Decompile ActorManager_001.cpp (#31)

* started ActorManager_001.cpp

* create, ctor, dtor

* prog

* fix build

* fix build issues

* progress

* struct comments

* match ClearInstance
This commit is contained in:
Yanis
2026-02-04 04:08:40 +01:00
committed by GitHub
parent 3ab5bf6de9
commit 0b367ecdfb
44 changed files with 1068 additions and 161 deletions
+23 -6
View File
@@ -233,10 +233,19 @@ public:
}
};
class UnkStruct_ov019_020d24c8_28_258 {
public:
struct UnkStruct_ov019_020d24c8_28_258_00 {
/* 00 */ void *mUnk_00;
/* 04 */ unk32 mUnk_04;
UnkStruct_ov019_020d24c8_28_258_00() {}
UnkStruct_ov019_020d24c8_28_258_00(void *param1, unk32 param2) :
mUnk_00(param1),
mUnk_04(param2) {}
void func_ov000_0205fc20(unk32 param1, unk32 param2, void *param3, void *param4);
};
class UnkStruct_ov019_020d24c8_28_258 : public UnkStruct_ov019_020d24c8_28_258_00 {
public:
/* 08 */ unk16 mUnk_08;
/* 0A */ union { //! TODO: figure out
Vec2s mPos;
@@ -257,8 +266,7 @@ public:
};
UnkStruct_ov019_020d24c8_28_258(unk32 param1, unk32 param2) :
mUnk_00(0),
mUnk_04(0) {
UnkStruct_ov019_020d24c8_28_258_00(NULL, 0) {
this->UnknownAction(param1, param2);
}
@@ -267,8 +275,6 @@ public:
this->mUnk_12 = param1;
this->mUnk_14 = param2;
}
void func_ov000_0205fc20(unk32 param1, unk32 param2, void *param3, void *param4);
};
#define BTN_ID_NONE -1
@@ -844,3 +850,14 @@ public:
unk32 func_ov000_02060c28(void);
void func_ov000_02060bd8(unk32 param1);
};
struct UnkStruct_StackTitleScreen {
/* 00 */ unk32 pad[5];
/* 14 */
UnkStruct_StackTitleScreen(const char *path, unk32 param1);
~UnkStruct_StackTitleScreen();
void func_ov000_02059270(unk32 param1, char *param2, unk32 param3);
void func_ov000_02059288(unk32 param1, char *param2, unk32 param3);
};
+27
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@@ -0,0 +1,27 @@
#pragma once
#include "global.h"
#include "types.h"
struct UnkStruct_func_ov000_0207029c {
/* 00 */ STRUCT_PAD(0x00, 0x1D);
/* 20 */ u8 mUnk_1D;
};
struct UnkStruct_func_ov000_020702a8 {
/* 00 */ STRUCT_PAD(0x00, 0x20);
/* 20 */ unk16 mUnk_20;
};
class UnkStruct_027e09a0 {
public:
/* 00 */ unk32 mUnk_00;
UnkStruct_027e09a0();
~UnkStruct_027e09a0();
UnkStruct_func_ov000_0207029c *func_ov000_0207029c(unk32 param1);
UnkStruct_func_ov000_020702a8 *func_ov000_020702a8(unk32 param1);
};
extern UnkStruct_027e09a0 *data_027e09a0;
+50
View File
@@ -1,15 +1,65 @@
#pragma once
#include "System/SysNew.hpp"
#include "global.h"
#include "types.h"
struct UnkStruct_027e09a4_58_78 {
unk32 mUnk_00;
unk32 mUnk_04;
unk8 mUnk_08;
unk8 mUnk_09;
u8 mUnk_0A;
};
struct UnkStruct_func_01ffd400 {
/* 00 */ STRUCT_PAD(0x00, 0x10);
/* 1B */ unk32 mUnk_10;
/* 1B */ unk32 mUnk_14;
/* 1B */ unk8 mUnk_18;
/* 1B */ unk8 mUnk_19;
/* 1B */ unk8 mUnk_1A;
/* 1B */ u8 mUnk_1B;
};
class UnkStruct_027e09a4 : public SysObject {
public:
/* 00 */ unk32 mUnk_00;
/* 04 */ unk32 mUnk_04;
/* 08 */ unk32 mUnk_08;
/* 0C */ u8 mUnk_0C;
/* 0D */ STRUCT_PAD(0x0D, 0x60);
/* 60 */ unk32 mUnk_60;
bool UnkCheck(unk32 value) {
switch (value) {
case 0x03:
case 0x13:
case 0x42:
case 0x5A:
case 0x5B:
case 0x5D:
case 0x63:
