robojumper
7f7a93451e
d_lyt_meter_timer OK by shamefully avoiding an inline
2025-04-21 21:51:05 +02:00
robojumper
131eb322e8
d_lyt_msg_window_common OK
2025-04-07 22:12:39 +02:00
robojumper
f2bcb0da52
More demo
2025-04-07 22:12:39 +02:00
robojumper
af4a1cfdb0
Sword somewhat ok, though not well understood
2025-04-07 22:12:38 +02:00
robojumper
2368524c57
d_lyt_common_icon_item OK
2025-03-31 11:53:17 +02:00
robojumper
d10e268017
d_lyt_note OK ( #129 )
2025-03-13 22:14:06 -04:00
robojumper
c2b2d9700c
d_scene OK ( #114 )
...
* d_scene OK
* d_s_boot
* Rename -> PROFILE_MAX
* Some more
---------
2025-02-26 20:54:21 -05:00
robojumper
2f9a33d106
More map
2024-11-24 13:04:46 +01:00
robojumper
547fcc4d21
d_lyt_map skeleton
2024-11-24 13:04:46 +01:00
robojumper
1d17e35316
d_lyt_meter_drink with regswaps in one function ( #83 )
2024-10-28 00:03:08 -04:00
robojumper
3b5a959d1b
Cursor chaos ( #71 )
...
* dCsBase_c mostly done
* dCsGame_c state funcs
* More labels
* Idk anymore
* label ctor
* Move some code
* Add offsets, fix EffectsStruct misconception
2024-10-20 10:01:00 -04:00
robojumper
b96e6ee19f
Meter madness ( #64 )
...
* Meter Madness Part 1
* progress
* maybe
* ::build meters too
* vtables labeling, small order problems
* Moar symbols
* Renames
* some dLytNote_c
* Fixes
* Checkpoint
* ::remove funcs
* Fix includes
* Move code around
* rm dead code
* rm dead include
* Draw functions
* Update include/s/s_State.hpp
* Update include/toBeSorted/scgame.h
2024-10-17 17:58:38 -04:00
Elijah Thomas
26af4db82d
update from dtk-template - clangd :) ( #66 )
...
* update from dtk-template and start work towards using clangd
* include <a> -> "a"
* Update build.yml
* remove/add non-trivial class in union warning
2024-10-16 15:36:02 -04:00
robojumper
ec4d28cd25
Some dLytAreaCaption_c ( #63 )
2024-10-15 21:57:41 -04:00
robojumper
f8e61c7de8
More d/lyt ( #52 )
...
* More Lyt (maybe some wrong type associations)
* more meter
* Rename
* More splits and renames
* Fix SizedString conversion operators
* Renames
* dLytBattery_c almost OK
* d_lyt_battery OK
* diff clean
* Continue doing splits while I'm at it
* two more splits
2024-10-06 16:34:31 -04:00
robojumper
4d9806f2fc
Some game UI basics ( #25 )
...
* start with dLyt stuff, dLytFader_c
* Some game UI basics
* More progress
* Move and format files
* Proper outlining
* Fix build
* More cleanup
* Correct inlining behavior
* Fix some symbols
* Compiler downgrade required for some funcs.
* fixup vtable
* one line that was somehow missed
---------
Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com >
2024-09-30 00:02:30 -04:00
robojumper
5aa30927ff
m2d ( #22 )
...
* m2d
---------
Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com >
2024-09-12 22:01:40 -04:00