ActorType documentation, delink ActorManager_001 (#6)

* ActorUnk_ov000_0209767c -> ActorType

* ActorRupee instance

* ActorManager

* Delink ActorManager_001

* Fix build

* Document actor types

* Actor flags

* Fix build

* ActorSCCN
This commit is contained in:
Aetias
2025-08-24 16:59:13 +02:00
committed by GitHub
parent 9a9311a100
commit 758f36f10c
29 changed files with 874 additions and 676 deletions
+1 -1
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@@ -107,7 +107,7 @@ data_027e0ccc kind:bss addr:0x027e0ccc
data_027e0cd8 kind:bss addr:0x027e0cd8
data_027e0cdc kind:bss addr:0x027e0cdc
data_027e0ce0 kind:bss addr:0x027e0ce0
data_027e0ce4 kind:bss addr:0x027e0ce4
gActorManager kind:bss addr:0x027e0ce4
data_027e0ce8 kind:bss addr:0x027e0ce8
data_027e0cec kind:bss addr:0x027e0cec
data_027e0cf0 kind:bss addr:0x027e0cf0
+1 -1
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@@ -200,7 +200,7 @@ func_01fff2a8 kind:function(arm,size=0x24) addr:0x01fff2a8
func_01fff2cc kind:function(arm,size=0x30) addr:0x01fff2cc
func_01fff2fc kind:function(arm,size=0x54) addr:0x01fff2fc
func_01fff350 kind:function(arm,size=0x64) addr:0x01fff350
_ZN18UnkStruct_027e0ce413func_01fff3b4Ei kind:function(arm,size=0x8c) addr:0x01fff3b4
_ZN12ActorManager13func_01fff3b4Ei kind:function(arm,size=0x8c) addr:0x01fff3b4
func_01fff440 kind:function(arm,size=0x18) addr:0x01fff440
func_01fff458 kind:function(arm,size=0xc) addr:0x01fff458
_ZN5Actor8vfunc_10Ev kind:function(arm,size=0x34) addr:0x01fff464
+1 -1
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@@ -2263,7 +2263,7 @@ func_ov000_020975c0 kind:function(arm,size=0x1c) addr:0x020975c0
func_ov000_020975dc kind:function(arm,size=0x1c) addr:0x020975dc
_ZN8Actor_5c19func_ov000_020975f8Ev kind:function(arm,size=0x78) addr:0x020975f8
func_ov000_02097670 kind:function(arm,size=0xc) addr:0x02097670
_ZN23ActorUnk_ov000_0209767cC2Ej kind:function(arm,size=0xa8) addr:0x0209767c
_ZN9ActorTypeC2Ej kind:function(arm,size=0xa8) addr:0x0209767c
func_ov000_02097724 kind:function(arm,size=0x28) addr:0x02097724
func_ov000_0209774c kind:function(arm,size=0x8) addr:0x0209774c
func_ov000_02097754 kind:function(arm,size=0x7c) addr:0x02097754
@@ -5,3 +5,5 @@
.data start:0x020c2940 end:0x020c2fe0 kind:data align:32
.bss start:0x020c2fe0 end:0x020c4720 kind:bss align:32
src/001_SceneInit/Actor/ActorManager_001.cpp:
.text start:0x020baf64 end:0x020bb87c
+17 -17
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@@ -173,23 +173,23 @@ func_ov001_020baea0 kind:function(thumb,size=0x88) addr:0x020baea0
func_ov001_020baf28 kind:function(thumb,size=0x22) addr:0x020baf28
func_ov001_020baf4c kind:function(thumb,size=0xc) addr:0x020baf4c
func_ov001_020baf58 kind:function(thumb,size=0xc) addr:0x020baf58
func_ov001_020baf64 kind:function(thumb,size=0x16) addr:0x020baf64
func_ov001_020baf7c kind:function(thumb,size=0x46) addr:0x020baf7c
func_ov001_020bafc4 kind:function(thumb,size=0x18) addr:0x020bafc4
func_ov001_020bafdc kind:function(thumb,size=0x3c) addr:0x020bafdc
func_ov001_020bb018 kind:function(thumb,size=0x3fc) addr:0x020bb018
func_ov001_020bb414 kind:function(thumb,size=0x74) addr:0x020bb414
func_ov001_020bb488 kind:function(thumb,size=0xc0) addr:0x020bb488
func_ov001_020bb548 kind:function(thumb,size=0xe8) addr:0x020bb548
func_ov001_020bb630 kind:function(thumb,size=0x80) addr:0x020bb630
func_ov001_020bb6b0 kind:function(thumb,size=0x78) addr:0x020bb6b0
func_ov001_020bb728 kind:function(thumb,size=0x88) addr:0x020bb728
func_ov001_020bb7b0 kind:function(thumb,size=0x40) addr:0x020bb7b0
func_ov001_020bb7f0 kind:function(thumb,size=0x34) addr:0x020bb7f0
func_ov001_020bb824 kind:function(thumb,size=0x20) addr:0x020bb824
func_ov001_020bb844 kind:function(thumb,size=0x20) addr:0x020bb844
func_ov001_020bb864 kind:function(thumb,size=0xc) addr:0x020bb864
func_ov001_020bb870 kind:function(thumb,size=0xc) addr:0x020bb870
_ZN12ActorManager6CreateEv kind:function(thumb,size=0x16) addr:0x020baf64
_ZN12ActorManagerC1Ev kind:function(thumb,size=0x46) addr:0x020baf7c
_ZN12ActorManagerD1Ev kind:function(thumb,size=0x18) addr:0x020bafc4
_ZN12ActorManager19func_ov001_020bafdcEv kind:function(thumb,size=0x3c) addr:0x020bafdc
_ZN12ActorManager19func_ov001_020bb018Ei kind:function(thumb,size=0x3fc) addr:0x020bb018
_ZN12ActorManager19func_ov001_020bb414Ev kind:function(thumb,size=0x74) addr:0x020bb414
_ZN12ActorManager19func_ov001_020bb488Ev kind:function(thumb,size=0xc0) addr:0x020bb488
_ZN12ActorManager19func_ov001_020bb548Ev kind:function(thumb,size=0xe8) addr:0x020bb548
_ZN12ActorManager19func_ov001_020bb630Ev kind:function(thumb,size=0x80) addr:0x020bb630
_ZN12ActorManager19func_ov001_020bb6b0EPi kind:function(thumb,size=0x78) addr:0x020bb6b0
_ZN12ActorManager19func_ov001_020bb728Ei kind:function(thumb,size=0x88) addr:0x020bb728
_ZN12ActorManager19func_ov001_020bb7b0Ei kind:function(thumb,size=0x40) addr:0x020bb7b0
_ZN12ActorManager19func_ov001_020bb7f0Ev kind:function(thumb,size=0x34) addr:0x020bb7f0
_ZN12ActorManager19func_ov001_020bb824Ev kind:function(thumb,size=0x20) addr:0x020bb824
_ZN12ActorManager19func_ov001_020bb844Ev kind:function(thumb,size=0x20) addr:0x020bb844
_ZN12ActorManager11SetInstanceEPS_ kind:function(thumb,size=0xc) addr:0x020bb864
_ZN12ActorManager13ClearInstanceEv kind:function(thumb,size=0xc) addr:0x020bb870
func_ov001_020bb87c kind:function(thumb,size=0x3c) addr:0x020bb87c
func_ov001_020bb8b8 kind:function(thumb,size=0x2) addr:0x020bb8b8
func_ov001_020bb8bc kind:function(thumb,size=0x13c) addr:0x020bb8bc
+5 -5
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@@ -556,9 +556,9 @@ func_ov031_020e8c08 kind:function(arm,size=0x44) addr:0x020e8c08
func_ov031_020e8c4c kind:function(arm,size=0x28) addr:0x020e8c4c
func_ov031_020e8c74 kind:function(arm,size=0x30) addr:0x020e8c74
func_ov031_020e8ca4 kind:function(arm,size=0x14) addr:0x020e8ca4
_ZN10ActorRupee19func_ov031_020e8cb8Ev kind:function(arm,size=0xc) addr:0x020e8cb8
_ZN14ActorRupeeBase6CreateEv kind:function(arm,size=0x24) addr:0x020e8cc4
_ZN14ActorRupeeBaseC1Ev kind:function(arm,size=0x44) addr:0x020e8ce8
_ZN14ActorTypeRupee11GetInstanceEv kind:function(arm,size=0xc) addr:0x020e8cb8
_ZN14ActorTypeRupee6CreateEv kind:function(arm,size=0x24) addr:0x020e8cc4
_ZN14ActorTypeRupeeC1Ev kind:function(arm,size=0x44) addr:0x020e8ce8
_ZN10ActorRupee19func_ov031_020e8d2cEv kind:function(arm,size=0x7c) addr:0x020e8d2c
_ZN10ActorRupeeC1Ev kind:function(arm,size=0x74) addr:0x020e8da8
_ZN10ActorRupee8vfunc_18Ev kind:function(arm,size=0x1d0) addr:0x020e8e1c
@@ -2290,7 +2290,7 @@ data_ov031_02113414 kind:data(any) addr:0x02113414
data_ov031_02113468 kind:data(any) addr:0x02113468
data_ov031_02113478 kind:data(any) addr:0x02113478
_ZTV8Actor_c4 kind:data(any) addr:0x02113488
_ZTV14ActorRupeeBase kind:data(any) addr:0x021134a0
_ZTV14ActorTypeRupee kind:data(any) addr:0x021134a0
_ZTV10ActorRupee kind:data(any) addr:0x021134c4
data_ov031_02113520 kind:data(any) addr:0x02113520
data_ov031_02113588 kind:data(any) addr:0x02113588
@@ -2552,7 +2552,7 @@ data_ov031_021165f0 kind:bss addr:0x021165f0 ambiguous
data_ov031_021166b8 kind:bss addr:0x021166b8
data_ov031_021166d8 kind:bss addr:0x021166d8
data_ov031_021166dc kind:bss addr:0x021166dc
data_ov031_021166e8 kind:bss addr:0x021166e8
_ZN14ActorTypeRupee9gInstanceE kind:bss addr:0x021166e8
data_ov031_02116724 kind:bss addr:0x02116724
data_ov031_0211672c kind:bss addr:0x0211672c
data_ov031_02116738 kind:bss addr:0x02116738
+1 -1
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@@ -107,7 +107,7 @@ data_027e0ccc kind:bss addr:0x027e0ccc
data_027e0cd8 kind:bss addr:0x027e0cd8
data_027e0cdc kind:bss addr:0x027e0cdc
data_027e0ce0 kind:bss addr:0x027e0ce0
data_027e0ce4 kind:bss addr:0x027e0ce4
gActorManager kind:bss addr:0x027e0ce4
data_027e0ce8 kind:bss addr:0x027e0ce8
data_027e0cec kind:bss addr:0x027e0cec
data_027e0cf0 kind:bss addr:0x027e0cf0
+1 -1
