improve variable naming

This commit is contained in:
Swekka
2025-06-01 20:27:29 +02:00
parent 86b30f6e45
commit d78c0bf0ae
2 changed files with 5 additions and 5 deletions
+2 -2
View File
@@ -20,8 +20,8 @@ public:
private:
/* 0x330 */ nw4r::g3d::ResFile mResFile;
/* 0x334 */ m3d::smdl_c mMdl;
/* 0x350 */ mVec3_c mVec;
/* 0x35C */ bool mBool;
/* 0x350 */ mVec3_c mRopePos;
/* 0x35C */ bool field_0x35C;
};
#endif
+3 -3
View File
@@ -18,7 +18,7 @@ bool dAcOropeBase_c::createHeap() {
mMdl.setLocalMtx(mWorldMtx);
mMdl.calc(true);
nw4r::g3d::ResNode resNode = mdl.GetResNode("rope_loc");
mMdl.getNodeWorldMtxMultVecZero(resNode.GetID(), mVec);
mMdl.getNodeWorldMtxMultVecZero(resNode.GetID(), mRopePos);
return true;
}
@@ -36,9 +36,9 @@ int dAcOropeBase_c::doDelete() {
int dAcOropeBase_c::actorExecute() {
if (checkObjectProperty(2)) {
mBool = true;
field_0x35C = true;
} else {
mBool = false;
field_0x35C = false;
}
return SUCCEEDED;
}