Files
ss/src/egg/gfx/eggModelEx.cpp
T
2025-03-28 18:42:09 +01:00

180 lines
6.0 KiB
C++

#include "egg/gfx/eggModelEx.h"
#include "common.h"
#include "egg/gfx/eggAnalizeDL.h"
#include "egg/gfx/eggG3DUtility.h"
#include "egg/gfx/eggIScnProcModel.h"
#include "nw4r/g3d/g3d_calcworld.h"
#include "nw4r/g3d/g3d_scnmdl.h"
#include "nw4r/g3d/g3d_scnmdl1mat1shp.h"
#include "nw4r/g3d/g3d_scnmdlsmpl.h"
#include "nw4r/g3d/g3d_scnproc.h"
#include "nw4r/g3d/res/g3d_resmdl.h"
#include "nw4r/g3d/res/g3d_resshp.h"
#include "nw4r/math/math_types.h"
#include "rvl/MTX/mtx.h"
#include "rvl/MTX/mtxvec.h"
namespace EGG {
using namespace nw4r;
const char *ModelEx::sByteCodeCalcStr = "NodeTree";
const char *ModelEx::sByteCodeMixStr = "NodeMix";
ModelEx::ModelEx(g3d::ScnObj *obj)
: mType(cType_None), mScnObj(g3d::G3dObj::DynamicCast<g3d::ScnLeaf>(obj)), mFlag(0), mpBoundingInfo(nullptr) {
if (g3d::G3dObj::DynamicCast<g3d::ScnMdl>(mScnObj) != nullptr) {
mType = cType_ScnMdl;
} else if (g3d::G3dObj::DynamicCast<g3d::ScnMdlSimple>(mScnObj) != nullptr) {
mType = cType_ScnMdlSimple;
} else if (g3d::G3dObj::DynamicCast<g3d::ScnMdl1Mat1Shp>(mScnObj) != nullptr) {
mType = cType_ScnMdl1Mat1Shp;
}
}
static const f32 sFaceMin[] = {-22.61115f, -55.770135f, -45.93067f};
static const f32 sFaceMax[] = {81.17467f, 49.677597f, 45.93065f};
static const f32 sNoneMin[] = {0.0f, 0.0f, 0.0f};
static const f32 sNoneMax[] = {0.0f, 0.0f, 0.0f};
// Not sure what this was for but it didn't get stripped due to data pooling
static const G3DUtility::MdlSearch sMdlSearch[6] = {
G3DUtility::searchStringResNode, G3DUtility::searchStringResMat, G3DUtility::searchStringResTexPlttInfo,
G3DUtility::searchStringResNode, G3DUtility::searchStringResMat, G3DUtility::searchStringResTexPlttInfo,
};
void thisProbablyGotDeadStripped() {
sMdlSearch[0](g3d::ResMdl(nullptr), "", false, nullptr, 0);
}
extern "C" s32 lbl_8057682C;
void ModelEx::getShapeMinMax(u16 shapeIndex, math::VEC3 *pMin, math::VEC3 *pMax, bool doCalcWorld) {
switch (mType) {
case cType_ScnMdlSimple:
case cType_ScnMdl:
case cType_ScnMdl1Mat1Shp: {
g3d::ResShp shp = getResShp(shapeIndex);
G3DUtility::ResetBumpAlloc();
g3d::ResMdl mdl = getResMdl();
math::MTX34 tmpMtx;
g3d::ResMdlInfo info = mdl.GetResMdlInfo();
math::MTX34 *pMtxArr =
reinterpret_cast<math::MTX34 *>(G3DUtility::BumpAlloc(info.GetNumPosNrmMtx() * sizeof(math::MTX34), 1));
if (doCalcWorld) {
PSMTXIdentity(tmpMtx);
calcWorld(pMtxArr, &tmpMtx);
}
s32 defaultMatrixIdx = shp.ref().curMtxIdx;
AnalizeDL analyze(shp);
bool firstIteration = true;
AnalizeDL::Status status;
while ((status = analyze.step()) != AnalizeDL::STATUS_END) {
if (status != AnalizeDL::STATUS_VTX) {
continue;
}
const AnalizeDL::VtxResult &result = analyze.getVtxResult();
s32 mtxIdx = result.mMtxIdx;
if (mtxIdx == -1) {
mtxIdx = defaultMatrixIdx;
}
nw4r::math::VEC3 tmpVec;
PSMTXMultVec(pMtxArr[mtxIdx], &analyze.getVtxResult().field_0x08, tmpVec);
if (firstIteration) {
firstIteration = false;
*pMin = *pMax = tmpVec;
} else {
math::VEC3Minimize(pMin, pMin, &tmpVec);
math::VEC3Maximize(pMax, pMax, &tmpVec);
}
}
G3DUtility::ResetBumpAlloc();
break;
}
case cType_ScnProcModel:
static_cast<IScnProcModel *>(static_cast<g3d::ScnProc *>(mScnObj)->GetUserData())
->getMinMaxScnProcModel(pMin, pMax);
break;
case cType_ScnRfl: {
const f32 *min = sFaceMin;
const f32 *max = sFaceMax;
pMin->x = min[0];
pMin->y = min[1];
pMin->z = min[2];
pMax->x = max[0];
pMax->y = max[1];
pMax->z = max[2];
break;
}
case cType_None:
const f32 *min = sNoneMin;
const f32 *max = sNoneMax;
pMin->x = min[0];
pMin->y = min[1];
pMin->z = min[2];
pMax->x = max[0];
pMax->y = max[1];
pMax->z = max[2];
break;
}
}
void ModelEx::calcWorld(math::MTX34 *pWorldMtxArray, const math::MTX34 *worldMtx) const {
switch (mType) {
case cType_ScnMdlSimple:
case cType_ScnMdl: {
g3d::ScnMdlSimple *pMdl = (g3d::ScnMdlSimple *)mScnObj;
// cast for regalloc
u32 *wldAttrib = (u32 *)pMdl->GetWldMtxAttribArray();
g3d::ResMdl mdl = pMdl->GetResMdl();
const math::MTX34 *worldMtx2 = worldMtx == nullptr ? pMdl->GetMtxPtr(g3d::ScnObj::MTX_WORLD) : worldMtx;
g3d::CalcWorld(
pWorldMtxArray, wldAttrib, mdl.GetResByteCode(sByteCodeCalcStr), worldMtx2, mdl, nullptr, nullptr
);
if (mdl.GetResByteCode(sByteCodeMixStr) != nullptr) {
g3d::CalcSkinning(pWorldMtxArray, wldAttrib, mdl, mdl.GetResByteCode(sByteCodeMixStr));
}
} break;
case cType_ScnMdl1Mat1Shp:
case cType_ScnProcModel:
case cType_ScnRfl: getMtxType0(pWorldMtxArray); break;
case cType_None:
default: break;
}
}
g3d::ResMdl ModelEx::getResMdl() const {
g3d::ScnMdlSimple *mdl = getScnMdlSimple();
if (mdl != nullptr) {
return mdl->GetResMdl();
}
return g3d::ResMdl(nullptr);
}
g3d::ResShp ModelEx::getResShp(u16 shapeIndex) const {
g3d::ScnMdlSimple *mdl = getScnMdlSimple();
if (mdl != nullptr) {
return mdl->GetResMdl().GetResShp(shapeIndex);
}
g3d::ScnMdl1Mat1Shp *mdl1 = getScnMdl1Mat1Shp();
if (mdl1 != nullptr) {
return mdl1->GetResShp();
}
return g3d::ResShp(nullptr);
}
} // namespace EGG