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@@ -200,7 +200,7 @@ func_01fff2a8 kind:function(arm,size=0x24) addr:0x01fff2a8
func_01fff2cc kind:function(arm,size=0x30) addr:0x01fff2cc
func_01fff2fc kind:function(arm,size=0x54) addr:0x01fff2fc
func_01fff350 kind:function(arm,size=0x64) addr:0x01fff350
_ZN18UnkStruct_027e0ce413func_01fff3b4Ei kind:function(arm,size=0x8c) addr:0x01fff3b4
_ZN12ActorManager13func_01fff3b4Ei kind:function(arm,size=0x8c) addr:0x01fff3b4
func_01fff440 kind:function(arm,size=0x18) addr:0x01fff440
func_01fff458 kind:function(arm,size=0xc) addr:0x01fff458
_ZN5Actor8vfunc_10Ev kind:function(arm,size=0x34) addr:0x01fff464
+1 -1
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@@ -2260,7 +2260,7 @@ func_ov000_02098cfc kind:function(arm,size=0x78) addr:0x02098cfc
func_ov000_02098d74 kind:function(arm,size=0x1c) addr:0x02098d74
func_ov000_02098d90 kind:function(arm,size=0x1c) addr:0x02098d90
_ZN8Actor_5c19func_ov000_020975f8Ev kind:function(arm,size=0x78) addr:0x02098dac
_ZN23ActorUnk_ov000_0209767cC2Ej kind:function(arm,size=0xa8) addr:0x02098e24
_ZN9ActorTypeC2Ej kind:function(arm,size=0xa8) addr:0x02098e24
func_ov000_02098ecc kind:function(arm,size=0x28) addr:0x02098ecc
func_ov000_02098ef4 kind:function(arm,size=0x8) addr:0x02098ef4
func_ov000_02098efc kind:function(arm,size=0x7c) addr:0x02098efc
@@ -5,3 +5,5 @@
.data start:0x020c4180 end:0x020c4820 kind:data align:32
.bss start:0x020c4820 end:0x020c5f60 kind:bss align:32
src/001_SceneInit/Actor/ActorManager_001.cpp:
.text start:0x020bc7ac end:0x020bd0c4
+17 -17
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@@ -173,23 +173,23 @@ func_ov001_020bc6e8 kind:function(thumb,size=0x88) addr:0x020bc6e8
func_ov001_020bc770 kind:function(thumb,size=0x22) addr:0x020bc770
func_ov001_020bc794 kind:function(thumb,size=0xc) addr:0x020bc794
func_ov001_020bc7a0 kind:function(thumb,size=0xc) addr:0x020bc7a0
func_ov001_020bc7ac kind:function(thumb,size=0x16) addr:0x020bc7ac
func_ov001_020bc7c4 kind:function(thumb,size=0x46) addr:0x020bc7c4
func_ov001_020bc80c kind:function(thumb,size=0x18) addr:0x020bc80c
func_ov001_020bc824 kind:function(thumb,size=0x3c) addr:0x020bc824
func_ov001_020bc860 kind:function(thumb,size=0x3fc) addr:0x020bc860
func_ov001_020bcc5c kind:function(thumb,size=0x74) addr:0x020bcc5c
func_ov001_020bccd0 kind:function(thumb,size=0xc0) addr:0x020bccd0
func_ov001_020bcd90 kind:function(thumb,size=0xe8) addr:0x020bcd90
func_ov001_020bce78 kind:function(thumb,size=0x80) addr:0x020bce78
func_ov001_020bcef8 kind:function(thumb,size=0x78) addr:0x020bcef8
func_ov001_020bcf70 kind:function(thumb,size=0x88) addr:0x020bcf70
func_ov001_020bcff8 kind:function(thumb,size=0x40) addr:0x020bcff8
func_ov001_020bd038 kind:function(thumb,size=0x34) addr:0x020bd038
func_ov001_020bd06c kind:function(thumb,size=0x20) addr:0x020bd06c
func_ov001_020bd08c kind:function(thumb,size=0x20) addr:0x020bd08c
func_ov001_020bd0ac kind:function(thumb,size=0xc) addr:0x020bd0ac
func_ov001_020bd0b8 kind:function(thumb,size=0xc) addr:0x020bd0b8
_ZN12ActorManager6CreateEv kind:function(thumb,size=0x16) addr:0x020bc7ac
_ZN12ActorManagerC1Ev kind:function(thumb,size=0x46) addr:0x020bc7c4
_ZN12ActorManagerD1Ev kind:function(thumb,size=0x18) addr:0x020bc80c
_ZN12ActorManager19func_ov001_020bafdcEv kind:function(thumb,size=0x3c) addr:0x020bc824
_ZN12ActorManager19func_ov001_020bb018Ei kind:function(thumb,size=0x3fc) addr:0x020bc860
_ZN12ActorManager19func_ov001_020bb414Ev kind:function(thumb,size=0x74) addr:0x020bcc5c
_ZN12ActorManager19func_ov001_020bb488Ev kind:function(thumb,size=0xc0) addr:0x020bccd0
_ZN12ActorManager19func_ov001_020bb548Ev kind:function(thumb,size=0xe8) addr:0x020bcd90
_ZN12ActorManager19func_ov001_020bb630Ev kind:function(thumb,size=0x80) addr:0x020bce78
_ZN12ActorManager19func_ov001_020bb6b0EPi kind:function(thumb,size=0x78) addr:0x020bcef8
_ZN12ActorManager19func_ov001_020bb728Ei kind:function(thumb,size=0x88) addr:0x020bcf70
_ZN12ActorManager19func_ov001_020bb7b0Ei kind:function(thumb,size=0x40) addr:0x020bcff8
_ZN12ActorManager19func_ov001_020bb7f0Ev kind:function(thumb,size=0x34) addr:0x020bd038
_ZN12ActorManager19func_ov001_020bb824Ev kind:function(thumb,size=0x20) addr:0x020bd06c
_ZN12ActorManager19func_ov001_020bb844Ev kind:function(thumb,size=0x20) addr:0x020bd08c
_ZN12ActorManager11SetInstanceEPS_ kind:function(thumb,size=0xc) addr:0x020bd0ac
_ZN12ActorManager13ClearInstanceEv kind:function(thumb,size=0xc) addr:0x020bd0b8
func_ov001_020bd0c4 kind:function(thumb,size=0x3c) addr:0x020bd0c4
func_ov001_020bd100 kind:function(thumb,size=0x2) addr:0x020bd100
func_ov001_020bd104 kind:function(thumb,size=0x13c) addr:0x020bd104
+5 -5
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@@ -554,9 +554,9 @@ func_ov031_020ea5f4 kind:function(arm,size=0x44) addr:0x020ea5f4
func_ov031_020ea638 kind:function(arm,size=0x28) addr:0x020ea638
func_ov031_020ea660 kind:function(arm,size=0x30) addr:0x020ea660
func_ov031_020ea690 kind:function(arm,size=0x14) addr:0x020ea690
_ZN10ActorRupee19func_ov031_020e8cb8Ev kind:function(arm,size=0xc) addr:0x020ea6a4
_ZN14ActorRupeeBase6CreateEv kind:function(arm,size=0x24) addr:0x020ea6b0
_ZN14ActorRupeeBaseC1Ev kind:function(arm,size=0x44) addr:0x020ea6d4
_ZN14ActorTypeRupee11GetInstanceEv kind:function(arm,size=0xc) addr:0x020ea6a4
_ZN14ActorTypeRupee6CreateEv kind:function(arm,size=0x24) addr:0x020ea6b0
_ZN14ActorTypeRupeeC1Ev kind:function(arm,size=0x44) addr:0x020ea6d4
_ZN10ActorRupee19func_ov031_020e8d2cEv kind:function(arm,size=0x7c) addr:0x020ea718
_ZN10ActorRupeeC1Ev kind:function(arm,size=0x74) addr:0x020ea794
_ZN10ActorRupee8vfunc_18Ev kind:function(arm,size=0x1d0) addr:0x020ea808
@@ -2264,7 +2264,7 @@ data_ov031_021151b4 kind:data(any) addr:0x021151b4
data_ov031_02115208 kind:data(any) addr:0x02115208
data_ov031_02115218 kind:data(any) addr:0x02115218
_ZTV8Actor_c4 kind:data(any) addr:0x02115228
_ZTV14ActorRupeeBase kind:data(any) addr:0x02115240
_ZTV14ActorTypeRupee kind:data(any) addr:0x02115240
_ZTV10ActorRupee kind:data(any) addr:0x02115264
data_ov031_021152c0 kind:data(any) addr:0x021152c0
data_ov031_02115328 kind:data(any) addr:0x02115328
@@ -2524,7 +2524,7 @@ data_ov031_02118380 kind:bss addr:0x02118380
data_ov031_02118458 kind:bss addr:0x02118458
data_ov031_02118478 kind:bss addr:0x02118478
data_ov031_0211847c kind:bss addr:0x0211847c
data_ov031_021166e8 kind:bss addr:0x02118488
_ZN14ActorTypeRupee9gInstanceE kind:bss addr:0x02118488
data_ov031_021184c4 kind:bss addr:0x021184c4
data_ov031_021184cc kind:bss addr:0x021184cc
data_ov031_021184d8 kind:bss addr:0x021184d8
+37 -8
View File
@@ -1,6 +1,7 @@
#pragma once
#include "Actor/ActorId.hpp"
#include "Actor/ActorType.hpp"
#include "System/SysNew.hpp"
#include "global.h"
#include "nitro/math.h"
@@ -39,12 +40,40 @@ public:
void func_02028cdc(Actor_5c *param1, unk32 param2);
};
class Actor_34 {
public:
/* 00 */ unk32 mUnk_00;
/* 00 */ unk32 mUnk_04;
/* 00 */ unk32 mUnk_08;
/* 00 */ unk32 mUnk_0c;
typedef u32 ActorFlags;
enum ActorFlag_ {
ActorFlag_Alive,
ActorFlag_Visible,
ActorFlag_2,
ActorFlag_Active, // stops updating if false
ActorFlag_4,
ActorFlag_5,
ActorFlag_6,
ActorFlag_7,
ActorFlag_8,
ActorFlag_9,
ActorFlag_Interacting, // set when player interacts with actor
ActorFlag_11,
ActorFlag_12,
ActorFlag_13,
ActorFlag_14,
ActorFlag_15,
ActorFlag_16,
ActorFlag_17,
ActorFlag_18,
ActorFlag_19,
ActorFlag_20,
ActorFlag_21,
ActorFlag_22,
ActorFlag_23,
ActorFlag_24,
ActorFlag_25,
ActorFlag_26,
ActorFlag_27,
ActorFlag_28,
ActorFlag_29,
ActorFlag_30,
ActorFlag_31,
};
class Actor : public SysObject {
@@ -57,7 +86,7 @@ public:
/* 2a */ unk16 mUnk_2a;
/* 2c */ unk32 mUnk_2c; // gravity?
/* 30 */ unk32 *mUnk_30;
/* 34 */ Actor_34 *mUnk_34;
/* 34 */ ActorTypeData *mUnk_34;
/* 38 */ unk32 *mUnk_38;
/* 3c */ unk32 mUnk_3c;
/* 40 */ void *mUnk_40; // pointer to `Actor_c4`
@@ -71,7 +100,7 @@ public:
/* 50 */ volatile u16 mUnk_50;
