mirror of
https://github.com/zeldaret/ss
synced 2026-07-02 04:00:20 -04:00
Running out of ideas for G3DUtility
This commit is contained in:
@@ -19,7 +19,7 @@ using ::strlen;
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using ::strncat;
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using ::strncmp;
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using ::strncpy;
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// using ::strstr;
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using ::strstr;
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} // namespace std
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#endif
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@@ -17,6 +17,7 @@ char *strrchr(const char *str, int c);
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char *strchr(const char *str, int c);
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int strncmp(const char *str1, const char *str2, size_t n);
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int strcmp(const char *str1, const char *str2);
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char *strstr(const char *str1, const char *str2);
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char *strncat(char *dst, const char *src, size_t n);
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char *strcat(char *dst, const char *src);
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char *strncpy(char *dst, const char *src, size_t n);
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@@ -1,3 +1,379 @@
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#include "egg/gfx/eggG3DUtility.h"
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namespace EGG {} // namespace EGG
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#include "common.h"
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#include "egg/core/eggHeap.h"
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#include "nw4r/g3d/g3d_light.h"
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#include "nw4r/g3d/g3d_state.h"
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#include "nw4r/g3d/res/g3d_resanmamblight.h"
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#include "nw4r/g3d/res/g3d_resanmlight.h"
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#include "nw4r/g3d/res/g3d_resanmscn.h"
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#include "nw4r/g3d/res/g3d_reslightset.h"
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#include "nw4r/g3d/res/g3d_resmat.h"
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#include "nw4r/g3d/res/g3d_resnode.h"
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#include "nw4r/g3d/res/g3d_restev.h"
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#include "nw4r/math/math_types.h"
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#include "rvl/GX/GXTexture.h"
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#include "rvl/GX/GXTypes.h"
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#include "rvl/MTX/mtx.h"
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#include <cstring>
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namespace EGG {
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void G3DUtility::create(u32 size, Heap *pHeap) {
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if (pHeap == nullptr) {
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pHeap = Heap::getCurrentHeap();
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}
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if (size != 0) {
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sBuf = operator new[](size, pHeap, 0x20);
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sSize = size;
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} else {
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sBuf = nullptr;
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sSize = 0;
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}
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sOffset = 0;
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nw4r::g3d::G3DState::ScnDependentTexMtxFuncPtr pFunc;
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u32 id = 5;
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while (true) {
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if (nw4r::g3d::G3DState::GetScnDependentTexMtxFunc(id, &pFunc, nullptr) && pFunc == defaultTexMtxFunc) {
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break;
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}
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id++;
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if (id >= 256) {
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id = 5;
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nw4r::g3d::G3DState::ScnDependentTexMtxFuncPtr pFunc2;
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while (true) {
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if (nw4r::g3d::G3DState::GetScnDependentTexMtxFunc(id, &pFunc2, nullptr) &&
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pFunc2 == nw4r::g3d::detail::ScnDependentMtxFunc::DefaultMapping) {
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sId = id;
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nw4r::g3d::G3DState::SetScnDependentTexMtxFunc(
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id, defaultTexMtxFunc, nw4r::g3d::G3DState::SCNDEPENDENT_TEXMTX_FUNCTYPE_SRC_POS
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);
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break;
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}
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id++;
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if (id >= 256) {
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break;
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}
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}
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return;
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}
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}
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}
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void G3DUtility::defaultTexMtxFunc(nw4r::math::MTX34 *pMtx, s8 camRef, s8 lightRef) {
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const nw4r::math::MTX34 *mtxPtr = nw4r::g3d::G3DState::GetInvCameraMtxPtr();
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PSMTXCopy(mtxPtr->m, pMtx->m);
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}
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bool G3DUtility::setUpLightSet(nw4r::g3d::LightSetting &lightSet, nw4r::g3d::ResAnmScn scn, int refNumber) {
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if (!scn.IsValid()) {
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return false;
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}
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int end = scn.GetResLightSetMaxRefNumber() < lightSet.GetNumLightSet() ? scn.GetResLightSetMaxRefNumber() :
