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Decompile overlay 17 (CourseExec Part 1) (#152)
* day 1 * delink overlay 17 * UnkStruct_027e0ce0_30_017 & UnkStruct_027e0ce0_40_017 * ItemManager_017 OK * UnkStruct_027e0ce0_40_Base_94_017 95% * UnkStruct_027e0ce0_017 OK * PlayerLinkActor_017 OK * PlayerLinkActor_A0_20_017 OK * code_020be2ec_017 99% * ActorManager_017 OK * Actor_017 OK * ActorEventIcon_017 OK * code_020be2ec_017 OK * MapObjectManager_017 97% * MapObject_017 OK * MapObjectSwitchStep_017 OK * fix build issues * fix other versions build issues
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@@ -66,6 +66,21 @@ public:
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static MapObjectManager *Create();
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static void Destroy();
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// overlay 5
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void func_ov005_020b6570(unk32 param1);
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// overlay 17
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bool func_ov017_020c007c(unk32 param1);
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void func_ov017_020c00dc(unk32 param1);
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void func_ov017_020c01c8(void *param1);
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void func_ov017_020c01cc(unk32 param1);
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void func_ov017_020c023c(s8 *param1);
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void func_ov017_020c02ac(volatile unk32 param1, Vec2bCpp param2);
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void func_ov017_020c02f4(volatile unk32 param1, VecFx32 *param2);
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unk32 func_ov017_020c050c(unk32 param1, unk32 param2, unk32 param3, unk32 param4);
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static void func_ov017_020c033c(unk32 *param1, MapObjectManager *thisx, const Vec2s *param2, unk32 param3, unk32 param4);
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};
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extern MapObjectManager *gpMapObjManager;
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