Running out of ideas for G3DUtility

This commit is contained in:
robojumper
2025-03-28 18:42:09 +01:00
parent 0766801142
commit d35c4adeef
14 changed files with 488 additions and 45 deletions
+12 -12
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@@ -26561,15 +26561,15 @@ GetPerspectiveParam___Q23EGG7FrustumCFPf = .text:0x804A6520; // type:function si
GetOrthographicParam___Q23EGG7FrustumCFPf = .text:0x804A65E0; // type:function size:0xE0
GetOrthographicParam___Q23EGG7FrustumCFPfPfPfPf = .text:0x804A66C0; // type:function size:0x164
__sinit_\eggFrustum_cpp = .text:0x804A6830; // type:function size:0x24 scope:local
FUN_804a6860 = .text:0x804A6860; // type:function size:0x104
FUN_804a6970 = .text:0x804A6970; // type:function size:0x34
create__Q23EGG10G3DUtilityFUlPQ23EGG4Heap = .text:0x804A6860; // type:function size:0x104
defaultTexMtxFunc__Q23EGG10G3DUtilityFPQ34nw4r4math5MTX34ScSc = .text:0x804A6970; // type:function size:0x34
setUpLightSet__Q23EGG10G3DUtilityFRQ34nw4r3g3d12LightSettingQ34nw4r3g3d9ResAnmScni = .text:0x804A69B0; // type:function size:0x1E8
searchStringResNode__Q23EGG10G3DUtilityFQ34nw4r3g3d6ResMdlPCcPUsUl = .text:0x804A6BA0; // type:function size:0x104
searchStringResMat__Q23EGG10G3DUtilityFQ34nw4r3g3d6ResMdlPCcPUsUl = .text:0x804A6CB0; // type:function size:0x104
searchStringResTexPlttInfo__Q23EGG10G3DUtilityFQ34nw4r3g3d6ResMdlPCcPUsUl = .text:0x804A6DC0; // type:function size:0x144
SetTexture__Q23EGG10G3DUtilityFQ34nw4r3g3d6ResMatPQ44nw4r3g3d6ScnMdl15CopiedMatAccessPCcP9_GXTexObjbPQ33EGG10G3DUtility16SetTextureResultii = .text:0x804A6F10; // type:function size:0x350
FUN_804a7260 = .text:0x804A7260; // type:function size:0x31C
GetWorldMtxArray__Q23EGG10G3DUtilityFii = .text:0x804A7580; // type:function size:0x30
searchStringResNode__Q23EGG10G3DUtilityFQ34nw4r3g3d6ResMdlPCcbPQ33EGG10G3DUtility12SearchResulti = .text:0x804A6BA0; // type:function size:0x104
searchStringResMat__Q23EGG10G3DUtilityFQ34nw4r3g3d6ResMdlPCcbPQ33EGG10G3DUtility12SearchResulti = .text:0x804A6CB0; // type:function size:0x104
searchStringResTexPlttInfo__Q23EGG10G3DUtilityFQ34nw4r3g3d6ResMdlPCcbPQ33EGG10G3DUtility12SearchResulti = .text:0x804A6DC0; // type:function size:0x144
SetTexture__Q23EGG10G3DUtilityFQ34nw4r3g3d6ResMatPQ44nw4r3g3d6ScnMdl15CopiedMatAccessPCcPC9_GXTexObjbPQ33EGG10G3DUtility16SetTextureResultii = .text:0x804A6F10; // type:function size:0x350
ApplyLightMat__Q23EGG10G3DUtilityFQ34nw4r3g3d6ResMdlPCc = .text:0x804A7260; // type:function size:0x31C
BumpAlloc__Q23EGG10G3DUtilityFUlUl = .text:0x804A7580; // type:function size:0x30
__dt__Q33EGG9GfxEngine13ConfigurationFv = .text:0x804A75B0; // type:function size:0x40
__ct__Q33EGG9GfxEngine13ConfigurationFv = .text:0x804A75F0; // type:function size:0x154
beginDrawView__Q23EGG15GlobalDrawStateFUsRCQ34nw4r4math5MTX34RCQ23EGG6Screen = .text:0x804A7750; // type:function size:0x3C
@@ -41151,11 +41151,11 @@ s_flag__Q23EGG6DrawGX = .sbss:0x80576808; // type:object size:0x4 data:4byte
sTexMapDefault__Q23EGG6DrawGX = .sbss:0x8057680C; // type:object size:0x4 data:4byte
