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Misc Stuff 3 (#39)
* cutscene stuff * fix build issues * revert accidental change and document random stuff * document cutscene indices * make mUnk_0D a bool + disambiguate a reloc * decomp some itcm functions
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@@ -150,6 +150,7 @@ public:
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MapObject();
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MapObjectId GetMapObjectId();
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void func_01fff590(unk32 param2);
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bool func_ov000_0209d114();
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bool func_ov000_0209d12c();
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