mirror of
https://github.com/zeldaret/ss
synced 2026-06-07 03:48:09 -04:00
Merge pull request #252 from robojumper/more_cursor_stuff
Cursor Cleanup
This commit is contained in:
@@ -119,8 +119,10 @@ toBeSorted/d_emitter.cpp:
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.sdata2 start:0x80576C18 end:0x80576C68
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.bss start:0x80594FA0 end:0x80597020
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toBeSorted/d_effects_2.cpp:
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toBeSorted/d_emitter_callbacks.cpp:
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.text start:0x8002B9A0 end:0x8002C128 align:16
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.data start:0x805014C0 end:0x80501528
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.sdata2 start:0x80576C68 end:0x80576C88
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toBeSorted/sound_info.cpp:
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.text start:0x8002C130 end:0x8002C3A0 align:16
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@@ -1402,6 +1404,7 @@ d/d_cs_game.cpp:
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.ctors start:0x804DB820 end:0x804DB824
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.rodata start:0x804EAC38 end:0x804EACF0
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.data start:0x8052E968 end:0x80530170
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.sdata start:0x80573448 end:0x80573460
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.sbss start:0x805757B0 end:0x805757B8
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.sdata2 start:0x8057B5C0 end:0x8057B650
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.bss start:0x805B38B8 end:0x805B4178
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+118
-107
@@ -1009,18 +1009,18 @@ __ct__18dParticleFogProc_cFv = .text:0x8002B8F0; // type:function size:0x44
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__arraydtor$9502 = .text:0x8002B940; // type:function size:0x1C scope:local
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__ct__11dEffect2D_cFv = .text:0x8002B960; // type:function size:0x18
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||||
__arraydtor$9504 = .text:0x8002B980; // type:function size:0x1C scope:local
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fn_8002B9A0 = .text:0x8002B9A0; // type:function size:0x30
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||||
fn_8002B9D0 = .text:0x8002B9D0; // type:function size:0x10C
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||||
fn_8002BAE0 = .text:0x8002BAE0; // type:function size:0x228
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||||
fn_8002BD10 = .text:0x8002BD10; // type:function size:0x28
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||||
fn_8002BD40 = .text:0x8002BD40; // type:function size:0x34
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__ct__29dEmitterCallbackCursorTrail_cFUlf = .text:0x8002B9A0; // type:function size:0x30
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fn_8002B9D0__FR7mVec3_cRC7mVec3_cRC7mVec3_cRC7mVec3_cRC7mVec3_cf = .text:0x8002B9D0; // type:function size:0x10C
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executeAfter__29dEmitterCallbackCursorTrail_cFP14JPABaseEmitter = .text:0x8002BAE0; // type:function size:0x228
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create__29dEmitterCallbackCursorTrail_cFP14JPABaseEmitter = .text:0x8002BD10; // type:function size:0x28
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vt_0x20__29dEmitterCallbackCursorTrail_cFff = .text:0x8002BD40; // type:function size:0x34
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fn_8002BD80 = .text:0x8002BD80; // type:function size:0x1C4
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fn_8002BF50 = .text:0x8002BF50; // type:function size:0x40
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fn_8002BF90 = .text:0x8002BF90; // type:function size:0x1C
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||||
fn_8002BFB0 = .text:0x8002BFB0; // type:function size:0x54
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||||
fn_8002C010 = .text:0x8002C010; // type:function size:0x58
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fn_8002C070 = .text:0x8002C070; // type:function size:0x58
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fn_8002C0D0 = .text:0x8002C0D0; // type:function size:0x58
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__dt__29dEmitterCallbackCursorTrail_cFv = .text:0x8002C0D0; // type:function size:0x58
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__ct__9SoundInfoFP9dAcBase_c = .text:0x8002C130; // type:function size:0x24
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__dt__16dSoundSourceIf_cFv = .text:0x8002C160; // type:function size:0x40 scope:weak
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__dt__9SoundInfoFv = .text:0x8002C1A0; // type:function size:0xB0
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@@ -3915,11 +3915,11 @@ setFramesLeftOnPause__15dTagProcessor_cFPQ34nw4r2ut4RectPQ34nw4r2ut15PrintContex
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fn_800B5500__15dTagProcessor_cFUcPw = .text:0x800B5500; // type:function size:0x18
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||||
fn_800B5520__15dTagProcessor_cFPw = .text:0x800B5520; // type:function size:0x14
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||||
fn_800B5540__15dTagProcessor_cFPw = .text:0x800B5540; // type:function size:0x28
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writeHeroname__15dTagProcessor_cFPwPll = .text:0x800B5570; // type:function size:0x110
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writeItem__15dTagProcessor_cFPwPwPll = .text:0x800B5680; // type:function size:0x1DC
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writeStringArg__15dTagProcessor_cFPwPwPll = .text:0x800B5860; // type:function size:0x1C0
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writeNumericArg__15dTagProcessor_cFPwPwPll = .text:0x800B5A20; // type:function size:0x3AC
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writeSingularOrPluralWord__15dTagProcessor_cFPwPwPll = .text:0x800B5DD0; // type:function size:0x1FC
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writeHeroname__15dTagProcessor_cFPwPlb = .text:0x800B5570; // type:function size:0x110
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writeItem__15dTagProcessor_cFPwPwPlb = .text:0x800B5680; // type:function size:0x1DC
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writeStringArg__15dTagProcessor_cFPwPwPlb = .text:0x800B5860; // type:function size:0x1C0
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writeNumericArg__15dTagProcessor_cFPwPwPlb = .text:0x800B5A20; // type:function size:0x3AC
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writeSingularOrPluralWord__15dTagProcessor_cFPwPwPlb = .text:0x800B5DD0; // type:function size:0x1FC
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writeSingleCharacter__15dTagProcessor_cFwPwPl = .text:0x800B5FD0; // type:function size:0x10C
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fn_800B60E0__15dTagProcessor_cFUcPw = .text:0x800B60E0; // type:function size:0x24
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fn_800B6110__15dTagProcessor_cFUcPw = .text:0x800B6110; // type:function size:0x24
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@@ -3937,7 +3937,7 @@ calcRectIcon__15dTagProcessor_cFPQ34nw4r2ut4RectPQ34nw4r2ut15PrintContext<w>Pw =
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configureWriterForIcon__15dTagProcessor_cFPQ34nw4r2ut17TextWriterBase<w>PQ34nw4r2ut15PrintContext<w>Usl = .text:0x800B70D0; // type:function size:0x3A4
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somethingWithScrapperAndMusic__15dTagProcessor_cFPw = .text:0x800B7480; // type:function size:0xB8
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restoreColor__15dTagProcessor_cFPQ34nw4r2ut15PrintContext<w>Uc = .text:0x800B7540; // type:function size:0x250
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writeTextNormal__15dTagProcessor_cFPCwPwPlUcl = .text:0x800B7790; // type:function size:0xD8
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writeTextNormal__15dTagProcessor_cFPCwPwPlUcb = .text:0x800B7790; // type:function size:0xD8
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symbolToFontIdx__15dTagProcessor_cFl = .text:0x800B7870; // type:function size:0x10
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getAnimatedIconReplacement__15dTagProcessor_cFUc = .text:0x800B7880; // type:function size:0x210
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getAnimatedWiggleIconReplacement__15dTagProcessor_cFUc = .text:0x800B7A90; // type:function size:0x9C
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@@ -11266,16 +11266,16 @@ dCsGame_c_classInit__Fv = .text:0x801BD250; // type:function size:0x30
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__ct__13dCsGame_HIO_cFv = .text:0x801BD280; // type:function size:0x8C
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__dt__13dCsGame_HIO_cFv = .text:0x801BD310; // type:function size:0x40
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__ct__9dCsGame_cFv = .text:0x801BD350; // type:function size:0x4CC
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fn_801BD820 = .text:0x801BD820; // type:function size:0x40
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fn_801BD860 = .text:0x801BD860; // type:function size:0x40
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__dt__17dCsGameLytBase1_cFv = .text:0x801BD820; // type:function size:0x40
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__dt__17dCsGameLytBase2_cFv = .text:0x801BD860; // type:function size:0x40
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__dt__13dCsGameLyt1_cFv = .text:0x801BD8A0; // type:function size:0x5C
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__dt__13dCsGameLyt2_cFv = .text:0x801BD900; // type:function size:0x5C
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__dt__40sFState_c<Q29dCsGame_c15lytItemCursor_c>Fv = .text:0x801BD960; // type:function size:0x58
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__dt__43sFStateFct_c<Q29dCsGame_c15lytItemCursor_c>Fv = .text:0x801BD9C0; // type:function size:0x6C
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__dt__96sStateMgr_c<Q29dCsGame_c15lytItemCursor_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801BDA30; // type:function size:0xA0
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__dt__66sFStateMgr_c<Q29dCsGame_c15lytItemCursor_c,20sStateMethodUsr_FI_c>Fv = .text:0x801BDAD0; // type:function size:0xA4
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fn_801BDB80 = .text:0x801BDB80; // type:function size:0x40
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fn_801BDBC0 = .text:0x801BDBC0; // type:function size:0x6C
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__dt__Q23d2d9AnmGroupsFv = .text:0x801BDB80; // type:function size:0x40
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__dt__Q39dCsGame_c15lytItemCursor_c18dCsGameAnmGroups_cFv = .text:0x801BDBC0; // type:function size:0x6C
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__dt__53sFState_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c>Fv = .text:0x801BDC30; // type:function size:0x58
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__dt__56sFStateFct_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c>Fv = .text:0x801BDC90; // type:function size:0x6C
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__dt__109sStateMgr_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801BDD00; // type:function size:0xA0
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@@ -11302,41 +11302,41 @@ __dt__112sStateMgr_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c,20sStateMetho
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__dt__82sFStateMgr_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c,20sStateMethodUsr_FI_c>Fv = .text:0x801BE930; // type:function size:0xA4
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__dt__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .text:0x801BE9E0; // type:function size:0xB4
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__dt__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801BEAA0; // type:function size:0x2E4
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fn_801BED90 = .text:0x801BED90; // type:function size:0x40
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__dt__22dCursorInterfaceGame_cFv = .text:0x801BED90; // type:function size:0x40
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__dt__9dCsGame_cFv = .text:0x801BEDD0; // type:function size:0x33C
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||||
create__9dCsGame_cFv = .text:0x801BF110; // type:function size:0xF4
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||||