return true;
case 0x5C:
case 0x5E:
case 0x5F:
case 0x60:
case 0x61:
case 0x62:
default:
break;
}
return false;
}
~UnkStruct_027e09a4();
UnkStruct_func_01ffd400 *func_01ffd400();
unk8 func_ov000_02070bd0(unk32, unk32);
UnkStruct_027e09a4_58_78 *func_ov000_02070560();
void func_ov000_020707a8(void *param1);
void func_ov000_02070834(void *param1);
void func_ov000_0207087c(unk32 param1);
+61 -1
View File
@@ -1,10 +1,70 @@
#pragma once
#include "files.h"
#include "nitro/math.h"
#include "types.h"
class UnkStruct_027e0cd8_0c {
public:
/* 000 (vtable) */
/* 004 */ unk32 *mUnk_04;
/* 008 */ unk32 *mUnk_08;
/* 00c */ unk32 mUnk_0c;
/* 010 */ unk32 *mUnk_10;
/* 014 */ unk32 *mUnk_14;
/* 018 */ unk32 mUnk_18;
/* 01c */ unk32 *mUnk_1c;
/* 020 */ unk32 mUnk_20;
/* 024 */ unk32 *mUnk_24;
/* 028 */ unk32 mUnk_28;
/* 02c */ unk32 *mUnk_2c;
/* 030 */ unk32 mUnk_30;
/* 034 */ unk32 *mUnk_34;
/* 038 */ unk32 mUnk_38;
/* 03c */ unk32 mUnk_3c;
/* 040 */ unk32 mUnk_40;
/* 044 */ unk32 mUnk_44;
/* 048 */ unk32 mUnk_48;
/* 04c */ unk32 mUnk_4c;
/* 050 */ unk32 mUnk_50;
/* 054 */ unk32 mUnk_54;
/* 058 */ unk32 mUnk_58;
/* 05c */ unk32 mUnk_5c;
/* 060 */ unk32 mUnk_60;
/* 064 */ unk32 mUnk_64;
/* 068 */ unk32 mUnk_68;
/* 06c */ unk32 mUnk_6c;
/* 070 */ unk32 *mUnk_70;
/* 074 */ unk32 *mUnk_74;
/* 078 */ unk32 *mUnk_78;
/* 07c */ unk32 mUnk_7c;
/* 080 */ unk32 mUnk_80;
/* 084 */ unk32 mUnk_84;
/* 088 */ unk32 *mUnk_88;
/* 08c */ unk32 *mUnk_8c;
/* 090 */ unk32 mUnk_90;
/* 094 */ unk32 mUnk_94;
/* 098 */ unk32 mUnk_98;
/* 09c */ unk32 mUnk_9c;
/* 0a0 */ unk32 mUnk_a0;
/* 0a4 */ unk32 mUnk_a4;
/* 0a8 */ unk32 mUnk_a8;
/* 0ac */ unk32 mUnk_ac;
/* 0b0 */ unk32 mUnk_b0;
/* 0b4 */ ZeldaObjectList *mUnk_b4;
/* 0b8 */ ZeldaObjectList *mUnk_b8;
/* 0bc */ ZeldaObjectList *mUnk_bc;
/* 0c0 */ ZeldaObjectList *mUnk_c0;
/* 0c4 */ ZeldaObjectList *mUnk_c4;
/* 0c8 */ ZeldaObjectList *mUnk_c8;
/* 0cc */ ZeldaObjectList *mUnk_cc;
/* 0d0 */ ZeldaObjectList *mUnk_d0;
/* 0d4 */ ZeldaObjectList *mUnk_d4;
/* 0d8 */ ZeldaObjectList *mUnk_d8;
/* 0dc */ ZeldaObjectList *mUnk_dc[8];
/* 0fc */ STRUCT_PAD(0xFC, 0x128);
/* 128 */ u16 mUnk_128;
/* 00 */ virtual void vfunc_00();
/* 04 */ virtual void vfunc_04();
/* 08 */ virtual void vfunc_08();
@@ -24,7 +84,7 @@ public:
class UnkStruct_027e0cd8 {
public:
/* 00 */ unk32 mUnk_00;
/* 04 */ unk32 mUnk_04;
/* 04 */ unk32 *mUnk_04;
/* 08 */ unk32 mUnk_08;
/* 0c */ UnkStruct_027e0cd8_0c *mUnk_0c;
/* 10 */
+14
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@@ -0,0 +1,14 @@
#pragma once
#include "System/SysNew.hpp"
#include "types.h"
class UnkStruct_027e0cf4 : public SysObject {
public:
~UnkStruct_027e0cf4();
void func_ov021_020f8cdc();
void func_ov021_020f8d20();
};
// gBattleGame?
extern UnkStruct_027e0cf4 *data_027e0cf4;
+14
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@@ -0,0 +1,14 @@
#pragma once
#include "System/SysNew.hpp"
#include "types.h"
class UnkStruct_027e0d70 : public SysObject {
public:
~UnkStruct_027e0d70();
void func_ov068_0215e8f8();
void func_ov071_0215e9ac();
void func_ov071_0215eac8();
};
extern UnkStruct_027e0d70 *data_027e0d70;