/* 52 */ u16 mUnk_52;
/* 54 */ unk32 mUnk_54;
/* 58 */ unk32 mUnk_58;
/* 58 */ ActorFlags mFlags;
/* 5c */ Actor_5c mUnk_5c;
/* 6c */ u16 mUnk_6c; // actor user id?
/* 6e */ u16 mUnk_6e;
+4 -525
View File
@@ -2,529 +2,8 @@
#include "types.h"
typedef u32 ActorId;
enum ActorId_ {
ActorId_AJAI = 'AJAI',
ActorId_AJBS = 'AJBS',
ActorId_AJCR = 'AJCR',
ActorId_AJEM = 'AJEM',
ActorId_AJET = 'AJET',
ActorId_AJMN = 'AJMN',
ActorId_AJNP = 'AJNP',
ActorId_AJSP = 'AJSP',
ActorId_AJTM = 'AJTM',
ActorId_ALEV = 'ALEV',
ActorId_AROW = 'AROW',
ActorId_ASBA = 'ASBA',
ActorId_ASYU = 'ASYU',
ActorId_ATTG = 'ATTG',
ActorId_BAEY = 'BAEY',
ActorId_BAFO = 'BAFO',
ActorId_BANI = 'BANI',
ActorId_BAPH = 'BAPH',
ActorId_BBLE = 'BBLE',
ActorId_BDBA = 'BDBA',
ActorId_BDEA = 'BDEA',
ActorId_BDEM = 'BDEM',
ActorId_BDGA = 'BDGA',
ActorId_BDLB = 'BDLB',
ActorId_TreasureBee = 'BEEE',
ActorId_BeeHive = 'BEEH',
ActorId_BFFN = 'BFFN',
ActorId_BGOK = 'BGOK',
ActorId_BKST = 'BKST',
ActorId_BLBL = 'BLBL',
ActorId_BLBR = 'BLBR',
ActorId_BLJF = 'BLJF',
ActorId_BLON = 'BLON',
ActorId_BLST = 'BLST',
ActorId_BMHN = 'BMHN',
ActorId_BMOC = 'BMOC',
ActorId_BOMB = 'BOMB',
ActorId_BPAP = 'BPAP',
ActorId_BPBS = 'BPBS',
ActorId_BROW = 'BROW',
ActorId_BSFC = 'BSFC',
ActorId_BSKM = 'BSKM',
ActorId_BSTG = 'BSTG',
ActorId_BTIR = 'BTIR',
ActorId_CAGE = 'CAGE',
ActorId_CAMA = 'CAMA',
ActorId_CAMB = 'CAMB',
ActorId_CAMS = 'CAMS',
ActorId_CAMY = 'CAMY',
ActorId_CANS = 'CANS',
ActorId_CASE = 'CASE',
ActorId_CASL = 'CASL',
ActorId_CAST = 'CAST',
ActorId_CAWA = 'CAWA',
ActorId_CAWB = 'CAWB',
ActorId_ChuChu = 'CHUC',
ActorId_CLBT = 'CLBT',
ActorId_CLLT = 'CLLT',
ActorId_CLZN = 'CLZN',
ActorId_CNBL = 'CNBL',
ActorId_COMM = 'COMM',
ActorId_CRCH = 'CRCH',
ActorId_CRFP = 'CRFP',
ActorId_CRFT = 'CRFT',
ActorId_CROW = 'CROW',
ActorId_CTFS = 'CTFS',
ActorId_DGPC = 'DGPC',
ActorId_DKCB = 'DKCB',
ActorId_DKCL = 'DKCL',
ActorId_DKTR = 'DKTR',
ActorId_DLPN = 'DLPN',
ActorId_DLTG = 'DLTG',
ActorId_DMCH = 'DMCH',
ActorId_DMEQ = 'DMEQ',
ActorId_DMET = 'DMET',
ActorId_DMFR = 'DMFR',
ActorId_DMFT = 'DMFT',
ActorId_DMGM = 'DMGM',
ActorId_DMGN = 'DMGN',
ActorId_DMMM = 'DMMM',
ActorId_DMMS = 'DMMS',
ActorId_DMMT = 'DMMT',
ActorId_DMPK = 'DMPK',
ActorId_DMPS = 'DMPS',
ActorId_DMSS = 'DMSS',
ActorId_DMST = 'DMST',
ActorId_DMT2 = 'DMT2',
ActorId_DMTR = 'DMTR',
ActorId_DMWS = 'DMWS',
ActorId_DMWT = 'DMWT',
ActorId_DMZS = 'DMZS',
ActorId_DSBB = 'DSBB',
ActorId_DSBH = 'DSBH',
ActorId_DSBN = 'DSBN',
ActorId_DSDS = 'DSDS',
ActorId_DSFR = 'DSFR',
ActorId_DSSN = 'DSSN',
ActorId_DSVC = 'DSVC',
ActorId_DSWT = 'DSWT',
ActorId_E3GL = 'E3GL',
ActorId_E3LV = 'E3LV',
ActorId_E3ST = 'E3ST',
ActorId_E3TT = 'E3TT',
ActorId_EFIK = 'EFIK',
ActorId_EFOC = 'EFOC',
ActorId_EFR2 = 'EFR2',
ActorId_EFR3 = 'EFR3',
ActorId_EFRI = 'EFRI',
ActorId_EFRL = 'EFRL',
ActorId_EFRP = 'EFRP',
ActorId_EFSB = 'EFSB',
ActorId_EFSC = 'EFSC',
ActorId_EFW2 = 'EFW2',
ActorId_EFW3 = 'EFW3',
ActorId_EFWI = 'EFWI',
ActorId_EFWL = 'EFWL',
ActorId_EFWV = 'EFWV',
ActorId_ELVT = 'ELVT',
ActorId_ENGE = 'ENGE',
ActorId_EVCH = 'EVCH',
ActorId_EVIC = 'EVIC',
ActorId_EWHI = 'EWHI',
ActorId_FBBF = 'FBBF',
ActorId_FBBH = 'FBBH',
ActorId_FBCH = 'FBCH',
ActorId_FBRD = 'FBRD',
ActorId_FBRG = 'FBRG',
ActorId_FBSC = 'FBSC',
ActorId_FCHL = 'FCHL',
ActorId_FDKY = 'FDKY',
ActorId_FIBB = 'FIBB',
ActorId_FIFI = 'FIFI',
ActorId_FIMA = 'FIMA',
ActorId_FIML = 'FIML',
ActorId_FIRB = 'FIRB',
ActorId_FKTR = 'FKTR',
ActorId_FLCT = 'FLCT',
ActorId_FLDK = 'FLDK',
ActorId_FLEN = 'FLEN',
ActorId_FMAS = 'FMAS',
ActorId_FMLS = 'FMLS',
ActorId_FOFA = 'FOFA',
ActorId_FOMA = 'FOMA',
ActorId_FOMB = 'FOMB',
ActorId_FOMC = 'FOMC',
ActorId_FOMD = 'FOMD',
ActorId_FOMR = 'FOMR',
ActorId_FOMS = 'FOMS',
ActorId_FOMY = 'FOMY',
ActorId_FOPD = 'FOPD',
ActorId_FRBS = 'FRBS',
ActorId_FRTN = 'FRTN',
ActorId_FSIR = 'FSIR',
ActorId_FSSF = 'FSSF',
ActorId_FSST = 'FSST',
ActorId_FTRN = 'FTRN',
ActorId_GHOS = 'GHOS',
ActorId_GOCA = 'GOCA',
ActorId_GOCB = 'GOCB',
ActorId_GOCP = 'GOCP',
ActorId_GOKI = 'GOKI',
ActorId_GORK = 'GORK',
ActorId_GORM = 'GORM',
ActorId_GORP = 'GORP',
ActorId_GORS = 'GORS',
ActorId_GORY = 'GORY',
ActorId_GOVT = 'GOVT',
ActorId_GRCF = 'GRCF',
ActorId_GRCM = 'GRCM',
ActorId_GTTG = 'GTTG',
ActorId_GYAM = 'GYAM',
ActorId_HAMN = 'HAMN',
ActorId_HELA = 'HELA',
ActorId_Heart = 'HERT',
ActorId_HLMG = 'HLMG',
ActorId_HYSW = 'HYSW',
ActorId_IBBA = 'IBBA',
ActorId_IBSP = 'IBSP',
ActorId_ICBA = 'ICBA',
ActorId_ICBB = 'ICBB',
ActorId_ICBS = 'ICBS',
ActorId_ITBM = 'ITBM',
ActorId_ITSC = 'ITSC',
ActorId_ITTD = 'ITTD',
ActorId_ITWP = 'ITWP',
ActorId_IWTS = 'IWTS',
ActorId_JOLN = 'JOLN',
ActorId_KETH = 'KETH',
ActorId_KEYB = 'KEYB',
ActorId_KEYN = 'KEYN',
ActorId_KEYT = 'KEYT',
ActorId_KGDB = 'KGDB',
ActorId_KGDN = 'KGDN',
ActorId_KIMA = 'KIMA',
ActorId_KIMB = 'KIMB',
ActorId_KLTR = 'KLTR',
ActorId_KMOH = 'KMOH',
ActorId_KMOS = 'KMOS',
ActorId_KMSO = 'KMSO',
ActorId_KOAT = 'KOAT',
ActorId_KOCH = 'KOCH',
ActorId_KOKO = 'KOKO',
ActorId_KOTA = 'KOTA',
ActorId_KURI = 'KURI',
ActorId_L2MT = 'L2MT',
ActorId_L2V1 = 'L2V1',
ActorId_L2V2 = 'L2V2',
ActorId_LAVA = 'LAVA',
ActorId_LBCK = 'LBCK',
ActorId_LBRC = 'LBRC',
ActorId_LikeLike = 'LIKE',
ActorId_LIRA = 'LIRA',
ActorId_LOCK = 'LOCK',
ActorId_LVBD = 'LVBD',
ActorId_LVOF = 'LVOF',
ActorId_LZET = 'LZET',
ActorId_MABC = 'MABC',
ActorId_MABL = 'MABL',
ActorId_MAFI = 'MAFI',
ActorId_MAGR = 'MAGR',
ActorId_MARG = 'MARG',
ActorId_MATR = 'MATR',
ActorId_MBCC = 'MBCC',
ActorId_MDYG = 'MDYG',
ActorId_MGAJ = 'MGAJ',
ActorId_MIFR = 'MIFR',
ActorId_MKUR = 'MKUR',
ActorId_MLCK = 'MLCK',
ActorId_MNCB = 'MNCB',
ActorId_MOCT = 'MOCT',
ActorId_MRD2 = 'MRD2',
ActorId_MRDA = 'MRDA',
ActorId_MRDL = 'MRDL',
ActorId_MRDO = 'MRDO',
ActorId_MTFB = 'MTFB',
ActorId_MTFL = 'MTFL',
ActorId_MTWP = 'MTWP',
ActorId_MZCT = 'MZCT',
ActorId_NAVI = 'NAVI',
ActorId_NCCA = 'NCCA',
ActorId_NCCB = 'NCCB',
ActorId_NCCS = 'NCCS',
ActorId_NCMB = 'NCMB',
ActorId_NCWA = 'NCWA',
ActorId_NFSP = 'NFSP',
ActorId_NICO = 'NICO',
ActorId_NITF = 'NITF',
ActorId_NLTR = 'NLTR',
ActorId_NORE = 'NORE',
ActorId_NPWC = 'NPWC',
ActorId_NormalShield = 'NSHD',
ActorId_NSSW = 'NSSW',
ActorId_NSTN = 'NSTN',
ActorId_NTTZ = 'NTTZ',
ActorId_NTUB = 'NTUB',
ActorId_OBPC = 'OBPC',
ActorId_OCGS = 'OCGS',
ActorId_OCTA = 'OCTA',
ActorId_OCTG = 'OCTG',
ActorId_OCTS = 'OCTS',
ActorId_OCTW = 'OCTW',
ActorId_OCWS = 'OCWS',
ActorId_OFSW = 'OFSW',
ActorId_OLDM = 'OLDM',
ActorId_OLDS = 'OLDS',
ActorId_PASS = 'PASS',
ActorId_PBK2 = 'PBK2',
ActorId_PBSP = 'PBSP',
ActorId_PCTG = 'PCTG',
ActorId_PHEY = 'PHEY',
ActorId_PHTM = 'PHTM',
ActorId_PLSR = 'PLSR',
ActorId_PMST = 'PMST',
ActorId_PMTB = 'PMTB',
ActorId_PMTC = 'PMTC',
ActorId_PMTD = 'PMTD',
ActorId_PostBox = 'POST',
ActorId_PPPM = 'PPPM',
ActorId_PRPL = 'PRPL',
ActorId_PRPP = 'PRPP',
ActorId_PRSP = 'PRSP',
ActorId_PSBK = 'PSBK',
ActorId_PSBL = 'PSBL',
ActorId_PSBS = 'PSBS',
ActorId_PSEM = 'PSEM',
ActorId_PSNP = 'PSNP',
ActorId_PSWB = 'PSWB',
ActorId_PTMN = 'PTMN',
ActorId_QKSD = 'QKSD',
ActorId_QKTG = 'QKTG',
ActorId_RAT0 = 'RAT0',
ActorId_RB1F = 'RB1F',
ActorId_RB1T = 'RB1T',
ActorId_RBD2 = 'RBD2',
ActorId_RBDS = 'RBDS',
ActorId_RBFR = 'RBFR',
ActorId_RBL1 = 'RBL1',
ActorId_RBL2 = 'RBL2',
ActorId_RBLS = 'RBLS',
ActorId_RBNT = 'RBNT',
ActorId_RBRP = 'RBRP',
ActorId_RBRT = 'RBRT',
ActorId_RBSN = 'RBSN',
ActorId_RBVC = 'RBVC',
ActorId_RBWS = 'RBWS',
ActorId_RBWT = 'RBWT',
ActorId_RCFO = 'RCFO',
ActorId_RCHU = 'RCHU',
ActorId_RCMS = 'RCMS',
ActorId_RCSG = 'RCSG',
ActorId_RLST = 'RLST',
ActorId_RMA0 = 'RMA0',
ActorId_RMA1 = 'RMA1',
ActorId_RMA2 = 'RMA2',
ActorId_RMA3 = 'RMA3',
ActorId_RMAJ = 'RMAJ',
ActorId_RMBC = 'RMBC',
ActorId_RMBD = 'RMBD',
ActorId_RMC0 = 'RMC0',
ActorId_RMC1 = 'RMC1',
ActorId_RMC2 = 'RMC2',
ActorId_RMC3 = 'RMC3',
ActorId_RMC4 = 'RMC4',
ActorId_RMC5 = 'RMC5',
ActorId_RMC6 = 'RMC6',
ActorId_RMDO = 'RMDO',
ActorId_RMDS = 'RMDS',
ActorId_RMF0 = 'RMF0',
ActorId_RMF1 = 'RMF1',
ActorId_RMFK = 'RMFK',
ActorId_RML0 = 'RML0',