doDelete__9dCsGame_cFv = .text:0x801BF210; // type:function size:0x84
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||||
CsGame__baseUpdate = .text:0x801BF2A0; // type:function size:0x25C
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fn_801BF500 = .text:0x801BF500; // type:function size:0x14
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CsGame__draw = .text:0x801BF520; // type:function size:0xBC
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fn_801BF5E0__9dCsGame_cCFv = .text:0x801BF5E0; // type:function size:0x44
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fn_801BF630 = .text:0x801BF630; // type:function size:0x288
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setNextCursorType__9dCsGame_cFQ39dCsGame_c15lytItemCursor_c12CursorType_e = .text:0x801BF8C0; // type:function size:0x10
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||||
setCursorTypeNoneMaybe__9dCsGame_cFv = .text:0x801BF8D0; // type:function size:0x8
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setCursorTypePointer__9dCsGame_cFv = .text:0x801BF8E0; // type:function size:0x18
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fn_801BF900 = .text:0x801BF900; // type:function size:0x8
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||||
fn_801BF910 = .text:0x801BF910; // type:function size:0x58
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||||
CsGame__startDrawBow = .text:0x801BF970; // type:function size:0x58
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||||
CsGame__startBowAim = .text:0x801BF9D0; // type:function size:0x38
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||||
CsGame__startBowReady = .text:0x801BFA10; // type:function size:0x38
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||||
fn_801BFA50 = .text:0x801BFA50; // type:function size:0x68
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||||
fn_801BFAC0 = .text:0x801BFAC0; // type:function size:0x8
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||||
fn_801BFAD0 = .text:0x801BFAD0; // type:function size:0x54
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||||
fn_801BFB30 = .text:0x801BFB30; // type:function size:0x3C
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||||
fn_801BFB70 = .text:0x801BFB70; // type:function size:0x48
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||||
fn_801BFBC0 = .text:0x801BFBC0; // type:function size:0x8
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||||
fn_801BFBD0 = .text:0x801BFBD0; // type:function size:0x178
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||||
fn_801BFD50 = .text:0x801BFD50; // type:function size:0x50
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||||
fn_801BFDA0 = .text:0x801BFDA0; // type:function size:0x88
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fn_801BFE30 = .text:0x801BFE30; // type:function size:0x34
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fn_801BFE70 = .text:0x801BFE70; // type:function size:0xC
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fn_801BFE80 = .text:0x801BFE80; // type:function size:0x20
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fn_801BFEA0 = .text:0x801BFEA0; // type:function size:0x4C
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fn_801BFEF0 = .text:0x801BFEF0; // type:function size:0x8
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fn_801BFF00 = .text:0x801BFF00; // type:function size:0xC
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fn_801BFF10 = .text:0x801BFF10; // type:function size:0x20
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fn_801BFF30 = .text:0x801BFF30; // type:function size:0x4C
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||||
fn_801BFF80 = .text:0x801BFF80; // type:function size:0x8
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||||
execute__9dCsGame_cFv = .text:0x801BF2A0; // type:function size:0x25C
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||||
setPosition__17dCsGameLytBase1_cFRC7mVec2_c = .text:0x801BF500; // type:function size:0x14
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draw__9dCsGame_cFv = .text:0x801BF520; // type:function size:0xBC
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||||
shouldDraw__9dCsGame_cCFv = .text:0x801BF5E0; // type:function size:0x44
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||||
isForcedHidden__9dCsGame_cCFv = .text:0x801BF630; // type:function size:0x288
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||||
setNextCursorType__9dCsGame_cFQ29dCsGame_c12CursorType_e = .text:0x801BF8C0; // type:function size:0x10
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noneSet__9dCsGame_cFv = .text:0x801BF8D0; // type:function size:0x8
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||||
pointerDefSet__9dCsGame_cFv = .text:0x801BF8E0; // type:function size:0x18
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||||
pointerCatSet__9dCsGame_cFv = .text:0x801BF900; // type:function size:0x8
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||||
pachinkoSetCharging__9dCsGame_cFbf = .text:0x801BF910; // type:function size:0x58
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||||
bowStartDrawOrCharge__9dCsGame_cFff = .text:0x801BF970; // type:function size:0x58
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||||
bowAimStart__9dCsGame_cFv = .text:0x801BF9D0; // type:function size:0x38
|
||||
bowReady__9dCsGame_cFv = .text:0x801BFA10; // type:function size:0x38
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||||
dowsingSetParams__9dCsGame_cFRC4mAngff = .text:0x801BFA50; // type:function size:0x68
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||||
dowsingSetUnkWord__9dCsGame_cFi = .text:0x801BFAC0; // type:function size:0x8
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||||
vacuumSetNotLocked__9dCsGame_cFf = .text:0x801BFAD0; // type:function size:0x54
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||||
vacuumSetLocked__9dCsGame_cFv = .text:0x801BFB30; // type:function size:0x3C
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||||
clawshotsSetLocked__9dCsGame_cFb = .text:0x801BFB70; // type:function size:0x48
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||||
setCursorTypePlayerCam__9dCsGame_cFv = .text:0x801BFBC0; // type:function size:0x8
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getCursorPos__22dCursorInterfaceGame_cFv = .text:0x801BFBD0; // type:function size:0x178
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||||
init__17dCsGameLytBase2_cFv = .text:0x801BFD50; // type:function size:0x50
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||||
execute__17dCsGameLytBase2_cFv = .text:0x801BFDA0; // type:function size:0x88
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||||
draw__17dCsGameLytBase2_cFv = .text:0x801BFE30; // type:function size:0x34
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||||
loadResAcc__13dCsGameLyt1_cFv = .text:0x801BFE70; // type:function size:0xC
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||||
build__13dCsGameLyt1_cFv = .text:0x801BFE80; // type:function size:0x20
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||||
init__13dCsGameLyt1_cFv = .text:0x801BFEA0; // type:function size:0x4C
|
||||
remove__13dCsGameLyt1_cFv = .text:0x801BFEF0; // type:function size:0x8
|
||||
loadResAcc__13dCsGameLyt2_cFv = .text:0x801BFF00; // type:function size:0xC
|
||||
build__13dCsGameLyt2_cFv = .text:0x801BFF10; // type:function size:0x20
|
||||
init__13dCsGameLyt2_cFv = .text:0x801BFF30; // type:function size:0x4C
|
||||
remove__13dCsGameLyt2_cFv = .text:0x801BFF80; // type:function size:0x8
|
||||
initializeState_Invisible__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801BFF90; // type:function size:0x4
|
||||
executeState_Invisible__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801BFFA0; // type:function size:0x4
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||||
finalizeState_Invisible__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801BFFB0; // type:function size:0x4
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||||
@@ -11361,20 +11361,20 @@ executeState_PlayerCam__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C0110; // t
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||||
finalizeState_PlayerCam__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C0150; // type:function size:0x4
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||||
changeState__Q29dCsGame_c15lytItemCursor_cFRC42sFStateID_c<Q29dCsGame_c15lytItemCursor_c> = .text:0x801C0160; // type:function size:0x10
|
||||
changeState__96sStateMgr_c<Q29dCsGame_c15lytItemCursor_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>FRC12sStateIDIf_c = .text:0x801C0170; // type:function size:0x10
|
||||
CsGame__lytItemCursor__startBowDrawOrChargeState = .text:0x801C0180; // type:function size:0x8
|
||||
CsGame__lytItemCursor__startBowAim = .text:0x801C0190; // type:function size:0x8
|
||||
CsGame__lytItemCursor__startBowReady = .text:0x801C01A0; // type:function size:0x8
|
||||
fn_801C01B0 = .text:0x801C01B0; // type:function size:0x8
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||||
fn_801C01C0 = .text:0x801C01C0; // type:function size:0x8
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||||
fn_801C01D0 = .text:0x801C01D0; // type:function size:0x8
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||||
fn_801C01E0 = .text:0x801C01E0; // type:function size:0x8
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||||
fn_801C01F0 = .text:0x801C01F0; // type:function size:0x8
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||||
fn_801C0200 = .text:0x801C0200; // type:function size:0x8
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||||
fn_801C0210 = .text:0x801C0210; // type:function size:0xC
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||||
fn_801C0220 = .text:0x801C0220; // type:function size:0x20
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||||
doInit__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C0240; // type:function size:0x19C
|
||||
fn_801C03E0 = .text:0x801C03E0; // type:function size:0x28
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||||
fn_801C0410 = .text:0x801C0410; // type:function size:0x108
|
||||
bowStartDrawOrCharge__Q29dCsGame_c15lytItemCursor_cFff = .text:0x801C0180; // type:function size:0x8
|
||||
bowAimStart__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C0190; // type:function size:0x8
|
||||
bowReady__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C01A0; // type:function size:0x8
|
||||
pachinkoSetCharging__Q29dCsGame_c15lytItemCursor_cFbf = .text:0x801C01B0; // type:function size:0x8
|
||||
dowsingSetParams__Q29dCsGame_c15lytItemCursor_cFRC4mAngff = .text:0x801C01C0; // type:function size:0x8
|
||||
dowsingSetUnkWord__Q29dCsGame_c15lytItemCursor_cFi = .text:0x801C01D0; // type:function size:0x8
|
||||
vacuumSetUnkFloat__Q29dCsGame_c15lytItemCursor_cFf = .text:0x801C01E0; // type:function size:0x8
|
||||
vacuumSetLocked__Q29dCsGame_c15lytItemCursor_cFb = .text:0x801C01F0; // type:function size:0x8
|
||||
clawshotsSetLocked__Q29dCsGame_c15lytItemCursor_cFb = .text:0x801C0200; // type:function size:0x8
|
||||
loadResAcc__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C0210; // type:function size:0xC
|
||||
build__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C0220; // type:function size:0x20
|
||||
init__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C0240; // type:function size:0x19C
|
||||
remove__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C03E0; // type:function size:0x28
|
||||
execute__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C0410; // type:function size:0x108
|
||||
executeState__96sStateMgr_c<Q29dCsGame_c15lytItemCursor_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C0520; // type:function size:0x10
|
||||
initializeState_NotFind__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C0530; // type:function size:0x4
|
||||
executeState_NotFind__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C0540; // type:function size:0x70
|
||||
@@ -11393,11 +11393,11 @@ initializeState_ToNotFind__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .t
|
||||
executeState_ToNotFind__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C0930; // type:function size:0x98
|
||||
finalizeState_ToNotFind__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C09D0; // type:function size:0x4
|
||||
enter__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C09E0; // type:function size:0x108
|
||||
fn_801C0AF0 = .text:0x801C0AF0; // type:function size:0x74
|
||||
fn_801C0B70 = .text:0x801C0B70; // type:function size:0x8
|
||||
fn_801C0B80 = .text:0x801C0B80; // type:function size:0x24
|
||||
fn_801C0BB0 = .text:0x801C0BB0; // type:function size:0x1C
|
||||
fn_801C0BD0 = .text:0x801C0BD0; // type:function size:0x140
|
||||
setParams__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFRC4mAngff = .text:0x801C0AF0; // type:function size:0x74
|
||||
