mirror of
https://github.com/zeldaret/ss
synced 2026-05-31 01:15:38 -04:00
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This commit is contained in:
@@ -2,98 +2,94 @@ _prolog = .text:0x00000000; // type:function size:0x2C scope:global
|
||||
_epilog = .text:0x00000030; // type:function size:0x2C scope:global
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||||
_unresolved = .text:0x00000060; // type:function size:0x4 scope:global
|
||||
dAcOdoor_c_classInit__Fv = .text:0x00000070; // type:function size:0x110
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||||
fn_572_180 = .text:0x00000180; // type:function size:0x68
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||||
fn_572_1F0 = .text:0x000001F0; // type:function size:0x4C
|
||||
fn_572_240 = .text:0x00000240; // type:function size:0x4C
|
||||
fn_572_290 = .text:0x00000290; // type:function size:0x58
|
||||
fn_572_2F0 = .text:0x000002F0; // type:function size:0x4C
|
||||
getDoorMapping__26@unnamed@d_a_obj_door_cpp@FUlRPCQ226@unnamed@d_a_obj_door_cpp@15DoorFileMapping = .text:0x00000180; // type:function size:0x68
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||||
getDoorResName__26@unnamed@d_a_obj_door_cpp@FUlRPCc = .text:0x000001F0; // type:function size:0x4C
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||||
getDoorMdlName__26@unnamed@d_a_obj_door_cpp@FUlRPCc = .text:0x00000240; // type:function size:0x4C
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||||
getDoorUnknown__26@unnamed@d_a_obj_door_cpp@FUcRUc = .text:0x00000290; // type:function size:0x58
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||||
isDoorSpecial__26@unnamed@d_a_obj_door_cpp@Fl = .text:0x000002F0; // type:function size:0x4C
|
||||
getDoorTalk = .text:0x00000340; // type:function size:0xC
|
||||
fn_572_350 = .text:0x00000350; // type:function size:0x7C
|
||||
fn_572_3D0 = .text:0x000003D0; // type:function size:0x40
|
||||
fn_572_410 = .text:0x00000410; // type:function size:0x7C
|
||||
fn_572_490 = .text:0x00000490; // type:function size:0x68
|
||||
fn_572_500 = .text:0x00000500; // type:function size:0x1EC
|
||||
AcODoor__init = .text:0x000006F0; // type:function size:0x34C
|
||||
AcODoor__init2 = .text:0x00000A40; // type:function size:0x7D4
|
||||
fn_572_1220 = .text:0x00001220; // type:function size:0x24
|
||||
fn_572_1250 = .text:0x00001250; // type:function size:0x16C4
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||||
fn_572_2920 = .text:0x00002920; // type:function size:0x1C
|
||||
AcODoor__update = .text:0x00002940; // type:function size:0x808
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||||
fn_572_3150 = .text:0x00003150; // type:function size:0x98
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||||
isInOuterSandship__26@unnamed@d_a_obj_door_cpp@Fv = .text:0x00000350; // type:function size:0x7C
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||||
isInEvent__26@unnamed@d_a_obj_door_cpp@FPCc = .text:0x000003D0; // type:function size:0x40
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||||
isInTimeDoorEvent__26@unnamed@d_a_obj_door_cpp@Fv = .text:0x00000410; // type:function size:0x7C
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||||
checkRoom__26@unnamed@d_a_obj_door_cpp@FScRb = .text:0x00000490; // type:function size:0x68
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||||
createHeap__10dAcOdoor_cFv = .text:0x00000500; // type:function size:0x1EC
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||||
actorCreate__10dAcOdoor_cFv = .text:0x000006F0; // type:function size:0x34C
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||||
actorPostCreate__10dAcOdoor_cFv = .text:0x00000A40; // type:function size:0x7D4
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||||
doDelete__10dAcOdoor_cFv = .text:0x00001220; // type:function size:0x24
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||||
actorExecuteInEvent__10dAcOdoor_cFv = .text:0x00001250; // type:function size:0x16C4
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||||
calcTimer<Uc>__4sLibFPUc_Uc = .text:0x00002920; // type:function size:0x1C
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||||
actorExecute__10dAcOdoor_cFv = .text:0x00002940; // type:function size:0x808
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||||
draw__10dAcOdoor_cFv = .text:0x00003150; // type:function size:0x98
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||||
isLocked__10dAcOdoor_cFv = .text:0x000031F0; // type:function size:0x158
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||||
fn_572_3350 = .text:0x00003350; // type:function size:0x84