sGlobalScale__Q23EGG7Frustum = .sbss:0x80576810; // type:object size:0x8 data:float
sGlobalOffset__Q23EGG7Frustum = .sbss:0x80576818; // type:object size:0x8 data:float
lbl_80576820 = .sbss:0x80576820; // type:object size:0x1 data:byte
sId__Q23EGG10G3DUtility = .sbss:0x80576820; // type:object size:0x1 data:byte
sAllocator__Q23EGG10G3DUtility = .sbss:0x80576824; // type:object size:0x4 data:4byte
lbl_80576828 = .sbss:0x80576828; // type:object size:0x4 data:4byte
lbl_8057682C = .sbss:0x8057682C; // type:object size:0x4 data:4byte
lbl_80576830 = .sbss:0x80576830; // type:object size:0x8 data:4byte
sBuf__Q23EGG10G3DUtility = .sbss:0x80576828; // type:object size:0x4 data:4byte
sOffset__Q23EGG10G3DUtility = .sbss:0x8057682C; // type:object size:0x4 data:4byte
sSize__Q23EGG10G3DUtility = .sbss:0x80576830; // type:object size:0x8 data:4byte
spScreen__Q23EGG15GlobalDrawState = .sbss:0x80576838; // type:object size:0x4 data:4byte
sCameraId__Q23EGG15GlobalDrawState = .sbss:0x8057683C; // type:object size:0x2 data:2byte
sDrawFlag__Q23EGG15GlobalDrawState = .sbss:0x80576840; // type:object size:0x4 data:4byte
+28 -9
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@@ -1,6 +1,7 @@
#ifndef EGG_G3D_UTILITY_H
#define EGG_G3D_UTILITY_H
#include "egg/egg_types.h"
#include "nw4r/g3d/g3d_scnmdl.h"
#include "nw4r/g3d/res/g3d_resmat.h"
#include "nw4r/math/math_types.h"
@@ -20,23 +21,41 @@ public:
/* 0x03 */ s8 texCoordId;
};
static u32 SetTexture(
nw4r::g3d::ResMat resMat, nw4r::g3d::ScnMdl::CopiedMatAccess *param_2, const char *name, GXTexObj *texObj,
bool copy, SetTextureResult *pResult, int param_7, int param_8
struct SearchResult {
/* 0x00 */ u16 nodeIdx;
/* 0x04 */ const char *name;
};
static u16 SetTexture(
nw4r::g3d::ResMat resMat, nw4r::g3d::ScnMdl::CopiedMatAccess *param_2, const char *name, const GXTexObj *texObj,
bool copy, SetTextureResult *pResult, int maxNumResults, int param_8
);
static void setUpLightSet(nw4r::g3d::LightSetting &, nw4r::g3d::ResAnmScn, int);
static int ApplyLightMat(nw4r::g3d::ResMdl mdl, const char *prefix);
static nw4r::math::MTX34 *GetWorldMtxArray(int, int);
static bool setUpLightSet(nw4r::g3d::LightSetting &, nw4r::g3d::ResAnmScn, int);
static int searchStringResNode(nw4r::g3d::ResMdl, const char *, u16 *, u32);
static int searchStringResMat(nw4r::g3d::ResMdl, const char *, u16 *, u32);
static int searchStringResTexPlttInfo(nw4r::g3d::ResMdl, const char *, u16 *, u32);
static void *BumpAlloc(u32 size, u32 align);
static void ResetBumpAlloc() {
sOffset = 0;
}
typedef int (*MdlSearch)(nw4r::g3d::ResMdl, const char *, u16 *, u32);
static void create(u32 size, Heap *pHeap);
static int searchStringResNode(nw4r::g3d::ResMdl mdl, const char * name, bool exactMatch, SearchResult *pResults, int maxNumResults);
static int searchStringResMat(nw4r::g3d::ResMdl mdl, const char * name, bool exactMatch, SearchResult *pResults, int maxNumResults);
static int searchStringResTexPlttInfo(nw4r::g3d::ResMdl mdl, const char * name, bool exactMatch, SearchResult *pResults, int maxNumResults);
