Commit Graph

19 Commits

Author SHA1 Message Date
elijah-thomas774 00a4d0a166 intial progress 2025-05-26 22:12:25 -04:00
Elijah Thomas 9d68802507 d_a_e_sm (chu chu) start (#117)
* d_a_e_sm (chu chu) start

* progress, includes LightParam addition in BlurPaletteMgr

* oops - TBox Progress I guess

* dAcEsm_c::actorExecute and Particle Resource data moved

* step in symbols map

* Update blur_and_palette_manager.h

* m_angle cleanup pass

* Last explicit_zero_data Fixes #69

* add mQuat_c ctor
2025-05-18 18:24:58 -04:00
robojumper 820c08e1d6 More 2025-05-10 22:24:15 +02:00
robojumper fe36b486bf d_structd -> d_cursor_hit_check 2025-04-11 17:00:05 +02:00
robojumper 4612c35f45 Progress 2025-04-07 22:12:38 +02:00
Elijah Thomas e85a989271 Chair (#143)
* chair

* mostly done

* updateChairPos match

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Co-authored-by: robojumper <robojumper@gmail.com>
2025-03-30 21:34:05 -04:00
CovenEsme f6a1fa66b0 d_a_obj_fence_boko ok 2025-03-13 22:57:08 +00:00
robojumper 31c9b92798 Convert some singleton access to getters 2025-03-09 21:15:53 +01:00
robojumper 32b7ce138d dStageMgr_c start, more splits 2025-03-09 10:09:08 +01:00
robojumper 641f3d7b30 d_room mostly matching 2025-03-09 10:09:08 +01:00
robojumper 82aef3b183 dScTitle_c OK, dScGame_c about halfway 2025-03-06 20:50:32 +01:00
robojumper 4db719e978 Some adjacent splits 2024-11-23 13:34:00 +01:00
Elijah Thomas 2ecf6509dd Tubo! (d_a_obj_tubo) (#95)
* begin work

* fixup modifications to d_a_base header

* progress

* update from main again (forgor to fetch)

* progress

* Basically done

* clean up some inlines

* some at/tg hit typing and tubo naming

* more naming
2024-11-12 22:30:01 -05:00
Elijah Thomas c235e32d95 d_a_obj_tumble_weed mostly done (#88)
* mostly done

* Update d_t_tumble_weed.cpp

* remove cM::calcTimer

* just regswap on adjustSpeed

* Create inlines for angle between vectors

* name data symbols

---------

Co-authored-by: robojumper <robojumper@gmail.com>
2024-11-06 16:36:17 -05:00
Elijah Thomas 8a3710824b Updated CC collision (#80)
* c_cc_d soooo close

* d_cc_shape_colliders -> d_cc_d

* ported over changes from #43

* Oops, didnt save

* use better collision functions in bombf

* bombf fixes

* bombf actorPostCreate matching

* fix

* small fix for cCcD_UnkAttr Set function

* more cleanup(?) for c_cc_d

* d_cc_mass_s OK

* Initial d_cc_s setup

* some easy funcs

---------

Co-authored-by: robojumper <robojumper@gmail.com>
2024-11-01 17:07:16 -04:00
robojumper 5995604387 d_a_obj_island_nusi OK (#79) 2024-10-24 20:33:45 -04:00
Elijah Thomas 26af4db82d update from dtk-template - clangd :) (#66)
* update from dtk-template and start work towards using clangd

* include <a> -> "a"

* Update build.yml

* remove/add non-trivial class in union warning
2024-10-16 15:36:02 -04:00
robojumper 4543ec129e d_t_reaction, angle chaos edition (#56)
* d_t_reaction, angle chaos edition

* Fix

* prettier params

* fixup

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Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com>
2024-10-16 10:24:02 -04:00
Elijah Thomas b5aa43ff37 Misc Collision (#51)
* Initial Commit - Starting to translate from TP

* Collision Updates

* Actor Collision -> dBgW (DZB Collision)

* bg .text splits complete

* fix errors

* file organization

* missed files

* progress

* weee

* most of cM3dG

* Revert mAng change

* Progress

* Progress -> Need to update from main

* Fixup Merge

* d_bg_s symbols....

* TList Changes

* oops

* d_bg_s large progress

* d_bg_s_acch majority done

* d_bg_s_chk OK

* d_bg_s_gnd_chk OK

* d_bg_s_grp_pass_chk OK

* d_bg_lin_chk OK

* d_bg_s_poly_pass_chk OK

* d_bg_s_roof_chk and d_bg_s_sph_chk OK

* d_bg_s_spl_grp_chk OK

* d_bg_s_wtr_chk OK

* d_bg_w started

* d_bg_w_base OK

* name d_bg_w_kcol symbols

* d_bg_w_sv split/started

* most of d_bg_w_time

* stopping d_bg_w_kcol for now

* d_bg_w_sv OK

* work on d_bg_w_time

* revert TList to take offset arg

* fixup some compiler warnings

* set c_bg_w OK

* Update rel_sieve.py

* Remove TList Macros

* Bomb Header started
2024-10-16 09:00:47 -04:00