mirror of
https://github.com/zeldaret/ss
synced 2026-06-02 02:00:06 -04:00
@@ -2,18 +2,18 @@ _prolog = .text:0x00000000; // type:function size:0x2C scope:global
|
||||
_epilog = .text:0x00000030; // type:function size:0x2C scope:global
|
||||
_unresolved = .text:0x00000060; // type:function size:0x4 scope:global
|
||||
dAcOblade_c_classInit__Fv = .text:0x00000070; // type:function size:0x90
|
||||
fn_382_100 = .text:0x00000100; // type:function size:0x98
|
||||
fn_382_1A0 = .text:0x000001A0; // type:function size:0xC4
|
||||
fn_382_270 = .text:0x00000270; // type:function size:0x8
|
||||
fn_382_280 = .text:0x00000280; // type:function size:0x30
|
||||
fn_382_2B0 = .text:0x000002B0; // type:function size:0x28
|
||||
createHeap__11dAcOblade_cFv = .text:0x00000100; // type:function size:0x98
|
||||
create__11dAcOblade_cFv = .text:0x000001A0; // type:function size:0xC4
|
||||
doDelete__11dAcOblade_cFv = .text:0x00000270; // type:function size:0x8
|
||||
actorExecute__11dAcOblade_cFv = .text:0x00000280; // type:function size:0x30
|
||||
draw__11dAcOblade_cFv = .text:0x000002B0; // type:function size:0x28
|
||||
__dt__11dAcOblade_cFv = .text:0x000002E0; // type:function size:0x68
|
||||
_ctors = .ctors:0x00000000; // type:label scope:global
|
||||
_dtors = .dtors:0x00000000; // type:label scope:global
|
||||
lbl_382_rodata_0 = .rodata:0x00000000; // type:object size:0x4 data:float
|
||||
lbl_382_rodata_4 = .rodata:0x00000004; // type:object size:0x4 align:4 data:float
|
||||
lbl_382_rodata_0 = .rodata:0x00000000; // type:object size:0x4 scope:local data:float
|
||||
lbl_382_rodata_4 = .rodata:0x00000004; // type:object size:0x4 scope:local align:4 data:float
|
||||
g_profile_OBJ_BLADE = .data:0x00000000; // type:object size:0x10
|
||||
lbl_382_data_10 = .data:0x00000010; // type:object size:0x10 data:string
|
||||
lbl_382_data_20 = .data:0x00000020; // type:object size:0x10
|
||||
lbl_382_data_30 = .data:0x00000030; // type:object size:0x20
|
||||
lbl_382_data_50 = .data:0x00000050; // type:object size:0x80
|
||||
lbl_382_data_10 = .data:0x00000010; // type:object size:0x10 scope:local data:string
|
||||
lbl_382_data_20 = .data:0x00000020; // type:object size:0x10 scope:local
|
||||
lbl_382_data_30 = .data:0x00000030; // type:object size:0x20 scope:local
|
||||
__vt__11dAcOblade_c = .data:0x00000050; // type:object size:0x80
|
||||
|
||||
+1
-1
@@ -1959,7 +1959,7 @@ config.libs = [
|
||||
),
|
||||
Rel(Matching, "d_a_obj_bird_sp", "REL/d/a/obj/d_a_obj_bird_sp.cpp"),
|
||||
Rel(Matching, "d_a_obj_bird_statue", "REL/d/a/obj/d_a_obj_bird_statue.cpp"),
|
||||
Rel(NonMatching, "d_a_obj_blade", "REL/d/a/obj/d_a_obj_blade.cpp"),
|
||||
Rel(Matching, "d_a_obj_blade", "REL/d/a/obj/d_a_obj_blade.cpp"),
|
||||
Rel(NonMatching, "d_a_obj_blast_rock", "REL/d/a/obj/d_a_obj_blast_rock.cpp"),
|
||||
Rel(NonMatching, "d_a_obj_block_rope", "REL/d/a/obj/d_a_obj_block_rope.cpp"),
|
||||
Rel(
|
||||
|
||||
@@ -2,13 +2,23 @@
|
||||
#define D_A_OBJ_BLADE_H
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "m/m3d/m_anmmdl.h"
|
||||
#include "nw4r/g3d/res/g3d_resfile.h"
|
||||
|
||||
class dAcOblade_c : public dAcObjBase_c {
|
||||
public:
|
||||
dAcOblade_c() {}
|
||||
virtual ~dAcOblade_c() {}
|
||||
|
||||
virtual bool createHeap() override;
|
||||
virtual int create() override;
|
||||
virtual int doDelete() override;
|
||||
virtual int actorExecute() override;
|
||||
virtual int draw() override;
|
||||
|
||||
private:
|
||||
/* 0x330 */ nw4r::g3d::ResFile mResFile;
|
||||
/* 0x334 */ m3d::mdlAnmChr mMdl;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,3 +1,42 @@
|
||||
#include "d/a/obj/d_a_obj_blade.h"
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "d/d_stage.h"
|
||||
#include "f/f_base.h"
|
||||
#include "m/m_vec.h"
|
||||
#include "nw4r/g3d/res/g3d_resfile.h"
|
||||
#include "toBeSorted/arc_managers/current_stage_arc_manager.h"
|
||||
|
||||
SPECIAL_ACTOR_PROFILE(OBJ_BLADE, dAcOblade_c, fProfile::OBJ_BLADE, 0x1E4, 0, 4);
|
||||
|
||||
bool dAcOblade_c::createHeap() {
|
||||
void *data = CurrentStageArcManager::GetInstance()->getData("g3d/stage.brres");
|
||||
mResFile = nw4r::g3d::ResFile(data);
|
||||
dStage_c::bindStageResToFile(&mResFile);
|
||||
dStage_c::bindSkyCmnToResFile(&mResFile);
|
||||
TRY_CREATE(mMdl.create(data, "StageF000Blade", "StageF000Blade", &heap_allocator, 0x120));
|
||||
return true;
|
||||
}
|
||||
|
||||
int dAcOblade_c::create() {
|
||||
CREATE_ALLOCATOR(dAcOblade_c);
|
||||
mMdl.setAnm("StageF000Blade", m3d::PLAY_MODE_4);
|
||||
updateMatrix();
|
||||
mMdl.getModel().setLocalMtx(mWorldMtx);
|
||||
boundingBox.Set(mVec3_c(-0.0f, -0.0f, -0.0f), mVec3_c(0.0f, 0.0f, 0.0f));
|
||||
return SUCCEEDED;
|
||||
}
|
||||
|
||||
int dAcOblade_c::doDelete() {
|
||||
return SUCCEEDED;
|
||||
}
|
||||
|
||||
int dAcOblade_c::actorExecute() {
|
||||
mMdl.play();
|
||||
return SUCCEEDED;
|
||||
}
|
||||
|
||||
int dAcOblade_c::draw() {
|
||||
drawModelType1(&mMdl.getModel());
|
||||
return SUCCEEDED;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user