ActorId_RML1 = 'RML1',
ActorId_RML2 = 'RML2',
ActorId_RML3 = 'RML3',
ActorId_RMLF = 'RMLF',
ActorId_RMM0 = 'RMM0',
ActorId_RMM1 = 'RMM1',
ActorId_RMM2 = 'RMM2',
ActorId_RMM3 = 'RMM3',
ActorId_RMM4 = 'RMM4',
ActorId_RMS0 = 'RMS0',
ActorId_RMS1 = 'RMS1',
ActorId_RMS2 = 'RMS2',
ActorId_RMS3 = 'RMS3',
ActorId_RMS4 = 'RMS4',
ActorId_RMS5 = 'RMS5',
ActorId_RMSD = 'RMSD',
ActorId_RMSF = 'RMSF',
ActorId_RMSS = 'RMSS',
ActorId_RMST = 'RMST',
ActorId_RMSV = 'RMSV',
ActorId_RMSW = 'RMSW',
ActorId_RMT0 = 'RMT0',
ActorId_RMT1 = 'RMT1',
ActorId_RMT2 = 'RMT2',
ActorId_RMT3 = 'RMT3',
ActorId_RMT4 = 'RMT4',
ActorId_RMTB = 'RMTB',
ActorId_RMTE = 'RMTE',
ActorId_RMTG = 'RMTG',
ActorId_RMTR = 'RMTR',
ActorId_RMTZ = 'RMTZ',
ActorId_RMV0 = 'RMV0',
ActorId_RMV1 = 'RMV1',
ActorId_RMVD = 'RMVD',
ActorId_RMVF = 'RMVF',
ActorId_RMVS = 'RMVS',
ActorId_RMVT = 'RMVT',
ActorId_RMVV = 'RMVV',
ActorId_RMVW = 'RMVW',
ActorId_RMW0 = 'RMW0',
ActorId_RMW1 = 'RMW1',
ActorId_RNTN = 'RNTN',
ActorId_ROCK = 'ROCK',
ActorId_RPMT = 'RPMT',
ActorId_Rupee = 'RUPE',
ActorId_RYAW = 'RYAW',
ActorId_SCCN = 'SCCN',
ActorId_SEAT = 'SEAT',
ActorId_SEFS = 'SEFS',
ActorId_SGMG = 'SGMG',
ActorId_SHDL = 'SHDL',
ActorId_SHIT = 'SHIT',
ActorId_SIRO = 'SIRO',
ActorId_SIRS = 'SIRS',
ActorId_SKDO = 'SKDO',
ActorId_SMCT = 'SMCT',
ActorId_SNMA = 'SNMA',
ActorId_SNMB = 'SNMB',
ActorId_SNOW = 'SNOW',
ActorId_SNST = 'SNST',
ActorId_SOGB = 'SOGB',
ActorId_SOGC = 'SOGC',
ActorId_SOLB = 'SOLB',
ActorId_SOLC = 'SOLC',
ActorId_SOLD = 'SOLD',
ActorId_SOLF = 'SOLF',
ActorId_SOLG = 'SOLG',
ActorId_SOLT = 'SOLT',
ActorId_SPAR = 'SPAR',
ActorId_SPBM = 'SPBM',
ActorId_SPDR = 'SPDR',
ActorId_SPID = 'SPID',
ActorId_SPTG = 'SPTG',
ActorId_SPTR = 'SPTR',
ActorId_SPTT = 'SPTT',
ActorId_SRNM = 'SRNM',
ActorId_SRSL = 'SRSL',
ActorId_SRST = 'SRST',
ActorId_SSFC = 'SSFC',
ActorId_STCT = 'STCT',
ActorId_STFB = 'STFB',
ActorId_STFH = 'STFH',
ActorId_STLF = 'STLF',
ActorId_STLW = 'STLW',
ActorId_STTG = 'STTG',
ActorId_STWH = 'STWH',
ActorId_SWBM = 'SWBM',
ActorId_SWCH = 'SWCH',
ActorId_SWDS = 'SWDS',
ActorId_SWHI = 'SWHI',
ActorId_SWOB = 'SWOB',
ActorId_SWON = 'SWON',
ActorId_SWTM = 'SWTM',
ActorId_SYDE = 'SYDE',
ActorId_SYDL = 'SYDL',
ActorId_SYDS = 'SYDS',
ActorId_SYFI = 'SYFI',
ActorId_SYFO = 'SYFO',
ActorId_SYIL = 'SYIL',
ActorId_SYIS = 'SYIS',
ActorId_SYOL = 'SYOL',
ActorId_SYOS = 'SYOS',
ActorId_SYRN = 'SYRN',
ActorId_SYSL = 'SYSL',
ActorId_SYSN = 'SYSN',
ActorId_SYSS = 'SYSS',
ActorId_SYWA = 'SYWA',
ActorId_SYWL = 'SYWL',
ActorId_SYWS = 'SYWS',
ActorId_SZKL = 'SZKL',
ActorId_SZKU = 'SZKU',
ActorId_SZRD = 'SZRD',
ActorId_TBRD = 'TBRD',
ActorId_TCAM = 'TCAM',
ActorId_TCOW = 'TCOW',
ActorId_TDKT = 'TDKT',
ActorId_TEHT = 'TEHT',
ActorId_Beedle = 'TERY',
ActorId_TEVT = 'TEVT',
ActorId_TFAT = 'TFAT',
ActorId_TGTZ = 'TGTZ',
ActorId_THER = 'THER',
ActorId_TKYT = 'TKYT',
ActorId_TLKT = 'TLKT',
ActorId_TMNA = 'TMNA',
ActorId_TMNC = 'TMNC',
ActorId_TMNP = 'TMNP',
ActorId_TPDO = 'TPDO',
ActorId_TRAP = 'TRAP',
ActorId_TRBC = 'TRBC',
ActorId_TRCB = 'TRCB',
ActorId_TRER = 'TRER',
ActorId_TRIC = 'TRIC',
ActorId_TRLY = 'TRLY',
ActorId_TRRL = 'TRRL',
ActorId_TRSG = 'TRSG',
ActorId_TRSP = 'TRSP',
ActorId_TRTT = 'TRTT',
ActorId_TRUP = 'TRUP',
ActorId_TSCN = 'TSCN',
ActorId_TSLB = 'TSLB',
ActorId_TSMT = 'TSMT',
ActorId_TTET = 'TTET',
ActorId_TTFT = 'TTFT',
ActorId_TTKB = 'TTKB',
ActorId_TTUT = 'TTUT',
ActorId_TUTO = 'TUTO',
ActorId_TVLR = 'TVLR',
ActorId_VCCH = 'VCCH',
ActorId_VCFT = 'VCFT',
ActorId_VLCR = 'VLCR',
ActorId_VOLV = 'VOLV',
ActorId_VRGN = 'VRGN',
ActorId_WAMA = 'WAMA',
ActorId_WAWA = 'WAWA',
ActorId_WAWB = 'WAWB',
ActorId_WAWC = 'WAWC',
ActorId_WAWS = 'WAWS',
ActorId_WAWY = 'WAWY',
ActorId_WBEF = 'WBEF',
ActorId_WBN2 = 'WBN2',
ActorId_WBPS = 'WBPS',
ActorId_WBTN = 'WBTN',
ActorId_WCAS = 'WCAS',
ActorId_WDBA = 'WDBA',
ActorId_WDRD = 'WDRD',
ActorId_WHMA = 'WHMA',
ActorId_WIDR = 'WIDR',
ActorId_WIDT = 'WIDT',
ActorId_WKTR = 'WKTR',
ActorId_WPBD = 'WPBD',
ActorId_WPCH = 'WPCH',
ActorId_WPCL = 'WPCL',
ActorId_WTBS = 'WTBS',
ActorId_WTH2 = 'WTH2',
ActorId_WTH3 = 'WTH3',
ActorId_WTTH = 'WTTH',
ActorId_WWFS = 'WWFS',
ActorId_YKAP = 'YKAP',
ActorId_YKCP = 'YKCP',
ActorId_YKEP = 'YKEP',
ActorId_YUKI = 'YUKI',
ActorId_YUKY = 'YUKY',
ActorId_YWIS = 'YWIS',
ActorId_ZELD = 'ZELD',
ActorId_ZLBB = 'ZLBB',
ActorId_ZLBS = 'ZLBS',
ActorId_ZLSL = 'ZLSL',
ActorId_ZLSN = 'ZLSN',
ActorId_ZLSS = 'ZLSS',
ActorId_ZSRS = 'ZSRS',
ActorId_ZSTG = 'ZSTG',
enum ActorId {
#define DEFINE_ACTOR_TYPE(id, name) ActorId_##name = id,
#include "Actor/ActorTypeTable.inl"
#undef DEFINE_ACTOR_TYPE
};
+47
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@@ -0,0 +1,47 @@
#pragma once
#include "Actor/ActorUnk_ov000_020a8bb0.hpp"
#include "types.h"
class ActorManager {
public:
/* 00 */ Actor **mActorTable;
/* 04 */ Actor **mActorTableEnd;
/* 08 */ Actor **mUnk_08;
/* 0c */ unk16 mActorCount;
/* 0e */ unk16 mNextActorId;
/* 10 */ unk8 mUnk_10[0x14 - 0x10];
/* 14 */ unk32 mUnk_14;
/* 18 */ unk32 mUnk_18;
/* 1c */ unk8 mUnk_1c[0x24 - 0x1c];
/* 24 */ unk32 mUnk_24;
/* 28 */ unk32 mUnk_28;
/* 2c */ unk32 mUnk_2c;
/* 30 */ unk16 mUnk_30;
/* 32 */ unk8 mUnk_32[0x34 - 0x32];
/* 34 */ unk32 mUnk_34;
/* 38 */
ActorManager();
~ActorManager();
static void SetInstance(ActorManager *instance);
static void ClearInstance();
static void Create();
static void Destroy();
void func_ov001_020bafdc();
void func_ov001_020bb018(s32 param1);
void func_ov001_020bb414();
void func_ov001_020bb488();
void func_ov001_020bb548();
void func_ov001_020bb630();
void func_ov001_020bb6b0(s32 *param1);
static bool func_ov001_020bb728(s32 param1);
void func_ov001_020bb7b0(s32 param1);
void func_ov001_020bb7f0();
static void func_ov001_020bb824();
static void func_ov001_020bb844();
ActorUnk_ov000_020a8bb0 *func_01fff3b4(unk32 param1);
};
extern ActorManager *gActorManager;
+8 -5
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@@ -1,10 +1,10 @@
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorUnk_ov000_0209767c.hpp"
#include "Actor/ActorManager.hpp"
#include "Actor/ActorType.hpp"
#include "Actor/ActorUnk_ov000_020a8bb0.hpp"
#include "Player/PlayerGet.hpp"
#include "Unknown/UnkStruct_027e0ce4.hpp"
#include "types.h"
typedef u32 RupeeId;
@@ -104,7 +104,6 @@ public:
void func_ov017_020bf9c8(ActorUnk_ov000_020a8bb0 *param1);
UnkStruct_ov000_020b539c_30 *func_ov031_020e8cb8();
void func_ov031_020e8d2c(Vec3p *param1);
void func_ov031_020e8fec();
void func_ov031_020e9068();
@@ -142,11 +141,15 @@ public:
bool func_ov031_020e9e5c();
};
class ActorRupeeBase : public ActorUnk_ov000_0209767c {
class ActorTypeRupee : public ActorType {
public:
static ActorTypeRupee gInstance;
/* 00 (base) */
ActorRupeeBase();
ActorTypeRupee();
/* 0c */ virtual Actor *Create();
static ActorTypeRupee *GetInstance();
};
+46
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@@ -0,0 +1,46 @@
#pragma once
#include "Actor/ActorId.hpp"
#include "System/SysNew.hpp"
#include "types.h"
struct ActorTypeData {
/* 00 */ unk32 mUnk_00;
/* 04 */ unk32 mUnk_04;
/* 08 */ unk32 mUnk_08;
/* 0c */ unk32 mUnk_0c;
/* 10 */ unk8 mUnk_10[0x16 - 0x10];
/* 16 */ unk16 mUnk_16;
/* 18 */ unk16 mUnk_18;
/* 1a */ unk16 mUnk_1a;
/* 1c */ ActorId mActorId;
/* 20 */ unk32 mUnk_20;
/* 24 */ unk32 mUnk_24;
/* 28 */ unk32 mUnk_28;
/* 2c */ unk32 mUnk_2c;
/* 30 */ unk32 mUnk_30;
/* 34 */ unk8 mUnk_34;
/* 35 */ unk8 mUnk_35;
};
class Actor;
class ActorType : public SysObject {
public:
/* 00 (vtable) */
/* 04 */ ActorTypeData mData;
/* 3a */
ActorType(ActorId actorId);
/* 00 */ virtual Actor *Create() = 0;
/* 04 */ virtual void vfunc_04();
/* 08 */ virtual void vfunc_08();
/* 0c */ virtual void vfunc_0c();
/* 10 */ virtual void vfunc_10();
/* 14 */ virtual void vfunc_14();
/* 18 */ virtual void vfunc_18();
/* 1c */
};
typedef ActorType *(*ActorTypeGetInstance)();
+526
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@@ -0,0 +1,526 @@
// IMPORTANT: Actor types must be sorted by ID!
