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Decompile overlay 17 (CourseExec Part 1) (#152)
* day 1 * delink overlay 17 * UnkStruct_027e0ce0_30_017 & UnkStruct_027e0ce0_40_017 * ItemManager_017 OK * UnkStruct_027e0ce0_40_Base_94_017 95% * UnkStruct_027e0ce0_017 OK * PlayerLinkActor_017 OK * PlayerLinkActor_A0_20_017 OK * code_020be2ec_017 99% * ActorManager_017 OK * Actor_017 OK * ActorEventIcon_017 OK * code_020be2ec_017 OK * MapObjectManager_017 97% * MapObject_017 OK * MapObjectSwitchStep_017 OK * fix build issues * fix other versions build issues
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@@ -42,12 +42,12 @@ void MapObjectDoorKey::vfunc_08(void) {
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this->mUnk_A4 = false;
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}
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void MapObjectDoorKey::vfunc_18(s8 *param1, s8 param2) {
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this->MapObjectDoorBase::func_ov031_020fcb78(param1, param2);
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void MapObjectDoorKey::vfunc_18(s8 *param1) {
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this->MapObjectDoorBase::func_ov031_020fcb78(param1);
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}
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// https://decomp.me/scratch/XO3u2
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void MapObjectDoorKey::vfunc_14(void) {
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void MapObjectDoorKey::vfunc_14(unk32 param1) {
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f32 factor;
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f32 uVar3;
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s32 sVar2;
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