typedef int (*MdlSearch)(nw4r::g3d::ResMdl mdl, const char * name, bool exactMatch, SearchResult *pResults, int maxNumResults);
private:
static void defaultTexMtxFunc(nw4r::math::MTX34 *pMtx, s8 camRef, s8 lightRef);
static MEMAllocator *sAllocator;
static void *sBuf;
static u32 sSize;
static u32 sOffset;
static u8 sId;
};
} // namespace EGG
+2 -2
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@@ -30,8 +30,8 @@ public:
bool setBinaryToTexture(const void *data);
bool deleteTexture(int idx);
int replaceModelTextures(nw4r::g3d::ResMdl) const;
int replaceModelTexture(int, nw4r::g3d::ResMdl) const;
u16 replaceModelTextures(nw4r::g3d::ResMdl) const;
u16 replaceModelTexture(int, nw4r::g3d::ResMdl) const;
void drawAndCaptureTexture(f32, f32, f32, f32);
void frameReset();
void correctLightObject();
+36
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@@ -246,6 +246,13 @@ public:
);
}
void Disable(u32 id) {
ref().flag =
ref().flag &
~((TexSrt::FLAG_ANM_EXISTS | TexSrt::FLAG_SCALE_ONE | TexSrt::FLAG_ROT_ZERO | TexSrt::FLAG_TRANS_ZERO)
<< (id * TexSrt::NUM_OF_FLAGS));
}
bool IsExist(u32 id) const {
if (IsValid()) {
return ptr()->flag & (1 << id * TexSrt::NUM_OF_FLAGS);
@@ -513,6 +520,35 @@ private:
void BindPltt_(const ResPltt pltt, ResTlutObj tlutObj);
};
/******************************************************************************
*
* ResTexPlttInfoOffsetData
*
******************************************************************************/
struct ResTexPlttInfoOffsetData {
u32 size; // at 0x0
u8 _0x04[4]; // at 0x4
struct Unk {
s32 texPlltInfo;
u8 _0x00[4];
} data[1]; // at 0x8
};
class ResTexPlttInfoOffset : public ResCommon<ResTexPlttInfoOffsetData> {
public:
NW4R_G3D_RESOURCE_FUNC_DEF(ResTexPlttInfoOffset);
ResTexPlttInfo GetPllt(int idx) const {
const ResTexPlttInfoOffsetData &r = ref();
return ofs_to_obj<ResTexPlttInfo>(r.data[idx].texPlltInfo);
}
u32 GetNumData() const {
const ResTexPlttInfoOffsetData &r = ref();
return r.size;
}
};
/******************************************************************************
*
* ResMatFur
+1 -1
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@@ -196,7 +196,7 @@ public:
ResShp GetResShp(u32 idx) const;
u32 GetResShpNumEntries() const;
ResTexPlttInfo GetResTexPlttInfoOffsetFromTexName(int idx) const;
ResTexPlttInfoOffset GetResTexPlttInfoOffsetFromTexName(int idx) const;
u32 GetResTexPlttInfoOffsetFromTexNameNumEntries() const;
ResMdlInfo GetResMdlInfo() {
+9 -4
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@@ -67,8 +67,8 @@ struct ResNodeData : ResNodeDataTypedef {
math::_VEC3 scale; // at 0x20
math::_VEC3 rot; // at 0x2C
math::_VEC3 translate; // at 0x38
math::_VEC3 volume_min; // at 0x44
math::_VEC3 volume_max; // at 0x50
math::_VEC3 volume_min; // at 0x44
math::_VEC3 volume_max; // at 0x50
s32 toParentNode; // at 0x5C
s32 toChildNode; // at 0x60
s32 toNextSibling; // at 0x64
@@ -95,6 +95,11 @@ public:
return ResName(NULL);
}
const char *GetName() const {