// DEFINE_ACTOR_TYPE(id, name)
DEFINE_ACTOR_TYPE('AJAI', AJAI)
DEFINE_ACTOR_TYPE('AJBS', AJBS)
DEFINE_ACTOR_TYPE('AJCR', AJCR)
DEFINE_ACTOR_TYPE('AJEM', AJEM)
DEFINE_ACTOR_TYPE('AJET', AJET)
DEFINE_ACTOR_TYPE('AJMN', AJMN)
DEFINE_ACTOR_TYPE('AJNP', AJNP)
DEFINE_ACTOR_TYPE('AJSP', AJSP)
DEFINE_ACTOR_TYPE('AJTM', AJTM)
DEFINE_ACTOR_TYPE('ALEV', ALEV)
DEFINE_ACTOR_TYPE('AROW', AROW)
DEFINE_ACTOR_TYPE('ASBA', ASBA)
DEFINE_ACTOR_TYPE('ASYU', ASYU)
DEFINE_ACTOR_TYPE('ATTG', ATTG)
DEFINE_ACTOR_TYPE('BAEY', BAEY)
DEFINE_ACTOR_TYPE('BAFO', BAFO)
DEFINE_ACTOR_TYPE('BANI', BANI)
DEFINE_ACTOR_TYPE('BAPH', BAPH)
DEFINE_ACTOR_TYPE('BBLE', BBLE)
DEFINE_ACTOR_TYPE('BDBA', BDBA)
DEFINE_ACTOR_TYPE('BDEA', BDEA)
DEFINE_ACTOR_TYPE('BDEM', BDEM)
DEFINE_ACTOR_TYPE('BDGA', BDGA)
DEFINE_ACTOR_TYPE('BDLB', BDLB)
DEFINE_ACTOR_TYPE('BEEE', TreasureBee)
DEFINE_ACTOR_TYPE('BEEH', BeeHive)
DEFINE_ACTOR_TYPE('BFFN', BFFN)
DEFINE_ACTOR_TYPE('BGOK', BGOK)
DEFINE_ACTOR_TYPE('BKST', BKST)
DEFINE_ACTOR_TYPE('BLBL', BLBL)
DEFINE_ACTOR_TYPE('BLBR', BLBR)
DEFINE_ACTOR_TYPE('BLJF', BLJF)
DEFINE_ACTOR_TYPE('BLON', BLON)
DEFINE_ACTOR_TYPE('BLST', BLST)
DEFINE_ACTOR_TYPE('BMHN', BMHN)
DEFINE_ACTOR_TYPE('BMOC', BMOC)
DEFINE_ACTOR_TYPE('BOMB', BOMB)
DEFINE_ACTOR_TYPE('BPAP', BPAP)
DEFINE_ACTOR_TYPE('BPBS', BPBS)
DEFINE_ACTOR_TYPE('BROW', BROW)
DEFINE_ACTOR_TYPE('BSFC', BSFC)
DEFINE_ACTOR_TYPE('BSKM', BSKM)
DEFINE_ACTOR_TYPE('BSTG', BSTG)
DEFINE_ACTOR_TYPE('BTIR', BTIR)
DEFINE_ACTOR_TYPE('CAGE', CAGE)
DEFINE_ACTOR_TYPE('CAMA', CAMA)
DEFINE_ACTOR_TYPE('CAMB', CAMB)
DEFINE_ACTOR_TYPE('CAMS', CAMS)
DEFINE_ACTOR_TYPE('CAMY', CAMY)
DEFINE_ACTOR_TYPE('CANS', CANS)
DEFINE_ACTOR_TYPE('CASE', CASE)
DEFINE_ACTOR_TYPE('CASL', Castle)
DEFINE_ACTOR_TYPE('CAST', CAST)
DEFINE_ACTOR_TYPE('CAWA', CAWA)
DEFINE_ACTOR_TYPE('CAWB', CAWB)
DEFINE_ACTOR_TYPE('CHUC', ChuChu)
DEFINE_ACTOR_TYPE('CLBT', CLBT)
DEFINE_ACTOR_TYPE('CLLT', CLLT)
DEFINE_ACTOR_TYPE('CLZN', CLZN)
DEFINE_ACTOR_TYPE('CNBL', CNBL)
DEFINE_ACTOR_TYPE('COMM', COMM)
DEFINE_ACTOR_TYPE('CRCH', CRCH)
DEFINE_ACTOR_TYPE('CRFP', CRFP)
DEFINE_ACTOR_TYPE('CRFT', CRFT)
DEFINE_ACTOR_TYPE('CROW', CROW)
DEFINE_ACTOR_TYPE('CTFS', CTFS)
DEFINE_ACTOR_TYPE('DGPC', DGPC)
DEFINE_ACTOR_TYPE('DKCB', DKCB)
DEFINE_ACTOR_TYPE('DKCL', DKCL)
DEFINE_ACTOR_TYPE('DKTR', DKTR)
DEFINE_ACTOR_TYPE('DLPN', DLPN)
DEFINE_ACTOR_TYPE('DLTG', DLTG)
DEFINE_ACTOR_TYPE('DMCH', DMCH)
DEFINE_ACTOR_TYPE('DMEQ', DMEQ)
DEFINE_ACTOR_TYPE('DMET', DMET)
DEFINE_ACTOR_TYPE('DMFR', DMFR)
DEFINE_ACTOR_TYPE('DMFT', DMFT)
DEFINE_ACTOR_TYPE('DMGM', DMGM)
DEFINE_ACTOR_TYPE('DMGN', DMGN)
DEFINE_ACTOR_TYPE('DMMM', DMMM)
DEFINE_ACTOR_TYPE('DMMS', DMMS)
DEFINE_ACTOR_TYPE('DMMT', DMMT)
DEFINE_ACTOR_TYPE('DMPK', DMPK)
DEFINE_ACTOR_TYPE('DMPS', DMPS)
DEFINE_ACTOR_TYPE('DMSS', DMSS)
DEFINE_ACTOR_TYPE('DMST', DMST)
DEFINE_ACTOR_TYPE('DMT2', DMT2)
DEFINE_ACTOR_TYPE('DMTR', DMTR)
DEFINE_ACTOR_TYPE('DMWS', DMWS)
DEFINE_ACTOR_TYPE('DMWT', DMWT)
DEFINE_ACTOR_TYPE('DMZS', DMZS)
DEFINE_ACTOR_TYPE('DSBB', DSBB)
DEFINE_ACTOR_TYPE('DSBH', DSBH)
DEFINE_ACTOR_TYPE('DSBN', DSBN)
DEFINE_ACTOR_TYPE('DSDS', DSDS)
DEFINE_ACTOR_TYPE('DSFR', DSFR)
DEFINE_ACTOR_TYPE('DSSN', DSSN)
DEFINE_ACTOR_TYPE('DSVC', DSVC)
DEFINE_ACTOR_TYPE('DSWT', DSWT)
DEFINE_ACTOR_TYPE('E3GL', E3GL)
DEFINE_ACTOR_TYPE('E3LV', E3LV)
DEFINE_ACTOR_TYPE('E3ST', E3ST)
DEFINE_ACTOR_TYPE('E3TT', E3TT)
DEFINE_ACTOR_TYPE('EFIK', EFIK)
DEFINE_ACTOR_TYPE('EFOC', EFOC)
DEFINE_ACTOR_TYPE('EFR2', EFR2)
DEFINE_ACTOR_TYPE('EFR3', EFR3)
DEFINE_ACTOR_TYPE('EFRI', EFRI)
DEFINE_ACTOR_TYPE('EFRL', EFRL)
DEFINE_ACTOR_TYPE('EFRP', EFRP)
DEFINE_ACTOR_TYPE('EFSB', EFSB)
DEFINE_ACTOR_TYPE('EFSC', EFSC)
DEFINE_ACTOR_TYPE('EFW2', EFW2)
DEFINE_ACTOR_TYPE('EFW3', EFW3)
DEFINE_ACTOR_TYPE('EFWI', EFWI)
DEFINE_ACTOR_TYPE('EFWL', EFWL)
DEFINE_ACTOR_TYPE('EFWV', EFWV)
DEFINE_ACTOR_TYPE('ELVT', ELVT)
DEFINE_ACTOR_TYPE('ENGE', ENGE)
DEFINE_ACTOR_TYPE('EVCH', EVCH)
DEFINE_ACTOR_TYPE('EVIC', EVIC)
DEFINE_ACTOR_TYPE('EWHI', EWHI)
DEFINE_ACTOR_TYPE('FBBF', FBBF)
DEFINE_ACTOR_TYPE('FBBH', FBBH)
DEFINE_ACTOR_TYPE('FBCH', FBCH)
DEFINE_ACTOR_TYPE('FBRD', FBRD)
DEFINE_ACTOR_TYPE('FBRG', FBRG)
DEFINE_ACTOR_TYPE('FBSC', FBSC)
DEFINE_ACTOR_TYPE('FCHL', FCHL)
DEFINE_ACTOR_TYPE('FDKY', FDKY)
DEFINE_ACTOR_TYPE('FIBB', FIBB)
DEFINE_ACTOR_TYPE('FIFI', FIFI)
DEFINE_ACTOR_TYPE('FIMA', FIMA)
DEFINE_ACTOR_TYPE('FIML', FIML)
DEFINE_ACTOR_TYPE('FIRB', FIRB)
DEFINE_ACTOR_TYPE('FKTR', FKTR)
DEFINE_ACTOR_TYPE('FLCT', FieldCastleTown)
DEFINE_ACTOR_TYPE('FLDK', FLDK)
DEFINE_ACTOR_TYPE('FLEN', FLEN)
DEFINE_ACTOR_TYPE('FMAS', FMAS)
DEFINE_ACTOR_TYPE('FMLS', FMLS)
DEFINE_ACTOR_TYPE('FOFA', FOFA)
DEFINE_ACTOR_TYPE('FOMA', FOMA)
DEFINE_ACTOR_TYPE('FOMB', FOMB)
DEFINE_ACTOR_TYPE('FOMC', FOMC)
DEFINE_ACTOR_TYPE('FOMD', FOMD)
DEFINE_ACTOR_TYPE('FOMR', FOMR)
DEFINE_ACTOR_TYPE('FOMS', FOMS)
DEFINE_ACTOR_TYPE('FOMY', FOMY)
DEFINE_ACTOR_TYPE('FOPD', FOPD)
DEFINE_ACTOR_TYPE('FRBS', FRBS)
DEFINE_ACTOR_TYPE('FRTN', FRTN)
DEFINE_ACTOR_TYPE('FSIR', FSIR)
DEFINE_ACTOR_TYPE('FSSF', FSSF)
DEFINE_ACTOR_TYPE('FSST', FSST)
DEFINE_ACTOR_TYPE('FTRN', FieldTrain)
DEFINE_ACTOR_TYPE('GHOS', GHOS)
DEFINE_ACTOR_TYPE('GOCA', GOCA)
DEFINE_ACTOR_TYPE('GOCB', GOCB)
DEFINE_ACTOR_TYPE('GOCP', GOCP)
DEFINE_ACTOR_TYPE('GOKI', GOKI)
DEFINE_ACTOR_TYPE('GORK', GORK)
DEFINE_ACTOR_TYPE('GORM', GORM)
DEFINE_ACTOR_TYPE('GORP', GORP)
DEFINE_ACTOR_TYPE('GORS', GORS)
DEFINE_ACTOR_TYPE('GORY', GORY)
DEFINE_ACTOR_TYPE('GOVT', GOVT)
DEFINE_ACTOR_TYPE('GRCF', GRCF)
DEFINE_ACTOR_TYPE('GRCM', GRCM)
DEFINE_ACTOR_TYPE('GTTG', GTTG)
DEFINE_ACTOR_TYPE('GYAM', GYAM)
DEFINE_ACTOR_TYPE('HAMN', HAMN)
DEFINE_ACTOR_TYPE('HELA', HELA)
DEFINE_ACTOR_TYPE('HERT', Heart)
DEFINE_ACTOR_TYPE('HLMG', HLMG)
DEFINE_ACTOR_TYPE('HYSW', HYSW)
DEFINE_ACTOR_TYPE('IBBA', IBBA)
DEFINE_ACTOR_TYPE('IBSP', IBSP)
DEFINE_ACTOR_TYPE('ICBA', ICBA)
DEFINE_ACTOR_TYPE('ICBB', ICBB)
DEFINE_ACTOR_TYPE('ICBS', ICBS)
DEFINE_ACTOR_TYPE('ITBM', ITBM)
DEFINE_ACTOR_TYPE('ITSC', ITSC)
DEFINE_ACTOR_TYPE('ITTD', ITTD)
DEFINE_ACTOR_TYPE('ITWP', ITWP)
DEFINE_ACTOR_TYPE('IWTS', IWTS)
DEFINE_ACTOR_TYPE('JOLN', JOLN)
DEFINE_ACTOR_TYPE('KETH', KETH)
DEFINE_ACTOR_TYPE('KEYB', KEYB)
DEFINE_ACTOR_TYPE('KEYN', KEYN)
DEFINE_ACTOR_TYPE('KEYT', KEYT)
DEFINE_ACTOR_TYPE('KGDB', KGDB)
DEFINE_ACTOR_TYPE('KGDN', KGDN)
DEFINE_ACTOR_TYPE('KIMA', KIMA)
DEFINE_ACTOR_TYPE('KIMB', KIMB)
DEFINE_ACTOR_TYPE('KLTR', KLTR)
DEFINE_ACTOR_TYPE('KMOH', KMOH)
DEFINE_ACTOR_TYPE('KMOS', KMOS)
DEFINE_ACTOR_TYPE('KMSO', KMSO)
DEFINE_ACTOR_TYPE('KOAT', KOAT)
DEFINE_ACTOR_TYPE('KOCH', KOCH)
DEFINE_ACTOR_TYPE('KOKO', Cucco)
DEFINE_ACTOR_TYPE('KOTA', KOTA)
DEFINE_ACTOR_TYPE('KURI', KURI)
DEFINE_ACTOR_TYPE('L2MT', L2MT)
DEFINE_ACTOR_TYPE('L2V1', L2V1)
DEFINE_ACTOR_TYPE('L2V2', L2V2)
DEFINE_ACTOR_TYPE('LAVA', LAVA)
DEFINE_ACTOR_TYPE('LBCK', LBCK)
DEFINE_ACTOR_TYPE('LBRC', LBRC)
DEFINE_ACTOR_TYPE('LIKE', LikeLike)
DEFINE_ACTOR_TYPE('LIRA', LIRA)
DEFINE_ACTOR_TYPE('LOCK', LOCK)
DEFINE_ACTOR_TYPE('LVBD', LVBD)
DEFINE_ACTOR_TYPE('LVOF', LVOF)
DEFINE_ACTOR_TYPE('LZET', LZET)
DEFINE_ACTOR_TYPE('MABC', MABC)
DEFINE_ACTOR_TYPE('MABL', MABL)
DEFINE_ACTOR_TYPE('MAFI', MAFI)
DEFINE_ACTOR_TYPE('MAGR', MAGR)
DEFINE_ACTOR_TYPE('MARG', MARG)
DEFINE_ACTOR_TYPE('MATR', MATR)
DEFINE_ACTOR_TYPE('MBCC', MBCC)
DEFINE_ACTOR_TYPE('MDYG', MDYG)
DEFINE_ACTOR_TYPE('MGAJ', MGAJ)
DEFINE_ACTOR_TYPE('MIFR', MIFR)
DEFINE_ACTOR_TYPE('MKUR', MKUR)
DEFINE_ACTOR_TYPE('MLCK', MLCK)
DEFINE_ACTOR_TYPE('MNCB', MNCB)
DEFINE_ACTOR_TYPE('MOCT', MOCT)
DEFINE_ACTOR_TYPE('MRD2', MRD2)
DEFINE_ACTOR_TYPE('MRDA', MRDA)