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||||
fn_572_33E0 = .text:0x000033E0; // type:function size:0xC
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||||
fn_572_33F0 = .text:0x000033F0; // type:function size:0x78
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||||
fn_572_3470 = .text:0x00003470; // type:function size:0x7C
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||||
fn_572_34F0 = .text:0x000034F0; // type:function size:0x78
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||||
fn_572_3570 = .text:0x00003570; // type:function size:0x7C
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||||
AcODoor__handleDoorPullEvent = .text:0x000035F0; // type:function size:0x20
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||||
fn_572_3610 = .text:0x00003610; // type:function size:0x4
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||||
AcODoor__handlePushEvent = .text:0x00003620; // type:function size:0x20
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||||
fn_572_3640 = .text:0x00003640; // type:function size:0x4
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||||
AcODoor__handleNormalEvent = .text:0x00003650; // type:function size:0xB0
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||||
fn_572_3700 = .text:0x00003700; // type:function size:0x4
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||||
fn_572_3710 = .text:0x00003710; // type:function size:0x4
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||||
AcODoor__handleLockedPullEvent = .text:0x00003720; // type:function size:0x70
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||||
AcODoor__handleLockedPushEvent = .text:0x00003790; // type:function size:0x70
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||||
AcODoor__handleLockedEvent = .text:0x00003800; // type:function size:0x5C
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||||
AcODoor__pullLockedCallback = .text:0x00003860; // type:function size:0x68
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||||
AcODoor__lockedPushCallback = .text:0x000038D0; // type:function size:0x68
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||||
AcODoor__handleShutterUnlockEvent = .text:0x00003940; // type:function size:0x6C
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||||
fn_572_39B0 = .text:0x000039B0; // type:function size:0x1EC
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||||
fn_572_3BA0 = .text:0x00003BA0; // type:function size:0x148
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||||
fn_572_3CF0 = .text:0x00003CF0; // type:function size:0x3C
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||||
fn_572_3D30 = .text:0x00003D30; // type:function size:0x4
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||||
AcODoor__performInteraction = .text:0x00003D40; // type:function size:0x1EC
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||||
AcODoor__isKeyLocked = .text:0x00003F30; // type:function size:0xC
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||||
AcODoor__getSubtype2 = .text:0x00003F40; // type:function size:0xC
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||||
AcODoor__getParamSceneflag = .text:0x00003F50; // type:function size:0xC
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||||
fn_572_3F60 = .text:0x00003F60; // type:function size:0xC
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||||
fn_572_3F70 = .text:0x00003F70; // type:function size:0xC
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||||
fn_572_3F80 = .text:0x00003F80; // type:function size:0xC
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||||
fn_572_3F90 = .text:0x00003F90; // type:function size:0x24
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||||
fn_572_3FC0 = .text:0x00003FC0; // type:function size:0xC
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||||
fn_572_3FD0 = .text:0x00003FD0; // type:function size:0xC
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||||
fn_572_3FE0 = .text:0x00003FE0; // type:function size:0xC
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||||
fn_572_3FF0 = .text:0x00003FF0; // type:function size:0xC
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fn_572_4000 = .text:0x00004000; // type:function size:0xC
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||||
fn_572_4010 = .text:0x00004010; // type:function size:0xC
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||||
fn_572_4020 = .text:0x00004020; // type:function size:0xC
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||||
