d_a_obj_puzzle_island OK

This commit is contained in:
Swekka
2025-05-29 11:28:22 +02:00
parent 701f376972
commit e9709ffa64
4 changed files with 81 additions and 8 deletions
@@ -2,16 +2,16 @@ _prolog = .text:0x00000000; // type:function size:0x2C scope:global
_epilog = .text:0x00000030; // type:function size:0x2C scope:global
_unresolved = .text:0x00000060; // type:function size:0x4 scope:global
dAcOpuzzleIsland_c_classInit__Fv = .text:0x00000070; // type:function size:0x64
AcOpuzzleIsland__bgInteractFunc = .text:0x000000E0; // type:function size:0x7C
AcOpuzzleIsland__initModels = .text:0x00000160; // type:function size:0x10C
AcOpuzzleIsland__init = .text:0x00000270; // type:function size:0xD4
fn_369_350 = .text:0x00000350; // type:function size:0x8
AcOpuzzleIsland__update = .text:0x00000360; // type:function size:0x28
fn_369_390 = .text:0x00000390; // type:function size:0x28
rideCallback__18dAcOpuzzleIsland_cFP4dBgWP12dAcObjBase_cP12dAcObjBase_c = .text:0x000000E0; // type:function size:0x7C
createHeap__18dAcOpuzzleIsland_cFv = .text:0x00000160; // type:function size:0x10C
create__18dAcOpuzzleIsland_cFv = .text:0x00000270; // type:function size:0xD4
doDelete__18dAcOpuzzleIsland_cFv = .text:0x00000350; // type:function size:0x8
actorExecute__18dAcOpuzzleIsland_cFv = .text:0x00000360; // type:function size:0x28
draw__18dAcOpuzzleIsland_cFv = .text:0x00000390; // type:function size:0x28
__dt__18dAcOpuzzleIsland_cFv = .text:0x000003C0; // type:function size:0x74
_ctors = .ctors:0x00000000; // type:label scope:global
_dtors = .dtors:0x00000000; // type:label scope:global
lbl_369_rodata_0 = .rodata:0x00000000; // type:object size:0x4 data:float
g_profile_OBJ_PUZZLE_ISLAND = .data:0x00000000; // type:object size:0x38
lbl_369_data_38 = .data:0x00000038; // type:object size:0x20 data:string
AcOpuzzleIsland__vtable = .data:0x00000058; // type:object size:0x80
__vt__18dAcOpuzzleIsland_c = .data:0x00000058; // type:object size:0x80
+1 -1
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@@ -2180,7 +2180,7 @@ config.libs = [
Rel(Matching, "d_a_obj_pumpkin_bar", "REL/d/a/obj/d_a_obj_pumpkin_bar.cpp"),
Rel(Matching, "d_a_obj_pumpkin_leaf", "REL/d/a/obj/d_a_obj_pumpkin_leaf.cpp"),
Rel(NonMatching, "d_a_obj_push_block", "REL/d/a/obj/d_a_obj_push_block.cpp"),
Rel(NonMatching, "d_a_obj_puzzle_island", "REL/d/a/obj/d_a_obj_puzzle_island.cpp"),
Rel(Matching, "d_a_obj_puzzle_island", "REL/d/a/obj/d_a_obj_puzzle_island.cpp"),
Rel(NonMatching, "d_a_obj_rail_end", "REL/d/a/obj/d_a_obj_rail_end.cpp"),
Rel(Matching, "d_a_obj_rail_post", "REL/d/a/obj/d_a_obj_rail_post.cpp"),
Rel(NonMatching, "d_a_obj_ride_rock", "REL/d/a/obj/d_a_obj_ride_rock.cpp"),
+13
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@@ -2,13 +2,26 @@
#define D_A_OBJ_PUZZLE_ISLAND_H
#include "d/a/obj/d_a_obj_base.h"
#include "d/col/bg/d_bg_w.h"
#include "m/m3d/m_smdl.h"
class dAcOpuzzleIsland_c : public dAcObjBase_c {
public:
dAcOpuzzleIsland_c() {}
virtual ~dAcOpuzzleIsland_c() {}
virtual bool createHeap() override;
virtual int create() override;
virtual int doDelete() override;
virtual int actorExecute() override;
virtual int draw() override;
static void rideCallback(dBgW *, dAcObjBase_c *, dAcObjBase_c *);
private:
/* 0x330 */ m3d::smdl_c mMdl;
/* 0x34C */ nw4r::g3d::ResFile mResFile;
/* 0x350 */ dBgW mBgW;
};
#endif
+60
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@@ -1,3 +1,63 @@
#include "d/a/obj/d_a_obj_puzzle_island.h"
#include "common.h"
#include "d/a/obj/d_a_obj_base.h"
#include "d/col/bg/d_bg_s.h"
#include "d/d_stage.h"
#include "d/flag/storyflag_manager.h"
#include "f/f_base.h"
#include "nw4r/g3d/res/g3d_resfile.h"
#include "nw4r/g3d/res/g3d_resmdl.h"
SPECIAL_ACTOR_PROFILE(OBJ_PUZZLE_ISLAND, dAcOpuzzleIsland_c, fProfile::OBJ_PUZZLE_ISLAND, 0x1D6, 0, 3);
void dAcOpuzzleIsland_c::rideCallback(dBgW *unknown, dAcObjBase_c *actor, dAcObjBase_c *interactor) {
if (interactor->isActorPlayer() && actor != nullptr && StoryflagManager::sInstance->getCounterOrFlag(0x11d) == 0) {
StoryflagManager::sInstance->setFlag(0x11d);
}
return;
}
bool dAcOpuzzleIsland_c::createHeap() {
void *data = getOarcResFile("IslPuz");
mResFile = nw4r::g3d::ResFile(data);
dStage_c::bindStageResToFile(&mResFile);
dStage_c::bindSkyCmnToResFile(&mResFile);
nw4r::g3d::ResMdl mdl = mResFile.GetResMdl("IslPuz");
TRY_CREATE(mMdl.create(mdl, &heap_allocator, 0x120, 1, nullptr));
void *dzb = dAcObjBase_c::getOarcFile("IslPuz", "dzb/IslPuz.dzb");
void *plc = dAcObjBase_c::getOarcFile("IslPuz", "dat/IslPuz.plc");
updateMatrix();
mMdl.setScale(mScale);
mMdl.setLocalMtx(mWorldMtx);
TRY_CREATE(!mBgW.Set((cBgD_t *)dzb, (PLC *)plc, 1, &mWorldMtx, &mScale));
mBgW.Lock();
return true;
}
int dAcOpuzzleIsland_c::create() {
CREATE_ALLOCATOR(dAcOpuzzleIsland_c);
mBgW.SetCrrFunc(dBgS_MoveBGProc_Typical);
dBgS::GetInstance()->Regist(&mBgW, this);
mMdl.setPriorityDraw(0x1c, 9);
mVec3_c min, max;
mMdl.getBounds(&min, &max);
boundingBox.Set(min, max);
mCullingDistance = 500000.0;
mBgW.SetRideCallback(rideCallback);
return SUCCEEDED;
}
int dAcOpuzzleIsland_c::doDelete() {
return SUCCEEDED;
}
int dAcOpuzzleIsland_c::actorExecute() {
mBgW.Move();
return SUCCEEDED;
}
int dAcOpuzzleIsland_c::draw() {
drawModelType1(&mMdl);
return SUCCEEDED;
}