DEFINE_ACTOR_TYPE('MRDL', MRDL)
DEFINE_ACTOR_TYPE('MRDO', MRDO)
DEFINE_ACTOR_TYPE('MTFB', MTFB)
DEFINE_ACTOR_TYPE('MTFL', MTFL)
DEFINE_ACTOR_TYPE('MTWP', MTWP)
DEFINE_ACTOR_TYPE('MZCT', MZCT)
DEFINE_ACTOR_TYPE('NAVI', NAVI)
DEFINE_ACTOR_TYPE('NCCA', NCCA)
DEFINE_ACTOR_TYPE('NCCB', NCCB)
DEFINE_ACTOR_TYPE('NCCS', NCCS)
DEFINE_ACTOR_TYPE('NCMB', NCMB)
DEFINE_ACTOR_TYPE('NCWA', NCWA)
DEFINE_ACTOR_TYPE('NFSP', NFSP)
DEFINE_ACTOR_TYPE('NICO', NICO)
DEFINE_ACTOR_TYPE('NITF', NITF)
DEFINE_ACTOR_TYPE('NLTR', NLTR)
DEFINE_ACTOR_TYPE('NORE', NORE)
DEFINE_ACTOR_TYPE('NPWC', NPWC)
DEFINE_ACTOR_TYPE('NSHD', NormalShield)
DEFINE_ACTOR_TYPE('NSSW', NSSW)
DEFINE_ACTOR_TYPE('NSTN', NSTN)
DEFINE_ACTOR_TYPE('NTTZ', NTTZ)
DEFINE_ACTOR_TYPE('NTUB', NTUB)
DEFINE_ACTOR_TYPE('OBPC', OBPC)
DEFINE_ACTOR_TYPE('OCGS', OCGS)
DEFINE_ACTOR_TYPE('OCTA', OCTA)
DEFINE_ACTOR_TYPE('OCTG', OCTG)
DEFINE_ACTOR_TYPE('OCTS', OCTS)
DEFINE_ACTOR_TYPE('OCTW', OCTW)
DEFINE_ACTOR_TYPE('OCWS', OCWS)
DEFINE_ACTOR_TYPE('OFSW', OFSW)
DEFINE_ACTOR_TYPE('OLDM', OLDM)
DEFINE_ACTOR_TYPE('OLDS', OLDS)
DEFINE_ACTOR_TYPE('PASS', PASS)
DEFINE_ACTOR_TYPE('PBK2', PBK2)
DEFINE_ACTOR_TYPE('PBSP', PBSP)
DEFINE_ACTOR_TYPE('PCTG', PCTG)
DEFINE_ACTOR_TYPE('PHEY', PHEY)
DEFINE_ACTOR_TYPE('PHTM', PHTM)
DEFINE_ACTOR_TYPE('PLSR', PLSR)
DEFINE_ACTOR_TYPE('PMST', PMST)
DEFINE_ACTOR_TYPE('PMTB', PMTB)
DEFINE_ACTOR_TYPE('PMTC', PMTC)
DEFINE_ACTOR_TYPE('PMTD', PMTD)
DEFINE_ACTOR_TYPE('POST', PostBox)
DEFINE_ACTOR_TYPE('PPPM', PPPM)
DEFINE_ACTOR_TYPE('PRPL', PRPL)
DEFINE_ACTOR_TYPE('PRPP', PRPP)
DEFINE_ACTOR_TYPE('PRSP', PRSP)
DEFINE_ACTOR_TYPE('PSBK', PSBK)
DEFINE_ACTOR_TYPE('PSBL', PSBL)
DEFINE_ACTOR_TYPE('PSBS', PSBS)
DEFINE_ACTOR_TYPE('PSEM', PSEM)
DEFINE_ACTOR_TYPE('PSNP', PSNP)
DEFINE_ACTOR_TYPE('PSWB', PSWB)
DEFINE_ACTOR_TYPE('PTMN', PTMN)
DEFINE_ACTOR_TYPE('QKSD', QKSD)
DEFINE_ACTOR_TYPE('QKTG', QKTG)
DEFINE_ACTOR_TYPE('RAT0', RAT0)
DEFINE_ACTOR_TYPE('RB1F', RB1F)
DEFINE_ACTOR_TYPE('RB1T', RB1T)
DEFINE_ACTOR_TYPE('RBD2', RBD2)
DEFINE_ACTOR_TYPE('RBDS', RBDS)
DEFINE_ACTOR_TYPE('RBFR', RBFR)
DEFINE_ACTOR_TYPE('RBL1', RBL1)
DEFINE_ACTOR_TYPE('RBL2', RBL2)
DEFINE_ACTOR_TYPE('RBLS', RBLS)
DEFINE_ACTOR_TYPE('RBNT', RBNT)
DEFINE_ACTOR_TYPE('RBRP', RBRP)
DEFINE_ACTOR_TYPE('RBRT', RBRT)
DEFINE_ACTOR_TYPE('RBSN', RBSN)
DEFINE_ACTOR_TYPE('RBVC', RBVC)
DEFINE_ACTOR_TYPE('RBWS', RBWS)
DEFINE_ACTOR_TYPE('RBWT', RBWT)
DEFINE_ACTOR_TYPE('RCFO', RCFO)
DEFINE_ACTOR_TYPE('RCHU', RCHU)
DEFINE_ACTOR_TYPE('RCMS', RCMS)
DEFINE_ACTOR_TYPE('RCSG', RCSG)
DEFINE_ACTOR_TYPE('RLST', RLST)
DEFINE_ACTOR_TYPE('RMA0', RMA0)
DEFINE_ACTOR_TYPE('RMA1', RMA1)
DEFINE_ACTOR_TYPE('RMA2', RMA2)
DEFINE_ACTOR_TYPE('RMA3', RMA3)
DEFINE_ACTOR_TYPE('RMAJ', RMAJ)
DEFINE_ACTOR_TYPE('RMBC', RMBC)
DEFINE_ACTOR_TYPE('RMBD', RMBD)
DEFINE_ACTOR_TYPE('RMC0', RMC0)
DEFINE_ACTOR_TYPE('RMC1', RMC1)
DEFINE_ACTOR_TYPE('RMC2', RMC2)
DEFINE_ACTOR_TYPE('RMC3', RMC3)
DEFINE_ACTOR_TYPE('RMC4', RMC4)
DEFINE_ACTOR_TYPE('RMC5', RMC5)
DEFINE_ACTOR_TYPE('RMC6', RMC6)
DEFINE_ACTOR_TYPE('RMDO', RMDO)
DEFINE_ACTOR_TYPE('RMDS', RMDS)
DEFINE_ACTOR_TYPE('RMF0', RMF0)
DEFINE_ACTOR_TYPE('RMF1', RMF1)
DEFINE_ACTOR_TYPE('RMFK', RMFK)
DEFINE_ACTOR_TYPE('RML0', RML0)
DEFINE_ACTOR_TYPE('RML1', RML1)
DEFINE_ACTOR_TYPE('RML2', RML2)
DEFINE_ACTOR_TYPE('RML3', RML3)
DEFINE_ACTOR_TYPE('RMLF', RMLF)
DEFINE_ACTOR_TYPE('RMM0', RMM0)
DEFINE_ACTOR_TYPE('RMM1', RMM1)
DEFINE_ACTOR_TYPE('RMM2', RMM2)
DEFINE_ACTOR_TYPE('RMM3', RMM3)
DEFINE_ACTOR_TYPE('RMM4', RMM4)
DEFINE_ACTOR_TYPE('RMS0', RMS0)
DEFINE_ACTOR_TYPE('RMS1', RMS1)
DEFINE_ACTOR_TYPE('RMS2', RMS2)
DEFINE_ACTOR_TYPE('RMS3', RMS3)
DEFINE_ACTOR_TYPE('RMS4', RMS4)
DEFINE_ACTOR_TYPE('RMS5', RMS5)
DEFINE_ACTOR_TYPE('RMSD', RMSD)
DEFINE_ACTOR_TYPE('RMSF', RMSF)
DEFINE_ACTOR_TYPE('RMSS', RMSS)
DEFINE_ACTOR_TYPE('RMST', RMST)
DEFINE_ACTOR_TYPE('RMSV', RMSV)
DEFINE_ACTOR_TYPE('RMSW', RMSW)
DEFINE_ACTOR_TYPE('RMT0', RMT0)
DEFINE_ACTOR_TYPE('RMT1', RMT1)
DEFINE_ACTOR_TYPE('RMT2', RMT2)
DEFINE_ACTOR_TYPE('RMT3', RMT3)
DEFINE_ACTOR_TYPE('RMT4', RMT4)
DEFINE_ACTOR_TYPE('RMTB', RMTB)
DEFINE_ACTOR_TYPE('RMTE', RMTE)
DEFINE_ACTOR_TYPE('RMTG', RMTG)
DEFINE_ACTOR_TYPE('RMTR', RMTR)
DEFINE_ACTOR_TYPE('RMTZ', RMTZ)
DEFINE_ACTOR_TYPE('RMV0', RMV0)
DEFINE_ACTOR_TYPE('RMV1', RMV1)
DEFINE_ACTOR_TYPE('RMVD', RMVD)
DEFINE_ACTOR_TYPE('RMVF', RMVF)
DEFINE_ACTOR_TYPE('RMVS', RMVS)
DEFINE_ACTOR_TYPE('RMVT', RMVT)
DEFINE_ACTOR_TYPE('RMVV', RMVV)
DEFINE_ACTOR_TYPE('RMVW', RMVW)
DEFINE_ACTOR_TYPE('RMW0', RMW0)
DEFINE_ACTOR_TYPE('RMW1', RMW1)
DEFINE_ACTOR_TYPE('RNTN', RNTN)
DEFINE_ACTOR_TYPE('ROCK', ROCK)
DEFINE_ACTOR_TYPE('RPMT', RPMT)
DEFINE_ACTOR_TYPE('RUPE', Rupee)
DEFINE_ACTOR_TYPE('RYAW', RYAW)
DEFINE_ACTOR_TYPE('SCCN', SCCN)
DEFINE_ACTOR_TYPE('SEAT', SEAT)
DEFINE_ACTOR_TYPE('SEFS', SEFS)
DEFINE_ACTOR_TYPE('SGMG', SGMG)
DEFINE_ACTOR_TYPE('SHDL', SHDL)
DEFINE_ACTOR_TYPE('SHIT', SHIT)
DEFINE_ACTOR_TYPE('SIRO', SIRO)
DEFINE_ACTOR_TYPE('SIRS', SIRS)
DEFINE_ACTOR_TYPE('SKDO', SKDO)
DEFINE_ACTOR_TYPE('SMCT', SMCT)
DEFINE_ACTOR_TYPE('SNMA', SNMA)
DEFINE_ACTOR_TYPE('SNMB', SNMB)
DEFINE_ACTOR_TYPE('SNOW', SNOW)
DEFINE_ACTOR_TYPE('SNST', SNST)
DEFINE_ACTOR_TYPE('SOGB', SOGB)
DEFINE_ACTOR_TYPE('SOGC', SOGC)
DEFINE_ACTOR_TYPE('SOLB', SoldierBoy)
DEFINE_ACTOR_TYPE('SOLC', SOLC)
DEFINE_ACTOR_TYPE('SOLD', Soldier)
DEFINE_ACTOR_TYPE('SOLF', SOLF)
DEFINE_ACTOR_TYPE('SOLG', SOLG)
DEFINE_ACTOR_TYPE('SOLT', SOLT)
DEFINE_ACTOR_TYPE('SPAR', SPAR)
DEFINE_ACTOR_TYPE('SPBM', SPBM)
DEFINE_ACTOR_TYPE('SPDR', SPDR)
DEFINE_ACTOR_TYPE('SPID', SPID)
DEFINE_ACTOR_TYPE('SPTG', SPTG)
DEFINE_ACTOR_TYPE('SPTR', SPTR)
DEFINE_ACTOR_TYPE('SPTT', SPTT)
DEFINE_ACTOR_TYPE('SRNM', SRNM)
DEFINE_ACTOR_TYPE('SRSL', SRSL)
DEFINE_ACTOR_TYPE('SRST', SRST)
DEFINE_ACTOR_TYPE('SSFC', SSFC)
DEFINE_ACTOR_TYPE('STCT', STCT)
DEFINE_ACTOR_TYPE('STFB', STFB)
DEFINE_ACTOR_TYPE('STFH', STFH)
DEFINE_ACTOR_TYPE('STLF', STLF)
DEFINE_ACTOR_TYPE('STLW', STLW)
DEFINE_ACTOR_TYPE('STTG', STTG)
DEFINE_ACTOR_TYPE('STWH', STWH)
DEFINE_ACTOR_TYPE('SWBM', SWBM)
DEFINE_ACTOR_TYPE('SWCH', SWCH)
DEFINE_ACTOR_TYPE('SWDS', SWDS)
DEFINE_ACTOR_TYPE('SWHI', SWHI)
DEFINE_ACTOR_TYPE('SWOB', SWOB)
DEFINE_ACTOR_TYPE('SWON', SWON)
DEFINE_ACTOR_TYPE('SWTM', SWTM)
DEFINE_ACTOR_TYPE('SYDE', SYDE)
DEFINE_ACTOR_TYPE('SYDL', SYDL)
DEFINE_ACTOR_TYPE('SYDS', SYDS)
DEFINE_ACTOR_TYPE('SYFI', SYFI)
DEFINE_ACTOR_TYPE('SYFO', SYFO)
DEFINE_ACTOR_TYPE('SYIL', SYIL)
DEFINE_ACTOR_TYPE('SYIS', SYIS)
DEFINE_ACTOR_TYPE('SYOL', SYOL)
DEFINE_ACTOR_TYPE('SYOS', SYOS)
DEFINE_ACTOR_TYPE('SYRN', SYRN)
DEFINE_ACTOR_TYPE('SYSL', SYSL)
DEFINE_ACTOR_TYPE('SYSN', SYSN)
DEFINE_ACTOR_TYPE('SYSS', SYSS)
DEFINE_ACTOR_TYPE('SYWA', SYWA)
DEFINE_ACTOR_TYPE('SYWL', SYWL)
DEFINE_ACTOR_TYPE('SYWS', SYWS)
DEFINE_ACTOR_TYPE('SZKL', SZKL)
DEFINE_ACTOR_TYPE('SZKU', SZKU)
DEFINE_ACTOR_TYPE('SZRD', SZRD)
DEFINE_ACTOR_TYPE('TBRD', TBRD)
DEFINE_ACTOR_TYPE('TCAM', TCAM)
DEFINE_ACTOR_TYPE('TCOW', TCOW)
DEFINE_ACTOR_TYPE('TDKT', TDKT)
DEFINE_ACTOR_TYPE('TEHT', TEHT)
DEFINE_ACTOR_TYPE('TERY', Beedle)
DEFINE_ACTOR_TYPE('TEVT', TEVT)
DEFINE_ACTOR_TYPE('TFAT', TFAT)
DEFINE_ACTOR_TYPE('TGTZ', TGTZ)
DEFINE_ACTOR_TYPE('THER', THER)
DEFINE_ACTOR_TYPE('TKYT', TKYT)
DEFINE_ACTOR_TYPE('TLKT', TLKT)
DEFINE_ACTOR_TYPE('TMNA', TMNA)
DEFINE_ACTOR_TYPE('TMNC', TMNC)
DEFINE_ACTOR_TYPE('TMNP', TMNP)
DEFINE_ACTOR_TYPE('TPDO', TPDO)
DEFINE_ACTOR_TYPE('TRAP', TRAP)
DEFINE_ACTOR_TYPE('TRBC', TRBC)
DEFINE_ACTOR_TYPE('TRCB', TRCB)
DEFINE_ACTOR_TYPE('TRER', TRER)
DEFINE_ACTOR_TYPE('TRIC', TRIC)
