Files
ss/include/d/a/obj/d_a_obj_amber.h
T
2025-09-07 15:30:24 +02:00

32 lines
758 B
C++

#ifndef D_A_OBJ_AMBER_H
#define D_A_OBJ_AMBER_H
#include "d/a/obj/d_a_obj_base.h"
#include "d/d_shadow.h"
#include "m/m3d/m_smdl.h"
#include "m/m_quat.h"
#include "m/m_vec.h"
class dAcOAmber_c : public dAcObjBase_c {
public:
dAcOAmber_c() {}
virtual ~dAcOAmber_c() {}
virtual bool createHeap() override;
virtual int actorCreate() override;
virtual int actorPostCreate() override;
virtual int draw() override;
virtual void registerInEvent() override;
virtual void unkVirtFunc_0x6C() override;
private:
/* 0x330 */ m3d::smdl_c mMdl;
/* 0x34C */ dShadowCircle_c mShadowCircle;
/* 0x354 */ mVec3_c mMin;
/* 0x360 */ mVec3_c mMax;
/* 0x36C */ mQuat_c mShadowRot;
/* 0x37C */ f32 field_0x37c;
};
#endif