setUnkWord__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFi = .text:0x801C0B70; // type:function size:0x8
|
||||
moveEffectsIn__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C0B80; // type:function size:0x24
|
||||
moveEffectsOut__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C0BB0; // type:function size:0x1C
|
||||
updateEffects__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C0BD0; // type:function size:0x140
|
||||
init__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C0D10; // type:function size:0x8C
|
||||
execute__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C0DA0; // type:function size:0x2B0
|
||||
executeState__113sStateMgr_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C1050; // type:function size:0x10
|
||||
@@ -11425,12 +11425,12 @@ executeState_Charge__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C
|
||||
finalizeState_Charge__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C1660; // type:function size:0x4
|
||||
enter__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C1670; // type:function size:0x1F4
|
||||
init__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C1870; // type:function size:0x170
|
||||
fn_801C19E0 = .text:0x801C19E0; // type:function size:0x170
|
||||
execute__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C19E0; // type:function size:0x170
|
||||
executeState__109sStateMgr_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C1B50; // type:function size:0x10
|
||||
CsGame__lytItemCursor__lytBowCsr__startDrawOrCharge = .text:0x801C1B60; // type:function size:0xB0
|
||||
startDrawOrCharge__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFff = .text:0x801C1B60; // type:function size:0xB0
|
||||
getStateID__109sStateMgr_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C1C10; // type:function size:0x10
|
||||
CsGame__lytItemCursor__lytBowCsr__startAimStart = .text:0x801C1C20; // type:function size:0x84
|
||||
fn_801C1CB0 = .text:0x801C1CB0; // type:function size:0x84
|
||||
aimStart__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C1C20; // type:function size:0x84
|
||||
ready__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C1CB0; // type:function size:0x84
|
||||
initializeState_Invisible__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C1D40; // type:function size:0x4
|
||||
executeState_Invisible__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C1D50; // type:function size:0x4
|
||||
finalizeState_Invisible__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C1D60; // type:function size:0x4
|
||||
@@ -11456,12 +11456,12 @@ finalizeState_ChargeFull__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .t
|
||||
init__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C2420; // type:function size:0x150
|
||||
execute__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C2570; // type:function size:0xFC
|
||||
executeState__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C2670; // type:function size:0x10
|
||||
fn_801C2680 = .text:0x801C2680; // type:function size:0xC
|
||||
setCharging__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFbf = .text:0x801C2680; // type:function size:0xC
|
||||
initializeState_Normal__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C2690; // type:function size:0x10
|
||||
executeState_Normal__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C26A0; // type:function size:0xC8
|
||||
changeState__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>FRC12sStateIDIf_c = .text:0x801C2770; // type:function size:0x10
|
||||
finalizeState_Normal__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C2780; // type:function size:0x4
|
||||
fn_801C2790 = .text:0x801C2790; // type:function size:0x60
|
||||
setRotate__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFf = .text:0x801C2790; // type:function size:0x60
|
||||
initializeState_ToLock__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C27F0; // type:function size:0x8
|
||||
executeState_ToLock__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C2800; // type:function size:0xDC
|
||||
finalizeState_ToLock__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C28E0; // type:function size:0x4
|
||||
@@ -11472,7 +11472,7 @@ initializeState_ToNormal__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .t
|
||||
executeState_ToNormal__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C2A00; // type:function size:0xFC
|
||||
finalizeState_ToNormal__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C2B00; // type:function size:0x4
|
||||
enter__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C2B10; // type:function size:0xDC
|
||||
fn_801C2BF0 = .text:0x801C2BF0; // type:function size:0x8
|
||||
setLocked__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFb = .text:0x801C2BF0; // type:function size:0x8
|
||||
init__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C2C00; // type:function size:0xA4
|
||||
execute__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C2CB0; // type:function size:0x10
|
||||
executeState__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C2CC0; // type:function size:0x10
|
||||
@@ -11490,14 +11490,14 @@ initializeState_ToNormal__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .tex
|
||||
executeState_ToNormal__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .text:0x801C2FD0; // type:function size:0x98
|
||||
finalizeState_ToNormal__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .text:0x801C3070; // type:function size:0x4
|
||||
enter__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .text:0x801C3080; // type:function size:0xD8
|
||||
fn_801C3160 = .text:0x801C3160; // type:function size:0x2C
|
||||
fn_801C3190 = .text:0x801C3190; // type:function size:0x8
|
||||
setUnkFloat__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFf = .text:0x801C3160; // type:function size:0x2C
|
||||
setLocked__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFb = .text:0x801C3190; // type:function size:0x8
|
||||
init__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .text:0x801C31A0; // type:function size:0x50
|
||||
execute__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .text:0x801C31F0; // type:function size:0x10
|
||||
executeState__112sStateMgr_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C3200; // type:function size:0x10
|
||||
fn_801C3210 = .text:0x801C3210; // type:function size:0x8
|
||||
fn_801C3220 = .text:0x801C3220; // type:function size:0x8
|
||||
fn_801C3230 = .text:0x801C3230; // type:function size:0x8
|
||||
getLyt__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C3210; // type:function size:0x8
|
||||
getLyt__13dCsGameLyt2_cFv = .text:0x801C3220; // type:function size:0x8
|
||||
getLyt__13dCsGameLyt1_cFv = .text:0x801C3230; // type:function size:0x8
|
||||
build__43sFStateFct_c<Q29dCsGame_c15lytItemCursor_c>FRC12sStateIDIf_c = .text:0x801C3240; // type:function size:0x60
|
||||
dispose__43sFStateFct_c<Q29dCsGame_c15lytItemCursor_c>FRP10sStateIf_c = .text:0x801C32A0; // type:function size:0xC
|
||||
build__59sFStateFct_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c>FRC12sStateIDIf_c = .text:0x801C32B0; // type:function size:0x60
|
||||
@@ -30003,7 +30003,7 @@ __vt__14dEmitterBase_c = .data:0x80501400; // type:object size:0xC
|
||||
lbl_8050140C = .data:0x8050140C; // type:object size:0xB4
|
||||
lbl_805014C0 = .data:0x805014C0; // type:object size:0x28
|
||||
lbl_805014E8 = .data:0x805014E8; // type:object size:0x18
|
||||
lbl_80501500 = .data:0x80501500; // type:object size:0x28
|
||||
__vt__29dEmitterCallbackCursorTrail_c = .data:0x80501500; // type:object size:0x28
|
||||
__vt__9SoundInfo = .data:0x80501528; // type:object size:0xC
|
||||
@19465 = .data:0x80501538; // type:object size:0xC data:string
|
||||
__vt__9dAcBase_c = .data:0x80501544; // type:object size:0x74
|
||||
@@ -35798,8 +35798,8 @@ __vt__86sStateMgr_c<17dLytCursorStick_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13
|
||||
__vt__33sFStateFct_c<17dLytCursorStick_c> = .data:0x8052E938; // type:object size:0x14 scope:weak
|
||||
__vt__30sFState_c<17dLytCursorStick_c> = .data:0x8052E950; // type:object size:0x18 scope:weak
|
||||
g_profile_C_GAME = .data:0x8052E968; // type:object size:0xC
|
||||
lbl_8052E974 = .data:0x8052E974; // type:object size:0x10
|
||||
lbl_8052E984 = .data:0x8052E984; // type:object size:0x10
|
||||
lbl_8052E974 = .data:0x8052E974; // type:object size:0xD data:string
|
||||
lbl_8052E984 = .data:0x8052E984; // type:object size:0xD data:string
|
||||
lbl_8052E994 = .data:0x8052E994; // type:object size:0x14 data:string
|
||||
lbl_8052E9A8 = .data:0x8052E9A8; // type:object size:0x1C
|
||||
lbl_8052E9C4 = .data:0x8052E9C4; // type:object size:0xC data:string
|
||||
@@ -35843,45 +35843,56 @@ lbl_8052ED54 = .data:0x8052ED54; // type:object size:0x1C data:string
|
||||
lbl_8052ED70 = .data:0x8052ED70; // type:object size:0x10
|
||||
lbl_8052ED80 = .data:0x8052ED80; // type:object size:0x20
|
||||
lbl_8052EDA0 = .data:0x8052EDA0; // type:object size:0x10
|
||||
lbl_8052EDB0 = .data:0x8052EDB0; // type:object size:0x10
|
||||
lbl_8052EDC0 = .data:0x8052EDC0; // type:object size:0x84
|
||||
lbl_8052EE44 = .data:0x8052EE44; // type:object size:0xC
|
||||
lbl_8052EDB0 = .data:0x8052EDB0; // type:object size:0xD data:string
|
||||
lbl_8052EDC0 = .data:0x8052EDC0; // type:object size:0xD data:string
|
||||
lbl_8052EDD0 = .data:0x8052EDD0; // type:object size:0xF data:string
|
||||
lbl_8052EDE0 = .data:0x8052EDE0; // type:object size:0x10 data:string
|
||||
lbl_8052EDF0 = .data:0x8052EDF0; // type:object size:0xF data:string
|
||||
lbl_8052EE00 = .data:0x8052EE00; // type:object size:0x10 data:string
|
||||
lbl_8052EE10 = .data:0x8052EE10; // type:object size:0xD data:string
|
||||
lbl_8052EE20 = .data:0x8052EE20; // type:object size:0xA data:string
|
||||
lbl_8052EE2C = .data:0x8052EE2C; // type:object size:0xA data:string
|
||||
lbl_8052EE38 = .data:0x8052EE38; // type:object size:0xA data:string
|
||||
__vt__13dCsGame_HIO_c = .data:0x8052EE44; // type:object size:0xC
|
||||
__vt__9dCsGame_c = .data:0x8052EE50; // type:object size:0x4C
|
||||
CsGame__lytItemCursor__vtable = .data:0x8052EE9C; // type:object size:0x2C
|
||||
lbl_8052EEC8 = .data:0x8052EEC8; // type:object size:0x10
|
||||
__vt__Q29dCsGame_c15lytItemCursor_c = .data:0x8052EE9C; // type:object size:0x2C
|
||||
__vt__Q39dCsGame_c15lytItemCursor_c18dCsGameAnmGroups_c = .data:0x8052EEC8; // type:object size:0xC
|
||||
__vt__66sFStateMgr_c<Q29dCsGame_c15lytItemCursor_c,20sStateMethodUsr_FI_c> = .data:0x8052EED8; // type:object size:0x30
|
||||
__vt__96sStateMgr_c<Q29dCsGame_c15lytItemCursor_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c> = .data:0x8052EF08; // type:object size:0x30
|
||||
__vt__43sFStateFct_c<Q29dCsGame_c15lytItemCursor_c> = .data:0x8052EF38; // type:object size:0x18
|
||||
__vt__43sFStateFct_c<Q29dCsGame_c15lytItemCursor_c> = .data:0x8052EF38; // type:object size:0x14
|
||||
__vt__40sFState_c<Q29dCsGame_c15lytItemCursor_c> = .data:0x8052EF50; // type:object size:0x18
|
||||
__vt__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c = .data:0x8052EF68; // type:object size:0x10
|
||||
__vt__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c = .data:0x8052EF68; // type:object size:0xC
|
||||
__vt__82sFStateMgr_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c,20sStateMethodUsr_FI_c> = .data:0x8052EF78; // type:object size:0x30
|
||||
__vt__112sStateMgr_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c> = .data:0x8052EFA8; // type:object size:0x30
|
||||
__vt__59sFStateFct_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c> = .data:0x8052EFD8; // type:object size:0x18
|
||||
__vt__59sFStateFct_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c> = .data:0x8052EFD8; // type:object size:0x14
|
||||
__vt__56sFState_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c> = .data:0x8052EFF0; // type:object size:0x18
|
||||
__vt__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c = .data:0x8052F008; // type:object size:0x10
|
||||
__vt__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c = .data:0x8052F008; // type:object size:0xC
|
||||
__vt__84sFStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c,20sStateMethodUsr_FI_c> = .data:0x8052F018; // type:object size:0x30
|
||||
__vt__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c> = .data:0x8052F048; // type:object size:0x30
|
||||
__vt__61sFStateFct_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c> = .data:0x8052F078; // type:object size:0x18
|
||||
__vt__61sFStateFct_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c> = .data:0x8052F078; // type:object size:0x14
|
||||
__vt__58sFState_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c> = .data:0x8052F090; // type:object size:0x18
|
||||
__vt__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c = .data:0x8052F0A8; // type:object size:0x10
|
||||
__vt__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c = .data:0x8052F0A8; // type:object size:0xC
|