DEFINE_ACTOR_TYPE('TRLY', TRLY)
DEFINE_ACTOR_TYPE('TRRL', TRRL)
DEFINE_ACTOR_TYPE('TRSG', TRSG)
DEFINE_ACTOR_TYPE('TRSP', TRSP)
DEFINE_ACTOR_TYPE('TRTT', TRTT)
DEFINE_ACTOR_TYPE('TRUP', TRUP)
DEFINE_ACTOR_TYPE('TSCN', TSCN)
DEFINE_ACTOR_TYPE('TSLB', TSLB)
DEFINE_ACTOR_TYPE('TSMT', TSMT)
DEFINE_ACTOR_TYPE('TTET', TTET)
DEFINE_ACTOR_TYPE('TTFT', TTFT)
DEFINE_ACTOR_TYPE('TTKB', TTKB)
DEFINE_ACTOR_TYPE('TTUT', TTUT)
DEFINE_ACTOR_TYPE('TUTO', TUTO)
DEFINE_ACTOR_TYPE('TVLR', TVLR)
DEFINE_ACTOR_TYPE('VCCH', VCCH)
DEFINE_ACTOR_TYPE('VCFT', VCFT)
DEFINE_ACTOR_TYPE('VLCR', VLCR)
DEFINE_ACTOR_TYPE('VOLV', VOLV)
DEFINE_ACTOR_TYPE('VRGN', VRGN)
DEFINE_ACTOR_TYPE('WAMA', WAMA)
DEFINE_ACTOR_TYPE('WAWA', WAWA)
DEFINE_ACTOR_TYPE('WAWB', WAWB)
DEFINE_ACTOR_TYPE('WAWC', WAWC)
DEFINE_ACTOR_TYPE('WAWS', WAWS)
DEFINE_ACTOR_TYPE('WAWY', WAWY)
DEFINE_ACTOR_TYPE('WBEF', WBEF)
DEFINE_ACTOR_TYPE('WBN2', WBN2)
DEFINE_ACTOR_TYPE('WBPS', WBPS)
DEFINE_ACTOR_TYPE('WBTN', WBTN)
DEFINE_ACTOR_TYPE('WCAS', WCAS)
DEFINE_ACTOR_TYPE('WDBA', WDBA)
DEFINE_ACTOR_TYPE('WDRD', WDRD)
DEFINE_ACTOR_TYPE('WHMA', WHMA)
DEFINE_ACTOR_TYPE('WIDR', WIDR)
DEFINE_ACTOR_TYPE('WIDT', WIDT)
DEFINE_ACTOR_TYPE('WKTR', WKTR)
DEFINE_ACTOR_TYPE('WPBD', WPBD)
DEFINE_ACTOR_TYPE('WPCH', WPCH)
DEFINE_ACTOR_TYPE('WPCL', WPCL)
DEFINE_ACTOR_TYPE('WTBS', WTBS)
DEFINE_ACTOR_TYPE('WTH2', WTH2)
DEFINE_ACTOR_TYPE('WTH3', WTH3)
DEFINE_ACTOR_TYPE('WTTH', WTTH)
DEFINE_ACTOR_TYPE('WWFS', WWFS)
DEFINE_ACTOR_TYPE('YKAP', YKAP)
DEFINE_ACTOR_TYPE('YKCP', YKCP)
DEFINE_ACTOR_TYPE('YKEP', YKEP)
DEFINE_ACTOR_TYPE('YUKI', YUKI)
DEFINE_ACTOR_TYPE('YUKY', YUKY)
DEFINE_ACTOR_TYPE('YWIS', YWIS)
DEFINE_ACTOR_TYPE('ZELD', ZELD)
DEFINE_ACTOR_TYPE('ZLBB', ZLBB)
DEFINE_ACTOR_TYPE('ZLBS', ZLBS)
DEFINE_ACTOR_TYPE('ZLSL', ZLSL)
DEFINE_ACTOR_TYPE('ZLSN', ZLSN)
DEFINE_ACTOR_TYPE('ZLSS', ZLSS)
DEFINE_ACTOR_TYPE('ZSRS', ZSRS)
DEFINE_ACTOR_TYPE('ZSTG', ZSTG)
-36
View File
@@ -1,36 +0,0 @@
#pragma once
#include "Actor/Actor.hpp"
#include "System/SysNew.hpp"
#include "types.h"
class ActorUnk_ov000_0209767c : public SysObject {
public:
/* 00 (vtable) */
/* 04 */ unk32 mUnk_04;
/* 08 */ unk32 mUnk_08;
/* 0c */ unk32 mUnk_0c;
/* 10 */ unk32 mUnk_10;
ActorUnk_ov000_0209767c(u32 actorId);
/* 00 */ virtual void vfunc_00() = 0;
/* 04 */ virtual void vfunc_04() = 0;
/* 08 */ virtual void vfunc_08() = 0;
/* 0c */ virtual Actor *Create() = 0;
/* 10 */ virtual void vfunc_10();
/* 14 */ virtual void vfunc_14();
/* 18 */ virtual void vfunc_18();
/* 1c */ virtual void vfunc_1c();
/* 20 */ virtual void vfunc_20();
/* 24 */ virtual void vfunc_24();
/* 28 */ virtual void vfunc_28() = 0;
/* 2c */ virtual void vfunc_2c() = 0;
/* 30 */ virtual void vfunc_30() = 0;
/* 34 */ virtual void vfunc_34() = 0;
/* 38 */ virtual void vfunc_38() = 0;
/* 3c */ virtual void vfunc_3c() = 0;
/* 40 */ virtual void vfunc_40() = 0;
/* 44 */ virtual void vfunc_44() = 0;
/* 48 */
};
+63
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@@ -0,0 +1,63 @@
#pragma once
#include "Actor/Actor.hpp"
#include "types.h"
enum SCCNType {
SCCNType_None = 0,
SCCNType_FadeMain = 1, // Fades only main screen
SCCNType_NoEntranceWalk = 2, // No walk animation from entrance
SCCNType_CircleTransition = 3,
SCCNType_Unk1 = 4, // Crashes game?
SCCNType_Unk2 = 5, // Crashes game?
SCCNType_NoEntranceWalk2 = 6,
SCCNType_NoEntranceWalk3 = 7,
SCCNType_WalkNorth = 8,
SCCNType_WalkSouth = 9,
SCCNType_WhiteFade = 10,
SCCNType_WhiteFade2 = 11,
SCCNType_WhiteFade3 = 12,
SCCNType_WhiteFade4 = 13,
SCCNType_WhiteFade5 = 14,
SCCNType_CircleTransition2 = 15,
SCCNType_SlowWalk = 16,
SCCNType_ClockwiseStairs = 17,
SCCNType_CounterClockwiseStairs = 18,
SCCNType_ClockwiseStairsFade = 19,
SCCNType_CounterClockwiseStairsFade = 20,
SCCNType_FadeMain2 = 21, // Fades only main screen
SCCNType_CircleMain = 22, // Fades only main screen
SCCNType_ToOriginThenNorth = 23, // Walks to SCCN origin then north
SCCNType_ToOriginThenSouth = 24, // Walks to SCCN origin then south
SCCNType_BlueWarp = 25,
SCCNType_WalkStraight = 26,
SCCNType_ToOriginThenNorth2 = 27, // Walks to SCCN origin then north
SCCNType_SlowWalkQuickTransition = 28,
SCCNType_WalkStraightWhiteFade = 29,
SCCNType_NoEntranceWalk4 = 30, // No walk animation from entrance
SCCNType_ToOriginThenNorth3 = 31, // Walks to SCCN origin then north
SCCNType_ToOriginThenSouthWhite = 32, // Walks to SCCN origin then south
// more probably
};
class ActorSCCN : public Actor {
public:
/* 00 (base) */
/* 94 */ unk32 mUnk_94;
/* 98 */ unk8 mUnk_98;
/* 99 */ unk8 mUnk_99; // gives knockback if not -1
/* 9a */ unk8 mUnk_9a;
/* 9b */ SCCNType mUnk_9b : 8;
/* 9c */ unk32 mUnk_9c;
/* a0 */ q20 mUnk_a0;
/* a4 */ q20 mUnk_a4;
/* a8 */ q20 mUnk_a8;
/* ac */ q20 mUnk_ac;
/* b0 */ q20 mUnk_b0;
/* b4 */ q20 mUnk_b4;
/* b8 */ unk32 mUnk_b8;
/* bc */ unk32 mUnk_bc;
/* c0 */ unk32 mUnk_c0;
/* c4 */ unk32 mUnk_c4;
/* c8 */
};
-12
View File
@@ -1,12 +0,0 @@
#pragma once
#include "Actor/ActorUnk_ov000_020a8bb0.hpp"
#include "nitro/math.h"
#include "types.h"
class UnkStruct_027e0ce4 {
public:
ActorUnk_ov000_020a8bb0 *func_01fff3b4(unk32 param1);
};
extern UnkStruct_027e0ce4 *data_027e0ce4;
@@ -3,6 +3,7 @@
#include "global.h"
#include "types.h"
#include "Item/ItemManager.hpp"
#include "System/SysNew.hpp"
#include "nitro/math.h"
+9 -1
View File
@@ -14,8 +14,16 @@
// `override` was added in C++11 before the DS, so we only use the keyword to indicate overriden functions
#define override
// Define .sbss variables by using #pragma section sbss begin|end
#pragma define_section dtcm ".dtcm" \
".dtcm"
// Puts variables in the DTCM module
#define DTCM_BEGIN _Pragma("section dtcm begin")
#define DTCM_END _Pragma("section dtcm end")
#pragma define_section sbss ".data" \
".sbss"
// Define .sbss variables
#define SBSS_BEGIN _Pragma("section sbss begin")
#define SBSS_END _Pragma("section sbss end")
#endif
+11 -11
View File
@@ -15,7 +15,7 @@ ARM Actor::Actor() {
this->mUnk_50 = 0;
this->mUnk_52 = 0;
this->mUnk_54 = 0;
this->mUnk_58 = 0;
this->mFlags = 0;
this->mUnk_84 = 0;
this->mUnk_5c.func_ov000_020975f8();
this->mUnk_8c = 0;
@@ -23,9 +23,9 @@ ARM Actor::Actor() {
data_ov000_020b539c.func_02028cdc(&this->mUnk_5c, 0x30);
this->mPrevPos = this->mPos = this->mUnk_5c.mUnk_00;
this->mAngle = this->mUnk_5c.mUnk_0c;
this->mUnk_58 = 0x400B;
this->mUnk_44 = 0xFF;
this->mUnk_46 = 0;
this->mFlags = (1 << ActorFlag_Alive) | (1 << ActorFlag_Visible) | (1 << ActorFlag_Active) | (1 << ActorFlag_14);
this->mUnk_44 = 0xFF;
this->mUnk_46 = 0;
this->func_ov000_0209862c(0);
this->func_ov000_0209848c(data_ov000_020b539c.mUnk_30);
}
@@ -66,9 +66,9 @@ ARM unk32 Actor::vfunc_34() {
}
ARM void Actor::func_ov000_020984d0() {
this->mUnk_58 &= ~1;
UNSET_FLAG(&this->mFlags, ActorFlag_Alive);
if (this->mUnk_58 & 0x10000) {
if (GET_FLAG(&this->mFlags, ActorFlag_16)) {
this->func_ov000_020984f0();
}
}
@@ -115,12 +115,12 @@ ARM unk32 Actor::vfunc_38(unk32 param1) {
var_r3 = param1 >> 16;
if (this->mUnk_58 & 0x100) {
if (GET_FLAG(&this->mFlags, ActorFlag_8)) {
return 0;
}
this->mUnk_58 |= 0x100;
stack_c = this->mUnk_58;
SET_FLAG(&this->mFlags, ActorFlag_8);
stack_c = this->mFlags;
switch (stack_c) {
case 0x100:
@@ -141,12 +141,12 @@ ARM unk32 Actor::vfunc_38(unk32 param1) {
// non-matching
ARM bool Actor::vfunc_3c(unk32 param2, Vec3p *param3) {
if (!(this->mUnk_58 & 0x100)) {
if (!GET_FLAG(&this->mFlags, ActorFlag_8)) {
return false;
}
this->mVel = *param3;
this->mUnk_58 &= ~0x100;
UNSET_FLAG(&this->mFlags, ActorFlag_8);
return true;
}
+19
View File
@@ -0,0 +1,19 @@