fn_572_4030 = .text:0x00004030; // type:function size:0xC
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||||
AcODoor__setRoomId = .text:0x00004040; // type:function size:0x8
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||||
fn_572_4050 = .text:0x00004050; // type:function size:0x8
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fn_572_4060 = .text:0x00004060; // type:function size:0x8
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||||
fn_572_4070 = .text:0x00004070; // type:function size:0x8
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||||
fn_572_4080 = .text:0x00004080; // type:function size:0x8
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||||
fn_572_4090 = .text:0x00004090; // type:function size:0xC
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||||
fn_572_40A0 = .text:0x000040A0; // type:function size:0xC
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||||
fn_572_40B0 = .text:0x000040B0; // type:function size:0xC
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||||
fn_572_40C0 = .text:0x000040C0; // type:function size:0xC
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||||
fn_572_40D0 = .text:0x000040D0; // type:function size:0xC
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||||
fn_572_40E0 = .text:0x000040E0; // type:function size:0xC
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||||
fn_572_40F0 = .text:0x000040F0; // type:function size:0xC
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||||
fn_572_4100 = .text:0x00004100; // type:function size:0xC
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||||
fn_572_4110 = .text:0x00004110; // type:function size:0xC
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||||
fn_572_4120 = .text:0x00004120; // type:function size:0xC
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||||
fn_572_4130 = .text:0x00004130; // type:function size:0xC
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||||
fn_572_4140 = .text:0x00004140; // type:function size:0xC
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||||
fn_572_4150 = .text:0x00004150; // type:function size:0x90
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||||
AcODoor__triggerExit = .text:0x000041E0; // type:function size:0x7C
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||||
AcODoor__isThisTheDoorFromSealedTempleToSpiralAfterSkykeep = .text:0x00004260; // type:function size:0xAC
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||||
fn_572_4310 = .text:0x00004310; // type:function size:0x28
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||||
fn_572_4338 = .text:0x00004338; // type:function size:0x4
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||||
fn_572_4340 = .text:0x00004340; // type:function size:0x28
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||||
fn_572_4368 = .text:0x00004368; // type:function size:0x4
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fn_572_4370 = .text:0x00004370; // type:function size:0x84
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||||
AcODoor__getOpenedDoorSide = .text:0x00004400; // type:function size:0x10
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||||
AcODoor__hasFlowEntrypoint = .text:0x00004410; // type:function size:0x18
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fn_572_4430 = .text:0x00004430; // type:function size:0xC
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||||
fn_572_4440 = .text:0x00004440; // type:function size:0xE4
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||||
AcODoor__playerInInteractRange = .text:0x00004530; // type:function size:0xD0
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||||
fn_572_4600 = .text:0x00004600; // type:function size:0xE4
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||||
AcODoor__triggerDoorTalk = .text:0x000046F0; // type:function size:0x68
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||||
canOpen__10dAcOdoor_cFv = .text:0x00003350; // type:function size:0x84
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||||
fn_572_33E0__10dAcOdoor_cFv = .text:0x000033E0; // type:function size:0xC
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||||
startPullEventWithoutCallback__10dAcOdoor_cFPv = .text:0x000033F0; // type:function size:0x78
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||||
startPullEventWithCallback__10dAcOdoor_cFPv = .text:0x00003470; // type:function size:0x7C
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||||
startPushEventWithoutCallback__10dAcOdoor_cFPv = .text:0x000034F0; // type:function size:0x78
