Decompile overlay 17 (CourseExec Part 1) (#152)

* day 1

* delink overlay 17

* UnkStruct_027e0ce0_30_017 & UnkStruct_027e0ce0_40_017

* ItemManager_017 OK

* UnkStruct_027e0ce0_40_Base_94_017 95%

* UnkStruct_027e0ce0_017 OK

* PlayerLinkActor_017 OK

* PlayerLinkActor_A0_20_017 OK

* code_020be2ec_017 99%

* ActorManager_017 OK

* Actor_017 OK

* ActorEventIcon_017 OK

* code_020be2ec_017 OK

* MapObjectManager_017 97%

* MapObject_017 OK

* MapObjectSwitchStep_017 OK

* fix build issues

* fix other versions build issues
This commit is contained in:
Yanis
2026-10-02 13:18:22 +02:00
committed by GitHub
parent 58b1255fd4
commit 205dc5a1ca
260 changed files with 5554 additions and 2047 deletions
+1 -1
View File
@@ -35,7 +35,7 @@ public:
MapObjectBombFlower();
/* 08 */ virtual void vfunc_08() override;
/* 14 */ virtual void vfunc_14() override;
/* 14 */ virtual void vfunc_14(unk32 param1) override;
/* 1C */ virtual bool vfunc_1C(ActorRef param1, unk32 param2, VecFx32 *param3) override;
/* 28 */ virtual unk32 vfunc_28(unk32 param1, unk32 param2, unk32 param3) override;
/* 38 */ virtual void vfunc_38() override;