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Decompile overlay 24 (Part 2) (#66)
* remove scratch links * UnkAdventureModeSystem1 OK * UnkStruct_ov024_020d8694_024 OK * UnkTitleCardSystem1_024 99% * UnkTitleCardSystem1_024 OK * fix regressions * title card vfunc_08 oddity * tools: make build.ninja deterministic and delink when objdiff rebuild-on-change * clean up link node mess * UnkStruct_020d8698_024 24% * UnkStruct_020d8698_024 49% * UnkStruct_020d8698_024 65% * fix build issues * UnkStruct_020d8698_024 92% * UnkStruct_020d8698_024 OK * delink data_ov024_020d8694 symbol * tools: revert previous objdiff change and reduce ds-rom logs on objdiff
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@@ -12,7 +12,7 @@ extern "C" unk32 func_0200f218(unk32, const char *);
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static const char data_ov000_020af550[] = "switch";
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static const char data_ov000_020af560[] = "switchB";
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UnkStruct_ov019_020d24c8_28_258_00 MapObjectSwitchStep_data_020b6118(0, 0);
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UnkStruct_ov019_020d24c8_28_258_00 MapObjectSwitchStep_data_020b6118(NULL, 0);
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ARM DECL_PROFILE(MapObjectProfileSwitchStep);
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