#include "Actor/ActorManager.hpp"
#include "Actor/ActorId.hpp"
#include "global.h"
static ActorId gActorTypeLookupTable[] = {
#define DEFINE_ACTOR_TYPE(id, name) ActorId_##name,
#include "Actor/ActorTypeTable.inl"
#undef DEFINE_ACTOR_TYPE
};
// static ActorTypeGetInstance gActorTypes[] = {
// #define DEFINE_ACTOR_TYPE(id, name) &ActorType##name::GetInstance,
// #include "Actor/ActorTypeTable.inl"
// #undef DEFINE_ACTOR_TYPE
// };
DTCM_BEGIN;
ActorManager *gActorManager;
DTCM_END;
@@ -1,6 +1,7 @@
#include "Actor/ActorUnk_ov000_020a8bb0.hpp"
#include "Unknown/UnkStruct_027e09b8.hpp"
#include "Unknown/UnkStruct_027e0cd8.hpp"
#include "flags.h"
#include "global.h"
ARM void ActorUnk_ov000_020a8bb0::func_ov000_020a8ae0(q20 param1) {
@@ -60,7 +61,7 @@ ARM ActorUnk_ov000_020a8bb0::~ActorUnk_ov000_020a8bb0() {}
ARM unk32 ActorUnk_ov000_020a8bb0::vfunc_18(unk32 param1) {
if (this->mUnk_70 == 0 && this->func_ov000_020a8dd0() != 0) {
this->mUnk_58 &= ~1;
UNSET_FLAG(&this->mFlags, ActorFlag_Alive);
}
if (this->mUnk_0b0 & 8) {
@@ -164,7 +165,7 @@ ARM void ActorUnk_ov000_020a8bb0::vfunc_60() {
}
ARM bool ActorUnk_ov000_020a8bb0::vfunc_64() {
return this->mUnk_58 & 0x400;
return GET_FLAG(&this->mFlags, ActorFlag_Interacting);
}
ARM void ActorUnk_ov000_020a8bb0::func_ov000_020a8ff4() {}
@@ -172,7 +173,7 @@ ARM void ActorUnk_ov000_020a8bb0::func_ov000_020a8ff4() {}
ARM void ActorUnk_ov000_020a8bb0::vfunc_6c() {}
ARM void ActorUnk_ov000_020a8bb0::vfunc_68() {
this->mUnk_58 &= ~0x400;
UNSET_FLAG(&this->mFlags, ActorFlag_Interacting);
this->func_ov000_020a9200();
this->vfunc_ac();
this->mUnk_0b0 &= ~0x01;
@@ -0,0 +1,20 @@
#include "Actor/ActorManager.hpp"
#include "global.h"
THUMB void ActorManager::Create() {}
THUMB ActorManager::ActorManager() {}
THUMB ActorManager::~ActorManager() {}
THUMB void ActorManager::func_ov001_020bafdc() {}
THUMB void ActorManager::func_ov001_020bb018(s32 param1) {}
THUMB void ActorManager::func_ov001_020bb414() {}
THUMB void ActorManager::func_ov001_020bb488() {}
THUMB void ActorManager::func_ov001_020bb548() {}
THUMB void ActorManager::func_ov001_020bb630() {}
THUMB void ActorManager::func_ov001_020bb6b0(s32 *param1) {}
THUMB bool ActorManager::func_ov001_020bb728(s32 param1) {}
THUMB void ActorManager::func_ov001_020bb7b0(s32 param1) {}
THUMB void ActorManager::func_ov001_020bb7f0() {}
THUMB void ActorManager::func_ov001_020bb824() {}
THUMB void ActorManager::func_ov001_020bb844() {}
THUMB void ActorManager::SetInstance(ActorManager *instance) {}
THUMB void ActorManager::ClearInstance() {}
+21 -21
View File
@@ -16,23 +16,23 @@ extern "C" unk32 func_ov031_0210af50(u16, unk32 *);
extern void func_ov031_0210b0e4(u16, unk32);
extern "C" unk32 func_ov031_020d9834(unk32 *);
extern UnkStruct_ov000_020b539c_30 data_ov031_021166e8;
extern ActorTypeRupee ActorTypeRupee::gInstance;
extern unk32 *data_027e0d34;
ARM UnkStruct_ov000_020b539c_30 *ActorRupee::func_ov031_020e8cb8() {
return &data_ov031_021166e8;
ARM ActorTypeRupee *ActorTypeRupee::GetInstance() {
return &ActorTypeRupee::gInstance;
}
ARM Actor *ActorRupeeBase::Create() {
ARM Actor *ActorTypeRupee::Create() {
return new(2, 4) ActorRupee();
}
ARM ActorRupeeBase::ActorRupeeBase() :
ActorUnk_ov000_0209767c(ActorId_Rupee) {
this->mUnk_04 = 0;
this->mUnk_08 = 0x556;
this->mUnk_0c = 0;
this->mUnk_10 = 0x556;
ARM ActorTypeRupee::ActorTypeRupee() :
ActorType(ActorId_Rupee) {
this->mData.mUnk_00 = 0;
this->mData.mUnk_04 = 0x556;
this->mData.mUnk_08 = 0;
this->mData.mUnk_0c = 0x556;
}
// non-matching
@@ -111,7 +111,7 @@ ARM void ActorRupee::func_ov031_020e9108() {
this->mVel.x = gRandom.Next(-0xCD, 0x19B);
this->mVel.y = gRandom.Next(0, 0x19A);
this->mVel.z = gRandom.Next(-0xCD, 0x19B);
this->mUnk_58 |= 0x02;
SET_FLAG(&this->mFlags, ActorFlag_Visible);
}
ARM void ActorRupee::func_ov031_020e91a8() {
@@ -141,7 +141,7 @@ ARM void ActorRupee::func_ov031_020e9234() {
this->mVel.x = 0;
this->mVel.y = 0;
this->mVel.z = 0;
this->mUnk_58 |= 0x02;
SET_FLAG(&this->mFlags, ActorFlag_Visible);
}
ARM void ActorRupee::func_ov031_020e9254() {
@@ -236,11 +236,11 @@ ARM void ActorRupee::func_ov031_020e9438() {
}
ARM void ActorRupee::func_ov031_020e9450() {
this->func_ov017_020bf9c8(data_027e0ce4->func_01fff3b4(this->mUnk_bc));
this->func_ov017_020bf9c8(gActorManager->func_01fff3b4(this->mUnk_bc));
this->mPrevPos = this->mPos;
Vec3p_Add(&this->mPos, &this->mVel, &this->mPos);
if (!(this->mUnk_58 & 0x20)) {
if (!GET_FLAG(&this->mFlags, ActorFlag_5)) {
return;
}
@@ -260,7 +260,7 @@ ARM void ActorRupee::func_ov031_020e94d4() {
this->mUnk_4a = 0;
this->mUnk_44 = 0;
this->mUnk_9c.func_ov000_02097bec();
this->mUnk_58 &= ~0x02;
UNSET_FLAG(&this->mFlags, ActorFlag_Visible);
}
ARM void ActorRupee::func_ov031_020e951c() {
@@ -310,7 +310,7 @@ ARM void ActorRupee::func_ov031_020e95b0() {
ARM void ActorRupee::func_ov031_020e95c0() {
ActorUnk_ov000_020a8bb0 *temp_r0;
temp_r0 = data_027e0ce4->func_01fff3b4(this->mUnk_c0);
temp_r0 = gActorManager->func_01fff3b4(this->mUnk_c0);
if (temp_r0 == NULL) {
this->func_ov031_020e9904(0);
return;
@@ -334,7 +334,7 @@ ARM void ActorRupee::func_ov031_020e9638() {
this->mVel.x = 0;
this->mVel.y = 0;
this->mVel.z = 0;
this->mUnk_58 &= ~0x02;
UNSET_FLAG(&this->mFlags, ActorFlag_Visible);
this->mUnk_c4.mUnk_04 = 0;
if (this->mUnk_6e == 2) {
@@ -364,7 +364,7 @@ ARM void ActorRupee::func_ov031_020e970c() {
this->mVel.x = 0;
this->mVel.y = 0;
this->mVel.z = 0;
this->mUnk_58 |= 0x02;
SET_FLAG(&this->mFlags, ActorFlag_Visible);
this->mUnk_4a = 1;
this->mUnk_52 = -1;
this->mUnk_50 = 0;
@@ -664,7 +664,7 @@ ARM void ActorRupee::func_ov031_020e9d94() {
u32 temp_r1;
if (this->func_ov031_020e9e5c()) {
this->mUnk_58 |= 2;
SET_FLAG(&this->mFlags, ActorFlag_Visible);
return;
}
@@ -689,9 +689,9 @@ ARM void ActorRupee::func_ov031_020e9d94() {
temp_r1 = temp_r0 >> 0x1F;
if ((this->mUnk_94 & 7) < 4) {
this->mUnk_58 &= ~2;
UNSET_FLAG(&this->mFlags, ActorFlag_Visible);
} else {
this->mUnk_58 |= 2;
SET_FLAG(&this->mFlags, ActorFlag_Visible);
}
if (this->mUnk_94 < this->mUnk_96) {
+4 -4
View File
@@ -1,6 +1,7 @@
#include <string.h>
#include "Actor/ActorId.hpp"
#include "Actor/ActorManager.hpp"
#include "Player/PlayerGet.hpp"
#include "System/OverlayManager.hpp"
#include "Unknown/UnkStruct_020d8698.hpp"
@@ -8,7 +9,6 @@
#include "Unknown/UnkStruct_027e09b8.hpp"
#include "Unknown/UnkStruct_027e09bc.hpp"
#include "Unknown/UnkStruct_027e0cd8.hpp"
#include "Unknown/UnkStruct_027e0ce4.hpp"
#include "Unknown/UnkStruct_027e0ce8.hpp"
#include "Unknown/UnkStruct_027e0cec.hpp"
#include "Unknown/UnkStruct_ov000_02067bc4.hpp"
@@ -349,14 +349,14 @@ ARM void PlayerGet::vfunc_0c(UnkStruct_PlayerGet_vfunc_0c_param1 *param1) {
return;
}
iVar10 = data_027e0ce4->func_01fff3b4(*(u32 *) this->mUnk_54.mUnk_00);
iVar10 = gActorManager->func_01fff3b4(*(u32 *) this->mUnk_54.mUnk_00);
if (iVar10 == 0) {
return;
}
if (iVar10->func_01fff458() == ActorId_NormalShield) {
iVar10->mUnk_58 &= ~2;
UNSET_FLAG(&(iVar10->mFlags), ActorFlag_Visible);
iVar10->mUnk_4a = 0;
}
break;
@@ -635,7 +635,7 @@ ARM void PlayerGet::vfunc_10(unk32 param1) {
this->mUnk_30->func_ov000_020936ec();
if (((*(u16 *) this->mUnk_54.mUnk_00 << 0x10) >> 0x1E) == 1) {
temp_r0_3 = data_027e0ce4->func_01fff3b4(*(u32 *) this->mUnk_54.mUnk_00);
temp_r0_3 = gActorManager->func_01fff3b4(*(u32 *) this->mUnk_54.mUnk_00);
if ((temp_r0_3 != NULL) && (temp_r0_3->func_01fff458() == ActorId_NormalShield)) {
if (this->func_ov110_02186b8c()) {
this->mUnk_28->pItemManager->mUnk_12 ^= 2;