CLLT and progress in TLKT (#132)

* feat: wip soontm

* feat: enhance TLTK

* feat: complete TLKT

* fix: refactor went wild

* fix: update MLCK

* fix: hmmm

* fix: continue reverse wrong refactor

* style: remove comment

* feat: delink destructors of ActorUnkTLKTnCLLT_Base
This commit is contained in:
Alessevan
2026-08-14 09:49:43 -04:00
committed by GitHub
parent 39288e4605
commit 93fd0610a0
21 changed files with 311 additions and 216 deletions
-43
View File
@@ -3,49 +3,6 @@
#include "MapObject/MapObject.hpp"
#include "Player/PlayerGet.hpp"
class MapObject_UnkStruct1 {
public:
/* 00 (vtable) */
/* 04 */ unk32 mUnk_04;
/* 08 */
// MapObject_UnkStruct1(); // func_ov000_02073194 & func_ov000_020731c4
// data_ov000_020b2290
/* 00 */ virtual void vfunc2_00();
/* 04 */ virtual void vfunc2_04();
/* 08 */ virtual void vfunc2_08();
/* 0C */ virtual void vfunc2_0C();
};
class MapObject_UnkStruct1_Derived1 : public MapObject_UnkStruct1 {
public:
/* 00 (base) */
/* 08 */ unk16 mUnk_48;
/* 0A */ s16 mUnk_4A;
/* 0C */ VecFx32 mUnk_4C;
/* 18 */ bool mUnk_58;
/* 19 */ unk8 mUnk_59;
/* 1A */ s16 mUnk_5A;
/* 1C */ VecFx32 mUnk_5C;
/* 28 */
MapObject_UnkStruct1_Derived1(); // func_ov000_02073234
// data_ov000_020b22a8
/* 0C */ virtual void vfunc2_0C() override;
};
class MapObject_UnkStruct1_Derived2 : public MapObject_UnkStruct1_Derived1 {
public:
/* 00 (base) */
/* 28 */
// data_ov031_021150a0
/* 04 */ virtual void vfunc2_04() override;
/* 08 */ virtual void vfunc2_08() override;
};
enum MapObjectDoorBaseState {
MapObjDoorBaseState_0 = 0,
MapObjDoorBaseState_1 = 1,