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||||
startPushEventWithCallback__10dAcOdoor_cFPv = .text:0x00003570; // type:function size:0x7C
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||||
startPullEvent__10dAcOdoor_cFPv = .text:0x000035F0; // type:function size:0x24
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||||
startPushEvent__10dAcOdoor_cFPv = .text:0x00003620; // type:function size:0x24
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||||
startOpenEvent__10dAcOdoor_cFPv = .text:0x00003650; // type:function size:0xB0
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||||
doorPullEventCallback__10dAcOdoor_cFP10dAcOdoor_c = .text:0x00003700; // type:function size:0x4
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||||
doorPushEventCallback__10dAcOdoor_cFP10dAcOdoor_c = .text:0x00003710; // type:function size:0x4
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||||
startDoorPullLockedEvent__10dAcOdoor_cFPv = .text:0x00003720; // type:function size:0x70
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||||
startDoorPushLockedEvent__10dAcOdoor_cFPv = .text:0x00003790; // type:function size:0x70
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||||
startLockedEvent__10dAcOdoor_cFPv = .text:0x00003800; // type:function size:0x5C
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||||
pullLockedEventCallback__10dAcOdoor_cFP10dAcOdoor_c = .text:0x00003860; // type:function size:0x68
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||||
pushLockedEventCallback__10dAcOdoor_cFP10dAcOdoor_c = .text:0x000038D0; // type:function size:0x68
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||||
startUnlockEvent__10dAcOdoor_cFv = .text:0x00003940; // type:function size:0x6C
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||||
unlockEventCallback__10dAcOdoor_cFP10dAcOdoor_c = .text:0x000039B0; // type:function size:0x1EC
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||||
openCallbackCommon__10dAcOdoor_cFP10dAcOdoor_c = .text:0x00003BA0; // type:function size:0x148
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||||
registerInEvent__10dAcOdoor_cFv = .text:0x00003CF0; // type:function size:0x3C
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||||
unkVirtFunc_0x6C__10dAcOdoor_cFv = .text:0x00003D30; // type:function size:0x4
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doInteraction__10dAcOdoor_cFl = .text:0x00003D40; // type:function size:0x1EC
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||||
getKeyParameter__10dAcOdoor_cFv = .text:0x00003F30; // type:function size:0xC
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||||
getSubtype2__10dAcOdoor_cFv = .text:0x00003F40; // type:function size:0xC
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||||
getSceneflag__10dAcOdoor_cFv = .text:0x00003F50; // type:function size:0xC
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||||
fn_572_3F60__10dAcOdoor_cFv = .text:0x00003F60; // type:function size:0xC
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||||
fn_572_3F70__10dAcOdoor_cFv = .text:0x00003F70; // type:function size:0xC
|
||||
fn_572_3F80__10dAcOdoor_cFv = .text:0x00003F80; // type:function size:0xC
|
||||
fn_572_3F90__10dAcOdoor_cFv = .text:0x00003F90; // type:function size:0x24
|
||||
getInteractionMinX__10dAcOdoor_cFv = .text:0x00003FC0; // type:function size:0xC
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||||
getInteractionMaxX__10dAcOdoor_cFv = .text:0x00003FD0; // type:function size:0xC
|
||||
getInteractionMinZ__10dAcOdoor_cFv = .text:0x00003FE0; // type:function size:0xC
|
||||
getInteractionMaxZ__10dAcOdoor_cFv = .text:0x00003FF0; // type:function size:0xC
|
||||
getInteractionLockMinX__10dAcOdoor_cFv = .text:0x00004000; // type:function size:0xC
|
||||
getInteractionLockMaxX__10dAcOdoor_cFv = .text:0x00004010; // type:function size:0xC
|
||||
getInteractionLockMinZ__10dAcOdoor_cFv = .text:0x00004020; // type:function size:0xC
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||||
getInteractionLockMaxZ__10dAcOdoor_cFv = .text:0x00004030; // type:function size:0xC
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||||
setRoomId__10dAcOdoor_cFSc = .text:0x00004040; // type:function size:0x8
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||||
fn_572_4050__10dAcOdoor_cFUl = .text:0x00004050; // type:function size:0x8
|
||||
fn_572_4060__10dAcOdoor_cFSc = .text:0x00004060; // type:function size:0x8
|
||||
fn_572_4070__10dAcOdoor_cFSc = .text:0x00004070; // type:function size:0x8
|
||||
fn_572_4080__10dAcOdoor_cFSc = .text:0x00004080; // type:function size:0x8
