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14 lines
276 B
C++
14 lines
276 B
C++
#ifndef D_A_NPC_H
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#define D_A_NPC_H
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#include "d/a/obj/d_a_obj_base.h"
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// This is the NPC base. Most npcs actually use dAcOrdinaryNpc, but this just is a simpler one?
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// Ghidra: ActorNpcBase
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// size: 0x6e4
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// official name
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class dAcNpc_c : public dAcObjBase_c {};
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#endif
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