mirror of
https://github.com/zeldaret/ss
synced 2026-05-29 08:42:57 -04:00
d_t_col_bomb_shield OK
This commit is contained in:
@@ -1,19 +1,30 @@
|
||||
#ifndef D_T_COL_BOMB_SHIELD_H
|
||||
#define D_T_COL_BOMB_SHIELD_H
|
||||
|
||||
#include "d/a/d_a_base.h"
|
||||
#include "d/t/d_tg.h"
|
||||
#include "m/m_mtx.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dTgColBombShield : public dAcBase_c {
|
||||
class dTgColBombShield : public dTg_c {
|
||||
public:
|
||||
dTgColBombShield() : mStateMgr(*this, sStateID::null) {}
|
||||
virtual ~dTgColBombShield() {}
|
||||
|
||||
bool createHeap() override;
|
||||
int create() override;
|
||||
int doDelete() override;
|
||||
int actorExecute() override;
|
||||
int draw() override;
|
||||
|
||||
STATE_FUNC_DECLARE(dTgColBombShield, Wait);
|
||||
|
||||
private:
|
||||
/* 0x??? */ STATE_MGR_DECLARE(dTgColBombShield);
|
||||
/* 0x0FC */ STATE_MGR_DECLARE(dTgColBombShield);
|
||||
void dummy_executeState() {
|
||||
// Not called from the class but needed for weak function ordering
|
||||
mStateMgr.executeState();
|
||||
}
|
||||
/* 0x138 */ mMtx_c mColMtx;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user