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https://github.com/zeldaret/ss
synced 2026-09-01 01:31:47 -04:00
d_t_barrel linked
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@@ -264,4 +264,6 @@ public:
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/* 0x14 */ u8 _14[0x2C - 0x14];
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};
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typedef dAcRef_c<dAcObjBase_c> dAcObjRef_c;
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#endif
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@@ -3,6 +3,7 @@
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#include "common.h"
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#include "d/a/d_a_base.h"
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#include "d/a/obj/d_a_obj_base.h"
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#include "d/t/d_tg.h"
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#include "m/m_vec.h"
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#include "s/s_State.hpp"
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@@ -29,9 +30,9 @@ public:
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private:
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/* 0x0FC */ STATE_MGR_DECLARE(dTgBarrel_c);
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/* 0x138 */ dAcRef_c<dAcOstageSink_c> mStageRef;
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/* 0x138 */ dAcObjRef_c mStageRef;
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/* 0x144 */ dAcRef_c<dTgBarrelPos_c> mTgBarrelPosArr[10];
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/* 0x1BC */ dAcRef_c<dAcOBarrel_c> mBarrelArr[10];
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/* 0x1BC */ dAcObjRef_c mBarrelArr[10];
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/* 0x234 */ mVec3_c mSpawnPosition;
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/* 0x240 */ u8 mStopFlag; ///< Stop Sceneflag - Note there is no checking done to see if valid
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/* 0x241 */ u8 mSpawnInterval; ///< Barrel Spawn Interval in Seconds
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@@ -8,4 +8,6 @@ public:
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virtual ~dTg_c() {}
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};
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typedef dAcRef_c<dTg_c> dTgRef_c;
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#endif
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