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https://github.com/zeldaret/ss
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27 lines
609 B
C++
27 lines
609 B
C++
#ifndef EGG_IAUDIO_MANAGER_H
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#define EGG_IAUDIO_MANAGER_H
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#include "egg/core/eggHeap.h"
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#include "egg/egg_types.h"
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namespace EGG {
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class IAudioMgr {
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public:
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struct Arg {
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/* 0x00 */ EGG::Heap *heap;
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/* 0x04 */ char *soundFileName;
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/* 0x08 */ int sndThreadPriority;
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/* 0x0c */ int sndThreadStackSize;
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/* 0x10 */ int dvdThreadPriority;
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/* 0x14 */ int dvdThreadStackSize;
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/* 0x18 */ u32 blocks;
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/* 0x1c */ u8 field_0x1C;
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};
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};
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class SimpleAudioMgr : public IAudioMgr, public SoundHeapMgr, public ArcPlayer {};
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} // namespace EGG
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#endif
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