||||
__vt__84sFStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c,20sStateMethodUsr_FI_c> = .data:0x8052F0B8; // type:object size:0x30
|
||||
__vt__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c> = .data:0x8052F0E8; // type:object size:0x30
|
||||
__vt__61sFStateFct_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c> = .data:0x8052F118; // type:object size:0x18
|
||||
__vt__61sFStateFct_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c> = .data:0x8052F118; // type:object size:0x14
|
||||
__vt__58sFState_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c> = .data:0x8052F130; // type:object size:0x18
|
||||
__vt__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c = .data:0x8052F148; // type:object size:0x10
|
||||
__vt__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c = .data:0x8052F148; // type:object size:0xC
|
||||
__vt__83sFStateMgr_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c,20sStateMethodUsr_FI_c> = .data:0x8052F158; // type:object size:0x30
|
||||
__vt__113sStateMgr_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c> = .data:0x8052F188; // type:object size:0x30
|
||||
__vt__60sFStateFct_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c> = .data:0x8052F1B8; // type:object size:0x18
|
||||
__vt__60sFStateFct_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c> = .data:0x8052F1B8; // type:object size:0x14
|
||||
__vt__57sFState_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c> = .data:0x8052F1D0; // type:object size:0x18
|
||||
__vt__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c = .data:0x8052F1E8; // type:object size:0x10
|
||||
__vt__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c = .data:0x8052F1E8; // type:object size:0xC
|
||||
__vt__79sFStateMgr_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c,20sStateMethodUsr_FI_c> = .data:0x8052F1F8; // type:object size:0x30
|
||||
__vt__109sStateMgr_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c> = .data:0x8052F228; // type:object size:0x30
|
||||
__vt__56sFStateFct_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c> = .data:0x8052F258; // type:object size:0x18
|
||||
__vt__56sFStateFct_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c> = .data:0x8052F258; // type:object size:0x14
|
||||
__vt__53sFState_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c> = .data:0x8052F270; // type:object size:0x18
|
||||
lbl_8052F288 = .data:0x8052F288; // type:object size:0x2C
|
||||
lbl_8052F2B4 = .data:0x8052F2B4; // type:object size:0x7C
|
||||
__vt__13dCsGameLyt2_c = .data:0x8052F288; // type:object size:0x2C
|
||||
__vt__13dCsGameLyt1_c = .data:0x8052F2B4; // type:object size:0x2C
|
||||
__vt__17dCsGameLytBase2_c = .data:0x8052F2E0; // type:object size:0x2C
|
||||
__vt__17dCsGameLytBase1_c = .data:0x8052F310; // type:object size:0x20
|
||||
__vt__22dCursorInterfaceGame_c = .data:0x8052F330; // type:object size:0x10
|
||||
lbl_8052F340 = .data:0x8052F340; // type:object size:0xCF4
|
||||
__vt__Q23d2d9AnmGroups = .data:0x8052F340; // type:object size:0xC
|
||||
lbl_8052F34C = .data:0x8052F34C; // type:object size:0xCE8
|
||||
__vt__58sFStateID_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c> = .data:0x80530034; // type:object size:0x34
|
||||
__vt__60sFStateID_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c> = .data:0x80530068; // type:object size:0x34
|
||||
__vt__60sFStateID_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c> = .data:0x8053009C; // type:object size:0x34
|
||||
@@ -40507,10 +40518,10 @@ sLytNames = .sdata:0x80573430; // type:object size:0x8 scope:local data:4byte
|
||||
@13276 = .sdata:0x80573438; // type:object size:0x4 scope:local data:4byte
|
||||
@13956 = .sdata:0x8057343C; // type:object size:0x7 scope:local data:string
|
||||
@13957 = .sdata:0x80573444; // type:object size:0x4 scope:local data:string
|
||||
lbl_80573448 = .sdata:0x80573448; // type:object size:0x8
|
||||
lbl_80573448 = .sdata:0x80573448; // type:object size:0x7 data:string
|
||||
lbl_80573450 = .sdata:0x80573450; // type:object size:0x4 data:string
|
||||
lbl_80573454 = .sdata:0x80573454; // type:object size:0x8
|
||||
lbl_8057345C = .sdata:0x8057345C; // type:object size:0x4
|
||||
lbl_80573454 = .sdata:0x80573454; // type:object size:0x7 data:string
|
||||
lbl_8057345C = .sdata:0x8057345C; // type:object size:0x1
|
||||
lbl_80573460 = .sdata:0x80573460; // type:object size:0x4 data:4byte
|
||||
lbl_80573464 = .sdata:0x80573464; // type:object size:0x4 align:4 data:float
|
||||
lbl_80573468 = .sdata:0x80573468; // type:object size:0x4 align:4 data:float
|
||||
@@ -42207,10 +42218,10 @@ lbl_80575998 = .sbss:0x80575998; // type:object size:0x8 data:4byte
|
||||
BOSS_CAPTION_PTR = .sbss:0x805759A0; // type:object size:0x8 data:4byte
|
||||
sInstance__17dLytDemoDowsing_c = .sbss:0x805759A8; // type:object size:0x8 data:4byte
|
||||
lbl_805759B0 = .sbss:0x805759B0; // type:object size:0x2 data:2byte
|
||||
LYT_SHOP = .sbss:0x805759B4; // type:object size:0x4 data:4byte
|
||||
sInstance__10dLytShop_c = .sbss:0x805759B4; // type:object size:0x4 data:4byte
|
||||
lbl_805759B8 = .sbss:0x805759B8; // type:object size:0x8
|
||||
lbl_805759C0 = .sbss:0x805759C0; // type:object size:0x8
|
||||
lbl_805759C8 = .sbss:0x805759C8; // type:object size:0x8 data:4byte
|
||||
sInstance__13dLytDeposit_c = .sbss:0x805759C8; // type:object size:0x8 data:4byte
|
||||
lbl_805759D0 = .sbss:0x805759D0; // type:object size:0x8 data:4byte
|
||||
LYT_END_ROLL_PTR = .sbss:0x805759D8; // type:object size:0x8 data:4byte
|
||||
GLOBAL_FI_POINTER = .sbss:0x805759E0; // type:object size:0x4 data:4byte
|
||||
@@ -51814,7 +51825,7 @@ StateID_Stanby__9dScGame_c = .bss:0x805B37EC; // type:object size:0x34 data:4byt
|
||||
StateID_Action__9dScGame_c = .bss:0x805B382C; // type:object size:0x34 data:4byte
|
||||
currentSpawnInfo__9dScGame_c = .bss:0x805B3860; // type:object size:0x2A
|
||||
nextSpawnInfo__9dScGame_c = .bss:0x805B388C; // type:object size:0x2A data:byte
|
||||
lbl_805B38B8 = .bss:0x805B38B8; // type:object size:0x50
|
||||
sHio = .bss:0x805B38B8; // type:object size:0x50 scope:local
|
||||
CsGame__lytItemCursor__STATE_INVISIBLE = .bss:0x805B3908; // type:object size:0x40 data:4byte
|
||||
CsGame__lytItemCursor__STATE_BOW = .bss:0x805B3948; // type:object size:0x40 data:4byte
|
||||
CsGame__lytItemCursor__STATE_DOWSING = .bss:0x805B3988; // type:object size:0x40 data:4byte
|
||||
|
||||
+1
-1
@@ -410,7 +410,7 @@ config.libs = [
|
||||
Object(NonMatching, "toBeSorted/d_unk_mdl_stuff_2.cpp"),
|
||||
Object(Matching, "d/d_light_env.cpp"),
|
||||
Object(NonMatching, "toBeSorted/d_emitter.cpp"),
|
||||
Object(NonMatching, "toBeSorted/d_effects_2.cpp"),
|
||||
Object(NonMatching, "toBeSorted/d_emitter_callbacks.cpp"),
|
||||
Object(Matching, "toBeSorted/sound_info.cpp"),
|
||||
Object(NonMatching, "d/a/d_a_base.cpp"),
|
||||
Object(NonMatching, "d/a/obj/d_a_obj_base.cpp"),
|
||||
|
||||
@@ -19,6 +19,13 @@ public:
|
||||
BASE_PROP_0x40 = (1 << 6),
|
||||
BASE_PROP_0x80 = (1 << 7),
|
||||
BASE_PROP_0x100 = (1 << 8),
|
||||
BASE_PROP_0x200 = (1 << 9),
|
||||
BASE_PROP_0x400 = (1 << 10),
|
||||
|
||||
BASE_PROP_UNK_PARTICLE_1 = BASE_PROP_0x400 | BASE_PROP_0x200 | BASE_PROP_0x80 | BASE_PROP_0x40 |
|
||||
BASE_PROP_0x20 | BASE_PROP_0x10 | BASE_PROP_0x8 | BASE_PROP_0x1,
|
||||
BASE_PROP_UNK_PARTICLE_2 = BASE_PROP_0x400 | BASE_PROP_0x200 | BASE_PROP_0x80 | BASE_PROP_0x40 |
|
||||
BASE_PROP_0x20 | BASE_PROP_0x10 | BASE_PROP_0x8 | BASE_PROP_0x2 | BASE_PROP_0x1,
|
||||
};
|
||||
|
||||
// field from profile init
|
||||
|
||||
+215
-148
@@ -6,75 +6,70 @@
|
||||
#include "d/d_cursor_hit_check.h"
|
||||
#include "d/lyt/d2d.h"
|
||||
#include "m/m2d.h"
|
||||
#include "m/m_vec.h"
|
||||
#include "nw4r/lyt/lyt_pane.h"
|
||||
#include "s/s_FStateID.hpp"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateID.hpp"
|
||||
#include "toBeSorted/d_emitter.h"
|
||||
#include "toBeSorted/d_emitter_callbacks.h"
|
||||
|
||||
struct dCsGame_HIO_c {
|
||||
dCsGame_HIO_c();
|
||||
virtual ~dCsGame_HIO_c() {}
|
||||
/** A variant of the cursor position getter for dCsGame_c */
|
||||
class dCursorInterfaceGame_c : public dCursorInterface_c {
|
||||
public:
|
||||
dCursorInterfaceGame_c() {}
|
||||
virtual ~dCursorInterfaceGame_c() {}
|
||||
virtual mVec2_c &getCursorPos();
|
||||
|
||||
/* 0x04 */ f32 field_0x04;
|
||||
/* 0x08 */ f32 field_0x08;
|
||||
/* 0x0C */ f32 field_0x0C;
|
||||
/* 0x10 */ f32 field_0x10;
|
||||
/* 0x14 */ f32 field_0x14;
|
||||
/* 0x18 */ f32 field_0x18;
|
||||
/* 0x1C */ f32 field_0x1C;
|
||||
/* 0x20 */ f32 field_0x20;
|
||||
/* 0x24 */ f32 field_0x24;
|
||||
/* 0x28 */ f32 field_0x28;
|
||||
/* 0x2C */ f32 field_0x2C;
|
||||
/* 0x30 */ s32 field_0x30;
|
||||
/* 0x34 */ f32 field_0x34;
|
||||
/* 0x38 */ f32 field_0x38;
|
||||
/* 0x3C */ f32 field_0x3C;
|
||||
/* 0x40 */ u8 field_0x40;
|
||||
/* 0x41 */ u8 field_0x41;
|
||||
/* 0x42 */ u8 field_0x42;
|
||||
private:
|
||||
/* 0x14 */ mVec2_c field_0x14;
|
||||
};
|
||||
|
||||
class EffectRelatedTmp {
|
||||
// TODO - these could also be in the dCsGame_c namespace
|
||||
// TODO - rename these
|
||||
class dCsGameLytBase1_c {
|
||||
public:
|
||||
EffectRelatedTmp();
|
||||
virtual ~EffectRelatedTmp();
|
||||
virtual ~dCsGameLytBase1_c() {}
|
||||
/* 0x0C */ virtual void setPosition(const mVec2_c &pos) {
|
||||
mPosition = pos;
|
||||
}
|
||||
|
||||
void doSomething(EffectsStruct *s);
|
||||
};
|
||||
|
||||
class EffectRelated : public EffectRelatedTmp {
|
||||
public:
|
||||
EffectRelated(u32 x = 0x28, f32 y = 3.5f);
|
||||
virtual ~EffectRelated() {}
|
||||
};
|
||||
|
||||
class dCsGameLytBase_c {
|
||||
public:
|
||||
dCsGameLytBase_c() {}
|
||||
virtual ~dCsGameLytBase_c() {}
|
||||
virtual void dCsGameLytBase_0x0C() {} // not overridden
|
||||
virtual void dCsGameLytBase_0x10() {} // overridden by both
|
||||
virtual void dCsGameLytBase_0x14() = 0;
|
||||
virtual void dCsGameLytBase_0x18() {} // not overridden
|
||||
virtual void dCsGameLytBase_0x1C() {} // not overridden
|
||||
virtual void dCsGameLytBase_0x20() = 0;
|
||||
virtual void dCsGameLytBase_0x24() = 0;
|
||||
virtual void dCsGameLytBase_0x28() = 0;
|
||||
/* 0x10 */ virtual bool init() = 0;
|
||||
/* 0x14 */ virtual bool remove() = 0;
|
||||
/* 0x18 */ virtual bool execute() = 0;
|
||||
/* 0x1C */ virtual bool draw() = 0;
|
||||
|
||||
protected:
|
||||
/* 0x04 */ u8 field_0x04[0x0C - 0x04];
|
||||
/* 0x04 */ mVec2_c mPosition;
|
||||
};
|
||||
|
||||
class dCsGameLyt1_c : public dCsGameLytBase_c {
|
||||
class dCsGameLytBase2_c : public dCsGameLytBase1_c {
|
||||
public:
|
||||
virtual ~dCsGameLytBase2_c() {}
|
||||
|
||||
/* 0x10 */ virtual bool init();
|
||||
/* 0x14 */ virtual bool remove() = 0;
|
||||
/* 0x18 */ virtual bool execute();
|
||||
/* 0x1C */ virtual bool draw();
|
||||
|
||||
/* 0x20 */ virtual void loadResAcc() = 0;
|
||||
/* 0x24 */ virtual void build() = 0;
|
||||
/* 0x28 */ virtual d2d::LytBase_c *getLyt() = 0;
|
||||
|
||||
protected:
|
||||
};
|
||||
|
||||
class dCsGameLyt1_c : public dCsGameLytBase2_c {
|
||||
public:
|
||||
dCsGameLyt1_c() : mpResAcc(nullptr) {}
|
||||
virtual ~dCsGameLyt1_c() {}
|
||||
virtual void dCsGameLytBase_0x10() override;
|
||||
virtual void dCsGameLytBase_0x14() override;
|
||||
virtual void dCsGameLytBase_0x20() override;
|
||||
virtual void dCsGameLytBase_0x24() override;
|
||||
virtual void dCsGameLytBase_0x28() override;
|
||||
virtual bool init() override;
|
||||
virtual bool remove() override;
|
||||
virtual void loadResAcc() override;
|
||||
virtual void build() override;
|
||||
virtual d2d::LytBase_c *getLyt() override {
|
||||
return &mLyt;
|
||||
}
|
||||
|
||||
void setResAcc(m2d::ResAccIf_c *resAcc) {
|
||||
mpResAcc = resAcc;
|
||||
@@ -85,15 +80,17 @@ private:
|
||||
/* 0x10 */ d2d::LytBase_c mLyt;
|
||||
};
|
||||
|
||||
class dCsGameLyt2_c : public dCsGameLytBase_c {
|
||||
class dCsGameLyt2_c : public dCsGameLytBase2_c {
|
||||
public:
|
||||
dCsGameLyt2_c() : mpResAcc(nullptr) {}
|
||||
virtual ~dCsGameLyt2_c() {}
|
||||
virtual void dCsGameLytBase_0x10() override;
|
||||
virtual void dCsGameLytBase_0x14() override;
|
||||
virtual void dCsGameLytBase_0x20() override;
|
||||
virtual void dCsGameLytBase_0x24() override;
|
||||
virtual void dCsGameLytBase_0x28() override;
|
||||
virtual bool init() override;
|
||||
virtual bool remove() override;
|
||||
virtual void loadResAcc() override;
|
||||
virtual void build() override;
|
||||
virtual d2d::LytBase_c *getLyt() override {
|
||||
return &mLyt;
|
||||
}
|
||||
|
||||
void setResAcc(m2d::ResAccIf_c *resAcc) {
|
||||
mpResAcc = resAcc;
|
||||
@@ -104,61 +101,62 @@ private:
|
||||
/* 0x10 */ d2d::LytBase_c mLyt;
|
||||
};
|
||||
|
||||
class Tmp {
|
||||
public:
|
||||
d2d::AnmGroup_c mAnmGroups[0x17];
|
||||
};
|
||||
|
||||
class dCsGameAnmGroups_c {
|
||||
public:
|
||||
dCsGameAnmGroups_c() {}
|
||||
virtual ~dCsGameAnmGroups_c() {}
|
||||
|
||||
Tmp tmp;
|
||||
};
|
||||
|
||||
/// @brief Game cursor.