|
||||
fn_572_4090__10dAcOdoor_cFv = .text:0x00004090; // type:function size:0xC
|
||||
fn_572_40A0__10dAcOdoor_cFv = .text:0x000040A0; // type:function size:0xC
|
||||
fn_572_40B0__10dAcOdoor_cFv = .text:0x000040B0; // type:function size:0xC
|
||||
fn_572_40C0__10dAcOdoor_cFv = .text:0x000040C0; // type:function size:0xC
|
||||
fn_572_40D0__10dAcOdoor_cFv = .text:0x000040D0; // type:function size:0xC
|
||||
fn_572_40E0__10dAcOdoor_cCFv = .text:0x000040E0; // type:function size:0xC
|
||||
fn_572_40F0__10dAcOdoor_cFv = .text:0x000040F0; // type:function size:0xC
|
||||
fn_572_4100__10dAcOdoor_cFv = .text:0x00004100; // type:function size:0xC
|
||||
fn_572_4110__10dAcOdoor_cFv = .text:0x00004110; // type:function size:0xC
|
||||
fn_572_4120__10dAcOdoor_cFv = .text:0x00004120; // type:function size:0xC
|
||||
fn_572_4130__10dAcOdoor_cCFRb = .text:0x00004130; // type:function size:0xC
|
||||
fn_572_4140__10dAcOdoor_cCFRb = .text:0x00004140; // type:function size:0xC
|
||||
fn_572_4150__10dAcOdoor_cCFRb = .text:0x00004150; // type:function size:0x90
|
||||
triggerExit__10dAcOdoor_cFv = .text:0x000041E0; // type:function size:0x7C
|
||||
isLeavingSealedTempleSideDoorPostSkyKeep__10dAcOdoor_cCFv = .text:0x00004260; // type:function size:0xAC
|
||||
transitionPushRoomFlags__10dAcOdoor_cCFv = .text:0x00004310; // type:function size:0x28
|
||||
fn_572_4340__10dAcOdoor_cCFv = .text:0x00004340; // type:function size:0x28
|
||||
fn_572_4370__10dAcOdoor_cCFRC7mVec3_c = .text:0x00004370; // type:function size:0x84
|
||||
isPlayerInFrontOfDoor__10dAcOdoor_cCFv = .text:0x00004400; // type:function size:0x10
|
||||
hasFlowEntryPoint__10dAcOdoor_cCFv = .text:0x00004410; // type:function size:0x18
|
||||
fn_572_4430__10dAcOdoor_cCFv = .text:0x00004430; // type:function size:0xC
|
||||
fn_572_4440__10dAcOdoor_cFv = .text:0x00004440; // type:function size:0xE4
|
||||
isPlayerInteractable__10dAcOdoor_cCFv = .text:0x00004530; // type:function size:0xD0
|
||||
isPlayerInteractableLocked__10dAcOdoor_cCFv = .text:0x00004600; // type:function size:0xE4
|
||||
playInteractionLocked__10dAcOdoor_cCFv = .text:0x000046F0; // type:function size:0x68
|
||||
__dt__10dAcOdoor_cFv = .text:0x00004760; // type:function size:0xE8
|
||||
fn_572_4850 = .text:0x00004850; // type:function size:0x144
|
||||
__sinit_\d_a_obj_door_cpp = .text:0x00004850; // type:function size:0x144 scope:local
|
||||
_ctors = .ctors:0x00000000; // type:label scope:global
|
||||
_dtors = .dtors:0x00000000; // type:label scope:global
|
||||
lbl_572_rodata_0 = .rodata:0x00000000; // type:object size:0x20 data:float
|
||||
|
||||
@@ -216,9 +216,6 @@ public:
|
||||
/** fn_572_4310 */
|
||||
void transitionPushRoomFlags() const;
|
||||
|
||||
/** fn_572_4320 */
|
||||
void fn_572_4320() const; // nop
|
||||
|
||||
/** fn_572_4430 */
|
||||
bool transitionPullRoomFlags() const;
|
||||
|
||||
@@ -250,7 +247,7 @@ public:
|
||||
void playInteractionLocked() const;
|
||||
|
||||
public:
|
||||
s32 getType() const {
|
||||
s32 getType() {
|
||||
return getFromParams(0, 0x3F);
|
||||
}
|
||||
s32 getField_0x5B4() const {
|
||||
|
||||
+1
-1
@@ -89,7 +89,7 @@ public:
|
||||
mGroupType = m_tmpCtData.group_type;
|
||||
}
|
||||
|
||||
u32 getFromParams(u8 shift, u32 mask) const {
|
||||
u32 getFromParams(u8 shift, u32 mask) {
|
||||
return (mParams >> shift) & mask;
|
||||
}
|
||||
|
||||
|
||||
@@ -35,10 +35,6 @@ SPECIAL_ACTOR_PROFILE(OBJ_DOOR, dAcOdoor_c, fProfile::OBJ_DOOR, 0x188, 0, 7);
|
||||
|
||||
namespace {
|
||||
|
||||
static mVec3_c sVecs[] = {
|
||||
mVec3_c(70.f, 0.f, 0.f), mVec3_c(52.f, 110.f, 0.f), mVec3_c(0.f, 0.f, 70.f), mVec3_c(0.f, 0.f, -70.f)
|
||||
};
|
||||
|
||||
const char *const DoorAnim = "DoorAnim";
|
||||
const char *const DoorAnimPull = "DoorAnimPull";
|
||||
const char *const DoorAnimPush = "DoorAnimPush";
|
||||
@@ -192,6 +188,9 @@ bool checkRoom(s8 roomID, bool &b) {
|
||||
return true;
|
||||
}
|
||||
|
||||
static mVec3_c sVecs[] = {
|
||||
mVec3_c(70.f, 0.f, 0.f), mVec3_c(52.f, 110.f, 0.f), mVec3_c(0.f, 0.f, 70.f), mVec3_c(0.f, 0.f, -70.f)
|
||||
};
|
||||
} // namespace
|
||||
const char *const DoorE_N = "DoorE_N";
|
||||
|
||||
@@ -1245,9 +1244,6 @@ bool dAcOdoor_c::isLeavingSealedTempleSideDoorPostSkyKeep() const {}
|
||||
/** fn_572_4310 */
|
||||
void dAcOdoor_c::transitionPushRoomFlags() const {}
|
||||
|
||||
/** fn_572_4320 */
|
||||
void dAcOdoor_c::fn_572_4320() const {} // nop
|
||||
|
||||
/** fn_572_4430 */
|
||||
bool dAcOdoor_c::transitionPullRoomFlags() const {}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user