const ResNodeData &r = ref();
return ofs_to_ptr<const char>(r.name);
}
u32 GetID() const {
if (IsValid()) {
return ptr()->id;
@@ -145,12 +150,12 @@ public:
// not in the dwarf
const math::VEC3 &GetBoundsMin() const {
return *(const math::VEC3*)&ref().volume_min;
return *(const math::VEC3 *)&ref().volume_min;
}
// not in the dwarf
const math::VEC3 &GetBoundsMax() const {
return *(const math::VEC3*)&ref().volume_max;
return *(const math::VEC3 *)&ref().volume_max;
}
ResNode GetParentNode() {
+3
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@@ -44,6 +44,9 @@ void GXGetTexObjLODAll(
u8 *biasClampEnable, u8 *edgeLODEnable, GXAnisotropy *anisotropy
);
void GXInitTexObjFilter(GXTexObj *, GXTexFilter minFilter, GXTexFilter magFilter);
void GXInitTexObjWrapMode(GXTexObj *, GXTexWrapMode wrapS, GXTexWrapMode wrapT);
void GXSetTexCoordScaleManually(GXTexCoordID, GXBool, u16, u16);
void GXSetTexCoordBias(GXTexCoordID, GXBool, GXBool);
@@ -19,7 +19,7 @@ using ::strlen;
using ::strncat;
using ::strncmp;
using ::strncpy;
// using ::strstr;
using ::strstr;
} // namespace std
#endif
@@ -17,6 +17,7 @@ char *strrchr(const char *str, int c);
char *strchr(const char *str, int c);
int strncmp(const char *str1, const char *str2, size_t n);
int strcmp(const char *str1, const char *str2);
char *strstr(const char *str1, const char *str2);
char *strncat(char *dst, const char *src, size_t n);
char *strcat(char *dst, const char *src);
char *strncpy(char *dst, const char *src, size_t n);
+377 -1
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@@ -1,3 +1,379 @@
#include "egg/gfx/eggG3DUtility.h"
namespace EGG {} // namespace EGG
#include "common.h"
#include "egg/core/eggHeap.h"
#include "nw4r/g3d/g3d_light.h"
#include "nw4r/g3d/g3d_state.h"
#include "nw4r/g3d/res/g3d_resanmamblight.h"
#include "nw4r/g3d/res/g3d_resanmlight.h"
#include "nw4r/g3d/res/g3d_resanmscn.h"
#include "nw4r/g3d/res/g3d_reslightset.h"
#include "nw4r/g3d/res/g3d_resmat.h"
#include "nw4r/g3d/res/g3d_resnode.h"
#include "nw4r/g3d/res/g3d_restev.h"
#include "nw4r/math/math_types.h"
#include "rvl/GX/GXTexture.h"
#include "rvl/GX/GXTypes.h"
#include "rvl/MTX/mtx.h"
#include <cstring>
namespace EGG {
void G3DUtility::create(u32 size, Heap *pHeap) {
if (pHeap == nullptr) {
pHeap = Heap::getCurrentHeap();
}
if (size != 0) {
sBuf = operator new[](size, pHeap, 0x20);
sSize = size;
} else {
sBuf = nullptr;
sSize = 0;
}
sOffset = 0;
nw4r::g3d::G3DState::ScnDependentTexMtxFuncPtr pFunc;
u32 id = 5;
while (true) {
if (nw4r::g3d::G3DState::GetScnDependentTexMtxFunc(id, &pFunc, nullptr) && pFunc == defaultTexMtxFunc) {
break;
}
id++;
if (id >= 256) {
id = 5;
nw4r::g3d::G3DState::ScnDependentTexMtxFuncPtr pFunc2;
while (true) {
if (nw4r::g3d::G3DState::GetScnDependentTexMtxFunc(id, &pFunc2, nullptr) &&
pFunc2 == nw4r::g3d::detail::ScnDependentMtxFunc::DefaultMapping) {
sId = id;
nw4r::g3d::G3DState::SetScnDependentTexMtxFunc(
id, defaultTexMtxFunc, nw4r::g3d::G3DState::SCNDEPENDENT_TEXMTX_FUNCTYPE_SRC_POS
);
break;
}
id++;
if (id >= 256) {
