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d_t_scene_change OK
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@@ -2,6 +2,7 @@
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#define D_A_NPC_VOLCANO_F2_SALBO_H
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#include "d/a/npc/d_a_ordinary_npc.h"
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#include "m/m_vec.h"
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#include "s/s_State.hpp"
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class dAcNpcSlb2_c : public dAcOrdinaryNpc_c {
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@@ -10,6 +11,7 @@ public:
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virtual ~dAcNpcSlb2_c() {}
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void fn_61_58C0(int, int);
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void fn_61_56C0(const mVec3_c, const mVec3_c *, const mAng *);
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bool fn_61_6A10();
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void fn_61_68D0(int);
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