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Update d_light_env header guard
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@@ -1,5 +1,5 @@
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#ifndef BLUR_AND_PALETTE_MANAGER_H
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#define BLUR_AND_PALETTE_MANAGER_H
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#ifndef D_LIGHT_ENV_H
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#define D_LIGHT_ENV_H
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#include "common.h"
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#include "m/m_color.h"
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