break;
}
}
return;
}
}
}
void G3DUtility::defaultTexMtxFunc(nw4r::math::MTX34 *pMtx, s8 camRef, s8 lightRef) {
const nw4r::math::MTX34 *mtxPtr = nw4r::g3d::G3DState::GetInvCameraMtxPtr();
PSMTXCopy(mtxPtr->m, pMtx->m);
}
bool G3DUtility::setUpLightSet(nw4r::g3d::LightSetting &lightSet, nw4r::g3d::ResAnmScn scn, int refNumber) {
if (!scn.IsValid()) {
return false;
}
int end = scn.GetResLightSetMaxRefNumber() < lightSet.GetNumLightSet() ? scn.GetResLightSetMaxRefNumber() :
lightSet.GetNumLightSet();
int start = 0;
if (refNumber >= 0) {
start = refNumber;
end = refNumber + 1;
}
for (; start < end; start++) {
nw4r::g3d::LightSet set = lightSet.GetLightSet(start);
nw4r::g3d::ResLightSet resSet = scn.GetResLightSetByRefNumber(start);
if (!set.IsValid()) {
return false;
}
if (resSet.IsValid()) {
u32 counter = 7;
u32 j = 0;
u32 numLight = resSet.GetNumLight();
if (numLight != 0) {
for (; j < numLight; j++) {
if (resSet.GetLightID(j) != 0xFFFF) {
nw4r::g3d::ResAnmLight anmLight = scn.GetResAnmLight(resSet.GetLightID(j));
set.SelectLightObj(j, anmLight.GetRefNumber());
if (anmLight.HasSpecularLight()) {
set.SelectLightObj(counter--, anmLight.GetSpecularLightIdx());
}
} else {
set.SelectLightObj(j, -1);
}
}
}
for (; numLight <= counter; numLight++) {
set.SelectLightObj(numLight, -1);
}
if (resSet.HasAmbLight()) {
nw4r::g3d::ResAnmAmbLight anmAmbLight = scn.GetResAnmAmbLight(resSet.GetAmbLightID());
set.SelectAmbLightObj(anmAmbLight.GetRefNumber());
} else {
set.SelectAmbLightObj(-1);
}
}
}
return true;
}
inline bool searchInner(
const char *name, const char *candidate, bool exactMatch, G3DUtility::SearchResult *pResults, int i, int resultIdx,
int maxNumResults
) {
if (name != nullptr) {
bool found;
if (exactMatch) {
found = !std::strcmp(candidate, name);
} else {
found = std::strstr(candidate, name);
}
if (!found) {
goto err;
}
}
if (resultIdx < maxNumResults) {
pResults[resultIdx].nodeIdx = i;
pResults[resultIdx].name = candidate;
}
return true;
err:
return false;
}
int G3DUtility::searchStringResNode(
nw4r::g3d::ResMdl mdl, const char *name, bool exactMatch, SearchResult *pResults, int maxNumResults
) {
u16 resultIdx = 0;
for (int i = 0; i < mdl.GetResNodeNumEntries(); i++) {
nw4r::g3d::ResNode nd = mdl.GetResNode(i);
const char *nodeName = nd.GetName();
if (searchInner(name, nodeName, exactMatch, pResults, i, resultIdx, maxNumResults)) {
resultIdx++;
}
}
return resultIdx;
}
int G3DUtility::searchStringResMat(
nw4r::g3d::ResMdl mdl, const char *name, bool exactMatch, SearchResult *pResults, int maxNumResults
) {
u16 resultIdx = 0;
for (int i = 0; i < mdl.GetResMatNumEntries(); i++) {
nw4r::g3d::ResMat mat = mdl.GetResMat(i);
const char *nodeName = mat.GetName();
if (searchInner(name, nodeName, exactMatch, pResults, i, resultIdx, maxNumResults)) {
resultIdx++;
}
}
return resultIdx;
}
int G3DUtility::searchStringResTexPlttInfo(
nw4r::g3d::ResMdl mdl, const char *name, bool exactMatch, SearchResult *pResults, int maxNumResults
) {
u16 resultIdx = 0;