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lightSet.GetNumLightSet();
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int start = 0;
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if (refNumber >= 0) {
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start = refNumber;
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end = refNumber + 1;
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}
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for (; start < end; start++) {
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nw4r::g3d::LightSet set = lightSet.GetLightSet(start);
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nw4r::g3d::ResLightSet resSet = scn.GetResLightSetByRefNumber(start);
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if (!set.IsValid()) {
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return false;
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}
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if (resSet.IsValid()) {
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u32 counter = 7;
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u32 j = 0;
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u32 numLight = resSet.GetNumLight();
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if (numLight != 0) {
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for (; j < numLight; j++) {
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if (resSet.GetLightID(j) != 0xFFFF) {
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nw4r::g3d::ResAnmLight anmLight = scn.GetResAnmLight(resSet.GetLightID(j));
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set.SelectLightObj(j, anmLight.GetRefNumber());
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if (anmLight.HasSpecularLight()) {
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set.SelectLightObj(counter--, anmLight.GetSpecularLightIdx());
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}
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} else {
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set.SelectLightObj(j, -1);
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}
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}
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}
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for (; numLight <= counter; numLight++) {
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set.SelectLightObj(numLight, -1);
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}
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if (resSet.HasAmbLight()) {
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nw4r::g3d::ResAnmAmbLight anmAmbLight = scn.GetResAnmAmbLight(resSet.GetAmbLightID());
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set.SelectAmbLightObj(anmAmbLight.GetRefNumber());
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} else {
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set.SelectAmbLightObj(-1);
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}
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}
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}
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return true;
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}
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inline bool searchInner(
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const char *name, const char *candidate, bool exactMatch, G3DUtility::SearchResult *pResults, int i, int resultIdx,
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int maxNumResults
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) {
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if (name != nullptr) {
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bool found;
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if (exactMatch) {
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found = !std::strcmp(candidate, name);
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} else {
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found = std::strstr(candidate, name);
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}
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if (!found) {
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goto err;
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}
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}
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if (resultIdx < maxNumResults) {
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pResults[resultIdx].nodeIdx = i;
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pResults[resultIdx].name = candidate;
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}
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return true;
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err:
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return false;
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}
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int G3DUtility::searchStringResNode(
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nw4r::g3d::ResMdl mdl, const char *name, bool exactMatch, SearchResult *pResults, int maxNumResults
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) {
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u16 resultIdx = 0;
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for (int i = 0; i < mdl.GetResNodeNumEntries(); i++) {
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nw4r::g3d::ResNode nd = mdl.GetResNode(i);
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const char *nodeName = nd.GetName();
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if (searchInner(name, nodeName, exactMatch, pResults, i, resultIdx, maxNumResults)) {
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resultIdx++;
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}
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}
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return resultIdx;
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}
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int G3DUtility::searchStringResMat(
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nw4r::g3d::ResMdl mdl, const char *name, bool exactMatch, SearchResult *pResults, int maxNumResults
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) {
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u16 resultIdx = 0;
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for (int i = 0; i < mdl.GetResMatNumEntries(); i++) {
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nw4r::g3d::ResMat mat = mdl.GetResMat(i);
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const char *nodeName = mat.GetName();
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if (searchInner(name, nodeName, exactMatch, pResults, i, resultIdx, maxNumResults)) {
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resultIdx++;
