Commit Graph

17 Commits

Author SHA1 Message Date
robojumper 7f7a93451e d_lyt_meter_timer OK by shamefully avoiding an inline 2025-04-21 21:51:05 +02:00
robojumper 131eb322e8 d_lyt_msg_window_common OK 2025-04-07 22:12:39 +02:00
robojumper f2bcb0da52 More demo 2025-04-07 22:12:39 +02:00
robojumper af4a1cfdb0 Sword somewhat ok, though not well understood 2025-04-07 22:12:38 +02:00
robojumper 2368524c57 d_lyt_common_icon_item OK 2025-03-31 11:53:17 +02:00
robojumper d10e268017 d_lyt_note OK (#129) 2025-03-13 22:14:06 -04:00
robojumper c2b2d9700c d_scene OK (#114)
* d_scene OK

* d_s_boot

* Rename -> PROFILE_MAX

* Some more

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2025-02-26 20:54:21 -05:00
robojumper 2f9a33d106 More map 2024-11-24 13:04:46 +01:00
robojumper 547fcc4d21 d_lyt_map skeleton 2024-11-24 13:04:46 +01:00
robojumper 1d17e35316 d_lyt_meter_drink with regswaps in one function (#83) 2024-10-28 00:03:08 -04:00
robojumper 3b5a959d1b Cursor chaos (#71)
* dCsBase_c mostly done

* dCsGame_c state funcs

* More labels

* Idk anymore

* label ctor

* Move some code

* Add offsets, fix EffectsStruct misconception
2024-10-20 10:01:00 -04:00
robojumper b96e6ee19f Meter madness (#64)
* Meter Madness Part 1

* progress

* maybe

* ::build meters too

* vtables labeling, small order problems

* Moar symbols

* Renames

* some dLytNote_c

* Fixes

* Checkpoint

* ::remove funcs

* Fix includes

* Move code around

* rm dead code

* rm dead include

* Draw functions

* Update include/s/s_State.hpp

* Update include/toBeSorted/scgame.h
2024-10-17 17:58:38 -04:00
Elijah Thomas 26af4db82d update from dtk-template - clangd :) (#66)
* update from dtk-template and start work towards using clangd

* include <a> -> "a"

* Update build.yml

* remove/add non-trivial class in union warning
2024-10-16 15:36:02 -04:00
robojumper ec4d28cd25 Some dLytAreaCaption_c (#63) 2024-10-15 21:57:41 -04:00
robojumper f8e61c7de8 More d/lyt (#52)
* More Lyt (maybe some wrong type associations)

* more meter

* Rename

* More splits and renames

* Fix SizedString conversion operators

* Renames

* dLytBattery_c almost OK

* d_lyt_battery OK

* diff clean

* Continue doing splits while I'm at it

* two more splits
2024-10-06 16:34:31 -04:00
robojumper 4d9806f2fc Some game UI basics (#25)
* start with dLyt stuff, dLytFader_c

* Some game UI basics

* More progress

* Move and format files

* Proper outlining

* Fix build

* More cleanup

* Correct inlining behavior

* Fix some symbols

* Compiler downgrade required for some funcs.

* fixup vtable

* one line that was somehow missed

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Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com>
2024-09-30 00:02:30 -04:00
robojumper 5aa30927ff m2d (#22)
* m2d

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Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com>
2024-09-12 22:01:40 -04:00