lepelog
2b83778fdb
cleanup
2026-07-02 00:06:13 +02:00
lepelog
13b68b65df
format
2026-06-29 00:24:16 +02:00
lepelog
abfd3771a0
progress
2026-06-29 00:18:39 +02:00
lepelog
f57e5ba648
some documentation
2026-06-28 22:10:25 +02:00
lepelog
2f3d3dc4f6
more progress
2026-06-28 13:10:42 +02:00
lepelog
261b6b9524
progress
2026-06-28 13:10:42 +02:00
lepelog
040df8c5c0
wip
2026-06-28 13:10:36 +02:00
robojumper
401bab6924
A few NPC functions
2026-05-28 17:55:54 +02:00
elijah-thomas774
e407be820c
d_t_scene_change OK
2026-03-01 13:49:50 -05:00
robojumper
9a4a557a1a
Fix some REL setup mistakes
2026-01-30 00:05:51 +01:00
elijah-thomas774
b4e57d0f40
almost there
2025-11-22 14:53:36 -05:00
elijah-thomas774
54c3f67bdf
porgress
2025-11-22 14:53:36 -05:00
gymnast86
0f7e070c14
obj_warp_hole work
2025-09-30 09:18:33 -07:00
elijah-thomas774
d591961dbd
dAcObjBase var -> mVar
2025-09-16 22:32:06 -04:00
robojumper
14da6cd460
Try an operator overload
2025-09-15 22:25:44 +02:00
robojumper
72dd147e80
Starting to make sense of some of these vtables in NPCs
2025-09-15 22:24:09 +02:00
robojumper
cbe298e99a
d_a_salbage_obj OK
2025-09-15 22:11:23 +02:00
elijah-thomas774
5c4755eac2
d_a_npc_saltalk OK
2024-11-14 22:49:24 -05:00
elijah-thomas774
0f17d7c40e
d_a_npc sinit :)
2024-11-14 22:38:56 -05:00
robojumper
0f1efc9450
The Groose is loose (but far away)
2024-11-13 21:42:23 +01:00
robojumper
31ddec9bd4
Implement a solution that seemingly works
2024-11-13 19:08:38 +01:00
robojumper
3a45e6536a
Try to figure out how this virtual state thing works
2024-11-13 19:08:38 +01:00
Elijah Thomas
2ecf6509dd
Tubo! (d_a_obj_tubo) ( #95 )
...
* begin work
* fixup modifications to d_a_base header
* progress
* update from main again (forgor to fetch)
* progress
* Basically done
* clean up some inlines
* some at/tg hit typing and tubo naming
* more naming
2024-11-12 22:30:01 -05:00
Elijah Thomas
26af4db82d
update from dtk-template - clangd :) ( #66 )
...
* update from dtk-template and start work towards using clangd
* include <a> -> "a"
* Update build.yml
* remove/add non-trivial class in union warning
2024-10-16 15:36:02 -04:00
robojumper
98f7e90125
Set up REL templates ( #60 )
...
* Fix .data sections misidentified as .rodata by dtk
dtk can't always reliably identify REL sections in its initial analysis.
This is a manual fix - the list of RELs to fix was found by looking
at supposed .rodata splits that contained an fBase vtable, since vtables
should be in .data. This fix is required for scripted creation of REL actors
based on rel .data
* More consistent d/t header paths
* Data fixups for parsing
* Tmp actor file setup
* Fixes
* Set up almost all REL templates
* formatting
* Fix formatting
2024-10-10 12:21:07 -04:00
elijah-thomas774
6ca7763bc0
change to header guards wooo
2024-03-17 18:55:49 -04:00
Elijah Thomas
4ae5fe5753
Fix includes and removed libs folder
2023-10-06 07:49:50 -04:00
elijah-thomas774
a547dc7997
work on dAcObjBase_c (ActorObjectBase)
2023-08-10 09:51:56 -04:00
lepelog
42880ec9ae
init
2023-08-09 16:59:04 +02:00