mirror of
https://github.com/zeldaret/ss
synced 2026-06-04 18:58:45 -04:00
38 lines
564 B
C++
38 lines
564 B
C++
#ifndef DECOMP_UNKNOWN_TYPES_H
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#define DECOMP_UNKNOWN_TYPES_H
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#include <common.h>
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// MOST LIKELY mVEC
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struct Vec3f {
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f32 x, y, z;
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};
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struct Vec2f {
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f32 x, y;
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};
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struct Vec3s {
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s16 x, y, z;
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};
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struct ObjInfo {
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/* 0x00 */ char *name;
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/* 0x04 */ u16 obj_id;
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/* 0x06 */ u16 obj_id2;
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/* 0x08 */ u16 fiTextEntryId;
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/* 0x0A */ u8 unk_0xA;
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/* 0x0B */ u8 subtype;
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};
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// is now fLiNdBa_c
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// struct ActorReference {
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// ActorReference* prev;
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// ActorReference* next;
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// fBase_c* link;
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// };
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class UnkCollider {};
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#endif
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