Files
ss/include/lib/egg/audio/eggAudioMgr.h
T

25 lines
613 B
C++

#pragma once
#include <egg/egg_types.h>
#include <egg/core/eggHeap.h>
namespace EGG {
class IAudioMgr {
public:
struct Arg {
/* 0x00 */ EGG::Heap* heap;
/* 0x04 */ char* soundFileName;
/* 0x08 */ int sndThreadPriority;
/* 0x0c */ int sndThreadStackSize;
/* 0x10 */ int dvdThreadPriority;
/* 0x14 */ int dvdThreadStackSize;
/* 0x18 */ u32 blocks;
/* 0x1c */ u8 field_0x1C;
};
};
class SimpleAudioMgr : public IAudioMgr, public SoundHeapMgr, public ArcPlayer {
};
}