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}
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}
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return resultIdx;
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}
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int G3DUtility::searchStringResTexPlttInfo(
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nw4r::g3d::ResMdl mdl, const char *name, bool exactMatch, SearchResult *pResults, int maxNumResults
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) {
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u16 resultIdx = 0;
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for (u32 i = 0; i < mdl.GetResTexPlttInfoOffsetFromTexNameNumEntries(); i++) {
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nw4r::g3d::ResTexPlttInfoOffset info = mdl.GetResTexPlttInfoOffsetFromTexName(i);
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for (u16 j = 0; j < info.GetNumData(); j++) {
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const char *nodeName = info.GetPllt(j).GetTexName();
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if (searchInner(name, nodeName, exactMatch, pResults, i, resultIdx, maxNumResults)) {
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resultIdx++;
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}
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}
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}
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return resultIdx;
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}
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u16 G3DUtility::SetTexture(
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nw4r::g3d::ResMat resMat, nw4r::g3d::ScnMdl::CopiedMatAccess *matAccess, const char *name, const GXTexObj *texObj,
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bool copy, SetTextureResult *pResult, int maxNumResults, int param_8
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) {
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if (!resMat.IsValid()) {
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return 0;
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}
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u16 resultIdx = 0;
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for (u16 i = 0; i < resMat.GetNumResTexPlttInfo(); i++) {
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nw4r::g3d::ResTexPlttInfo plltInfo = resMat.GetResTexPlttInfo(i);
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const char *plltName = plltInfo.GetTexName();
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if (std::strcmp(name, plltName)) {
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continue;
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}
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for (int j = 0; j < 2; j++) {
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nw4r::g3d::ResTexObj resTexObj(nullptr);
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if (j == 0) {
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if ((matAccess == nullptr || param_8 == 1) ||
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(param_8 == 0 && !matAccess->GetResTexObj(false).IsValid())) {
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resTexObj = resMat.GetResTexObj();
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}
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} else if (matAccess != nullptr) {
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resTexObj = param_8 == 0 ? matAccess->GetResTexObjEx() : matAccess->GetResTexObj(param_8 == 3);
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}
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if (resTexObj.IsValid()) {
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GXTexObj *obj = resTexObj.GetTexObj(plltInfo.ref().mapID);
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if (copy) {
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void *pImage;
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u16 width;
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u16 height;
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GXTexFmt format;
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GXTexWrapMode wrapS;
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GXTexWrapMode wrapT;
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u8 mipmap;
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GXGetTexObjAll(obj, &pImage, &width, &height, &format, &wrapS, &wrapT, &mipmap);
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GXTexFilter minFilter;
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GXTexFilter magFilter;
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f32 minLOD;
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f32 maxLOD;
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f32 LODBias;
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u8 biasClampEnable;
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u8 edgeLODEnable;
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GXAnisotropy anisotropy;
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GXGetTexObjLODAll(
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obj, &minFilter, &magFilter, &minLOD, &maxLOD, &LODBias, &biasClampEnable, &edgeLODEnable,
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&anisotropy
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);
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*obj = *texObj;
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GXInitTexObjFilter(obj, minFilter, magFilter);
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GXInitTexObjWrapMode(obj, wrapS, wrapT);
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} else {
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*obj = *texObj;
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}
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}
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}
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if (pResult != nullptr && resultIdx < maxNumResults) {
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pResult[resultIdx].texCoordId = -1;
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pResult[resultIdx].texMapId = -1;
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nw4r::g3d::ResTev resTev = resMat.GetResTev();
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for (u8 stage = 0; stage < resTev.GetNumTevStages(); stage++) {
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GXTexCoordID coord;
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GXTexMapID map;
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if (resTev.GXGetTevOrder(static_cast<GXTevStageID>(stage), &coord, &map, nullptr) &&
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map == plltInfo.ref().mapID) {
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pResult[resultIdx].texMapId = map;