for (u32 i = 0; i < mdl.GetResTexPlttInfoOffsetFromTexNameNumEntries(); i++) {
nw4r::g3d::ResTexPlttInfoOffset info = mdl.GetResTexPlttInfoOffsetFromTexName(i);
for (u16 j = 0; j < info.GetNumData(); j++) {
const char *nodeName = info.GetPllt(j).GetTexName();
if (searchInner(name, nodeName, exactMatch, pResults, i, resultIdx, maxNumResults)) {
resultIdx++;
}
}
}
return resultIdx;
}
u16 G3DUtility::SetTexture(
nw4r::g3d::ResMat resMat, nw4r::g3d::ScnMdl::CopiedMatAccess *matAccess, const char *name, const GXTexObj *texObj,
bool copy, SetTextureResult *pResult, int maxNumResults, int param_8
) {
if (!resMat.IsValid()) {
return 0;
}
u16 resultIdx = 0;
for (u16 i = 0; i < resMat.GetNumResTexPlttInfo(); i++) {
nw4r::g3d::ResTexPlttInfo plltInfo = resMat.GetResTexPlttInfo(i);
const char *plltName = plltInfo.GetTexName();
if (std::strcmp(name, plltName)) {
continue;
}
for (int j = 0; j < 2; j++) {
nw4r::g3d::ResTexObj resTexObj(nullptr);
if (j == 0) {
if ((matAccess == nullptr || param_8 == 1) ||
(param_8 == 0 && !matAccess->GetResTexObj(false).IsValid())) {
resTexObj = resMat.GetResTexObj();
}
} else if (matAccess != nullptr) {
resTexObj = param_8 == 0 ? matAccess->GetResTexObjEx() : matAccess->GetResTexObj(param_8 == 3);
}
if (resTexObj.IsValid()) {
GXTexObj *obj = resTexObj.GetTexObj(plltInfo.ref().mapID);
if (copy) {
void *pImage;
u16 width;
u16 height;
GXTexFmt format;
GXTexWrapMode wrapS;
GXTexWrapMode wrapT;
u8 mipmap;
GXGetTexObjAll(obj, &pImage, &width, &height, &format, &wrapS, &wrapT, &mipmap);
GXTexFilter minFilter;
GXTexFilter magFilter;
f32 minLOD;
f32 maxLOD;
f32 LODBias;
u8 biasClampEnable;
u8 edgeLODEnable;
GXAnisotropy anisotropy;
GXGetTexObjLODAll(
obj, &minFilter, &magFilter, &minLOD, &maxLOD, &LODBias, &biasClampEnable, &edgeLODEnable,
&anisotropy
);
*obj = *texObj;
GXInitTexObjFilter(obj, minFilter, magFilter);
GXInitTexObjWrapMode(obj, wrapS, wrapT);
} else {
*obj = *texObj;
}
}
}
if (pResult != nullptr && resultIdx < maxNumResults) {
pResult[resultIdx].texCoordId = -1;
pResult[resultIdx].texMapId = -1;
nw4r::g3d::ResTev resTev = resMat.GetResTev();
for (u8 stage = 0; stage < resTev.GetNumTevStages(); stage++) {
GXTexCoordID coord;
GXTexMapID map;
if (resTev.GXGetTevOrder(static_cast<GXTevStageID>(stage), &coord, &map, nullptr) &&
map == plltInfo.ref().mapID) {
pResult[resultIdx].texMapId = map;
pResult[resultIdx].texCoordId = coord;
}
}
}
resultIdx++;
}
return resultIdx;
}
int G3DUtility::ApplyLightMat(nw4r::g3d::ResMdl mdl, const char *prefix) {
GXTexCoordID matchingLayerCoords[8];
int prefixLen = std::strlen(prefix);
int result = 0;
u32 i = 0;
u32 numMats = mdl.GetResMatNumEntries();
if (numMats != 0) {
for (; i < numMats; i++) {
int numMatchingLayers = 0;
nw4r::g3d::ResMat mat = mdl.GetResMat(i);
if (mat.GetResGenMode().GXGetNumTexGens() >= mat.GetNumResTexPlttInfo()) {
for (u32 j = 0; j < mat.GetNumResTexPlttInfo(); j++) {
const char *texName = mat.GetResTexPlttInfo(j).GetTexName();
bool prefixMatch = true;
int rem = prefixLen;
for (int i = 0; i < prefixLen; i++) {
if (prefix[i] != texName[i]) {