|
||||
class dCsGame_c : public dCs_c {
|
||||
public:
|
||||
enum CursorType_e {
|
||||
CS_NONE = 0,
|
||||
/** Default pointer */
|
||||
CS_POINTER_DEF = 1,
|
||||
/** Grab pointer */
|
||||
CS_POINTER_CAT = 2,
|
||||
CS_BOW = 6,
|
||||
CS_DOWSING = 7,
|
||||
CS_VACUUM = 8,
|
||||
CS_PACHINKO = 9,
|
||||
CS_HOOKSHOT = 10,
|
||||
CS_PLAYERCAM = 14,
|
||||
};
|
||||
|
||||
dCsGame_c();
|
||||
virtual ~dCsGame_c();
|
||||
|
||||
virtual int create() override;
|
||||
virtual int doDelete() override;
|
||||
virtual int execute() override;
|
||||
virtual int draw() override;
|
||||
|
||||
static dCsGame_c *GetInstance() {
|
||||
return sInstance;
|
||||
}
|
||||
|
||||
void setSomething(int);
|
||||
|
||||
bool fn_801BF5E0() const;
|
||||
bool fn_801BF630() const;
|
||||
bool shouldDraw() const;
|
||||
|
||||
/// @brief Item cursor.
|
||||
class lytItemCursor_c {
|
||||
class lytItemCursor_c : public dCsGameLytBase2_c {
|
||||
friend class dCsGame_c;
|
||||
|
||||
public:
|
||||
enum CursorType_e {
|
||||
BOW = 6,
|
||||
};
|
||||
|
||||
/// @brief Bow cursor.
|
||||
class lytBowCsr_c {
|
||||
public:
|
||||
lytBowCsr_c(dCsGameAnmGroups_c &g, d2d::LytBase_c *lyt)
|
||||
: mAnm(g.tmp.mAnmGroups, 0x17), mpLyt(lyt), mStateMgr(*this, sStateID::null) {}
|
||||
lytBowCsr_c(d2d::AnmGroups g, d2d::LytBase_c *lyt)
|
||||
: mAnm(g), mpLyt(lyt), mStateMgr(*this, sStateID::null), field_0x50(0.0f), field_0x54(0.0f) {}
|
||||
virtual ~lytBowCsr_c() {}
|
||||
|
||||
void init();
|
||||
|
||||
void enter();
|
||||
inline void select() {
|
||||
// TODO this function might be breaking vtable order
|
||||
mStateMgr.changeState(StateID_Select);
|
||||
}
|
||||
void execute();
|
||||
|
||||
void startDrawOrCharge(f32 f1, f32 f2);
|
||||
void aimStart();
|
||||
void ready();
|
||||
|
||||
private:
|
||||
STATE_FUNC_DECLARE(lytBowCsr_c, Invisible);
|
||||
STATE_FUNC_DECLARE(lytBowCsr_c, Select);
|
||||
@@ -173,14 +171,24 @@ public:
|
||||
/* 0x4C */ d2d::LytBase_c *mpLyt;
|
||||
/* 0x50 */ f32 field_0x50;
|
||||
/* 0x54 */ f32 field_0x54;
|
||||
/* 0x58 */ u8 field_0x58[0x68 - 0x58]; // idk
|
||||
/* 0x58 */ nw4r::lyt::Pane *mpPanesArrowRing[4];
|
||||
};
|
||||
|
||||
/// @brief Dowsing cursor.
|
||||
class lytDowsingCsr_c {
|
||||
public:
|
||||
lytDowsingCsr_c(dCsGameAnmGroups_c &g, d2d::LytBase_c *lyt)
|
||||
: mAnm(g.tmp.mAnmGroups, 0x17), mpLyt(lyt), mStateMgr(*this, sStateID::null) {}
|
||||
lytDowsingCsr_c(d2d::AnmGroups g, d2d::LytBase_c *lyt)
|
||||
: mAnm(g),
|
||||
mpLyt(lyt),
|
||||
mStateMgr(*this, sStateID::null),
|
||||
mpRingAllPane(nullptr),
|
||||
mpDowsingPane(nullptr),
|
||||
field_0xC0(0.0f),
|
||||
field_0xC4(0),
|
||||
mRotZ(0),
|
||||
field_0xCC(0.0f),
|
||||
field_0xD0(0.0f),
|
||||
mAlpha(0) {}
|
||||
virtual ~lytDowsingCsr_c() {}
|
||||
|
||||
void init();
|
||||
@@ -188,6 +196,13 @@ public:
|
||||
void enter();
|
||||
void execute();
|
||||
|
||||
void setParams(const mAng &rot, f32 v1, f32 v2);
|
||||
void setUnkWord(UNKWORD v);
|
||||
|
||||
void moveEffectsIn();
|
||||
void moveEffectsOut();
|
||||
void updateEffects();
|
||||
|
||||
private:
|
||||
STATE_FUNC_DECLARE(lytDowsingCsr_c, NotFind);
|
||||
STATE_FUNC_DECLARE(lytDowsingCsr_c, ToFind);
|
||||
@@ -200,29 +215,34 @@ public:
|
||||
/* 0x4C */ d2d::LytBase_c *mpLyt;
|
||||
/* 0x50 */ EffectsStruct mEffects1;
|
||||
/* 0x84 */ EffectsStruct mEffects2;
|
||||
/* 0xB8 */ f32 field_0xB8;
|
||||
/* 0xBC */ f32 field_0xBC;
|
||||
/* 0xB8 */ nw4r::lyt::Pane *mpRingAllPane;
|
||||
/* 0xBC */ nw4r::lyt::Pane *mpDowsingPane;
|
||||
/* 0xC0 */ f32 field_0xC0;
|
||||
/* 0xC4 */ u8 field_0xC4[0xD8 - 0xC4];
|
||||
/* 0xC4 */ UNKWORD field_0xC4;
|
||||
/* 0xC8 */ mAng mRotZ;
|
||||
/* 0xCC */ f32 field_0xCC;
|
||||
/* 0xD0 */ f32 field_0xD0;
|
||||
/* 0xD4 */ u32 mAlpha;
|
||||
};
|
||||
|
||||
/// @brief Slingshot cursor.
|
||||
class lytPachinkoCsr_c {
|
||||
public:
|
||||
lytPachinkoCsr_c(dCsGameAnmGroups_c &g, d2d::LytBase_c *lyt)
|
||||
: mAnm(g.tmp.mAnmGroups, 0x17),
|
||||
lytPachinkoCsr_c(d2d::AnmGroups g, d2d::LytBase_c *lyt)
|
||||
: mAnm(g),
|
||||
mpLyt(lyt),
|
||||
mStateMgr(*this, sStateID::null),
|
||||
field_0x50(0),
|
||||
field_0x54(0.0f),
|
||||
field_0x58(0.0f) {}
|
||||
mIsCharging(false),
|
||||
mDrawProgress(0.0f),
|
||||
mSavedOnProgress(0.0f) {}
|
||||
virtual ~lytPachinkoCsr_c() {}
|
||||
|
||||
void init();
|
||||
|
||||
// void enter();
|
||||
void execute();
|
||||
|
||||
void setCharging(bool charging, f32 progress);
|
||||
|
||||
private:
|
||||
STATE_FUNC_DECLARE(lytPachinkoCsr_c, Invisible);
|
||||
STATE_FUNC_DECLARE(lytPachinkoCsr_c, Select);
|
||||
@@ -235,16 +255,16 @@ public:
|
||||
/* 0x04 */ UI_STATE_MGR_DECLARE(lytPachinkoCsr_c);
|
||||
/* 0x40 */ d2d::AnmGroups mAnm;
|
||||
/* 0x4C */ d2d::LytBase_c *mpLyt;
|
||||
/* 0x50 */ u8 field_0x50;
|
||||
/* 0x54 */ f32 field_0x54;
|
||||
/* 0x58 */ f32 field_0x58;
|
||||
/* 0x50 */ bool mIsCharging;
|
||||
/* 0x54 */ f32 mDrawProgress;
|
||||
/* 0x58 */ f32 mSavedOnProgress;
|
||||
};
|
||||
|
||||
/// @brief Clawshots cursor.
|
||||
class lytCrawShotCsr_c {
|
||||
public:
|
||||
lytCrawShotCsr_c(dCsGameAnmGroups_c &g, d2d::LytBase_c *lyt)
|
||||
: mAnm(g.tmp.mAnmGroups, 0x17), mpLyt(lyt), mStateMgr(*this, sStateID::null) {}
|
||||
lytCrawShotCsr_c(d2d::AnmGroups g, d2d::LytBase_c *lyt)
|
||||
: mAnm(g), mpLyt(lyt), mStateMgr(*this, sStateID::null), mLocked(false) {}
|
||||
virtual ~lytCrawShotCsr_c() {}
|
||||
|
||||
void init();
|
||||
@@ -252,6 +272,9 @@ public:
|
||||
void enter();
|
||||
void execute();
|
||||
|
||||
void setLocked(bool locked);
|
||||
void setRotate(f32 rot);
|
||||
|
||||
private:
|
||||
STATE_FUNC_DECLARE(lytCrawShotCsr_c, Normal);
|
||||
STATE_FUNC_DECLARE(lytCrawShotCsr_c, ToLock);
|
||||
@@ -261,14 +284,18 @@ public:
|
||||
/* 0x04 */ UI_STATE_MGR_DECLARE(lytCrawShotCsr_c);
|
||||
/* 0x40 */ d2d::AnmGroups mAnm;
|
||||
/* 0x4C */ d2d::LytBase_c *mpLyt;
|
||||
/* 0x50 */ u8 field_0x50[0x6C - 0x50];
|
||||
/* 0x50 */ u8 field_0x50[0x54 - 0x50];
|
||||
/* 0x54 */ bool mLocked;
|
||||
/* 0x58 */ nw4r::lyt::Pane *mpPaneCrawFix;
|
||||
/* 0x5C */ nw4r::lyt::Pane *mpPaneCraws[3];
|
||||
/* 0x68 */ f32 field_0x68;
|
||||
};
|
||||
|
||||
/// @brief Gust Bellows cursor.
