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Decompile overlay 17 (CourseExec Part 1) (#152)
* day 1 * delink overlay 17 * UnkStruct_027e0ce0_30_017 & UnkStruct_027e0ce0_40_017 * ItemManager_017 OK * UnkStruct_027e0ce0_40_Base_94_017 95% * UnkStruct_027e0ce0_017 OK * PlayerLinkActor_017 OK * PlayerLinkActor_A0_20_017 OK * code_020be2ec_017 99% * ActorManager_017 OK * Actor_017 OK * ActorEventIcon_017 OK * code_020be2ec_017 OK * MapObjectManager_017 97% * MapObject_017 OK * MapObjectSwitchStep_017 OK * fix build issues * fix other versions build issues
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@@ -32,7 +32,7 @@ public:
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/* 00 */ virtual bool vfunc_00() override;
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/* 08 */ virtual void vfunc_08() override;
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/* 14 */ virtual void vfunc_14() override;
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/* 14 */ virtual void vfunc_14(unk32 param1) override;
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/* 1C */ virtual bool vfunc_1C(ActorRef param1, unk32 param2, VecFx32 *param3) override;
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/* 28 */ virtual unk32 vfunc_28(unk32 param1, unk32 param2, unk32 param3) override;
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