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@@ -9894,8 +9894,8 @@ fn_80179240 = .text:0x80179240; // type:function size:0x4
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fn_80179250 = .text:0x80179250; // type:function size:0x34
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fn_80179290 = .text:0x80179290; // type:function size:0x18
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ActorDoorBase__initList = .text:0x801792B0; // type:function size:0x14
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checkHasMap = .text:0x801792D0; // type:function size:0x68
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projectForMapMaybe2 = .text:0x80179340; // type:function size:0x2C
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checkHasMap__Fv = .text:0x801792D0; // type:function size:0x68
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projectOntoMap__FRC7mVec3_cR7mVec2_c = .text:0x80179340; // type:function size:0x2C
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build__14dLytMapPopup_cFPQ23d2d10ResAccIf_c = .text:0x80179370; // type:function size:0x16C
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remove__14dLytMapPopup_cFv = .text:0x801794E0; // type:function size:0x58
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execute__14dLytMapPopup_cFv = .text:0x80179540; // type:function size:0x104
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@@ -9929,10 +9929,10 @@ draw__15dLytMapIcon01_cFv = .text:0x8017B360; // type:function size:0x704
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resetDrawCommands__15dLytMapIcon01_cFv = .text:0x8017BA70; // type:function size:0x4FC
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setMapIcons = .text:0x8017BF70; // type:function size:0x2C8
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setLinkTunic__15dLytMapIcon01_cFl = .text:0x8017C240; // type:function size:0x98
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fn_8017C2E0 = .text:0x8017C2E0; // type:function size:0xA0
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fn_8017C380 = .text:0x8017C380; // type:function size:0xA0
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drawAreaLight__15dLytMapIcon01_cFlPQ34nw4r3lyt4Pane = .text:0x8017C2E0; // type:function size:0xA0
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drawCloud__15dLytMapIcon01_cFlPQ34nw4r3lyt4Pane = .text:0x8017C380; // type:function size:0xA0
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setGoddessStatue__15dLytMapIcon01_cFb = .text:0x8017C420; // type:function size:0x74
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fn_8017C4A0 = .text:0x8017C4A0; // type:function size:0xA0
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drawSaveObj__15dLytMapIcon01_cFlPQ34nw4r3lyt4Pane = .text:0x8017C4A0; // type:function size:0xA0
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fn_8017C540 = .text:0x8017C540; // type:function size:0x1C
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fn_8017C560 = .text:0x8017C560; // type:function size:0x80
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fn_8017C5E0 = .text:0x8017C5E0; // type:function size:0x80
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@@ -9949,9 +9949,9 @@ fn_8017CAF0 = .text:0x8017CAF0; // type:function size:0xC
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fn_8017CB00 = .text:0x8017CB00; // type:function size:0xC
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fn_8017CB10 = .text:0x8017CB10; // type:function size:0xC
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fn_8017CB20 = .text:0x8017CB20; // type:function size:0xC
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drawWithAnimIn = .text:0x8017CB30; // type:function size:0xB8
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drawWithAnimOut = .text:0x8017CBF0; // type:function size:0xB8
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drawFullyIn = .text:0x8017CCB0; // type:function size:0xAC
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drawWithAnimIn__15dLytMapIcon01_cFUlPQ34nw4r3lyt4Panef = .text:0x8017CB30; // type:function size:0xB8
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drawWithAnimOut__15dLytMapIcon01_cFUlPQ34nw4r3lyt4Panef = .text:0x8017CBF0; // type:function size:0xB8
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drawFullyIn__15dLytMapIcon01_cFUlPQ34nw4r3lyt4Pane = .text:0x8017CCB0; // type:function size:0xAC
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checkMapMode__15dLytMapIcon01_cFv = .text:0x8017CD60; // type:function size:0xAC
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setupActorDrawCommands__15dLytMapIcon01_cFv = .text:0x8017CE10; // type:function size:0x150
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fn_8017CF60 = .text:0x8017CF60; // type:function size:0xFC
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@@ -827,13 +827,12 @@ void dLytMapIcon01_c::draw() {
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// Maybe compiler-generated
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u8 *idxes = mPassIdxes;
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for (int pass = 0; pass < 35; pass++, idxes++) {
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u8 idx = *idxes;
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s32 idx = *idxes;
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if (mNumCommandsPerPass[idx]) {
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for (int cmd = 0; cmd < mNumCommands; cmd++) {
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// Maybe compiler-generated
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const mAng &commandRot = mCommands[cmd].rotation;
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// Suspicious cast
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if (idx == (int)mCommands[cmd].passIdx) {
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if (idx == mCommands[cmd].passIdx) {
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s32 paneIdx = mCommands[cmd].paneIdx;
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nw4r::lyt::Pane *pane = mpPanes[paneIdx];
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switch (paneIdx) {
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