|
||||
class lytVacuumCsr_c {
|
||||
public:
|
||||
lytVacuumCsr_c(dCsGameAnmGroups_c &g, d2d::LytBase_c *lyt)
|
||||
: mAnm(g.tmp.mAnmGroups, 0x17), mpLyt(lyt), mStateMgr(*this, sStateID::null) {}
|
||||
lytVacuumCsr_c(d2d::AnmGroups g, d2d::LytBase_c *lyt)
|
||||
: mAnm(g), mpLyt(lyt), mStateMgr(*this, sStateID::null), mLocked(false) {}
|
||||
virtual ~lytVacuumCsr_c() {}
|
||||
|
||||
void init();
|
||||
@@ -276,6 +303,9 @@ public:
|
||||
void enter();
|
||||
void execute();
|
||||
|
||||
void setUnkFloat(f32 f);
|
||||
void setLocked(bool locked);
|
||||
|
||||
private:
|
||||
STATE_FUNC_DECLARE(lytVacuumCsr_c, Normal);
|
||||
STATE_FUNC_DECLARE(lytVacuumCsr_c, ToLock);
|
||||
@@ -285,49 +315,47 @@ public:
|
||||
/* 0x04 */ UI_STATE_MGR_DECLARE(lytVacuumCsr_c);
|
||||
/* 0x40 */ d2d::AnmGroups mAnm;
|
||||
/* 0x4C */ d2d::LytBase_c *mpLyt;
|
||||
/* 0x50 */ u8 field_0x50[0x5C - 0x50];
|
||||
/* 0x5C */ u8 field_0x5C;
|
||||
/* 0x50 */ u8 field_0x50[0x54 - 0x50];
|
||||
/* 0x54 */ f32 field_0x54;
|
||||
/* 0x58 */ u8 field_0x58[0x5C - 0x58];
|
||||
/* 0x5C */ bool mLocked;
|
||||
};
|
||||
|
||||
public:
|
||||
lytItemCursor_c()
|
||||
: mStateMgr(*this, sStateID::null),
|
||||
mAnm(mAnmGroups.tmp.mAnmGroups, 0x17),
|
||||
mBow(mAnmGroups, &mLyt),
|
||||
mDowsing(mAnmGroups, &mLyt),
|
||||
mPachinko(mAnmGroups, &mLyt),
|
||||
mCrawShot(mAnmGroups, &mLyt),
|
||||
mVacuum(mAnmGroups, &mLyt) {}
|
||||
mBow(mAnm, &mLyt),
|
||||
mDowsing(mAnm, &mLyt),
|
||||
mPachinko(mAnm, &mLyt),
|
||||
mCrawShot(mAnm, &mLyt),
|
||||
mVacuum(mAnm, &mLyt) {}
|
||||
virtual ~lytItemCursor_c() {}
|
||||
virtual void lytItemCursor0x0C();
|
||||
virtual bool init();
|
||||
virtual bool remove();
|
||||
|
||||
bool preInit();
|
||||
bool doInit();
|
||||
virtual bool init() override;
|
||||
virtual bool remove() override;
|
||||
virtual bool execute() override;
|
||||
virtual void loadResAcc() override;
|
||||
virtual void build() override;
|
||||
virtual d2d::LytBase_c *getLyt() override {
|
||||
return &mLyt;
|
||||
}
|
||||
|
||||
void setResAcc(m2d::ResAccIf_c *resAcc) {
|
||||
mpResAcc = resAcc;
|
||||
}
|
||||
|
||||
bool isCursorActive() const {
|
||||
return mCursorActive;
|
||||
}
|
||||
void setField0x9A0(u8 val) {
|
||||
mCursorActive = val;
|
||||
}
|
||||
|
||||
// TODO - maybe a system for overriding cursor type
|
||||
void setNextCursorType(CursorType_e cs) {
|
||||
mNextCursor = true;
|
||||
mNextCursorType = cs;
|
||||
}
|
||||
void offNextCursor() {
|
||||
mNextCursor = false;
|
||||
}
|
||||
|
||||
void changeState(const sFStateID_c<lytItemCursor_c> &newState);
|
||||
|
||||
void pachinkoSetCharging(bool charging, f32 progress);
|
||||
void dowsingSetParams(const mAng &rot, f32 v1, f32 v2);
|
||||
void dowsingSetUnkWord(UNKWORD v);
|
||||
void vacuumSetUnkFloat(f32 v);
|
||||
void vacuumSetLocked(bool locked);
|
||||
void clawshotsSetLocked(bool locked);
|
||||
void bowStartDrawOrCharge(f32 f1, f32 f2);
|
||||
void bowAimStart();
|
||||
void bowReady();
|
||||
|
||||
private:
|
||||
STATE_FUNC_DECLARE(lytItemCursor_c, Invisible);
|
||||
STATE_FUNC_DECLARE(lytItemCursor_c, Bow);
|
||||
@@ -337,13 +365,30 @@ public:
|
||||
STATE_FUNC_DECLARE(lytItemCursor_c, HookShot);
|
||||
STATE_FUNC_DECLARE(lytItemCursor_c, PlayerCam);
|
||||
|
||||
/* 0x004 */ f32 field_0x004;
|
||||
/* 0x008 */ f32 field_0x008;
|
||||
/* 0x00C */ UI_STATE_MGR_DECLARE(lytItemCursor_c);
|
||||
|
||||
template <int N>
|
||||
class Tmp {
|
||||
public:
|
||||
d2d::AnmGroup_c mAnmGroups[N];
|
||||
};
|
||||
|
||||
class dCsGameAnmGroups_c {
|
||||
public:
|
||||
dCsGameAnmGroups_c() {}
|
||||
virtual ~dCsGameAnmGroups_c() {}
|
||||
|
||||
d2d::AnmGroup_c &operator[](int idx) {
|
||||
return tmp.mAnmGroups[idx];
|
||||
}
|
||||
|
||||
Tmp<0x17> tmp;
|
||||
};
|
||||
|
||||
/* 0x048 */ EffectsStruct mEffects;
|
||||
/* 0x07C */ EffectRelated mEffectRelated;
|
||||
/* 0x080 */ u8 field_0x80[0xC8 - 0x80];
|
||||
/* 0x07C */ dEmitterCallbackCursorTrail_c mTrailCb;
|
||||
/* 0x0B0 */ mVec3_c mPositionThisFrame;
|
||||
/* 0x0BC */ mVec3_c mPositionLastFrame;
|
||||
/* 0x0C8 */ m2d::ResAccIf_c *mpResAcc;
|
||||
/* 0x0CC */ d2d::LytBase_c mLyt;
|
||||
/* 0x15C */ dCsGameAnmGroups_c mAnmGroups;
|
||||
@@ -354,33 +399,55 @@ public:
|
||||
/* 0x8C8 */ lytCrawShotCsr_c mCrawShot;
|
||||
/* 0x934 */ lytVacuumCsr_c mVacuum;
|
||||
/* 0x994 */ u8 field_0x994[0x99C - 0x994]; // seemingly not used
|
||||
/* 0x99C */ bool mCursorTrail;
|
||||
/* 0x99C */ bool mDrawCursorTrailThisFrame;
|
||||
/* 0x99D */ u8 field_0x99D[0x9A0 - 0x99D]; // Havent seen this range be set
|
||||
/* 0x9A0 */ bool mCursorActive;
|
||||
/* 0x9A1 */ bool field_0x9A1; // Compares to mCursorActive to change state
|
||||
/* 0x9A2 */ bool field_0x9A2; // A way of signalling Lyt non-normal state.
|
||||
/* 0x9A4 */ CursorType_e mActiveCursorType;
|
||||
/* 0x9A8 */ bool mNextCursor;
|
||||
/* 0x9AC */ CursorType_e mNextCursorType;
|
||||
};
|
||||
|
||||
void setNextCursorType(lytItemCursor_c::CursorType_e);
|
||||
void setCursorTypeNoneMaybe();
|
||||
void setCursorTypePointer();
|
||||
void setNextCursorType(CursorType_e);
|
||||
void noneSet();
|
||||
void pointerDefSet();
|
||||
void pointerCatSet();
|
||||
|
||||
void offNextCursor() {
|
||||
mCursor.offNextCursor();
|
||||
void pachinkoSetCharging(bool charging, f32 progress);
|
||||
void dowsingSetParams(const mAng &rot, f32 v1, f32 v2);
|
||||
void dowsingSetUnkWord(UNKWORD v);
|
||||
void vacuumSetNotLocked(f32 v);
|
||||
void vacuumSetLocked();
|
||||
void clawshotsSetLocked(bool locked);
|
||||
void bowStartDrawOrCharge(f32 f1, f32 f2);
|
||||
void bowAimStart();
|
||||
void bowReady();
|
||||
|
||||
void setCursorTypePlayerCam();
|
||||
|
||||
bool isCursorActive() const {
|
||||
return mCursorActive;
|
||||
}
|
||||
void setField0x9A0(u8 val) {
|
||||
mCursorActive = val;
|
||||
}
|
||||
|
||||
void offNextCursor() {
|
||||
mNextCursorActive = false;
|
||||
}
|
||||
|
||||
private:
|
||||
static dCsGame_c *sInstance;
|
||||
bool isForcedHidden() const;
|
||||
|
||||
/* 0x068 */ m2d::ResAccIf_c mCursorResAcc;
|
||||
/* 0x11C */ m2d::ResAccIf_c mMain2DResAcc;
|
||||
/* 0x1D0 */ dCursorInterfaceGame_c mCursorIf;
|
||||
/* 0x1EC */ s32 mCursorType;
|
||||
/* 0x1EC */ CursorType_e mCursorType;
|
||||
/* 0x1F0 */ dCsGameLyt1_c mLyt1;
|
||||
/* 0x290 */ dCsGameLyt2_c mLyt2;
|
||||
/* 0x330 */ lytItemCursor_c mCursor;
|
||||
/* 0xCD0 */ bool mCursorActive;
|
||||
/* 0xCD1 */ bool field_0x9A1; // Compares to mCursorActive to change state
|
||||
/* 0xCD2 */ bool field_0x9A2; // A way of signalling Lyt non-normal state.
|
||||
/* 0xCD4 */ CursorType_e mActiveCursorType;
|
||||
/* 0xCD8 */ bool mNextCursorActive;
|
||||
/* 0xCDC */ CursorType_e mNextCursorType;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -130,17 +130,6 @@ private:
|
||||
/* 0x10 */ dCursorHitCheck_c *mpHit;
|
||||
};
|
||||
|
||||
/** A variant of the cursor position getter for dCsGame_c */
|
||||
class dCursorInterfaceGame_c : public dCursorInterface_c {
|
||||
public:
|
||||
dCursorInterfaceGame_c() {}
|
||||
virtual ~dCursorInterfaceGame_c() {}
|
||||
virtual mVec2_c &getCursorPos();
|
||||
|
||||
private:
|
||||
/* 0x14 */ u8 _0x14[8];
|
||||
};
|
||||
|
||||
/**
|
||||
* The cursor manager. Cursors and hit targets are registered here,
|
||||
* and this manager will track the target of each pointer.
|
||||
|
||||
+4
-10
@@ -227,6 +227,10 @@ struct AnmGroupBase_c {
|
||||
return mpFrameCtrl->getAnimDuration();
|
||||
}
|
||||
|
||||
inline f32 getLastFrame() const {
|
||||
return mpFrameCtrl->getAnimDuration() - 1.0f;
|
||||
}
|
||||
|
||||
inline f32 getFrame() const {
|
||||
return mpFrameCtrl->getFrame();
|
||||
}
|
||||
@@ -292,20 +296,10 @@ struct AnmGroupBase_c {
|
||||
syncAnmFrame();
|
||||
}
|
||||
|
||||
inline void setRatio(f32 ratio) {
|
||||
mpFrameCtrl->setRatio(ratio);
|
||||
syncAnmFrame();
|
||||
}
|
||||
|
||||
inline f32 getRatio() const {
|
||||
return mpFrameCtrl->getRatio();
|
||||
}
|
||||
|
||||
inline void setBackwardsRatio(f32 ratio) {
|
||||
mpFrameCtrl->setBackwardsRatio(ratio);
|
||||
syncAnmFrame();
|
||||
}
|
||||
|
||||
inline f32 getNextFrame() const {
|
||||
return mpFrameCtrl->getNextFrame();
|
||||
}
|
||||
|
||||
@@ -0,0 +1,14 @@
|
||||
#ifndef D_LYT_DEPOSIT_H
|
||||
#define D_LYT_DEPOSIT_H
|
||||
|
||||
class dLytDeposit_c {
|
||||
public:
|
||||
static dLytDeposit_c *GetInstance() {
|
||||
return sInstance;
|
||||
}
|
||||
|
||||
private:
|
||||
static dLytDeposit_c *sInstance;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -268,6 +268,7 @@ private:
|
||||
|
||||
class dLytMapMain_c : public m2d::Base_c {
|
||||
friend class dLytMap_c;
|
||||
|
||||
public:
|
||||
dLytMapMain_c();
|
||||
virtual ~dLytMapMain_c();
|
||||
@@ -342,7 +343,7 @@ private:
|
||||
/* 0x8904 */ mVec3_c field_0x8904;
|
||||
/* 0x8910 */ mVec3_c field_0x8910;
|
||||
/* 0x891C */ mVec3_c field_0x891C;
|
||||
|
||||
|
||||
/* 0x8928 */ u8 _0x8928[0x8930 - 0x8928];
|
||||
|
||||
/* 0x8930 */ mVec3_c field_0x8930;
|
||||
@@ -350,7 +351,7 @@ private:
|
||||
|
||||
/* 0x8948 */ u8 idkfixmelater[0x4BC0];
|
||||
/* 0x8C94 */ s32 field_0x8C94;
|
||||
|
||||
|
||||
// ...