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pResult[resultIdx].texCoordId = coord;
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}
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}
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}
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resultIdx++;
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}
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return resultIdx;
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}
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int G3DUtility::ApplyLightMat(nw4r::g3d::ResMdl mdl, const char *prefix) {
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GXTexCoordID matchingLayerCoords[8];
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int prefixLen = std::strlen(prefix);
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int result = 0;
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u32 i = 0;
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u32 numMats = mdl.GetResMatNumEntries();
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if (numMats != 0) {
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for (; i < numMats; i++) {
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int numMatchingLayers = 0;
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nw4r::g3d::ResMat mat = mdl.GetResMat(i);
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if (mat.GetResGenMode().GXGetNumTexGens() >= mat.GetNumResTexPlttInfo()) {
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for (u32 j = 0; j < mat.GetNumResTexPlttInfo(); j++) {
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const char *texName = mat.GetResTexPlttInfo(j).GetTexName();
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bool prefixMatch = true;
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int rem = prefixLen;
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for (int i = 0; i < prefixLen; i++) {
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if (prefix[i] != texName[i]) {
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prefixMatch = false;
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break;
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}
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}
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if (prefixMatch) {
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matchingLayerCoords[numMatchingLayers++] = static_cast<GXTexCoordID>(j);
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}
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}
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if (numMatchingLayers > 1) {
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nw4r::g3d::ResGenMode genMode = mat.GetResGenMode();
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int numTexGens = genMode.GXGetNumTexGens();
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nw4r::g3d::ResMatTexCoordGen resMatTexCoordGen = mat.GetResMatTexCoordGen();
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nw4r::g3d::ResTexSrt resTexSrt = mat.GetResTexSrt();
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nw4r::g3d::ResTev resTev = mat.GetResTev();
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GXTexGenType texGenType;
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GXTexGenSrc param;
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GXBool normalize;
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u32 postMtx;
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resMatTexCoordGen.GXGetTexCoordGen2(
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matchingLayerCoords[0], &texGenType, ¶m, &normalize, &postMtx
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);
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numMatchingLayers--;
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for (; numMatchingLayers > 0; numMatchingLayers--) {
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GXTexCoordID idx = matchingLayerCoords[numMatchingLayers];
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if (idx == numTexGens - 1) {
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u32 numStages = resTev.GetNumTevStages();
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for (u32 stage = 0; stage < numStages; stage++) {
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GXTexCoordID coord;
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GXTexMapID map;
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GXChannelID channel;
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if (resTev.GXGetTevOrder(static_cast<GXTevStageID>(stage), &coord, &map, &channel) &&
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coord == idx) {
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resTev.GXSetTevOrder(
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static_cast<GXTevStageID>(stage),
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matchingLayerCoords[0], map, channel
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);
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}
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}
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int stage = 0;
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int nInds = genMode.GXGetNumIndStages();
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for (; stage < nInds; stage++) {
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GXTexCoordID coord;
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GXTexMapID map;
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if (resTev.GXGetIndTexOrder(static_cast<GXIndTexStageID>(stage), &coord, &map) &&
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coord == idx) {
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resTev.GXSetIndTexOrder(
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static_cast<GXIndTexStageID>(stage),
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static_cast<GXTexCoordID>(matchingLayerCoords[0]), map
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);
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}
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}
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resMatTexCoordGen.Disable(idx);
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result++;
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resTexSrt.Disable(idx);
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numTexGens--;
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}
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}
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resMatTexCoordGen.DCStore(false);
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resTev.DCStore(false);
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genMode.GXSetNumTexGens(numTexGens);
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}
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}
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}
