Small type improvements

This commit is contained in:
robojumper
2024-05-25 14:26:56 +02:00
parent 419097a192
commit ed2f569a89
5 changed files with 22 additions and 30 deletions
+7 -7
View File
@@ -343,10 +343,10 @@ setDowsingSlotIdx__11FileManagerFUc = .text:0x8000B9F0; // type:function size:0x
getDowsingSlotIdx__11FileManagerFv = .text:0x8000BA20; // type:function size:0x44
setBeaconPos__11FileManagerFUlUlP7mVec3_c = .text:0x8000BA70; // type:function size:0x104
getBeaconPos__11FileManagerFUlUl = .text:0x8000BB80; // type:function size:0xEC
setEnemyKillCount__11FileManagerFUlUs = .text:0x8000BC70; // type:function size:0x70
getEnemyKillCount__11FileManagerFUl = .text:0x8000BCE0; // type:function size:0x80
setHitCountFromEnemy__11FileManagerFUlUs = .text:0x8000BD60; // type:function size:0x70
getHitCountFromEnemy__11FileManagerFUl = .text:0x8000BDD0; // type:function size:0x80
setEnemyKillCount__11FileManagerFUcUs = .text:0x8000BC70; // type:function size:0x70
getEnemyKillCount__11FileManagerFUc = .text:0x8000BCE0; // type:function size:0x80
setHitCountFromEnemy__11FileManagerFUcUs = .text:0x8000BD60; // type:function size:0x70
getHitCountFromEnemy__11FileManagerFUc = .text:0x8000BDD0; // type:function size:0x80
setLoadRoomT1_FileB__11FileManagerFs = .text:0x8000BE50; // type:function size:0x30
getLoadRoomT1_FileB__11FileManagerFv = .text:0x8000BE80; // type:function size:0xC
setEntranceT1_FileB__11FileManagerFUc = .text:0x8000BE90; // type:function size:0x30
@@ -10963,7 +10963,7 @@ fn_801B3720 = .text:0x801B3720; // type:function size:0x4
fn_801B3730 = .text:0x801B3730; // type:function size:0x200
fn_801B3930 = .text:0x801B3930; // type:function size:0x30
fn_801B3960 = .text:0x801B3960; // type:function size:0x10
fn_801B3970 = .text:0x801B3970; // type:function size:0x10
GetRoomByIndex__11RoomManagerFi = .text:0x801B3970; // type:function size:0x10
fn_801B3980 = .text:0x801B3980; // type:function size:0x114
fn_801B3AA0 = .text:0x801B3AA0; // type:function size:0x134
fn_801B3BE0 = .text:0x801B3BE0; // type:function size:0x78
@@ -10987,7 +10987,7 @@ fn_801B42D0 = .text:0x801B42D0; // type:function size:0x50
fn_801B4320 = .text:0x801B4320; // type:function size:0x54
fn_801B4380 = .text:0x801B4380; // type:function size:0xA0
fn_801B4420 = .text:0x801B4420; // type:function size:0x9C
fn_801B44C0 = .text:0x801B44C0; // type:function size:0x50
changeLoadedEntities__11RoomManagerFP11RoomManagerUlb = .text:0x801B44C0; // type:function size:0x50
fn_801B4510 = .text:0x801B4510; // type:function size:0x3C
fn_801B4550 = .text:0x801B4550; // type:function size:0x6C
fn_801B45C0 = .text:0x801B45C0; // type:function size:0xAC
@@ -40024,7 +40024,7 @@ lbl_80575785 = .sbss:0x80575785; // type:object size:0x1
lbl_80575786 = .sbss:0x80575786; // type:object size:0x1 data:byte
lbl_80575787 = .sbss:0x80575787; // type:object size:0x1 data:byte
lbl_80575788 = .sbss:0x80575788; // type:object size:0x4 data:4byte
lbl_8057578C = .sbss:0x8057578C; // type:object size:0x4 data:4byte
LINK__7dPlayer = .sbss:0x8057578C; // type:object size:0x4 data:4byte
lbl_80575790 = .sbss:0x80575790; // type:object size:0x4 data:4byte
lbl_80575794 = .sbss:0x80575794; // type:object size:0x4 data:4byte
lbl_80575798 = .sbss:0x80575798; // type:object size:0x4 data:4byte
+1 -1
View File
@@ -15,7 +15,7 @@ public:
char _0[4];
f32 unkfloat;
char _1[12];
s16 targetFiTextId;
u16 targetFiTextId;
u8 unkByteTargetFiRelated;
mVec3_c poscopy1;
mVec3_c poscopy2;
