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https://github.com/zeldaret/ss
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26af4db82d
* update from dtk-template and start work towards using clangd * include <a> -> "a" * Update build.yml * remove/add non-trivial class in union warning
32 lines
621 B
C++
32 lines
621 B
C++
#ifndef D_T_NOEFFECT_AREA_H
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#define D_T_NOEFFECT_AREA_H
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#include "d/t/d_tg.h"
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#include "f/f_list_mg.h"
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#include "m/m_mtx.h"
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class dTgNoEffectArea_c : public dTg_c {
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public:
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dTgNoEffectArea_c() : mEntry(this) {}
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virtual ~dTgNoEffectArea_c() {}
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virtual int create() override;
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virtual int doDelete() override;
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virtual int actorExecute() override;
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virtual int draw() override;
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static fLiNdBa_c *getList();
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static const f32 sFloat1;
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static const f32 sFloat2;
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private:
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void addToList(fLiMgBa_c &list);
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static fLiMgBa_c sList;
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fLiNdBa_c mEntry;
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mMtx_c mMtx;
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};
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#endif
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