Merge pull request #188 from CovenEsme/d_a_obj_distant_ship

d_a_obj_distant_ship OK
This commit is contained in:
robojumper
2025-05-31 15:26:06 +02:00
committed by GitHub
5 changed files with 82 additions and 15 deletions
@@ -2,20 +2,20 @@ _prolog = .text:0x00000000; // type:function size:0x2C scope:global
_epilog = .text:0x00000030; // type:function size:0x2C scope:global
_unresolved = .text:0x00000060; // type:function size:0x4 scope:global
dAcOdistantShip_c_classInit__Fv = .text:0x00000070; // type:function size:0x5C
AcOdistantShip__initModels = .text:0x000000D0; // type:function size:0x90
AcOdistantShip__init = .text:0x00000160; // type:function size:0x100
fn_616_260 = .text:0x00000260; // type:function size:0x8
fn_616_270 = .text:0x00000270; // type:function size:0x8
AcOdistantShip__draw = .text:0x00000280; // type:function size:0x34
AcOdistantShip__getModelName = .text:0x000002C0; // type:function size:0x38
createHeap__17dAcOdistantShip_cFv = .text:0x000000D0; // type:function size:0x90
create__17dAcOdistantShip_cFv = .text:0x00000160; // type:function size:0x100
doDelete__17dAcOdistantShip_cFv = .text:0x00000260; // type:function size:0x8
actorExecute__17dAcOdistantShip_cFv = .text:0x00000270; // type:function size:0x8
draw__17dAcOdistantShip_cFv = .text:0x00000280; // type:function size:0x34
getModelName__17dAcOdistantShip_cFv = .text:0x000002C0; // type:function size:0x38
__dt__17dAcOdistantShip_cFv = .text:0x00000300; // type:function size:0x68
_ctors = .ctors:0x00000000; // type:label scope:global
_dtors = .dtors:0x00000000; // type:label scope:global
lbl_616_rodata_0 = .rodata:0x00000000; // type:object size:0x4 data:float
lbl_616_rodata_4 = .rodata:0x00000004; // type:object size:0x4 align:4 data:float
lbl_616_rodata_0 = .rodata:0x00000000; // type:object size:0x4 scope:local data:float
lbl_616_rodata_4 = .rodata:0x00000004; // type:object size:0x4 scope:local align:4 data:float
g_profile_OBJ_DIS_SHIP = .data:0x00000000; // type:object size:0x10
lbl_616_data_10 = .data:0x00000010; // type:object size:0x10 data:string
lbl_616_data_20 = .data:0x00000020; // type:object size:0x20
lbl_616_data_40 = .data:0x00000040; // type:object size:0x10
lbl_616_data_50 = .data:0x00000050; // type:object size:0x18
AcOdistantShip__vtable = .data:0x00000068; // type:object size:0x80
lbl_616_data_10 = .data:0x00000010; // type:object size:0x10 scope:local data:string
lbl_616_data_20 = .data:0x00000020; // type:object size:0x20 scope:local
lbl_616_data_40 = .data:0x00000040; // type:object size:0x10 scope:local
lbl_616_data_50 = .data:0x00000050; // type:object size:0x18 scope:local
__vt__17dAcOdistantShip_c = .data:0x00000068; // type:object size:0x80
+1 -1
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@@ -2019,7 +2019,7 @@ config.libs = [
"d_a_obj_display_only_nbs",
"REL/d/a/obj/d_a_obj_display_only_nbs.cpp",
),
Rel(NonMatching, "d_a_obj_distant_ship", "REL/d/a/obj/d_a_obj_distant_ship.cpp"),
Rel(Matching, "d_a_obj_distant_ship", "REL/d/a/obj/d_a_obj_distant_ship.cpp"),
Rel(
NonMatching,
"d_a_obj_diviner_crystal",
+12
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@@ -2,13 +2,25 @@
#define D_A_OBJ_DISTANT_SHIP_H
#include "d/a/obj/d_a_obj_base.h"
#include "m/m3d/m_smdl.h"
#include "nw4r/g3d/res/g3d_resfile.h"
class dAcOdistantShip_c : public dAcObjBase_c {
public:
dAcOdistantShip_c() {}
virtual ~dAcOdistantShip_c() {}
virtual int create() override;
virtual int doDelete() override;
virtual int draw() override;
virtual bool createHeap() override;
virtual int actorExecute() override;
const char *getModelName();
private:
/* 0x330 */ nw4r::g3d::ResFile mBrres;
/* 0x334 */ m3d::smdl_c mModel;
/* 0x350 */ u8 mSubtype;
/* 0x351 */ bool mIsVisible;
};
#endif
+1 -1
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@@ -90,7 +90,7 @@ public:
group_type = m_tmpCtData.group_type;
}
inline u32 getFromParams(u8 shift, u32 mask) {
u32 getFromParams(u8 shift, u32 mask) {
return (params >> shift) & mask;
}
+55
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@@ -1,3 +1,58 @@
#include "d/a/obj/d_a_obj_distant_ship.h"
#include "common.h"
#include "d/a/obj/d_a_obj_base.h"
#include "d/flag/sceneflag_manager.h"
#include "f/f_base.h"
#include "nw4r/g3d/res/g3d_resfile.h"
#include "toBeSorted/arc_managers/current_stage_arc_manager.h"
SPECIAL_ACTOR_PROFILE(OBJ_DIS_SHIP, dAcOdistantShip_c, fProfile::OBJ_DIS_SHIP, 0x143, 0, 0);
bool dAcOdistantShip_c::createHeap() {
const char *modelName = getModelName();
mBrres = (nw4r::g3d::ResFile)CurrentStageArcManager::GetInstance()->getData("g3d/stage.brres");
TRY_CREATE(mModel.create(mBrres.GetResMdl(modelName), &heap_allocator, 0x120, 1, 0));
return SUCCEEDED;
}
int dAcOdistantShip_c::create() {
mIsVisible = false;
u8 flag = getFromParams(0, 0xFF);
mSubtype = getFromParams(8, 0xF);
if (SceneflagManager::sInstance->checkBoolFlag(roomid, flag)) {
mIsVisible = true;
}
if (mIsVisible) {
CREATE_ALLOCATOR(dAcOdistantShip_c);
updateMatrix();
mModel.setLocalMtx(mWorldMtx);
boundingBox.Set(mVec3_c(-0.0f, -0.0f, -0.0f), mVec3_c(0.0f, 0.0f, 0.0f));
}
return SUCCEEDED;
}
int dAcOdistantShip_c::doDelete() {
return SUCCEEDED;
}
int dAcOdistantShip_c::actorExecute() {
return SUCCEEDED;
}
int dAcOdistantShip_c::draw() {
if (mIsVisible) {
drawModelType1(&mModel);
}
return SUCCEEDED;
}
const char *dAcOdistantShip_c::getModelName() {
switch (mSubtype) {
case 0: return "StageF301_D300";
case 1: return "StageF301_3_D300";
default: return nullptr;
}
}