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}
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return result;
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}
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void *G3DUtility::BumpAlloc(u32 size, u32 align) {
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u32 next = sOffset % align != 0 ? sOffset + (align - sOffset % align) : sOffset;
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sOffset = next + size;
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// REGSWAP
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return reinterpret_cast<u8 *>(sBuf) + next;
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}
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} // namespace EGG
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@@ -106,15 +106,15 @@ bool LightTextureManager::deleteTexture(int idx) {
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return false;
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}
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int LightTextureManager::replaceModelTextures(nw4r::g3d::ResMdl mdl) const {
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int count = 0;
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u16 LightTextureManager::replaceModelTextures(nw4r::g3d::ResMdl mdl) const {
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u16 count = 0;
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for (u16 i = 0; i < mTextureCount; i++) {
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count += replaceModelTexture(i, mdl);
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}
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return count;
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}
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||||
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int LightTextureManager::replaceModelTexture(int tex, nw4r::g3d::ResMdl mdl) const {
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u16 LightTextureManager::replaceModelTexture(int tex, nw4r::g3d::ResMdl mdl) const {
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if (mpTextures[tex] == nullptr) {
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return 0;
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}
|
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@@ -122,12 +122,12 @@ int LightTextureManager::replaceModelTexture(int tex, nw4r::g3d::ResMdl mdl) con
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G3DUtility::SetTextureResult buf[256];
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||||
GXTexObj obj;
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mpTextures[tex]->getTexObj(&obj);
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||||
int count = 0;
|
||||
u16 count = 0;
|
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for (int i = 0; i < mdl.GetResMatNumEntries(); i++) {
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||||
nw4r::g3d::ResMat mat = mdl.GetResMat(i);
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||||
|
||||
int res = G3DUtility::SetTexture(mat, nullptr, mpTextures[tex]->getName(), &obj, false, buf, 0xFF, 2);
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||||
for (int j = 0; j < (u16)res; j++) {
|
||||
u16 res = G3DUtility::SetTexture(mat, nullptr, mpTextures[tex]->getName(), &obj, false, buf, 0xFF, 2);
|
||||
for (int j = 0; j < res; j++) {
|
||||
if (buf[j].texCoordId != -1) {
|
||||
fn_804AE340(mat, static_cast<GXTexCoordID>(buf[j].texCoordId));
|
||||
}
|
||||
|
||||
@@ -46,7 +46,7 @@ static const G3DUtility::MdlSearch sMdlSearch[6] = {
|
||||
};
|
||||
|
||||
void thisProbablyGotDeadStripped() {
|
||||
sMdlSearch[0](g3d::ResMdl(nullptr), "", nullptr, 0);
|
||||
sMdlSearch[0](g3d::ResMdl(nullptr), "", false, nullptr, 0);
|
||||
}
|
||||
|
||||
extern "C" s32 lbl_8057682C;
|
||||
@@ -57,11 +57,14 @@ void ModelEx::getShapeMinMax(u16 shapeIndex, math::VEC3 *pMin, math::VEC3 *pMax,
|
||||
case cType_ScnMdl:
|
||||
case cType_ScnMdl1Mat1Shp: {
|
||||
g3d::ResShp shp = getResShp(shapeIndex);
|
||||
lbl_8057682C = 0;
|
||||
|
||||
G3DUtility::ResetBumpAlloc();
|
||||
|
||||
g3d::ResMdl mdl = getResMdl();
|
||||
math::MTX34 tmpMtx;
|
||||
g3d::ResMdlInfo info = mdl.GetResMdlInfo();
|
||||
math::MTX34 *pMtxArr = G3DUtility::GetWorldMtxArray(info.GetNumPosNrmMtx() * sizeof(math::MTX34), 1);
|
||||
math::MTX34 *pMtxArr =
|
||||
reinterpret_cast<math::MTX34 *>(G3DUtility::BumpAlloc(info.GetNumPosNrmMtx() * sizeof(math::MTX34), 1));
|
||||
if (doCalcWorld) {
|
||||
PSMTXIdentity(tmpMtx);
|
||||
calcWorld(pMtxArr, &tmpMtx);
|
||||
@@ -92,7 +95,7 @@ void ModelEx::getShapeMinMax(u16 shapeIndex, math::VEC3 *pMin, math::VEC3 *pMax,
|
||||
math::VEC3Maximize(pMax, pMax, &tmpVec);
|
||||
}
|
||||
}
|
||||
lbl_8057682C = 0;
|
||||
G3DUtility::ResetBumpAlloc();
|
||||
break;
|
||||
}
|
||||
case cType_ScnProcModel:
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
#include "nw4r/g3d.h" // IWYU pragma: export
|
||||
#include "nw4r/g3d/res/g3d_resmat.h"
|
||||
|
||||
namespace nw4r {
|
||||
namespace g3d {
|
||||
@@ -192,8 +193,8 @@ u32 ResMdl::GetResShpNumEntries() const {
|
||||
* ResTexPlttInfo
|
||||
*
|
||||
******************************************************************************/
|
||||
ResTexPlttInfo ResMdl::GetResTexPlttInfoOffsetFromTexName(int idx) const {
|
||||
return ResTexPlttInfo(ofs_to_obj<ResDic>(ref().toResTexNameToTexPlttInfoDic)[idx]);
|
||||
ResTexPlttInfoOffset ResMdl::GetResTexPlttInfoOffsetFromTexName(int idx) const {
|
||||
return ResTexPlttInfoOffset(ofs_to_obj<ResDic>(ref().toResTexNameToTexPlttInfoDic)[idx]);
|
||||
}
|
||||
|
||||
u32 ResMdl::GetResTexPlttInfoOffsetFromTexNameNumEntries() const {
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
#include "d/col/bg/d_bg_s.h"
|
||||
#include "d/col/bg/d_bg_w_kcol.h"
|
||||
#include "d/d_rawarchive.h"
|
||||
#include "egg/gfx/eggG3DUtility.h"
|
||||
#include "egg/gfx/eggLightTextureMgr.h"
|
||||
#include "egg/gfx/eggLightManager.h"
|
||||
#include "m/m3d/m3d.h"
|
||||
@@ -16,8 +17,6 @@ ArcCallbackHandler ArcCallbackHandler::sInstance;
|
||||
#define NAME_OARC 'oarc'
|
||||
#define NAME_RARC 'rarc'
|
||||
|
||||
extern "C" void FUN_804a7260(nw4r::g3d::ResMdl, const char *prefix);
|
||||
|
||||
void BindSystemModelsAndLighting(nw4r::g3d::ResFile file) {
|
||||
nw4r::g3d::ResFile sysFile(OarcManager::GetInstance()->getMdlFromArc2("System"));
|
||||
if (sysFile.IsValid()) {
|
||||
@@ -30,7 +29,7 @@ void BindSystemModelsAndLighting(nw4r::g3d::ResFile file) {
|
||||
for (int i = 0; i < file.GetResMdlNumEntries(); i++) {
|
||||
nw4r::g3d::ResMdl mdl = file.GetResMdl(i);
|
||||
lightTexMgr->replaceModelTextures(mdl);
|
||||
FUN_804a7260(mdl, "Lm");
|
||||
EGG::G3DUtility::ApplyLightMat(mdl, "Lm");
|
||||
for (int j = 0; j < mdl.GetResMatNumEntries(); j++) {
|
||||
nw4r::g3d::ResMat mat = mdl.GetResMat(j);
|
||||
if (mat.IsOpaque()) {
|
||||
|
||||
Reference in New Issue
Block a user