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ss/include/nw4r/snd/snd_SoundArchiveLoader.h
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2025-05-29 01:55:44 +02:00

62 lines
1.3 KiB
C++

#ifndef NW4R_SND_SOUND_ARCHIVE_LOADER_H
#define NW4R_SND_SOUND_ARCHIVE_LOADER_H
#include "nw4r/types_nw4r.h"
#include "nw4r/ut.h" // IWYU pragma: export
#include "rvl/OS.h" // IWYU pragma: export
namespace nw4r {
namespace snd {
// Forward declarations
class SoundMemoryAllocatable;
namespace detail {
class FileStreamHandle {
public:
FileStreamHandle(ut::FileStream *pFileStream) : mStream(pFileStream) {}
~FileStreamHandle() {
if (mStream != NULL) {
mStream->Close();
}
}
ut::FileStream *GetFileStream() {
return mStream;
}
ut::FileStream *operator->() {
return mStream;
}
operator bool() const {
return mStream;
}
private:
ut::FileStream *mStream; // at 0x0
};
class SoundArchiveLoader {
public:
explicit SoundArchiveLoader(const SoundArchive &rArchive);
~SoundArchiveLoader();
void *LoadGroup(u32 id, SoundMemoryAllocatable *pAllocatable, void **ppWaveBuffer, u32 blockSize);
s32 ReadFile(u32, void *, s32, s32);
void *LoadFile(u32 id, SoundMemoryAllocatable* pAllocatable);
private:
mutable OSMutex mMutex; // at 0x0
const SoundArchive &mArc; // at 0x18
u8 mStreamArea[512]; // at 0x1C
ut::FileStream *mStream; // at 0x21C
};
} // namespace detail
} // namespace snd
} // namespace nw4r
#endif