prefixMatch = false;
break;
}
}
if (prefixMatch) {
matchingLayerCoords[numMatchingLayers++] = static_cast<GXTexCoordID>(j);
}
}
if (numMatchingLayers > 1) {
nw4r::g3d::ResGenMode genMode = mat.GetResGenMode();
int numTexGens = genMode.GXGetNumTexGens();
nw4r::g3d::ResMatTexCoordGen resMatTexCoordGen = mat.GetResMatTexCoordGen();
nw4r::g3d::ResTexSrt resTexSrt = mat.GetResTexSrt();
nw4r::g3d::ResTev resTev = mat.GetResTev();
GXTexGenType texGenType;
GXTexGenSrc param;
GXBool normalize;
u32 postMtx;
resMatTexCoordGen.GXGetTexCoordGen2(
matchingLayerCoords[0], &texGenType, &param, &normalize, &postMtx
);
numMatchingLayers--;
for (; numMatchingLayers > 0; numMatchingLayers--) {
GXTexCoordID idx = matchingLayerCoords[numMatchingLayers];
if (idx == numTexGens - 1) {
u32 numStages = resTev.GetNumTevStages();
for (u32 stage = 0; stage < numStages; stage++) {
GXTexCoordID coord;
GXTexMapID map;
GXChannelID channel;
if (resTev.GXGetTevOrder(static_cast<GXTevStageID>(stage), &coord, &map, &channel) &&
coord == idx) {
resTev.GXSetTevOrder(
static_cast<GXTevStageID>(stage),
matchingLayerCoords[0], map, channel
);
}
}
int stage = 0;
int nInds = genMode.GXGetNumIndStages();
for (; stage < nInds; stage++) {
GXTexCoordID coord;
GXTexMapID map;
if (resTev.GXGetIndTexOrder(static_cast<GXIndTexStageID>(stage), &coord, &map) &&
coord == idx) {
resTev.GXSetIndTexOrder(
static_cast<GXIndTexStageID>(stage),
static_cast<GXTexCoordID>(matchingLayerCoords[0]), map
);
}
}
resMatTexCoordGen.Disable(idx);
result++;
resTexSrt.Disable(idx);
numTexGens--;
}
}
resMatTexCoordGen.DCStore(false);
resTev.DCStore(false);
genMode.GXSetNumTexGens(numTexGens);
}
}
}
}
return result;
}
void *G3DUtility::BumpAlloc(u32 size, u32 align) {
u32 next = sOffset % align != 0 ? sOffset + (align - sOffset % align) : sOffset;
sOffset = next + size;
// REGSWAP
return reinterpret_cast<u8 *>(sBuf) + next;
}
} // namespace EGG
+6 -6
View File
@@ -106,15 +106,15 @@ bool LightTextureManager::deleteTexture(int idx) {
return false;
}
int LightTextureManager::replaceModelTextures(nw4r::g3d::ResMdl mdl) const {
int count = 0;
u16 LightTextureManager::replaceModelTextures(nw4r::g3d::ResMdl mdl) const {
u16 count = 0;
for (u16 i = 0; i < mTextureCount; i++) {
count += replaceModelTexture(i, mdl);
}
return count;
}
int LightTextureManager::replaceModelTexture(int tex, nw4r::g3d::ResMdl mdl) const {
u16 LightTextureManager::replaceModelTexture(int tex, nw4r::g3d::ResMdl mdl) const {
if (mpTextures[tex] == nullptr) {
return 0;
}
@@ -122,12 +122,12 @@ int LightTextureManager::replaceModelTexture(int tex, nw4r::g3d::ResMdl mdl) con
G3DUtility::SetTextureResult buf[256];
GXTexObj obj;
mpTextures[tex]->getTexObj(&obj);
int count = 0;
u16 count = 0;
for (int i = 0; i < mdl.GetResMatNumEntries(); i++) {
nw4r::g3d::ResMat mat = mdl.GetResMat(i);
int res = G3DUtility::SetTexture(mat, nullptr, mpTextures[tex]->getName(), &obj, false, buf, 0xFF, 2);
for (int j = 0; j < (u16)res; j++) {
u16 res = G3DUtility::SetTexture(mat, nullptr, mpTextures[tex]->getName(), &obj, false, buf, 0xFF, 2);
