9 +51943,9 @@ lbl_806596E8 = .bss:0x806596E8; // type:object size:0x20 data:2byte
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lbl_80659708 = .bss:0x80659708; // type:object size:0x18
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lbl_80659720 = .bss:0x80659720; // type:object size:0x10
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lbl_80659730 = .bss:0x80659730; // type:object size:0x610 data:4byte
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lbl_80659D40 = .bss:0x80659D40; // type:object size:0x10
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lbl_80659D50 = .bss:0x80659D50; // type:object size:0x330
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lbl_8065A080 = .bss:0x8065A080; // type:object size:0x155E0
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@2786 = .bss:0x80659D40; // type:object size:0xC scope:local
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sTaskThread__Q34nw4r3snd11SoundSystem = .bss:0x80659D50; // type:object size:0x320
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@LOCAL@InitSoundSystem__Q34nw4r3snd11SoundSystemFll@defaultSoundSystemWork@0 = .bss:0x8065A080; // type:object size:0x155E0 scope:weak
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@1941 = .bss:0x8066F660; // type:object size:0xC scope:local
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@LOCAL@GetInstance__Q44nw4r3snd6detail11SoundThreadFv@instance = .bss:0x8066F670; // type:object size:0x398 scope:weak
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sLoadBuffer__Q44nw4r3snd6detail10StrmPlayer = .bss:0x8066FA20; // type:object size:0x4000 align:32
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+1
-1
@@ -1066,7 +1066,7 @@ config.libs = [
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Object(Matching, "nw4r/snd/snd_SoundHeap.cpp"),
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Object(NonMatching, "nw4r/snd/snd_SoundPlayer.cpp"),
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Object(NonMatching, "nw4r/snd/snd_SoundStartable.cpp"),
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Object(NonMatching, "nw4r/snd/snd_SoundSystem.cpp"),
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Object(Matching, "nw4r/snd/snd_SoundSystem.cpp"),
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Object(Matching, "nw4r/snd/snd_SoundThread.cpp"),
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Object(Matching, "nw4r/snd/snd_StrmChannel.cpp"),
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Object(Matching, "nw4r/snd/snd_StrmFile.cpp"),
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@@ -15,6 +15,7 @@
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#include "nw4r/snd/snd_AxVoiceManager.h"
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#include "nw4r/snd/snd_AxManager.h"
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#include "nw4r/snd/snd_Channel.h" // ChannelManager
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#include "nw4r/snd/snd_RemoteSpeakerManager.h"
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#include "nw4r/snd/snd_global.h"
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#include "nw4r/snd/snd_SeqPlayer.h"
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#include "nw4r/snd/snd_SoundThread.h"
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@@ -37,9 +38,9 @@
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#define BUILDSTAMP_LIB_NAME "SND"
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// You probably want to change these
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#define BUILDSTAMP_BUILD_TYPE "release"
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#define BUILDSTAMP_DATE __DATE__
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#define BUILDSTAMP_TIME __TIME__
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#define BUILDSTAMP_BUILD_TYPE "final "
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#define BUILDSTAMP_DATE "Sep 25 2011"
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#define BUILDSTAMP_TIME "05:32:58"
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#define BUILDSTAMP_CW_MAJOR_REV STR(__CWCC__)
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#define BUILDSTAMP_CW_MINOR_REV STR(__CWBUILD__)
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@@ -159,6 +160,8 @@ void SoundSystem::InitSoundSystem(SoundSystemParam const ¶m, void *workMem,
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break;
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}
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detail::RemoteSpeakerManager::GetInstance().Setup();
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byte_t *ptr = static_cast<byte_t *>(workMem);
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void *dvdThreadStack = ptr;
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@@ -245,7 +248,9 @@ void SoundSystem::WaitForResetReady() {
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}
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}
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}
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#if 0
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// SoundSystem::WaitForResetReady ([R89JEL]:/bin/RVL/Debug/mainD.MAP:14493)
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DECOMP_FORCE("SoundSystem::WaitForResetReady is TIME OUT.\n");
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#endif
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}} // namespace nw4r::snd
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