+4 -4
View File
@@ -162,10 +162,10 @@ public:
/* 8000BA70 */ void setBeaconPos(u32 beaconArea, u32 beaconNum, mVec3_c *pos);
/* 8000BB80 */ mVec3_c *getBeaconPos(u32 beaconArea, u32 beaconNum);
/* 8000BC70 */ void setEnemyKillCount(u32 enemy, u16 killCount);
/* 8000BCE0 */ s16 getEnemyKillCount(u32 enemy);
/* 8000BD60 */ void setHitCountFromEnemy(u32 enemy, u16 hitCount);
/* 8000BDD0 */ u16 getHitCountFromEnemy(u32 enemy);
/* 8000BC70 */ void setEnemyKillCount(u8 enemy, u16 killCount);
/* 8000BCE0 */ u16 getEnemyKillCount(u8 enemy);
/* 8000BD60 */ void setHitCountFromEnemy(u8 enemy, u16 hitCount);
/* 8000BDD0 */ u16 getHitCountFromEnemy(u8 enemy);
/* 8000BE50 */ void setLoadRoomT1_FileB(s16 roomId);
/* 8000BE80 */ s16 getLoadRoomT1_FileB();
+6 -14
View File
@@ -501,10 +501,7 @@ dAcBase_c *dAcBase_c::createActor(ProfileName actorId, u32 actorParams1, mVec3_c
actorRoomid = roomid;
}
u32 newParams2 = -1;
if (actorParams2 != 0) {
newParams2 = getParams2_ignoreLower();
}
u32 newParams2 = actorParams2 != 0 ? getParams2_ignoreLower() : -1;
setTempCreateParams(actorPosition, actorRotation, actorScale, actorRoomid, newParams2, (dAcBase_c *)actorRef, 0, -1,
0xFF, nullptr);
@@ -532,10 +529,7 @@ dAcBase_c *dAcBase_c::createActorStage(ProfileName actorId, u32 actorParams1, mV
actorRoomid = roomid;
}
u32 newParams2 = -1;
if (actorParams2 != 0) {
newParams2 = getParams2_ignoreLower();
}
u32 newParams2 = actorParams2 != 0 ? getParams2_ignoreLower() : -1;
setTempCreateParams(actorPosition, actorRotation, actorScale, actorRoomid, newParams2, (dAcBase_c *)actorRef, 0, -1,
0xFF, nullptr);
@@ -561,19 +555,17 @@ void dAcBase_c::doInteraction(s32 param) {
// 8002dc20
void dAcBase_c::FUN_8002dc20(s16 *, s16 *) {}
// This whole function gets compiled to just a `blr`
// Not sure how to make this work as expected
// 8002dc50
void dAcBase_c::incrementKillCounter() {
dAcObjBase_c *object = (dAcObjBase_c *)this; // Probably wrong
FileManager *fileMgr = FileManager::sInstance;
if (group_type == ACTOR && object->unkByteTargetFiRelated == 1) {
s16 killCounterId = object->targetFiTextId;
int killCounterId = object->targetFiTextId;
if (killCounterId < 91 && killCounterId & 0x300 == 0) {
s16 killCount = fileMgr->getEnemyKillCount(killCounterId & 0xFF);
if (killCounterId < 91 && (killCounterId & 0x300) == 0) {
FileManager *fileMgr = FileManager::sInstance;
u16 killCount = fileMgr->getEnemyKillCount(killCounterId) + 1;
fileMgr->setEnemyKillCount(killCounterId, killCount);
}
}
+4 -4
View File
@@ -210,10 +210,10 @@ inline void strnsth(char *dest, const char *src, size_t max_len) {
/* 8000BA70 */ void FileManager::setBeaconPos(u32 beaconArea, u32 beaconNum, mVec3_c *pos) {}
/* 8000BB80 */ mVec3_c *FileManager::getBeaconPos(u32 beaconArea, u32 beaconNum) {}
/* 8000BC70 */ void FileManager::setEnemyKillCount(u32 enemy, u16 killCount) {}
/* 8000BCE0 */ s16 FileManager::getEnemyKillCount(u32 enemy) {}
/* 8000BD60 */ void FileManager::setHitCountFromEnemy(u32 enemy, u16 hitCount) {}
/* 8000BDD0 */ u16 FileManager::getHitCountFromEnemy(u32 enemy) {}
/* 8000BC70 */ void FileManager::setEnemyKillCount(u8 enemy, u16 killCount) {}
/* 8000BCE0 */ u16 FileManager::getEnemyKillCount(u8 enemy) {}
/* 8000BD60 */ void FileManager::setHitCountFromEnemy(u8 enemy, u16 hitCount) {}
/* 8000BDD0 */ u16 FileManager::getHitCountFromEnemy(u8 enemy) {}
/* 8000BE50 */ void FileManager::setLoadRoomT1_FileB(s16 roomId) {}
/* 8000BE80 */ s16 FileManager::getLoadRoomT1_FileB() {}