|
||||
|
||||
/* 0x8CC4 */ mVec3_c field_0x8CC4;
|
||||
@@ -411,16 +412,13 @@ public:
|
||||
|
||||
void build();
|
||||
|
||||
static bool isValid(s32 val) {
|
||||
if (val >= 2 && val < 7) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
bool isSomeMapFieldEq2Or4Or5Or6() const {
|
||||
return mMapMain.field_0x8C94 == 2 || mMapMain.field_0x8C94 == 4 || mMapMain.field_0x8C94 == 5 ||
|
||||
mMapMain.field_0x8C94 == 6;
|
||||
}
|
||||
|
||||
bool unkMeterCheck() const {
|
||||
s32 val = mMapMain.field_0x8C94;
|
||||
return isValid(val) && ((1 << (val - 2)) & 0x1D);
|
||||
bool isSomeMapFieldEq10() const {
|
||||
return mMapMain.field_0x8C94 == 10;
|
||||
}
|
||||
|
||||
void lightPillarRelated(s32 p1, s32 p2, s32 p3) {
|
||||
|
||||
@@ -0,0 +1,14 @@
|
||||
#ifndef D_LYT_SHOP_H
|
||||
#define D_LYT_SHOP_H
|
||||
|
||||
class dLytShop_c {
|
||||
public:
|
||||
static dLytShop_c *GetInstance() {
|
||||
return sInstance;
|
||||
}
|
||||
|
||||
private:
|
||||
static dLytShop_c *sInstance;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -97,21 +97,11 @@ public:
|
||||
mFlags = mFlags | FLAG_BACKWARDS;
|
||||
}
|
||||
|
||||
inline void setRatio(f32 ratio) {
|
||||
f32 actualEnd = mEndFrame - 1.0f;
|
||||
setFrame(actualEnd * ratio);
|
||||
}
|
||||
|
||||
inline f32 getRatio() const {
|
||||
f32 actualEnd = mEndFrame - 1.0f;
|
||||
return mCurrFrame / actualEnd;
|
||||
}
|
||||
|
||||
inline void setBackwardsRatio(f32 ratio) {
|
||||
f32 actualEnd = mEndFrame - 1.0f;
|
||||
setFrame(actualEnd - (ratio * actualEnd));
|
||||
}
|
||||
|
||||
inline f32 getNextFrame() const {
|
||||
f32 end = mEndFrame;
|
||||
f32 f = mCurrFrame + 1.0f;
|
||||
|
||||
@@ -71,6 +71,10 @@ public:
|
||||
mTranslate = value;
|
||||
}
|
||||
|
||||
const math::VEC3 &GetRotate() const {
|
||||
return mRotate;
|
||||
}
|
||||
|
||||
void SetRotate(const nw4r::math::VEC3 &value) {
|
||||
mRotate = value;
|
||||
}
|
||||
|
||||
@@ -43,15 +43,15 @@ public:
|
||||
return mpEmitterCallback;
|
||||
}
|
||||
|
||||
void setEmitterCallback(dEmitterCallback_c *cb);
|
||||
void setParticleCallback(dParticleCallback_c *cb);
|
||||
|
||||
protected:
|
||||
void deactivateEmitters();
|
||||
void stopCalcEmitters();
|
||||
void playCalcEmitters();
|
||||
static void loadColors(JPABaseEmitter *emitter, const GXColor *c1, const GXColor *c2, s32 idx1, s32 idx2);
|
||||
|
||||
void setEmitterCallback(dEmitterCallback_c *cb);
|
||||
void setParticleCallback(dParticleCallback_c *cb);
|
||||
|
||||
void setImmortal();
|
||||
|
||||
static JPABaseEmitter *GetNextEmitter(JPABaseEmitter *head);
|
||||
|
||||
@@ -0,0 +1,28 @@
|
||||
#ifndef D_EMITTER_CALLBACKS_H
|
||||
#define D_EMITTER_CALLBACKS_H
|
||||
|
||||
#include "m/m_vec.h"
|
||||
#include "toBeSorted/d_emitter.h"
|
||||
|
||||
/**
|
||||
* A callback responsible for emitting the trail left by the red item cursor dot.
|
||||
* Used by Bow, Gust Bellows, Clawshots, Slingshot.
|
||||
*/
|
||||
class dEmitterCallbackCursorTrail_c : public dEmitterCallback_c {
|
||||
public:
|
||||
dEmitterCallbackCursorTrail_c(u32 x = 0x28, f32 y = 3.5f);
|
||||
virtual ~dEmitterCallbackCursorTrail_c() {}
|
||||
|
||||
virtual void executeAfter(JPABaseEmitter *) override;
|
||||
virtual void create(JPABaseEmitter *) override;
|
||||
virtual void vt_0x20(f32, f32) override;
|
||||
|
||||
private:
|
||||
/* 0x10 */ f32 field_0x10;
|
||||
/* 0x14 */ u16 field_0x14;
|
||||
/* 0x16 */ u8 _0x16[0x1C - 0x16];
|
||||
/* 0x1C */ mVec3_c posNMinus1;
|
||||
/* 0x28 */ mVec3_c posNMinus2;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,14 +1,13 @@
|
||||
|
||||
#ifndef EVENT_MANAGER_H
|
||||
#define EVENT_MANAGER_H
|
||||
|
||||
#include "common.h"
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "f/f_base.h"
|
||||
#include "sized_string.h"
|
||||
#include "toBeSorted/event.h"
|
||||
|
||||
class dAcBase_c;
|
||||
class dAcObjBase_c;
|
||||
|
||||
class EventManager {
|
||||
public:
|
||||
@@ -53,7 +52,6 @@ public:
|
||||
static bool FUN_800a0ba0();
|
||||
|
||||
private:
|
||||
|
||||
/* 0x000 */ u8 _000[0x084 - 0x000];
|
||||
/* 0x084 */ Event mCurrentEvent;
|
||||
/* 0x0C4 */ u8 _0C4[0x184 - 0x0C4];
|
||||
|
||||
@@ -0,0 +1,46 @@
|
||||
#ifndef EVENT_MANAGER_UTIL_H
|
||||
#define EVENT_MANAGER_UTIL_H
|
||||
|
||||
#include "d/d_base.h"
|
||||
#include "d/d_message.h"
|
||||
#include "d/lyt/d_lyt_deposit.h"
|
||||
#include "d/lyt/d_lyt_map.h"
|
||||
#include "d/lyt/d_lyt_shop.h"
|
||||
#include "toBeSorted/event_manager.h"
|
||||
#include "toBeSorted/misc_actor.h"
|
||||
|
||||
// Pulling these functions out into a separate file to avoid circular dependencies
|
||||
|
||||
inline bool EventManagerNotDrawControl0x80() {
|
||||
return EventManager::isInEvent() && (dBase_c::s_DrawControlFlags & 0x80) == 0;
|
||||
}
|
||||
|
||||
inline bool EventManagerNotSkyKeepPuzzle() {
|
||||
return EventManager::isInEvent() && !checkIsInSkykeepPuzzle();
|
||||
}
|
||||
|
||||
inline bool EventManagerNotInShop() {
|
||||
return EventManager::isInEvent() && dLytShop_c::GetInstance() == nullptr;
|
||||
}
|
||||
|
||||
inline bool EventManagerNotInDeposit() {
|
||||
return EventManager::isInEvent() && dLytDeposit_c::GetInstance() == nullptr;
|
||||
}
|
||||
|
||||
inline bool EventManagerIsInMap() {
|
||||
return EventManager::isInEvent() && dLytMap_c::GetInstance() != nullptr;
|
||||
}
|
||||
|
||||
inline bool EventManagerIsMapOpen() {
|
||||
return EventManagerIsInMap() && dLytMap_c::GetInstance()->isOpenMaybe();
|
||||
}
|
||||
|
||||
inline bool EventManagerIsMapOpenAndMessage() {
|
||||
return EventManagerIsMapOpen() && !dMessage_c::getInstance()->getField_0x328();
|
||||
}
|
||||
|
||||
inline bool EventManagerIsMapOpenAnd0x9008Eq10() {
|
||||
return EventManagerIsMapOpen() && dLytMap_c::GetInstance()->isSomeMapFieldEq10();
|
||||
}
|
||||
|
||||
#endif
|
||||
+919
-153
File diff suppressed because it is too large
Load Diff
@@ -39,7 +39,7 @@ void dCsMgr_c::execute() {
|
||||
u32 mask = it->mCursorMask;
|
||||
|
||||
if (mask) {
|
||||
for (HitCheckList::Iterator chkIt = mList2.GetBeginIter(); chkIt != mList2.GetEndIter(); ++it) {
|
||||
for (HitCheckList::Iterator chkIt = mList2.GetBeginIter(); chkIt != mList2.GetEndIter(); ++chkIt) {
|
||||
if ((chkIt->mMask & mask) != 0) {
|
||||
bool hit = chkIt->checkHit(x, y);
|
||||
if (chkIt->checkOverrideCallback(hit)) {
|
||||
|
||||
+3
-3
@@ -7,8 +7,8 @@
|
||||
#include "d/d_cs_game.h"
|
||||
#include "d/d_gfx.h"
|
||||
#include "d/d_hbm.h"
|
||||
#include "d/d_pad_nav.h"
|
||||
#include "d/d_pad_manager.h"
|
||||
#include "d/d_pad_nav.h"
|
||||
#include "d/d_reset.h"
|
||||
#include "d/d_sc_game.h"
|
||||
#include "d/lyt/d_lyt_control_game.h"
|
||||
@@ -222,8 +222,8 @@ void beginPad_BR() {
|
||||
KPADEnableMplsAccRevise(0);
|
||||
KPADSetMplsAccReviseParam(0, 0.03f, 0.4f);
|
||||
|
||||
if ((dCsGame_c::GetInstance() && dCsGame_c::GetInstance()->fn_801BF5E0() && !ex.field_0x22D0) ||
|
||||
(dAcPy_c::GetLink() &&
|
||||
if ((dCsGame_c::GetInstance() != nullptr && dCsGame_c::GetInstance()->shouldDraw() && !ex.field_0x22D0) ||
|
||||
(dAcPy_c::GetLink() != nullptr &&
|
||||
dAcPy_c::GetLink()->checkActionFlagsCont(0x400 | 0x100 | 0x80 | 0x40 | 0x10 | 0x4 | 0x2 | 0x1) &&
|
||||
!dAcPy_c::GetLink()->vt_0x1C0() && !dLytMeter_c::GetMain()->getField_0x1377F()) ||
|
||||
ex.field_0x22CF) {
|
||||
|
||||
@@ -236,7 +236,7 @@ void dStageMgr_c::initializeState_SceneChangeSave() {
|
||||
if (LYT_SAVE_MGR != nullptr) {
|
||||
fn_80285600(LYT_SAVE_MGR, 3, 0);
|
||||
}
|
||||
dBase_c::s_NextExecuteControlFlags |= 1;
|
||||
dBase_c::s_NextExecuteControlFlags |= BASE_PROP_0x1;
|
||||
dSys_c::setFrameRate(2);
|
||||
}
|
||||
|
||||
@@ -252,8 +252,8 @@ void dStageMgr_c::executeState_SceneChangeSave() {
|
||||
}
|
||||
|
||||
void dStageMgr_c::finalizeState_SceneChangeSave() {
|
||||
dBase_c::s_NextExecuteControlFlags &= ~1;
|
||||
dBase_c::s_DrawControlFlags &= ~1;
|
||||
dBase_c::s_NextExecuteControlFlags &= ~BASE_PROP_0x1;
|
||||
dBase_c::s_DrawControlFlags &= ~BASE_PROP_0x1;
|
||||
}
|
||||
|
||||
void dStageMgr_c::initializeState_RestartSceneWait() {
|
||||
|
||||
@@ -163,8 +163,8 @@ bool dLytGameOver_c::remove() {
