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https://github.com/zeldaret/ss
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26af4db82d
* update from dtk-template and start work towards using clangd * include <a> -> "a" * Update build.yml * remove/add non-trivial class in union warning
34 lines
719 B
C++
34 lines
719 B
C++
#ifndef D_T_SOUND_AREA_H
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#define D_T_SOUND_AREA_H
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#include "d/t/d_tg.h"
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#include "m/m_mtx.h"
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#include "m/m_vec.h"
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#include "toBeSorted/actor_on_rail.h"
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class dTgSndAr_c : public dTg_c {
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public:
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dTgSndAr_c() {}
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virtual ~dTgSndAr_c() {}
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virtual int draw() override;
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virtual int actorExecute() override;
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virtual int doDelete() override;
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virtual int create() override;
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private:
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int getTypeFromParams() {
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return params >> 0x1C;
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}
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bool checkPosInArea(mVec3_c &pos);
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bool checkAlg0(const mVec3_c &pos);
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bool checkAlg1(const mVec3_c &pos);
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bool checkAlg2(const mVec3_c &pos);
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bool checkAlg3(const mVec3_c &pos);
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mMtx_c mtx;
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ActorOnRail mRail;
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};
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#endif
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