for (int j = 0; j < res; j++) {
if (buf[j].texCoordId != -1) {
fn_804AE340(mat, static_cast<GXTexCoordID>(buf[j].texCoordId));
}
+7 -4
View File
@@ -46,7 +46,7 @@ static const G3DUtility::MdlSearch sMdlSearch[6] = {
};
void thisProbablyGotDeadStripped() {
sMdlSearch[0](g3d::ResMdl(nullptr), "", nullptr, 0);
sMdlSearch[0](g3d::ResMdl(nullptr), "", false, nullptr, 0);
}
extern "C" s32 lbl_8057682C;
@@ -57,11 +57,14 @@ void ModelEx::getShapeMinMax(u16 shapeIndex, math::VEC3 *pMin, math::VEC3 *pMax,
case cType_ScnMdl:
case cType_ScnMdl1Mat1Shp: {
g3d::ResShp shp = getResShp(shapeIndex);
lbl_8057682C = 0;
G3DUtility::ResetBumpAlloc();
g3d::ResMdl mdl = getResMdl();
math::MTX34 tmpMtx;
g3d::ResMdlInfo info = mdl.GetResMdlInfo();
math::MTX34 *pMtxArr = G3DUtility::GetWorldMtxArray(info.GetNumPosNrmMtx() * sizeof(math::MTX34), 1);
math::MTX34 *pMtxArr =
reinterpret_cast<math::MTX34 *>(G3DUtility::BumpAlloc(info.GetNumPosNrmMtx() * sizeof(math::MTX34), 1));
if (doCalcWorld) {
PSMTXIdentity(tmpMtx);
calcWorld(pMtxArr, &tmpMtx);
@@ -92,7 +95,7 @@ void ModelEx::getShapeMinMax(u16 shapeIndex, math::VEC3 *pMin, math::VEC3 *pMax,
math::VEC3Maximize(pMax, pMax, &tmpVec);
}
}
lbl_8057682C = 0;
G3DUtility::ResetBumpAlloc();
break;
}
case cType_ScnProcModel:
+3 -2
View File
@@ -1,4 +1,5 @@
#include "nw4r/g3d.h" // IWYU pragma: export
#include "nw4r/g3d/res/g3d_resmat.h"
namespace nw4r {
namespace g3d {
@@ -192,8 +193,8 @@ u32 ResMdl::GetResShpNumEntries() const {
* ResTexPlttInfo
*
******************************************************************************/
ResTexPlttInfo ResMdl::GetResTexPlttInfoOffsetFromTexName(int idx) const {
return ResTexPlttInfo(ofs_to_obj<ResDic>(ref().toResTexNameToTexPlttInfoDic)[idx]);
ResTexPlttInfoOffset ResMdl::GetResTexPlttInfoOffsetFromTexName(int idx) const {
return ResTexPlttInfoOffset(ofs_to_obj<ResDic>(ref().toResTexNameToTexPlttInfoDic)[idx]);
}
u32 ResMdl::GetResTexPlttInfoOffsetFromTexNameNumEntries() const {
+2 -3
View File
@@ -1,6 +1,7 @@
#include "d/col/bg/d_bg_s.h"
#include "d/col/bg/d_bg_w_kcol.h"
#include "d/d_rawarchive.h"
#include "egg/gfx/eggG3DUtility.h"
#include "egg/gfx/eggLightTextureMgr.h"
#include "egg/gfx/eggLightManager.h"
#include "m/m3d/m3d.h"
@@ -16,8 +17,6 @@ ArcCallbackHandler ArcCallbackHandler::sInstance;
#define NAME_OARC 'oarc'
#define NAME_RARC 'rarc'
extern "C" void FUN_804a7260(nw4r::g3d::ResMdl, const char *prefix);
void BindSystemModelsAndLighting(nw4r::g3d::ResFile file) {
nw4r::g3d::ResFile sysFile(OarcManager::GetInstance()->getMdlFromArc2("System"));
if (sysFile.IsValid()) {
@@ -30,7 +29,7 @@ void BindSystemModelsAndLighting(nw4r::g3d::ResFile file) {
for (int i = 0; i < file.GetResMdlNumEntries(); i++) {
nw4r::g3d::ResMdl mdl = file.GetResMdl(i);
lightTexMgr->replaceModelTextures(mdl);
FUN_804a7260(mdl, "Lm");
EGG::G3DUtility::ApplyLightMat(mdl, "Lm");
for (int j = 0; j < mdl.GetResMatNumEntries(); j++) {
nw4r::g3d::ResMat mat = mdl.GetResMat(j);
if (mat.IsOpaque()) {