|
||||
mResAcc2.detach();
|
||||
mResAcc1.detach();
|
||||
|
||||
dBase_c::s_NextExecuteControlFlags &= ~0x200;
|
||||
dBase_c::s_DrawControlFlags &= ~0x200;
|
||||
dBase_c::s_NextExecuteControlFlags &= ~dBase_c::BASE_PROP_0x200;
|
||||
dBase_c::s_DrawControlFlags &= ~dBase_c::BASE_PROP_0x200;
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -435,8 +435,8 @@ void dLytGameOverMgr_c::executeState_Select() {
|
||||
if (mTimer < 20) {
|
||||
mTimer++;
|
||||
if (mTimer == 20) {
|
||||
dBase_c::s_NextExecuteControlFlags |= 1;
|
||||
dBase_c::s_DrawControlFlags |= 1;
|
||||
dBase_c::s_NextExecuteControlFlags |= dBase_c::BASE_PROP_0x1;
|
||||
dBase_c::s_DrawControlFlags |= dBase_c::BASE_PROP_0x1;
|
||||
}
|
||||
}
|
||||
if (mMain.isChangingState() == true) {
|
||||
@@ -563,11 +563,11 @@ void dLytGameOverMgr_c::executeState_Select() {
|
||||
break;
|
||||
}
|
||||
case 100: {
|
||||
dBase_c::s_NextExecuteControlFlags &= ~0x1;
|
||||
dBase_c::s_DrawControlFlags &= ~0x1;
|
||||
dBase_c::s_NextExecuteControlFlags &= ~dBase_c::BASE_PROP_0x1;
|
||||
dBase_c::s_DrawControlFlags &= ~dBase_c::BASE_PROP_0x1;
|
||||
|
||||
dBase_c::s_NextExecuteControlFlags |= 0x200;
|
||||
dBase_c::s_DrawControlFlags |= 0x200;
|
||||
dBase_c::s_NextExecuteControlFlags |= dBase_c::BASE_PROP_0x200;
|
||||
dBase_c::s_DrawControlFlags |= dBase_c::BASE_PROP_0x200;
|
||||
|
||||
mStep++;
|
||||
break;
|
||||
|
||||
+11
-11
@@ -112,8 +112,8 @@ bool dLytPauseMain_c::remove() {
|
||||
mpPauseBack = nullptr;
|
||||
}
|
||||
|
||||
dBase_c::s_NextExecuteControlFlags &= ~0x1;
|
||||
dBase_c::s_DrawControlFlags &= ~0x1;
|
||||
dBase_c::s_NextExecuteControlFlags &= ~dBase_c::BASE_PROP_0x1;
|
||||
dBase_c::s_DrawControlFlags &= ~dBase_c::BASE_PROP_0x1;
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -260,7 +260,7 @@ void dLytPauseMain_c::executeState_In() {
|
||||
}
|
||||
}
|
||||
void dLytPauseMain_c::finalizeState_In() {
|
||||
dBase_c::s_DrawControlFlags |= 0x1;
|
||||
dBase_c::s_DrawControlFlags |= dBase_c::BASE_PROP_0x1;
|
||||
}
|
||||
|
||||
void dLytPauseMain_c::initializeState_Wait() {
|
||||
@@ -462,7 +462,7 @@ void dLytPauseMain_c::finalizeState_GetDemo() {}
|
||||
void dLytPauseMain_c::initializeState_Out() {
|
||||
mPartStateChangeFlags = 0;
|
||||
mStep = 0;
|
||||
dBase_c::s_DrawControlFlags &= ~0x1;
|
||||
dBase_c::s_DrawControlFlags &= ~dBase_c::BASE_PROP_0x1;
|
||||
mpArrow->requestOut();
|
||||
}
|
||||
void dLytPauseMain_c::executeState_Out() {
|
||||
@@ -580,7 +580,7 @@ void dLytPauseMgr_c::executeState_None() {
|
||||
field_0x083A = true;
|
||||
mMain.requestIn();
|
||||
mStateMgr.changeState(StateID_In);
|
||||
dBase_c::s_NextExecuteControlFlags |= 0x1;
|
||||
dBase_c::s_NextExecuteControlFlags |= BASE_PROP_0x1;
|
||||
dLytMeter_c::GetInstance()->setMeterField_0x13750(3);
|
||||
dLytControlGame_c *lytControl = dLytControlGame_c::getInstance();
|
||||
if (lytControl->isPauseDemo()) {
|
||||
@@ -600,7 +600,7 @@ void dLytPauseMgr_c::executeState_In() {
|
||||
mStateMgr.changeState(StateID_GetDemo);
|
||||
} else {
|
||||
mStateMgr.changeState(StateID_Wait);
|
||||
dCsGame_c::GetInstance()->setCursorTypePointer();
|
||||
dCsGame_c::GetInstance()->pointerDefSet();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -629,7 +629,7 @@ void dLytPauseMgr_c::executeState_Wait() {
|
||||
dPad::ex_c::getInstance()->centerCursor(mPad::getCurrentCoreID(), true);
|
||||
}
|
||||
|
||||
dCsGame_c::GetInstance()->setCursorTypePointer();
|
||||
dCsGame_c::GetInstance()->pointerDefSet();
|
||||
|
||||
if (dPad::getDownTrig1() ||
|
||||
(dLytControlGame_c::getInstance()->getCurrentPauseDisp() != dLytPauseMgr_c::DISP_00_INVENTORY &&
|
||||
@@ -685,7 +685,7 @@ void dLytPauseMgr_c::executeState_Wait() {
|
||||
if (checkRing()) {
|
||||
if (mTimer >= 10) {
|
||||
mTimer = 0;
|
||||
dCsGame_c::GetInstance()->setCursorTypeNoneMaybe();
|
||||
dCsGame_c::GetInstance()->noneSet();
|
||||
mStateMgr.changeState(StateID_Ring);
|
||||
} else {
|
||||
mTimer++;
|
||||
@@ -715,7 +715,7 @@ void dLytPauseMgr_c::initializeState_Change() {
|
||||
}
|
||||
void dLytPauseMgr_c::executeState_Change() {
|
||||
if (!sInstance->getField_0x083E()) {
|
||||
dCsGame_c::GetInstance()->setCursorTypePointer();
|
||||
dCsGame_c::GetInstance()->pointerDefSet();
|
||||
}
|
||||
|
||||
if (mMain.isChangingState() == true) {
|
||||
@@ -817,8 +817,8 @@ void dLytPauseMgr_c::initializeState_Out() {
|
||||
}
|
||||
void dLytPauseMgr_c::executeState_Out() {
|
||||
if (mMain.isChangingState() == true) {
|
||||
dBase_c::s_NextExecuteControlFlags &= ~0x1;
|
||||
dBase_c::s_DrawControlFlags &= ~0x1;
|
||||
dBase_c::s_NextExecuteControlFlags &= ~dBase_c::BASE_PROP_0x1;
|
||||
dBase_c::s_DrawControlFlags &= ~dBase_c::BASE_PROP_0x1;
|
||||
mStateMgr.changeState(StateID_None);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -996,7 +996,7 @@ bool dLytMeterMain_c::remove() {
|
||||
void dLytMeterMain_c::fn_800D5290() {
|
||||
dLytMeter_c *meter = dLytMeter_c::GetInstance();
|
||||
|
||||
if (dLytMap_c::GetInstance() != nullptr && !dLytMap_c::GetInstance()->unkMeterCheck()) {
|
||||
if (dLytMap_c::GetInstance() != nullptr && !dLytMap_c::GetInstance()->isSomeMapFieldEq2Or4Or5Or6()) {
|
||||
meter->setFlags(METER_BTN_PLUS);
|
||||
}
|
||||
|
||||
|
||||
@@ -856,7 +856,7 @@ void dJEffManager_c::execute() {
|
||||
sMassObjEmitters[i].execute();
|
||||
}
|
||||
|
||||
if ((dBase_c::s_ExecuteControlFlags & 0x6F9) == 0) {
|
||||
if ((dBase_c::s_ExecuteControlFlags & (dBase_c::BASE_PROP_UNK_PARTICLE_1)) == 0) {
|
||||
for (int i = 0; i < 12; i++) {
|
||||
dParticle::mgr_c::GetInstance()->calc(i);
|
||||
}
|
||||
@@ -886,8 +886,7 @@ void dJEffManager_c::draw() {
|
||||
bool dJEffManager_c::shouldBePaused(dBase_c *owner) {
|
||||
return owner != nullptr && !owner->checkBaseProperty(dBase_c::BASE_PROP_0x4) &&
|
||||
(EventManager::isInEvent() || owner->checkProcControl(fBase_c::DISABLE_EXECUTE) ||
|
||||
// TODO execute control flags
|
||||
(owner->s_ExecuteControlFlags & 0x6fb));
|
||||
(owner->s_ExecuteControlFlags & dBase_c::BASE_PROP_UNK_PARTICLE_2));
|
||||
}
|
||||
|
||||
void dJEffManager_c::draw(const JPADrawInfo *info, u32 groupId) {
|
||||
|
||||
@@ -0,0 +1,61 @@
|
||||
#include "toBeSorted/d_emitter_callbacks.h"
|
||||
#include "JSystem/JParticle/JPAEmitter.h"
|
||||
#include "common.h"
|
||||
#include "m/m_vec.h"
|
||||
|
||||
dEmitterCallbackCursorTrail_c::dEmitterCallbackCursorTrail_c(u32 a, f32 b) : field_0x10(b), field_0x14(a) {
|
||||
// TODO - TList
|
||||
}
|
||||
|
||||
static void fn_8002B9D0(mVec3_c &newPos, const mVec3_c&, const mVec3_c&, const mVec3_c&, const mVec3_c&, f32) {
|
||||
// TODO - ...
|
||||
// Probably cubic B-Spline interpolation?
|
||||
}
|
||||
|
||||
void dEmitterCallbackCursorTrail_c::executeAfter(JPABaseEmitter *emitter) {
|
||||
mVec3_c newPos;
|
||||
mVec3_c pos;
|
||||
mVec3_c v2;
|
||||
mVec3_c v1;
|
||||
|
||||
emitter->getGlobalTranslation(pos);
|
||||
|
||||
if (!emitter->checkStatus(JPAEmtrStts_StopCalc) && emitter->mMaxFrame == 0) {
|
||||
v1 = (pos - posNMinus1) * 0.5f;
|
||||
v2 = (posNMinus1 - posNMinus2) * 0.5f;
|
||||
f32 dist = pos.distance(posNMinus1);
|
||||
dist = dist * 0.1f * field_0x10;
|
||||
if (field_0x14 != 0 && dist > field_0x14) {
|
||||
dist = field_0x14;
|
||||
}
|
||||
|
||||
if (dist > 1.0f) {
|
||||
f32 f, step;
|
||||
step = 1.0f / dist;
|
||||
for (f = step; f < 1.0f; f += step) {
|
||||
fn_8002B9D0(newPos, posNMinus1, v2, v1, pos, f);
|
||||
JPABaseParticle *ptc = emitter->createParticle();
|
||||
if (ptc != nullptr) {
|
||||
ptc->setOffsetPosition(newPos);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (emitter->getUserWork() == 0) {
|
||||
posNMinus2 = posNMinus1;
|
||||
posNMinus1 = pos;
|
||||
}
|
||||
}
|
||||
|
||||
void dEmitterCallbackCursorTrail_c::create(JPABaseEmitter *emitter) {
|
||||
emitter->getGlobalTranslation(posNMinus1);
|
||||
posNMinus2 = posNMinus1;
|
||||
}
|
||||
|
||||
void dEmitterCallbackCursorTrail_c::vt_0x20(f32 x, f32 y) {
|
||||
posNMinus2.x += x;
|
||||
posNMinus2.z += y;
|
||||
posNMinus1.x += x;
|
||||
posNMinus1.z += y;
|
||||
}
|
||||
Reference in New Issue
Block a user