mirror of
https://github.com/zeldaret/st
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205dc5a1ca4fc20b0cda271e7826429a39dd7d34
CourseExec Part 1) (#152)
* day 1 * delink overlay 17 * UnkStruct_027e0ce0_30_017 & UnkStruct_027e0ce0_40_017 * ItemManager_017 OK * UnkStruct_027e0ce0_40_Base_94_017 95% * UnkStruct_027e0ce0_017 OK * PlayerLinkActor_017 OK * PlayerLinkActor_A0_20_017 OK * code_020be2ec_017 99% * ActorManager_017 OK * Actor_017 OK * ActorEventIcon_017 OK * code_020be2ec_017 OK * MapObjectManager_017 97% * MapObject_017 OK * MapObjectSwitchStep_017 OK * fix build issues * fix other versions build issues
The Legend of Zelda: Spirit Tracks

Work in progress! This project aims to recreate source code for The Legend of Zelda: Spirit Tracks by decompiling its code by hand. The repository does not contain assets or assembly code. To build the ROM, you must own an existing copy of the game to extract assets from.
It builds the following versions:
| Name | Description | SHA1 Hash of input ROM(s) |
|---|---|---|
| jp | Japan Revision 0 | eaee3602b8a2235211b2e20cdcd4cb357956a264 |
| eur | Europe Revision 0 | 9e99cc803a14ce038eb908db585431f8254f09ee |
| eur1 | Europe Revision 1 | dcb221a89acb894503a461c2c7d4cfdad9a06b68b9096f46e9163750a9e3f6c2fc0758e6094b61354efbff9a263fe622f3f7e7cfb7bea8046b86e57d |
| usa | USA Revision 0 | 1f0921b5e99db9d92d24710f1b004e4f3c997b73 |
The default version is eur, i.e. the Europe Revision 0 ROM.
How to install
See INSTALL.md for instructions on how to install the project.
Contribution
A work in progress, but CONTRIBUTING.md has guidelines for how to get started and contribute to the project. Make sure to follow instructions on installation first.
Documentation
See /docs for documentation about the game and other useful information about the project.
Languages
C++
90.2%
C
6.1%
Python
3.6%